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author | Björn Steinbrink <B.Steinbrink@gmx.de> | 2005-10-15 19:44:47 +0000 |
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committer | Björn Steinbrink <B.Steinbrink@gmx.de> | 2005-10-15 19:44:47 +0000 |
commit | 555c7481ba83971f8ce95b1e80caeabf3dc26ff4 (patch) | |
tree | 41eadee8a07cf501804f4602ddec3e88b3ab9d86 /src/engine.cpp | |
parent | b27cf7886597390476906638f3218e16ac8c4168 (diff) | |
download | mana-555c7481ba83971f8ce95b1e80caeabf3dc26ff4.tar.gz mana-555c7481ba83971f8ce95b1e80caeabf3dc26ff4.tar.bz2 mana-555c7481ba83971f8ce95b1e80caeabf3dc26ff4.tar.xz mana-555c7481ba83971f8ce95b1e80caeabf3dc26ff4.zip |
Removed some legacy debug code.
Diffstat (limited to 'src/engine.cpp')
-rw-r--r-- | src/engine.cpp | 18 |
1 files changed, 0 insertions, 18 deletions
diff --git a/src/engine.cpp b/src/engine.cpp index 9b26f08d..5e175e32 100644 --- a/src/engine.cpp +++ b/src/engine.cpp @@ -26,10 +26,6 @@ #include <list> #include <sstream> -#ifdef DEBUG -#include <guichan/widgets/label.hpp> -#endif - #include "being.h" #include "floor_item.h" #include "game.h" @@ -43,7 +39,6 @@ #include "gui/gui.h" #include "gui/minimap.h" -#include "gui/windowcontainer.h" #include "resources/image.h" #include "resources/iteminfo.h" @@ -60,10 +55,6 @@ extern int frame; char itemCurrenyQ[10] = "0"; int camera_x, camera_y; -#ifdef DEBUG -gcn::Label *debugInfo; -#endif - std::map<int, Spriteset*> monsterset; ItemManager *itemDb; /**< Item database object */ @@ -78,12 +69,6 @@ Engine::Engine(): mCurrentMap(NULL) { // Initializes GUI -#ifdef DEBUG - debugInfo = new gcn::Label(); - // Oh, come on guichan folks, how useful is it to have a single widget gui? - // (Well, the BasicContainer interface isn't that much more useful... ;) - dynamic_cast<WindowContainer*>(gui->getTop())->add(debugInfo); -#endif // Load the sprite sets ResourceManager *resman = ResourceManager::getInstance(); @@ -132,9 +117,6 @@ Engine::~Engine() attackTarget->decRef(); delete itemDb; -#ifdef DEBUG - delete debugInfo; -#endif } Map *Engine::getCurrentMap() |