diff options
author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2005-01-11 16:15:10 +0000 |
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committer | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2005-01-11 16:15:10 +0000 |
commit | caeba363798727f75972ce6b8625fd9754bee903 (patch) | |
tree | 619fbff5801278d5b4f98413e354ea73a87f34bc /src/gui/char_select.cpp | |
parent | 24bf86763cdba47e9a88124a3394882667169185 (diff) | |
download | mana-caeba363798727f75972ce6b8625fd9754bee903.tar.gz mana-caeba363798727f75972ce6b8625fd9754bee903.tar.bz2 mana-caeba363798727f75972ce6b8625fd9754bee903.tar.xz mana-caeba363798727f75972ce6b8625fd9754bee903.zip |
Implemented parent relationship for Window class and converted more ok dialogs
to the OkDialog class.
Diffstat (limited to 'src/gui/char_select.cpp')
-rw-r--r-- | src/gui/char_select.cpp | 242 |
1 files changed, 125 insertions, 117 deletions
diff --git a/src/gui/char_select.cpp b/src/gui/char_select.cpp index 1481276d..ebf439b1 100644 --- a/src/gui/char_select.cpp +++ b/src/gui/char_select.cpp @@ -102,49 +102,139 @@ CharSelectDialog::~CharSelectDialog() void CharSelectDialog::action(const std::string& eventId) { - if (eventId == "ok") { + if (eventId == "ok" && n_character > 0) { // Start game - state = GAME; + serverCharSelect(); + close_session(); } else if (eventId == "cancel") { state = EXIT; } else if (eventId == "new") { - // Create new character - if (n_character > 0) - return; - // Start new character dialog... - new CharCreateDialog(); + if (n_character == 0) { + // Start new character dialog + new CharCreateDialog(this); + } } else if (eventId == "delete") { // Delete character - if (n_character <= 0) - return; - serverCharDelete(); + if (n_character > 0) { + serverCharDelete(); + } } } void CharSelectDialog::setPlayerInfo(PLAYER_INFO *pi) { - std::stringstream nameCaption, levelCaption, jobCaption, moneyCaption; - - nameCaption << pi->name; - levelCaption << "Lvl: " << pi->lv; - jobCaption << "Job Lvl: " << pi->job_lv; - moneyCaption << "Gold: " << pi->gp; + if (pi) { + std::stringstream nameCaption, levelCaption, jobCaption, moneyCaption; + + nameCaption << pi->name; + levelCaption << "Lvl: " << pi->lv; + jobCaption << "Job Lvl: " << pi->job_lv; + moneyCaption << "Gold: " << pi->gp; + + nameLabel->setCaption(nameCaption.str()); + levelLabel->setCaption(levelCaption.str()); + jobLevelLabel->setCaption(jobCaption.str()); + moneyLabel->setCaption(moneyCaption.str()); + + playerBox->hairStyle = pi->hair_style - 1; + playerBox->hairColor = pi->hair_color - 1; + playerBox->showPlayer = true; + } + else { + nameLabel->setCaption("Name"); + levelLabel->setCaption("Level"); + jobLevelLabel->setCaption("Job Level"); + moneyLabel->setCaption("Money"); + + playerBox->hairStyle = 0; + playerBox->hairColor = 0; + playerBox->showPlayer = false; + } +} - nameLabel->setCaption(nameCaption.str()); - levelLabel->setCaption(levelCaption.str()); - jobLevelLabel->setCaption(jobCaption.str()); - moneyLabel->setCaption(moneyCaption.str()); +void CharSelectDialog::serverCharDelete() { + // Delete a character + if (yes_no("Confirm", "Are you sure?") == 0) { + // Request character deletion + WFIFOW(0) = net_w_value(0x0068); + WFIFOL(2) = net_l_value(char_info->id); + WFIFOSET(46); - playerBox->hairStyle = pi->hair_style - 1; - playerBox->hairColor = pi->hair_color - 1; - playerBox->showPlayer = true; + while ((in_size < 2) || (out_size > 0)) flush(); + if (RFIFOW(0) == 0x006f) { + RFIFOSKIP(2); + free(char_info); + n_character = 0; + setPlayerInfo(NULL); + new OkDialog(this, "Info", "Player deleted"); + } + else if (RFIFOW(0) == 0x006c) { + switch (RFIFOB(2)) { + case 0: + new OkDialog(this, "Error", "Access denied"); + break; + case 1: + new OkDialog(this, "Error", "Cannot use this ID"); + break; + } + RFIFOSKIP(3); + } + else { + new OkDialog(this, "Error", "Unknown error"); + } + } } +void CharSelectDialog::serverCharSelect() +{ + // Request character selection + WFIFOW(0) = net_w_value(0x0066); + WFIFOB(2) = net_b_value(0); + WFIFOSET(3); -CharCreateDialog::CharCreateDialog(): - Window("Create Character", true) + while ((in_size < 3) || (out_size > 0)) { + flush(); + } + + log("CharSelect", "Packet ID: %x, Length: %d, Packet_in_size %d", + RFIFOW(0), + get_length(RFIFOW(0)), + RFIFOW(2)); + log("CharSelect", "In_size: %d", in_size); + + if (RFIFOW(0) == 0x0071) { + while (in_size < 28) { + flush(); + } + char_ID = RFIFOL(2); + memset(map_path, '\0', 480); + append_filename(map_path, "./data/map/", RFIFOP(6), 480); + map_address = RFIFOL(22); + map_port = RFIFOW(26); + state = GAME; + + log("CharSelect", "Map: %s", map_name); + log("CharSelect", "Server: %s:%d", iptostring(map_address), map_port); + RFIFOSKIP(28); + close_session(); + } else if (RFIFOW(0) == 0x006c) { + switch (RFIFOB(2)) { + case 0: + new OkDialog(this, "Error", "Access denied"); + break; + case 1: + new OkDialog(this, "Error", "Cannot use this ID"); + break; + } + RFIFOSKIP(3); + } + // Todo: add other packets +} + +CharCreateDialog::CharCreateDialog(Window *parent): + Window("Create Character", true, parent) { nameField = new TextField(""); nameLabel = new gcn::Label("Name:"); @@ -229,7 +319,6 @@ void CharCreateDialog::action(const std::string& eventId) // Attempt to create the character and schedule this dialog for // deletion. serverCharCreate(); - windowContainer->scheduleDelete(this); } else if (eventId == "cancel") { windowContainer->scheduleDelete(this); @@ -302,18 +391,23 @@ void CharCreateDialog::serverCharCreate() } else if (RFIFOW(0) == 0x006c) { switch (RFIFOB(2)) { case 0: - ok("Error", "Access denied"); + new OkDialog(this, "Error", "Access denied"); break; case 1: - ok("Error", "Cannot use this ID"); + new OkDialog(this, "Error", "Cannot use this ID"); break; } RFIFOSKIP(3); n_character = 0; } else { - ok("Error", "Unknown error"); + new OkDialog(this, "Error", "Unknown error"); n_character = 0; } + + // Remove window when succeeded + if (n_character == 1) { + windowContainer->scheduleDelete(this); + } } void charSelect() @@ -321,9 +415,9 @@ void charSelect() CharSelectDialog *sel; sel = new CharSelectDialog(); - state = LOGIN; + state = CHAR_SELECT; - while (!key[KEY_ESC] && !key[KEY_ENTER] && state != EXIT && state == LOGIN) + while (!key[KEY_ESC] && !key[KEY_ENTER] && state == CHAR_SELECT) { if (n_character > 0) { sel->setPlayerInfo(char_info); @@ -336,94 +430,8 @@ void charSelect() // Draw to screen blit(buffer, screen, 0, 0, 0, 0, 800, 600); - - } - - if (state == GAME) - { - serverCharSelect(); - close_session(); } delete sel; } -void serverCharSelect() -{ - // Request character selection - WFIFOW(0) = net_w_value(0x0066); - WFIFOB(2) = net_b_value(0); - WFIFOSET(3); - - while ((in_size < 3) || (out_size > 0)) { - flush(); - } - - log("CharSelect", "Packet ID: %x, Length: %d, Packet_in_size %d", - RFIFOW(0), - get_length(RFIFOW(0)), - RFIFOW(2)); - log("CharSelect", "In_size: %d", in_size); - - if (RFIFOW(0) == 0x0071) { - while (in_size < 28) { - flush(); - } - char_ID = RFIFOL(2); - memset(map_path, '\0', 480); - append_filename(map_path, "./data/map/", RFIFOP(6), 480); - map_address = RFIFOL(22); - map_port = RFIFOW(26); - state = GAME; - - log("CharSelect", "Map: %s", map_name); - log("CharSelect", "Server: %s:%d", iptostring(map_address), map_port); - RFIFOSKIP(28); - close_session(); - } else if (RFIFOW(0) == 0x006c) { - switch (RFIFOB(2)) { - case 0: - ok("Error", "Access denied"); - break; - case 1: - ok("Error", "Cannot use this ID"); - break; - } - state = CHAR_SELECT; - RFIFOSKIP(3); - } - // Todo: add other packets -} - -void serverCharDelete() { - state = CHAR_SELECT; - // Delete a character - if (yes_no("Confirm", "Are you sure?") == 0) { - // Request character deletion - WFIFOW(0) = net_w_value(0x0068); - WFIFOL(2) = net_l_value(char_info->id); - WFIFOSET(46); - - while ((in_size < 2) || (out_size > 0)) flush(); - if (RFIFOW(0) == 0x006f) { - RFIFOSKIP(2); - free(char_info); - n_character = 0; - ok("Info", "Player deleted"); - } - else if (RFIFOW(0) == 0x006c) { - switch (RFIFOB(2)) { - case 0: - ok("Error", "Access denied"); - break; - case 1: - ok("Error", "Cannot use this ID"); - break; - } - RFIFOSKIP(3); - } - else { - ok("Error", "Unknown error"); - } - } -} |