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author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2008-12-07 15:18:19 +0100 |
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committer | Ira Rice <irarice@gmail.com> | 2008-12-07 19:46:18 -0700 |
commit | b79e554aec966ef6ef847409c079dd7047264a9e (patch) | |
tree | e745e45ae3c4be24b746e358ca7e42200f0ec9b5 /src/game.cpp | |
parent | a3859a9078b07865597332ba2d2f274a635b1180 (diff) | |
download | mana-b79e554aec966ef6ef847409c079dd7047264a9e.tar.gz mana-b79e554aec966ef6ef847409c079dd7047264a9e.tar.bz2 mana-b79e554aec966ef6ef847409c079dd7047264a9e.tar.xz mana-b79e554aec966ef6ef847409c079dd7047264a9e.zip |
Made minimap visible by default
Also remember its visibility state.
Diffstat (limited to 'src/game.cpp')
-rw-r--r-- | src/game.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/game.cpp b/src/game.cpp index 93bec013..e907d97b 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -224,6 +224,8 @@ void createGuiWindows(Network *network) miniStatusWindow->getWindowName() + "Visible", true)); buyDialog->setVisible(false); sellDialog->setVisible(false); + minimap->setVisible((bool) config.getValue( + minimap->getWindowName() + "Visible", true)); tradeWindow->setVisible(false); menuWindow->setVisible((bool) config.getValue( menuWindow->getWindowName() + "Visible", true)); |