diff options
author | Thorbjørn Lindeijer <bjorn@lindeijer.nl> | 2024-03-24 19:17:41 +0100 |
---|---|---|
committer | Thorbjørn Lindeijer <bjorn@lindeijer.nl> | 2024-04-02 20:57:16 +0200 |
commit | 59919635523d41f3a15120c83db4b7d080c155de (patch) | |
tree | 0da989bd2342b5a53d49c26893a3a544e7432fcc /src/game.cpp | |
parent | 7ea1c4574d6e845f95f2c4c3a1dd4a5d730bc6ba (diff) | |
download | mana-59919635523d41f3a15120c83db4b7d080c155de.tar.gz mana-59919635523d41f3a15120c83db4b7d080c155de.tar.bz2 mana-59919635523d41f3a15120c83db4b7d080c155de.tar.xz mana-59919635523d41f3a15120c83db4b7d080c155de.zip |
General code cleanups
* Removed some unused includes
* Removed unused ListBox::mFont
* Removed wrong cast to SDL_Scancode
* Removed superfluous .c_str()
* Removed superfluous explicit std::string construction
* Removed unused variable
* Use more emplace_back
* Turned FindBeingFunctor into a lambda
* Avoid needless pointer references for ambient layers and use a vector
Diffstat (limited to 'src/game.cpp')
-rw-r--r-- | src/game.cpp | 8 |
1 files changed, 3 insertions, 5 deletions
diff --git a/src/game.cpp b/src/game.cpp index acf2d5a2..a9199817 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -206,9 +206,7 @@ static void destroyGuiWindows() Game *Game::mInstance = nullptr; Game::Game(): - mLastTarget(ActorSprite::UNKNOWN), - mDisconnected(false), - mCurrentMap(nullptr) + mLastTarget(ActorSprite::UNKNOWN) { assert(!mInstance); mInstance = this; @@ -946,8 +944,8 @@ void Game::changeMap(const std::string &mapPath) newMap->initializeParticleEffects(particleEngine); // Start playing new music file when necessary - std::string oldMusic = mCurrentMap ? mCurrentMap->getMusicFile() : ""; - std::string newMusic = newMap ? newMap->getMusicFile() : ""; + std::string oldMusic = mCurrentMap ? mCurrentMap->getMusicFile() : std::string(); + std::string newMusic = newMap ? newMap->getMusicFile() : std::string(); if (newMusic != oldMusic) { if (newMusic.empty()) |