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authorThorbjørn Lindeijer <thorbjorn@lindeijer.nl>2012-01-18 23:01:52 +0100
committerThorbjørn Lindeijer <thorbjorn@lindeijer.nl>2012-01-19 23:22:40 +0100
commit7272d727271b226948ff56f486a3f322fe1762bd (patch)
tree78fc7ffdf814ac01eba8766650b24f7d8892ecc9 /src/defaults.cpp
parent4159ba015c5f2035d188367d85d85052a7673cdc (diff)
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Fixed the click area for NPCs and other players
By taking into account that the sprite is drawn half a tile lower than the position of the being (that is messy on its own, but hard to fix while supporting both pixel and tile based movement). It also makes sure that the click area is at least 32x32 pixels, no matter how small the being. This fixes the lack of a clickable area for NPCs without a sprite (like some chests or signs) and makes small monsters like maggots easier to hit. Reviewed-by: Yohann Ferreira
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