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authorYohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer>2012-01-01 20:20:21 +0100
committerYohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer>2012-01-10 20:31:51 +0100
commit683da50e37fbbb2e3f70a4421a06dabd9bb912d8 (patch)
tree065526585f7af480df2eae40ed0acc1595331fd4 /src/gui/equipmentwindow.cpp
parent8a88347e9ee6ce9f14d638cf602f3a763bc3ff01 (diff)
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player_node -> local_player
Reviewed-by: Ablu
Diffstat (limited to 'src/gui/equipmentwindow.cpp')
-rw-r--r--src/gui/equipmentwindow.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gui/equipmentwindow.cpp b/src/gui/equipmentwindow.cpp
index 4e8eae4d..df723fd4 100644
--- a/src/gui/equipmentwindow.cpp
+++ b/src/gui/equipmentwindow.cpp
@@ -63,7 +63,7 @@ EquipmentWindow::EquipmentWindow(Equipment *equipment):
// Control that shows the Player
PlayerBox *playerBox = new PlayerBox;
playerBox->setDimension(gcn::Rectangle(50, 80, 74, 123));
- playerBox->setPlayer(player_node);
+ playerBox->setPlayer(local_player);
setWindowName("Equipment");
setCloseButton(true);