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authorThorbjørn Lindeijer <bjorn@lindeijer.nl>2024-02-22 13:02:26 +0100
committerThorbjørn Lindeijer <bjorn@lindeijer.nl>2024-02-22 14:32:45 +0100
commit81e4f170d8ba4ccbcfa1e6c07bd0522dfc3b6e08 (patch)
treee2619b16a5331e5760d94be389d0a3a01427293f /src/gui/charselectdialog.cpp
parentd047db79f7034e0e75a85a656d18f40716d197b9 (diff)
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General code cleanups
* Use default member initializers * Use range-based loops * Don't use 'else' after 'return' * Removed some unused includes * Construct empty strings with std::string() instead of "" * Clear strings with .clear() instead of assigning "" * Check whether strings are empty with .empty() instead of comparing to "" * Removed redundant initializations
Diffstat (limited to 'src/gui/charselectdialog.cpp')
-rw-r--r--src/gui/charselectdialog.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/gui/charselectdialog.cpp b/src/gui/charselectdialog.cpp
index 02a89ff2..4bd712f6 100644
--- a/src/gui/charselectdialog.cpp
+++ b/src/gui/charselectdialog.cpp
@@ -345,9 +345,9 @@ CharacterDisplay::CharacterDisplay(CharSelectDialog *charSelectDialog):
mPlayerBox(new PlayerBox)
{
mButton = new Button("", "go", charSelectDialog);
- mName = new Label("");
- mLevel = new Label("");
- mMoney = new Label("");
+ mName = new Label(std::string());
+ mLevel = new Label(std::string());
+ mMoney = new Label(std::string());
mDelete = new Button(_("Delete"), "delete", charSelectDialog);