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authorBjørn Lindeijer <bjorn@lindeijer.nl>2005-02-15 13:29:16 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2005-02-15 13:29:16 +0000
commitf06b86893e610276d1deac4c2dd3c0247d62b44d (patch)
treef4d24df364c33e437c4979d5ddea812129a40300 /src/gui/char_server.cpp
parent192f17745eb2c3bba18b066f2d01ca771b3cd4d8 (diff)
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Updated layout and contents of FAQ a bit, fixed debug path and mouse rendering
in OpenGL mode, and some general cleanups.
Diffstat (limited to 'src/gui/char_server.cpp')
-rw-r--r--src/gui/char_server.cpp4
1 files changed, 1 insertions, 3 deletions
diff --git a/src/gui/char_server.cpp b/src/gui/char_server.cpp
index 6cc45f3d..035f18fd 100644
--- a/src/gui/char_server.cpp
+++ b/src/gui/char_server.cpp
@@ -140,10 +140,8 @@ void char_server() {
gui->logic();
- guiGraphics->_beginDraw();
login_wallpaper->draw(screen, 0, 0);
gui->draw();
- guiGraphics->_endDraw();
guiGraphics->updateScreen();
}
@@ -205,7 +203,7 @@ void server_char_server(int serverIndex) {
}
state = CHAR_SELECT;
- log("CharServer: Player: %s (Packet ID: %x, Length: %d",
+ log("CharServer: Player: %s (Packet ID: %x, Length: %d)",
char_info->name, RFIFOW(0), RFIFOW(2));