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authorIra Rice <irarice@gmail.com>2009-02-13 08:35:40 -0700
committerIra Rice <irarice@gmail.com>2009-02-13 08:35:40 -0700
commite6075cbb95646ccff38b3f6d6f90f76dcafb4532 (patch)
treee9e4deaf84f2c26a25c0299e0b6f1e15390d5c03 /Frameworks/physfs.framework
parentcb0be69dcf9ca771943fbe36c8b740490a6f459c (diff)
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Moved frameworks folder out of git and into our builds folder. This is
being done for the same reason that we keep our windows dlls and other cross platform files which a builder might not need are kept separate as well. Signed-off-by: Ira Rice <irarice@gmail.com>
Diffstat (limited to 'Frameworks/physfs.framework')
-rw-r--r--Frameworks/physfs.framework/.svn/all-wcprops23
-rw-r--r--Frameworks/physfs.framework/.svn/entries79
-rw-r--r--Frameworks/physfs.framework/.svn/format1
-rw-r--r--Frameworks/physfs.framework/.svn/prop-base/Headers.svn-base5
-rw-r--r--Frameworks/physfs.framework/.svn/prop-base/Resources.svn-base5
-rw-r--r--Frameworks/physfs.framework/.svn/prop-base/physfs.svn-base5
-rw-r--r--Frameworks/physfs.framework/.svn/text-base/Headers.svn-base1
-rw-r--r--Frameworks/physfs.framework/.svn/text-base/Resources.svn-base1
-rw-r--r--Frameworks/physfs.framework/.svn/text-base/physfs.svn-base1
-rw-r--r--Frameworks/physfs.framework/Versions/.svn/all-wcprops11
-rw-r--r--Frameworks/physfs.framework/Versions/.svn/entries47
-rw-r--r--Frameworks/physfs.framework/Versions/.svn/format1
-rw-r--r--Frameworks/physfs.framework/Versions/.svn/prop-base/Current.svn-base5
-rw-r--r--Frameworks/physfs.framework/Versions/.svn/text-base/Current.svn-base1
-rw-r--r--Frameworks/physfs.framework/Versions/A/.svn/all-wcprops11
-rw-r--r--Frameworks/physfs.framework/Versions/A/.svn/entries47
-rw-r--r--Frameworks/physfs.framework/Versions/A/.svn/format1
-rw-r--r--Frameworks/physfs.framework/Versions/A/.svn/prop-base/physfs.svn-base9
-rw-r--r--Frameworks/physfs.framework/Versions/A/.svn/text-base/physfs.svn-basebin378756 -> 0 bytes
-rw-r--r--Frameworks/physfs.framework/Versions/A/Headers/.svn/all-wcprops29
-rw-r--r--Frameworks/physfs.framework/Versions/A/Headers/.svn/entries76
-rw-r--r--Frameworks/physfs.framework/Versions/A/Headers/.svn/format1
-rw-r--r--Frameworks/physfs.framework/Versions/A/Headers/.svn/text-base/physfs.h.svn-base2390
-rw-r--r--Frameworks/physfs.framework/Versions/A/Headers/.svn/text-base/physfs_casefolding.h.svn-base2013
-rw-r--r--Frameworks/physfs.framework/Versions/A/Headers/.svn/text-base/physfs_internal.h.svn-base1779
-rw-r--r--Frameworks/physfs.framework/Versions/A/Headers/.svn/text-base/physfs_platforms.h.svn-base37
-rw-r--r--Frameworks/physfs.framework/Versions/A/Headers/physfs.h2390
-rw-r--r--Frameworks/physfs.framework/Versions/A/Headers/physfs_casefolding.h2013
-rw-r--r--Frameworks/physfs.framework/Versions/A/Headers/physfs_internal.h1779
-rw-r--r--Frameworks/physfs.framework/Versions/A/Headers/physfs_platforms.h37
-rw-r--r--Frameworks/physfs.framework/Versions/A/Resources/.svn/all-wcprops11
-rw-r--r--Frameworks/physfs.framework/Versions/A/Resources/.svn/entries43
-rw-r--r--Frameworks/physfs.framework/Versions/A/Resources/.svn/format1
-rw-r--r--Frameworks/physfs.framework/Versions/A/Resources/.svn/text-base/Info.plist.svn-base22
-rw-r--r--Frameworks/physfs.framework/Versions/A/Resources/English.lproj/.svn/all-wcprops11
-rw-r--r--Frameworks/physfs.framework/Versions/A/Resources/English.lproj/.svn/entries41
-rw-r--r--Frameworks/physfs.framework/Versions/A/Resources/English.lproj/.svn/format1
-rw-r--r--Frameworks/physfs.framework/Versions/A/Resources/English.lproj/.svn/prop-base/InfoPlist.strings.svn-base5
-rw-r--r--Frameworks/physfs.framework/Versions/A/Resources/English.lproj/.svn/text-base/InfoPlist.strings.svn-basebin92 -> 0 bytes
-rw-r--r--Frameworks/physfs.framework/Versions/A/Resources/English.lproj/InfoPlist.stringsbin92 -> 0 bytes
-rw-r--r--Frameworks/physfs.framework/Versions/A/Resources/Info.plist22
-rwxr-xr-xFrameworks/physfs.framework/Versions/A/physfsbin378756 -> 0 bytes
42 files changed, 0 insertions, 12955 deletions
diff --git a/Frameworks/physfs.framework/.svn/all-wcprops b/Frameworks/physfs.framework/.svn/all-wcprops
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diff --git a/Frameworks/physfs.framework/.svn/entries b/Frameworks/physfs.framework/.svn/entries
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deleted file mode 100644
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-/** \file physfs.h */
-
-/**
- * \mainpage PhysicsFS
- *
- * The latest version of PhysicsFS can be found at:
- * http://icculus.org/physfs/
- *
- * PhysicsFS; a portable, flexible file i/o abstraction.
- *
- * This API gives you access to a system file system in ways superior to the
- * stdio or system i/o calls. The brief benefits:
- *
- * - It's portable.
- * - It's safe. No file access is permitted outside the specified dirs.
- * - It's flexible. Archives (.ZIP files) can be used transparently as
- * directory structures.
- *
- * This system is largely inspired by Quake 3's PK3 files and the related
- * fs_* cvars. If you've ever tinkered with these, then this API will be
- * familiar to you.
- *
- * With PhysicsFS, you have a single writing directory and multiple
- * directories (the "search path") for reading. You can think of this as a
- * filesystem within a filesystem. If (on Windows) you were to set the
- * writing directory to "C:\MyGame\MyWritingDirectory", then no PHYSFS calls
- * could touch anything above this directory, including the "C:\MyGame" and
- * "C:\" directories. This prevents an application's internal scripting
- * language from piddling over c:\\config.sys, for example. If you'd rather
- * give PHYSFS full access to the system's REAL file system, set the writing
- * dir to "C:\", but that's generally A Bad Thing for several reasons.
- *
- * Drive letters are hidden in PhysicsFS once you set up your initial paths.
- * The search path creates a single, hierarchical directory structure.
- * Not only does this lend itself well to general abstraction with archives,
- * it also gives better support to operating systems like MacOS and Unix.
- * Generally speaking, you shouldn't ever hardcode a drive letter; not only
- * does this hurt portability to non-Microsoft OSes, but it limits your win32
- * users to a single drive, too. Use the PhysicsFS abstraction functions and
- * allow user-defined configuration options, too. When opening a file, you
- * specify it like it was on a Unix filesystem: if you want to write to
- * "C:\MyGame\MyConfigFiles\game.cfg", then you might set the write dir to
- * "C:\MyGame" and then open "MyConfigFiles/game.cfg". This gives an
- * abstraction across all platforms. Specifying a file in this way is termed
- * "platform-independent notation" in this documentation. Specifying a
- * a filename in a form such as "C:\mydir\myfile" or
- * "MacOS hard drive:My Directory:My File" is termed "platform-dependent
- * notation". The only time you use platform-dependent notation is when
- * setting up your write directory and search path; after that, all file
- * access into those directories are done with platform-independent notation.
- *
- * All files opened for writing are opened in relation to the write directory,
- * which is the root of the writable filesystem. When opening a file for
- * reading, PhysicsFS goes through the search path. This is NOT the
- * same thing as the PATH environment variable. An application using
- * PhysicsFS specifies directories to be searched which may be actual
- * directories, or archive files that contain files and subdirectories of
- * their own. See the end of these docs for currently supported archive
- * formats.
- *
- * Once the search path is defined, you may open files for reading. If you've
- * got the following search path defined (to use a win32 example again):
- *
- * - C:\\mygame
- * - C:\\mygame\\myuserfiles
- * - D:\\mygamescdromdatafiles
- * - C:\\mygame\\installeddatafiles.zip
- *
- * Then a call to PHYSFS_openRead("textfiles/myfile.txt") (note the directory
- * separator, lack of drive letter, and lack of dir separator at the start of
- * the string; this is platform-independent notation) will check for
- * C:\\mygame\\textfiles\\myfile.txt, then
- * C:\\mygame\\myuserfiles\\textfiles\\myfile.txt, then
- * D:\\mygamescdromdatafiles\\textfiles\\myfile.txt, then, finally, for
- * textfiles\\myfile.txt inside of C:\\mygame\\installeddatafiles.zip.
- * Remember that most archive types and platform filesystems store their
- * filenames in a case-sensitive manner, so you should be careful to specify
- * it correctly.
- *
- * Files opened through PhysicsFS may NOT contain "." or ".." or ":" as dir
- * elements. Not only are these meaningless on MacOS Classic and/or Unix,
- * they are a security hole. Also, symbolic links (which can be found in
- * some archive types and directly in the filesystem on Unix platforms) are
- * NOT followed until you call PHYSFS_permitSymbolicLinks(). That's left to
- * your own discretion, as following a symlink can allow for access outside
- * the write dir and search paths. For portability, there is no mechanism for
- * creating new symlinks in PhysicsFS.
- *
- * The write dir is not included in the search path unless you specifically
- * add it. While you CAN change the write dir as many times as you like,
- * you should probably set it once and stick to it. Remember that your
- * program will not have permission to write in every directory on Unix and
- * NT systems.
- *
- * All files are opened in binary mode; there is no endline conversion for
- * textfiles. Other than that, PhysicsFS has some convenience functions for
- * platform-independence. There is a function to tell you the current
- * platform's dir separator ("\\" on windows, "/" on Unix, ":" on MacOS),
- * which is needed only to set up your search/write paths. There is a
- * function to tell you what CD-ROM drives contain accessible discs, and a
- * function to recommend a good search path, etc.
- *
- * A recommended order for the search path is the write dir, then the base dir,
- * then the cdrom dir, then any archives discovered. Quake 3 does something
- * like this, but moves the archives to the start of the search path. Build
- * Engine games, like Duke Nukem 3D and Blood, place the archives last, and
- * use the base dir for both searching and writing. There is a helper
- * function (PHYSFS_setSaneConfig()) that puts together a basic configuration
- * for you, based on a few parameters. Also see the comments on
- * PHYSFS_getBaseDir(), and PHYSFS_getUserDir() for info on what those
- * are and how they can help you determine an optimal search path.
- *
- * PhysicsFS 2.0 adds the concept of "mounting" archives to arbitrary points
- * in the search path. If a zipfile contains "maps/level.map" and you mount
- * that archive at "mods/mymod", then you would have to open
- * "mods/mymod/maps/level.map" to access the file, even though "mods/mymod"
- * isn't actually specified in the .zip file. Unlike the Unix mentality of
- * mounting a filesystem, "mods/mymod" doesn't actually have to exist when
- * mounting the zipfile. It's a "virtual" directory. The mounting mechanism
- * allows the developer to seperate archives in the tree and avoid trampling
- * over files when added new archives, such as including mod support in a
- * game...keeping external content on a tight leash in this manner can be of
- * utmost importance to some applications.
- *
- * PhysicsFS is mostly thread safe. The error messages returned by
- * PHYSFS_getLastError are unique by thread, and library-state-setting
- * functions are mutex'd. For efficiency, individual file accesses are
- * not locked, so you can not safely read/write/seek/close/etc the same
- * file from two threads at the same time. Other race conditions are bugs
- * that should be reported/patched.
- *
- * While you CAN use stdio/syscall file access in a program that has PHYSFS_*
- * calls, doing so is not recommended, and you can not use system
- * filehandles with PhysicsFS and vice versa.
- *
- * Note that archives need not be named as such: if you have a ZIP file and
- * rename it with a .PKG extension, the file will still be recognized as a
- * ZIP archive by PhysicsFS; the file's contents are used to determine its
- * type where possible.
- *
- * Currently supported archive types:
- * - .ZIP (pkZip/WinZip/Info-ZIP compatible)
- * - .GRP (Build Engine groupfile archives)
- * - .PAK (Quake I/II archive format)
- * - .HOG (Descent I/II HOG file archives)
- * - .MVL (Descent II movielib archives)
- * - .WAD (DOOM engine archives)
- *
- *
- * String policy for PhysicsFS 2.0 and later:
- *
- * PhysicsFS 1.0 could only deal with null-terminated ASCII strings. All high
- * ASCII chars resulted in undefined behaviour, and there was no Unicode
- * support at all. PhysicsFS 2.0 supports Unicode without breaking binary
- * compatibility with the 1.0 API by using UTF-8 encoding of all strings
- * passed in and out of the library.
- *
- * All strings passed through PhysicsFS are in null-terminated UTF-8 format.
- * This means that if all you care about is English (ASCII characters <= 127)
- * then you just use regular C strings. If you care about Unicode (and you
- * should!) then you need to figure out what your platform wants, needs, and
- * offers. If you are on Windows and build with Unicode support, your TCHAR
- * strings are two bytes per character (this is called "UCS-2 encoding"). You
- * should convert them to UTF-8 before handing them to PhysicsFS with
- * PHYSFS_utf8FromUcs2(). If you're using Unix or Mac OS X, your wchar_t
- * strings are four bytes per character ("UCS-4 encoding"). Use
- * PHYSFS_utf8FromUcs4(). Mac OS X can give you UTF-8 directly from a
- * CFString, and many Unixes generally give you C strings in UTF-8 format
- * everywhere. If you have a single-byte high ASCII charset, like so-many
- * European "codepages" you may be out of luck. We'll convert from "Latin1"
- * to UTF-8 only, and never back to Latin1. If you're above ASCII 127, all
- * bets are off: move to Unicode or use your platform's facilities. Passing a
- * C string with high-ASCII data that isn't UTF-8 encoded will NOT do what
- * you expect!
- *
- * Naturally, there's also PHYSFS_utf8ToUcs2() and PHYSFS_utf8ToUcs4() to get
- * data back into a format you like. Behind the scenes, PhysicsFS will use
- * Unicode where possible: the UTF-8 strings on Windows will be converted
- * and used with the multibyte Windows APIs, for example.
- *
- * PhysicsFS offers basic encoding conversion support, but not a whole string
- * library. Get your stuff into whatever format you can work with.
- *
- * Some platforms and archivers don't offer full Unicode support behind the
- * scenes. For example, OS/2 only offers "codepages" and the filesystem
- * itself doesn't support multibyte encodings. We make an earnest effort to
- * convert to/from the current locale here, but all bets are off if
- * you want to hand an arbitrary Japanese character through to these systems.
- * Modern OSes (Mac OS X, Linux, Windows, PocketPC, etc) should all be fine.
- * Many game-specific archivers are seriously unprepared for Unicode (the
- * Descent HOG/MVL and Build Engine GRP archivers, for example, only offer a
- * DOS 8.3 filename, for example). Nothing can be done for these, but they
- * tend to be legacy formats for existing content that was all ASCII (and
- * thus, valid UTF-8) anyhow. Other formats, like .ZIP, don't explicitly
- * offer Unicode support, but unofficially expect filenames to be UTF-8
- * encoded, and thus Just Work. Most everything does the right thing without
- * bothering you, but it's good to be aware of these nuances in case they
- * don't.
- *
- *
- * Other stuff:
- *
- * Please see the file LICENSE.txt in the source's root directory for licensing
- * and redistribution rights.
- *
- * Please see the file CREDITS.txt in the source's root directory for a more or
- * less complete list of who's responsible for this.
- *
- * \author Ryan C. Gordon.
- */
-
-#ifndef _INCLUDE_PHYSFS_H_
-#define _INCLUDE_PHYSFS_H_
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-#ifndef DOXYGEN_SHOULD_IGNORE_THIS
-#if (defined _MSC_VER)
-#define __EXPORT__ __declspec(dllexport)
-#elif (__GNUC__ >= 3)
-#define __EXPORT__ __attribute__((visibility("default")))
-#else
-#define __EXPORT__
-#endif
-#endif /* DOXYGEN_SHOULD_IGNORE_THIS */
-
-/**
- * \typedef PHYSFS_uint8
- * \brief An unsigned, 8-bit integer type.
- */
-typedef unsigned char PHYSFS_uint8;
-
-/**
- * \typedef PHYSFS_sint8
- * \brief A signed, 8-bit integer type.
- */
-typedef signed char PHYSFS_sint8;
-
-/**
- * \typedef PHYSFS_uint16
- * \brief An unsigned, 16-bit integer type.
- */
-typedef unsigned short PHYSFS_uint16;
-
-/**
- * \typedef PHYSFS_sint16
- * \brief A signed, 16-bit integer type.
- */
-typedef signed short PHYSFS_sint16;
-
-/**
- * \typedef PHYSFS_uint32
- * \brief An unsigned, 32-bit integer type.
- */
-typedef unsigned int PHYSFS_uint32;
-
-/**
- * \typedef PHYSFS_sint32
- * \brief A signed, 32-bit integer type.
- */
-typedef signed int PHYSFS_sint32;
-
-/**
- * \typedef PHYSFS_uint64
- * \brief An unsigned, 64-bit integer type.
- * \warning on platforms without any sort of 64-bit datatype, this is
- * equivalent to PHYSFS_uint32!
- */
-
-/**
- * \typedef PHYSFS_sint64
- * \brief A signed, 64-bit integer type.
- * \warning on platforms without any sort of 64-bit datatype, this is
- * equivalent to PHYSFS_sint32!
- */
-
-
-#if (defined PHYSFS_NO_64BIT_SUPPORT) /* oh well. */
-typedef PHYSFS_uint32 PHYSFS_uint64;
-typedef PHYSFS_sint32 PHYSFS_sint64;
-#elif (defined _MSC_VER)
-typedef signed __int64 PHYSFS_sint64;
-typedef unsigned __int64 PHYSFS_uint64;
-#else
-typedef unsigned long long PHYSFS_uint64;
-typedef signed long long PHYSFS_sint64;
-#endif
-
-
-#ifndef DOXYGEN_SHOULD_IGNORE_THIS
-/* Make sure the types really have the right sizes */
-#define PHYSFS_COMPILE_TIME_ASSERT(name, x) \
- typedef int PHYSFS_dummy_ ## name[(x) * 2 - 1]
-
-PHYSFS_COMPILE_TIME_ASSERT(uint8, sizeof(PHYSFS_uint8) == 1);
-PHYSFS_COMPILE_TIME_ASSERT(sint8, sizeof(PHYSFS_sint8) == 1);
-PHYSFS_COMPILE_TIME_ASSERT(uint16, sizeof(PHYSFS_uint16) == 2);
-PHYSFS_COMPILE_TIME_ASSERT(sint16, sizeof(PHYSFS_sint16) == 2);
-PHYSFS_COMPILE_TIME_ASSERT(uint32, sizeof(PHYSFS_uint32) == 4);
-PHYSFS_COMPILE_TIME_ASSERT(sint32, sizeof(PHYSFS_sint32) == 4);
-
-#ifndef PHYSFS_NO_64BIT_SUPPORT
-PHYSFS_COMPILE_TIME_ASSERT(uint64, sizeof(PHYSFS_uint64) == 8);
-PHYSFS_COMPILE_TIME_ASSERT(sint64, sizeof(PHYSFS_sint64) == 8);
-#endif
-
-#undef PHYSFS_COMPILE_TIME_ASSERT
-
-#endif /* DOXYGEN_SHOULD_IGNORE_THIS */
-
-
-/**
- * \struct PHYSFS_File
- * \brief A PhysicsFS file handle.
- *
- * You get a pointer to one of these when you open a file for reading,
- * writing, or appending via PhysicsFS.
- *
- * As you can see from the lack of meaningful fields, you should treat this
- * as opaque data. Don't try to manipulate the file handle, just pass the
- * pointer you got, unmolested, to various PhysicsFS APIs.
- *
- * \sa PHYSFS_openRead
- * \sa PHYSFS_openWrite
- * \sa PHYSFS_openAppend
- * \sa PHYSFS_close
- * \sa PHYSFS_read
- * \sa PHYSFS_write
- * \sa PHYSFS_seek
- * \sa PHYSFS_tell
- * \sa PHYSFS_eof
- * \sa PHYSFS_setBuffer
- * \sa PHYSFS_flush
- */
-typedef struct
-{
- void *opaque; /**< That's all you get. Don't touch. */
-} PHYSFS_File;
-
-
-/**
- * \def PHYSFS_file
- * \brief 1.0 API compatibility define.
- *
- * PHYSFS_file is identical to PHYSFS_File. This #define is here for backwards
- * compatibility with the 1.0 API, which had an inconsistent capitalization
- * convention in this case. New code should use PHYSFS_File, as this #define
- * may go away someday.
- *
- * \sa PHYSFS_File
- */
-#define PHYSFS_file PHYSFS_File
-
-
-/**
- * \struct PHYSFS_ArchiveInfo
- * \brief Information on various PhysicsFS-supported archives.
- *
- * This structure gives you details on what sort of archives are supported
- * by this implementation of PhysicsFS. Archives tend to be things like
- * ZIP files and such.
- *
- * \warning Not all binaries are created equal! PhysicsFS can be built with
- * or without support for various archives. You can check with
- * PHYSFS_supportedArchiveTypes() to see if your archive type is
- * supported.
- *
- * \sa PHYSFS_supportedArchiveTypes
- */
-typedef struct
-{
- const char *extension; /**< Archive file extension: "ZIP", for example. */
- const char *description; /**< Human-readable archive description. */
- const char *author; /**< Person who did support for this archive. */
- const char *url; /**< URL related to this archive */
-} PHYSFS_ArchiveInfo;
-
-
-/**
- * \struct PHYSFS_Version
- * \brief Information the version of PhysicsFS in use.
- *
- * Represents the library's version as three levels: major revision
- * (increments with massive changes, additions, and enhancements),
- * minor revision (increments with backwards-compatible changes to the
- * major revision), and patchlevel (increments with fixes to the minor
- * revision).
- *
- * \sa PHYSFS_VERSION
- * \sa PHYSFS_getLinkedVersion
- */
-typedef struct
-{
- PHYSFS_uint8 major; /**< major revision */
- PHYSFS_uint8 minor; /**< minor revision */
- PHYSFS_uint8 patch; /**< patchlevel */
-} PHYSFS_Version;
-
-#ifndef DOXYGEN_SHOULD_IGNORE_THIS
-#define PHYSFS_VER_MAJOR 1
-#define PHYSFS_VER_MINOR 1
-#define PHYSFS_VER_PATCH 1
-#endif /* DOXYGEN_SHOULD_IGNORE_THIS */
-
-
-/* PhysicsFS state stuff ... */
-
-/**
- * \def PHYSFS_VERSION(x)
- * \brief Macro to determine PhysicsFS version program was compiled against.
- *
- * This macro fills in a PHYSFS_Version structure with the version of the
- * library you compiled against. This is determined by what header the
- * compiler uses. Note that if you dynamically linked the library, you might
- * have a slightly newer or older version at runtime. That version can be
- * determined with PHYSFS_getLinkedVersion(), which, unlike PHYSFS_VERSION,
- * is not a macro.
- *
- * \param x A pointer to a PHYSFS_Version struct to initialize.
- *
- * \sa PHYSFS_Version
- * \sa PHYSFS_getLinkedVersion
- */
-#define PHYSFS_VERSION(x) \
-{ \
- (x)->major = PHYSFS_VER_MAJOR; \
- (x)->minor = PHYSFS_VER_MINOR; \
- (x)->patch = PHYSFS_VER_PATCH; \
-}
-
-
-/**
- * \fn void PHYSFS_getLinkedVersion(PHYSFS_Version *ver)
- * \brief Get the version of PhysicsFS that is linked against your program.
- *
- * If you are using a shared library (DLL) version of PhysFS, then it is
- * possible that it will be different than the version you compiled against.
- *
- * This is a real function; the macro PHYSFS_VERSION tells you what version
- * of PhysFS you compiled against:
- *
- * \code
- * PHYSFS_Version compiled;
- * PHYSFS_Version linked;
- *
- * PHYSFS_VERSION(&compiled);
- * PHYSFS_getLinkedVersion(&linked);
- * printf("We compiled against PhysFS version %d.%d.%d ...\n",
- * compiled.major, compiled.minor, compiled.patch);
- * printf("But we linked against PhysFS version %d.%d.%d.\n",
- * linked.major, linked.minor, linked.patch);
- * \endcode
- *
- * This function may be called safely at any time, even before PHYSFS_init().
- *
- * \sa PHYSFS_VERSION
- */
-__EXPORT__ void PHYSFS_getLinkedVersion(PHYSFS_Version *ver);
-
-
-/**
- * \fn int PHYSFS_init(const char *argv0)
- * \brief Initialize the PhysicsFS library.
- *
- * This must be called before any other PhysicsFS function.
- *
- * This should be called prior to any attempts to change your process's
- * current working directory.
- *
- * \param argv0 the argv[0] string passed to your program's mainline.
- * This may be NULL on most platforms (such as ones without a
- * standard main() function), but you should always try to pass
- * something in here. Unix-like systems such as Linux _need_ to
- * pass argv[0] from main() in here.
- * \return nonzero on success, zero on error. Specifics of the error can be
- * gleaned from PHYSFS_getLastError().
- *
- * \sa PHYSFS_deinit
- * \sa PHYSFS_isInit
- */
-__EXPORT__ int PHYSFS_init(const char *argv0);
-
-
-/**
- * \fn int PHYSFS_deinit(void)
- * \brief Deinitialize the PhysicsFS library.
- *
- * This closes any files opened via PhysicsFS, blanks the search/write paths,
- * frees memory, and invalidates all of your file handles.
- *
- * Note that this call can FAIL if there's a file open for writing that
- * refuses to close (for example, the underlying operating system was
- * buffering writes to network filesystem, and the fileserver has crashed,
- * or a hard drive has failed, etc). It is usually best to close all write
- * handles yourself before calling this function, so that you can gracefully
- * handle a specific failure.
- *
- * Once successfully deinitialized, PHYSFS_init() can be called again to
- * restart the subsystem. All defaults API states are restored at this
- * point.
- *
- * \return nonzero on success, zero on error. Specifics of the error can be
- * gleaned from PHYSFS_getLastError(). If failure, state of PhysFS is
- * undefined, and probably badly screwed up.
- *
- * \sa PHYSFS_init
- * \sa PHYSFS_isInit
- */
-__EXPORT__ int PHYSFS_deinit(void);
-
-
-/**
- * \fn const PHYSFS_ArchiveInfo **PHYSFS_supportedArchiveTypes(void)
- * \brief Get a list of supported archive types.
- *
- * Get a list of archive types supported by this implementation of PhysicFS.
- * These are the file formats usable for search path entries. This is for
- * informational purposes only. Note that the extension listed is merely
- * convention: if we list "ZIP", you can open a PkZip-compatible archive
- * with an extension of "XYZ", if you like.
- *
- * The returned value is an array of pointers to PHYSFS_ArchiveInfo structures,
- * with a NULL entry to signify the end of the list:
- *
- * \code
- * PHYSFS_ArchiveInfo **i;
- *
- * for (i = PHYSFS_supportedArchiveTypes(); *i != NULL; i++)
- * {
- * printf("Supported archive: [%s], which is [%s].\n",
- * i->extension, i->description);
- * }
- * \endcode
- *
- * The return values are pointers to static internal memory, and should
- * be considered READ ONLY, and never freed.
- *
- * \return READ ONLY Null-terminated array of READ ONLY structures.
- */
-__EXPORT__ const PHYSFS_ArchiveInfo **PHYSFS_supportedArchiveTypes(void);
-
-
-/**
- * \fn void PHYSFS_freeList(void *listVar)
- * \brief Deallocate resources of lists returned by PhysicsFS.
- *
- * Certain PhysicsFS functions return lists of information that are
- * dynamically allocated. Use this function to free those resources.
- *
- * \param listVar List of information specified as freeable by this function.
- *
- * \sa PHYSFS_getCdRomDirs
- * \sa PHYSFS_enumerateFiles
- * \sa PHYSFS_getSearchPath
- */
-__EXPORT__ void PHYSFS_freeList(void *listVar);
-
-
-/**
- * \fn const char *PHYSFS_getLastError(void)
- * \brief Get human-readable error information.
- *
- * Get the last PhysicsFS error message as a human-readable, null-terminated
- * string. This will be NULL if there's been no error since the last call to
- * this function. The pointer returned by this call points to an internal
- * buffer. Each thread has a unique error state associated with it, but each
- * time a new error message is set, it will overwrite the previous one
- * associated with that thread. It is safe to call this function at anytime,
- * even before PHYSFS_init().
- *
- * It is not wise to expect a specific string of characters here, since the
- * error message may be localized into an unfamiliar language. These strings
- * are meant to be passed on directly to the user.
- *
- * \return READ ONLY string of last error message.
- */
-__EXPORT__ const char *PHYSFS_getLastError(void);
-
-
-/**
- * \fn const char *PHYSFS_getDirSeparator(void)
- * \brief Get platform-dependent dir separator string.
- *
- * This returns "\\" on win32, "/" on Unix, and ":" on MacOS. It may be more
- * than one character, depending on the platform, and your code should take
- * that into account. Note that this is only useful for setting up the
- * search/write paths, since access into those dirs always use '/'
- * (platform-independent notation) to separate directories. This is also
- * handy for getting platform-independent access when using stdio calls.
- *
- * \return READ ONLY null-terminated string of platform's dir separator.
- */
-__EXPORT__ const char *PHYSFS_getDirSeparator(void);
-
-
-/**
- * \fn void PHYSFS_permitSymbolicLinks(int allow)
- * \brief Enable or disable following of symbolic links.
- *
- * Some physical filesystems and archives contain files that are just pointers
- * to other files. On the physical filesystem, opening such a link will
- * (transparently) open the file that is pointed to.
- *
- * By default, PhysicsFS will check if a file is really a symlink during open
- * calls and fail if it is. Otherwise, the link could take you outside the
- * write and search paths, and compromise security.
- *
- * If you want to take that risk, call this function with a non-zero parameter.
- * Note that this is more for sandboxing a program's scripting language, in
- * case untrusted scripts try to compromise the system. Generally speaking,
- * a user could very well have a legitimate reason to set up a symlink, so
- * unless you feel there's a specific danger in allowing them, you should
- * permit them.
- *
- * Symlinks are only explicitly checked when dealing with filenames
- * in platform-independent notation. That is, when setting up your
- * search and write paths, etc, symlinks are never checked for.
- *
- * Symbolic link permission can be enabled or disabled at any time after
- * you've called PHYSFS_init(), and is disabled by default.
- *
- * \param allow nonzero to permit symlinks, zero to deny linking.
- *
- * \sa PHYSFS_symbolicLinksPermitted
- */
-__EXPORT__ void PHYSFS_permitSymbolicLinks(int allow);
-
-
-/* !!! FIXME: const this? */
-/**
- * \fn char **PHYSFS_getCdRomDirs(void)
- * \brief Get an array of paths to available CD-ROM drives.
- *
- * The dirs returned are platform-dependent ("D:\" on Win32, "/cdrom" or
- * whatnot on Unix). Dirs are only returned if there is a disc ready and
- * accessible in the drive. So if you've got two drives (D: and E:), and only
- * E: has a disc in it, then that's all you get. If the user inserts a disc
- * in D: and you call this function again, you get both drives. If, on a
- * Unix box, the user unmounts a disc and remounts it elsewhere, the next
- * call to this function will reflect that change.
- *
- * This function refers to "CD-ROM" media, but it really means "inserted disc
- * media," such as DVD-ROM, HD-DVD, CDRW, and Blu-Ray discs. It looks for
- * filesystems, and as such won't report an audio CD, unless there's a
- * mounted filesystem track on it.
- *
- * The returned value is an array of strings, with a NULL entry to signify the
- * end of the list:
- *
- * \code
- * char **cds = PHYSFS_getCdRomDirs();
- * char **i;
- *
- * for (i = cds; *i != NULL; i++)
- * printf("cdrom dir [%s] is available.\n", *i);
- *
- * PHYSFS_freeList(cds);
- * \endcode
- *
- * This call may block while drives spin up. Be forewarned.
- *
- * When you are done with the returned information, you may dispose of the
- * resources by calling PHYSFS_freeList() with the returned pointer.
- *
- * \return Null-terminated array of null-terminated strings.
- *
- * \sa PHYSFS_getCdRomDirsCallback
- */
-__EXPORT__ char **PHYSFS_getCdRomDirs(void);
-
-
-/**
- * \fn const char *PHYSFS_getBaseDir(void)
- * \brief Get the path where the application resides.
- *
- * Helper function.
- *
- * Get the "base dir". This is the directory where the application was run
- * from, which is probably the installation directory, and may or may not
- * be the process's current working directory.
- *
- * You should probably use the base dir in your search path.
- *
- * \return READ ONLY string of base dir in platform-dependent notation.
- *
- * \sa PHYSFS_getUserDir
- */
-__EXPORT__ const char *PHYSFS_getBaseDir(void);
-
-
-/**
- * \fn const char *PHYSFS_getUserDir(void)
- * \brief Get the path where user's home directory resides.
- *
- * Helper function.
- *
- * Get the "user dir". This is meant to be a suggestion of where a specific
- * user of the system can store files. On Unix, this is her home directory.
- * On systems with no concept of multiple home directories (MacOS, win95),
- * this will default to something like "C:\mybasedir\users\username"
- * where "username" will either be the login name, or "default" if the
- * platform doesn't support multiple users, either.
- *
- * You should probably use the user dir as the basis for your write dir, and
- * also put it near the beginning of your search path.
- *
- * \return READ ONLY string of user dir in platform-dependent notation.
- *
- * \sa PHYSFS_getBaseDir
- */
-__EXPORT__ const char *PHYSFS_getUserDir(void);
-
-
-/**
- * \fn const char *PHYSFS_getWriteDir(void)
- * \brief Get path where PhysicsFS will allow file writing.
- *
- * Get the current write dir. The default write dir is NULL.
- *
- * \return READ ONLY string of write dir in platform-dependent notation,
- * OR NULL IF NO WRITE PATH IS CURRENTLY SET.
- *
- * \sa PHYSFS_setWriteDir
- */
-__EXPORT__ const char *PHYSFS_getWriteDir(void);
-
-
-/**
- * \fn int PHYSFS_setWriteDir(const char *newDir)
- * \brief Tell PhysicsFS where it may write files.
- *
- * Set a new write dir. This will override the previous setting.
- *
- * This call will fail (and fail to change the write dir) if the current
- * write dir still has files open in it.
- *
- * \param newDir The new directory to be the root of the write dir,
- * specified in platform-dependent notation. Setting to NULL
- * disables the write dir, so no files can be opened for
- * writing via PhysicsFS.
- * \return non-zero on success, zero on failure. All attempts to open a file
- * for writing via PhysicsFS will fail until this call succeeds.
- * Specifics of the error can be gleaned from PHYSFS_getLastError().
- *
- * \sa PHYSFS_getWriteDir
- */
-__EXPORT__ int PHYSFS_setWriteDir(const char *newDir);
-
-
-/**
- * \fn int PHYSFS_addToSearchPath(const char *newDir, int appendToPath)
- * \brief Add an archive or directory to the search path.
- *
- * This is a legacy call in PhysicsFS 2.0, equivalent to:
- * PHYSFS_mount(newDir, NULL, appendToPath);
- *
- * You must use this and not PHYSFS_mount if binary compatibility with
- * PhysicsFS 1.0 is important (which it may not be for many people).
- *
- * \sa PHYSFS_mount
- * \sa PHYSFS_removeFromSearchPath
- * \sa PHYSFS_getSearchPath
- */
-__EXPORT__ int PHYSFS_addToSearchPath(const char *newDir, int appendToPath);
-
-
-/**
- * \fn int PHYSFS_removeFromSearchPath(const char *oldDir)
- * \brief Remove a directory or archive from the search path.
- *
- * This must be a (case-sensitive) match to a dir or archive already in the
- * search path, specified in platform-dependent notation.
- *
- * This call will fail (and fail to remove from the path) if the element still
- * has files open in it.
- *
- * \param oldDir dir/archive to remove.
- * \return nonzero on success, zero on failure.
- * Specifics of the error can be gleaned from PHYSFS_getLastError().
- *
- * \sa PHYSFS_addToSearchPath
- * \sa PHYSFS_getSearchPath
- */
-__EXPORT__ int PHYSFS_removeFromSearchPath(const char *oldDir);
-
-
-/**
- * \fn char **PHYSFS_getSearchPath(void)
- * \brief Get the current search path.
- *
- * The default search path is an empty list.
- *
- * The returned value is an array of strings, with a NULL entry to signify the
- * end of the list:
- *
- * \code
- * char **i;
- *
- * for (i = PHYSFS_getSearchPath(); *i != NULL; i++)
- * printf("[%s] is in the search path.\n", *i);
- * \endcode
- *
- * When you are done with the returned information, you may dispose of the
- * resources by calling PHYSFS_freeList() with the returned pointer.
- *
- * \return Null-terminated array of null-terminated strings. NULL if there
- * was a problem (read: OUT OF MEMORY).
- *
- * \sa PHYSFS_getSearchPathCallback
- * \sa PHYSFS_addToSearchPath
- * \sa PHYSFS_removeFromSearchPath
- */
-__EXPORT__ char **PHYSFS_getSearchPath(void);
-
-
-/**
- * \fn int PHYSFS_setSaneConfig(const char *organization, const char *appName, const char *archiveExt, int includeCdRoms, int archivesFirst)
- * \brief Set up sane, default paths.
- *
- * Helper function.
- *
- * The write dir will be set to "userdir/.organization/appName", which is
- * created if it doesn't exist.
- *
- * The above is sufficient to make sure your program's configuration directory
- * is separated from other clutter, and platform-independent. The period
- * before "mygame" even hides the directory on Unix systems.
- *
- * The search path will be:
- *
- * - The Write Dir (created if it doesn't exist)
- * - The Base Dir (PHYSFS_getBaseDir())
- * - All found CD-ROM dirs (optionally)
- *
- * These directories are then searched for files ending with the extension
- * (archiveExt), which, if they are valid and supported archives, will also
- * be added to the search path. If you specified "PKG" for (archiveExt), and
- * there's a file named data.PKG in the base dir, it'll be checked. Archives
- * can either be appended or prepended to the search path in alphabetical
- * order, regardless of which directories they were found in.
- *
- * All of this can be accomplished from the application, but this just does it
- * all for you. Feel free to add more to the search path manually, too.
- *
- * \param organization Name of your company/group/etc to be used as a
- * dirname, so keep it small, and no-frills.
- *
- * \param appName Program-specific name of your program, to separate it
- * from other programs using PhysicsFS.
- *
- * \param archiveExt File extension used by your program to specify an
- * archive. For example, Quake 3 uses "pk3", even though
- * they are just zipfiles. Specify NULL to not dig out
- * archives automatically. Do not specify the '.' char;
- * If you want to look for ZIP files, specify "ZIP" and
- * not ".ZIP" ... the archive search is case-insensitive.
- *
- * \param includeCdRoms Non-zero to include CD-ROMs in the search path, and
- * (if (archiveExt) != NULL) search them for archives.
- * This may cause a significant amount of blocking
- * while discs are accessed, and if there are no discs
- * in the drive (or even not mounted on Unix systems),
- * then they may not be made available anyhow. You may
- * want to specify zero and handle the disc setup
- * yourself.
- *
- * \param archivesFirst Non-zero to prepend the archives to the search path.
- * Zero to append them. Ignored if !(archiveExt).
- *
- * \return nonzero on success, zero on error. Specifics of the error can be
- * gleaned from PHYSFS_getLastError().
- */
-__EXPORT__ int PHYSFS_setSaneConfig(const char *organization,
- const char *appName,
- const char *archiveExt,
- int includeCdRoms,
- int archivesFirst);
-
-
-/* Directory management stuff ... */
-
-/**
- * \fn int PHYSFS_mkdir(const char *dirName)
- * \brief Create a directory.
- *
- * This is specified in platform-independent notation in relation to the
- * write dir. All missing parent directories are also created if they
- * don't exist.
- *
- * So if you've got the write dir set to "C:\mygame\writedir" and call
- * PHYSFS_mkdir("downloads/maps") then the directories
- * "C:\mygame\writedir\downloads" and "C:\mygame\writedir\downloads\maps"
- * will be created if possible. If the creation of "maps" fails after we
- * have successfully created "downloads", then the function leaves the
- * created directory behind and reports failure.
- *
- * \param dirName New dir to create.
- * \return nonzero on success, zero on error. Specifics of the error can be
- * gleaned from PHYSFS_getLastError().
- *
- * \sa PHYSFS_delete
- */
-__EXPORT__ int PHYSFS_mkdir(const char *dirName);
-
-
-/**
- * \fn int PHYSFS_delete(const char *filename)
- * \brief Delete a file or directory.
- *
- * (filename) is specified in platform-independent notation in relation to the
- * write dir.
- *
- * A directory must be empty before this call can delete it.
- *
- * Deleting a symlink will remove the link, not what it points to, regardless
- * of whether you "permitSymLinks" or not.
- *
- * So if you've got the write dir set to "C:\mygame\writedir" and call
- * PHYSFS_delete("downloads/maps/level1.map") then the file
- * "C:\mygame\writedir\downloads\maps\level1.map" is removed from the
- * physical filesystem, if it exists and the operating system permits the
- * deletion.
- *
- * Note that on Unix systems, deleting a file may be successful, but the
- * actual file won't be removed until all processes that have an open
- * filehandle to it (including your program) close their handles.
- *
- * Chances are, the bits that make up the file still exist, they are just
- * made available to be written over at a later point. Don't consider this
- * a security method or anything. :)
- *
- * \param filename Filename to delete.
- * \return nonzero on success, zero on error. Specifics of the error can be
- * gleaned from PHYSFS_getLastError().
- */
-__EXPORT__ int PHYSFS_delete(const char *filename);
-
-
-/**
- * \fn const char *PHYSFS_getRealDir(const char *filename)
- * \brief Figure out where in the search path a file resides.
- *
- * The file is specified in platform-independent notation. The returned
- * filename will be the element of the search path where the file was found,
- * which may be a directory, or an archive. Even if there are multiple
- * matches in different parts of the search path, only the first one found
- * is used, just like when opening a file.
- *
- * So, if you look for "maps/level1.map", and C:\\mygame is in your search
- * path and C:\\mygame\\maps\\level1.map exists, then "C:\mygame" is returned.
- *
- * If a any part of a match is a symbolic link, and you've not explicitly
- * permitted symlinks, then it will be ignored, and the search for a match
- * will continue.
- *
- * If you specify a fake directory that only exists as a mount point, it'll
- * be associated with the first archive mounted there, even though that
- * directory isn't necessarily contained in a real archive.
- *
- * \param filename file to look for.
- * \return READ ONLY string of element of search path containing the
- * the file in question. NULL if not found.
- */
-__EXPORT__ const char *PHYSFS_getRealDir(const char *filename);
-
-
-/**
- * \fn char **PHYSFS_enumerateFiles(const char *dir)
- * \brief Get a file listing of a search path's directory.
- *
- * Matching directories are interpolated. That is, if "C:\mydir" is in the
- * search path and contains a directory "savegames" that contains "x.sav",
- * "y.sav", and "z.sav", and there is also a "C:\userdir" in the search path
- * that has a "savegames" subdirectory with "w.sav", then the following code:
- *
- * \code
- * char **rc = PHYSFS_enumerateFiles("savegames");
- * char **i;
- *
- * for (i = rc; *i != NULL; i++)
- * printf(" * We've got [%s].\n", *i);
- *
- * PHYSFS_freeList(rc);
- * \endcode
- *
- * ...will print:
- *
- * \verbatim
- * We've got [x.sav].
- * We've got [y.sav].
- * We've got [z.sav].
- * We've got [w.sav].\endverbatim
- *
- * Feel free to sort the list however you like. We only promise there will
- * be no duplicates, but not what order the final list will come back in.
- *
- * Don't forget to call PHYSFS_freeList() with the return value from this
- * function when you are done with it.
- *
- * \param dir directory in platform-independent notation to enumerate.
- * \return Null-terminated array of null-terminated strings.
- *
- * \sa PHYSFS_enumerateFilesCallback
- */
-__EXPORT__ char **PHYSFS_enumerateFiles(const char *dir);
-
-
-/**
- * \fn int PHYSFS_exists(const char *fname)
- * \brief Determine if a file exists in the search path.
- *
- * Reports true if there is an entry anywhere in the search path by the
- * name of (fname).
- *
- * Note that entries that are symlinks are ignored if
- * PHYSFS_permitSymbolicLinks(1) hasn't been called, so you
- * might end up further down in the search path than expected.
- *
- * \param fname filename in platform-independent notation.
- * \return non-zero if filename exists. zero otherwise.
- *
- * \sa PHYSFS_isDirectory
- * \sa PHYSFS_isSymbolicLink
- */
-__EXPORT__ int PHYSFS_exists(const char *fname);
-
-
-/**
- * \fn int PHYSFS_isDirectory(const char *fname)
- * \brief Determine if a file in the search path is really a directory.
- *
- * Determine if the first occurence of (fname) in the search path is
- * really a directory entry.
- *
- * Note that entries that are symlinks are ignored if
- * PHYSFS_permitSymbolicLinks(1) hasn't been called, so you
- * might end up further down in the search path than expected.
- *
- * \param fname filename in platform-independent notation.
- * \return non-zero if filename exists and is a directory. zero otherwise.
- *
- * \sa PHYSFS_exists
- * \sa PHYSFS_isSymbolicLink
- */
-__EXPORT__ int PHYSFS_isDirectory(const char *fname);
-
-
-/**
- * \fn int PHYSFS_isSymbolicLink(const char *fname)
- * \brief Determine if a file in the search path is really a symbolic link.
- *
- * Determine if the first occurence of (fname) in the search path is
- * really a symbolic link.
- *
- * Note that entries that are symlinks are ignored if
- * PHYSFS_permitSymbolicLinks(1) hasn't been called, and as such,
- * this function will always return 0 in that case.
- *
- * \param fname filename in platform-independent notation.
- * \return non-zero if filename exists and is a symlink. zero otherwise.
- *
- * \sa PHYSFS_exists
- * \sa PHYSFS_isDirectory
- */
-__EXPORT__ int PHYSFS_isSymbolicLink(const char *fname);
-
-
-/**
- * \fn PHYSFS_sint64 PHYSFS_getLastModTime(const char *filename)
- * \brief Get the last modification time of a file.
- *
- * The modtime is returned as a number of seconds since the epoch
- * (Jan 1, 1970). The exact derivation and accuracy of this time depends on
- * the particular archiver. If there is no reasonable way to obtain this
- * information for a particular archiver, or there was some sort of error,
- * this function returns (-1).
- *
- * \param filename filename to check, in platform-independent notation.
- * \return last modified time of the file. -1 if it can't be determined.
- */
-__EXPORT__ PHYSFS_sint64 PHYSFS_getLastModTime(const char *filename);
-
-
-/* i/o stuff... */
-
-/**
- * \fn PHYSFS_File *PHYSFS_openWrite(const char *filename)
- * \brief Open a file for writing.
- *
- * Open a file for writing, in platform-independent notation and in relation
- * to the write dir as the root of the writable filesystem. The specified
- * file is created if it doesn't exist. If it does exist, it is truncated to
- * zero bytes, and the writing offset is set to the start.
- *
- * Note that entries that are symlinks are ignored if
- * PHYSFS_permitSymbolicLinks(1) hasn't been called, and opening a
- * symlink with this function will fail in such a case.
- *
- * \param filename File to open.
- * \return A valid PhysicsFS filehandle on success, NULL on error. Specifics
- * of the error can be gleaned from PHYSFS_getLastError().
- *
- * \sa PHYSFS_openRead
- * \sa PHYSFS_openAppend
- * \sa PHYSFS_write
- * \sa PHYSFS_close
- */
-__EXPORT__ PHYSFS_File *PHYSFS_openWrite(const char *filename);
-
-
-/**
- * \fn PHYSFS_File *PHYSFS_openAppend(const char *filename)
- * \brief Open a file for appending.
- *
- * Open a file for writing, in platform-independent notation and in relation
- * to the write dir as the root of the writable filesystem. The specified
- * file is created if it doesn't exist. If it does exist, the writing offset
- * is set to the end of the file, so the first write will be the byte after
- * the end.
- *
- * Note that entries that are symlinks are ignored if
- * PHYSFS_permitSymbolicLinks(1) hasn't been called, and opening a
- * symlink with this function will fail in such a case.
- *
- * \param filename File to open.
- * \return A valid PhysicsFS filehandle on success, NULL on error. Specifics
- * of the error can be gleaned from PHYSFS_getLastError().
- *
- * \sa PHYSFS_openRead
- * \sa PHYSFS_openWrite
- * \sa PHYSFS_write
- * \sa PHYSFS_close
- */
-__EXPORT__ PHYSFS_File *PHYSFS_openAppend(const char *filename);
-
-
-/**
- * \fn PHYSFS_File *PHYSFS_openRead(const char *filename)
- * \brief Open a file for reading.
- *
- * Open a file for reading, in platform-independent notation. The search path
- * is checked one at a time until a matching file is found, in which case an
- * abstract filehandle is associated with it, and reading may be done.
- * The reading offset is set to the first byte of the file.
- *
- * Note that entries that are symlinks are ignored if
- * PHYSFS_permitSymbolicLinks(1) hasn't been called, and opening a
- * symlink with this function will fail in such a case.
- *
- * \param filename File to open.
- * \return A valid PhysicsFS filehandle on success, NULL on error. Specifics
- * of the error can be gleaned from PHYSFS_getLastError().
- *
- * \sa PHYSFS_openWrite
- * \sa PHYSFS_openAppend
- * \sa PHYSFS_read
- * \sa PHYSFS_close
- */
-__EXPORT__ PHYSFS_File *PHYSFS_openRead(const char *filename);
-
-
-/**
- * \fn int PHYSFS_close(PHYSFS_File *handle)
- * \brief Close a PhysicsFS filehandle.
- *
- * This call is capable of failing if the operating system was buffering
- * writes to the physical media, and, now forced to write those changes to
- * physical media, can not store the data for some reason. In such a case,
- * the filehandle stays open. A well-written program should ALWAYS check the
- * return value from the close call in addition to every writing call!
- *
- * \param handle handle returned from PHYSFS_open*().
- * \return nonzero on success, zero on error. Specifics of the error can be
- * gleaned from PHYSFS_getLastError().
- *
- * \sa PHYSFS_openRead
- * \sa PHYSFS_openWrite
- * \sa PHYSFS_openAppend
- */
-__EXPORT__ int PHYSFS_close(PHYSFS_File *handle);
-
-
-/**
- * \fn PHYSFS_sint64 PHYSFS_read(PHYSFS_File *handle, void *buffer, PHYSFS_uint32 objSize, PHYSFS_uint32 objCount)
- * \brief Read data from a PhysicsFS filehandle
- *
- * The file must be opened for reading.
- *
- * \param handle handle returned from PHYSFS_openRead().
- * \param buffer buffer to store read data into.
- * \param objSize size in bytes of objects being read from (handle).
- * \param objCount number of (objSize) objects to read from (handle).
- * \return number of objects read. PHYSFS_getLastError() can shed light on
- * the reason this might be < (objCount), as can PHYSFS_eof().
- * -1 if complete failure.
- *
- * \sa PHYSFS_eof
- */
-__EXPORT__ PHYSFS_sint64 PHYSFS_read(PHYSFS_File *handle,
- void *buffer,
- PHYSFS_uint32 objSize,
- PHYSFS_uint32 objCount);
-
-/**
- * \fn PHYSFS_sint64 PHYSFS_write(PHYSFS_File *handle, const void *buffer, PHYSFS_uint32 objSize, PHYSFS_uint32 objCount)
- * \brief Write data to a PhysicsFS filehandle
- *
- * The file must be opened for writing.
- *
- * \param handle retval from PHYSFS_openWrite() or PHYSFS_openAppend().
- * \param buffer buffer to store read data into.
- * \param objSize size in bytes of objects being read from (handle).
- * \param objCount number of (objSize) objects to read from (handle).
- * \return number of objects written. PHYSFS_getLastError() can shed light on
- * the reason this might be < (objCount). -1 if complete failure.
- */
-__EXPORT__ PHYSFS_sint64 PHYSFS_write(PHYSFS_File *handle,
- const void *buffer,
- PHYSFS_uint32 objSize,
- PHYSFS_uint32 objCount);
-
-
-/* File position stuff... */
-
-/**
- * \fn int PHYSFS_eof(PHYSFS_File *handle)
- * \brief Check for end-of-file state on a PhysicsFS filehandle.
- *
- * Determine if the end of file has been reached in a PhysicsFS filehandle.
- *
- * \param handle handle returned from PHYSFS_openRead().
- * \return nonzero if EOF, zero if not.
- *
- * \sa PHYSFS_read
- * \sa PHYSFS_tell
- */
-__EXPORT__ int PHYSFS_eof(PHYSFS_File *handle);
-
-
-/**
- * \fn PHYSFS_sint64 PHYSFS_tell(PHYSFS_File *handle)
- * \brief Determine current position within a PhysicsFS filehandle.
- *
- * \param handle handle returned from PHYSFS_open*().
- * \return offset in bytes from start of file. -1 if error occurred.
- * Specifics of the error can be gleaned from PHYSFS_getLastError().
- *
- * \sa PHYSFS_seek
- */
-__EXPORT__ PHYSFS_sint64 PHYSFS_tell(PHYSFS_File *handle);
-
-
-/**
- * \fn int PHYSFS_seek(PHYSFS_File *handle, PHYSFS_uint64 pos)
- * \brief Seek to a new position within a PhysicsFS filehandle.
- *
- * The next read or write will occur at that place. Seeking past the
- * beginning or end of the file is not allowed, and causes an error.
- *
- * \param handle handle returned from PHYSFS_open*().
- * \param pos number of bytes from start of file to seek to.
- * \return nonzero on success, zero on error. Specifics of the error can be
- * gleaned from PHYSFS_getLastError().
- *
- * \sa PHYSFS_tell
- */
-__EXPORT__ int PHYSFS_seek(PHYSFS_File *handle, PHYSFS_uint64 pos);
-
-
-/**
- * \fn PHYSFS_sint64 PHYSFS_fileLength(PHYSFS_File *handle)
- * \brief Get total length of a file in bytes.
- *
- * Note that if the file size can't be determined (since the archive is
- * "streamed" or whatnot) than this will report (-1). Also note that if
- * another process/thread is writing to this file at the same time, then
- * the information this function supplies could be incorrect before you
- * get it. Use with caution, or better yet, don't use at all.
- *
- * \param handle handle returned from PHYSFS_open*().
- * \return size in bytes of the file. -1 if can't be determined.
- *
- * \sa PHYSFS_tell
- * \sa PHYSFS_seek
- */
-__EXPORT__ PHYSFS_sint64 PHYSFS_fileLength(PHYSFS_File *handle);
-
-
-/* Buffering stuff... */
-
-/**
- * \fn int PHYSFS_setBuffer(PHYSFS_File *handle, PHYSFS_uint64 bufsize)
- * \brief Set up buffering for a PhysicsFS file handle.
- *
- * Define an i/o buffer for a file handle. A memory block of (bufsize) bytes
- * will be allocated and associated with (handle).
- *
- * For files opened for reading, up to (bufsize) bytes are read from (handle)
- * and stored in the internal buffer. Calls to PHYSFS_read() will pull
- * from this buffer until it is empty, and then refill it for more reading.
- * Note that compressed files, like ZIP archives, will decompress while
- * buffering, so this can be handy for offsetting CPU-intensive operations.
- * The buffer isn't filled until you do your next read.
- *
- * For files opened for writing, data will be buffered to memory until the
- * buffer is full or the buffer is flushed. Closing a handle implicitly
- * causes a flush...check your return values!
- *
- * Seeking, etc transparently accounts for buffering.
- *
- * You can resize an existing buffer by calling this function more than once
- * on the same file. Setting the buffer size to zero will free an existing
- * buffer.
- *
- * PhysicsFS file handles are unbuffered by default.
- *
- * Please check the return value of this function! Failures can include
- * not being able to seek backwards in a read-only file when removing the
- * buffer, not being able to allocate the buffer, and not being able to
- * flush the buffer to disk, among other unexpected problems.
- *
- * \param handle handle returned from PHYSFS_open*().
- * \param bufsize size, in bytes, of buffer to allocate.
- * \return nonzero if successful, zero on error.
- *
- * \sa PHYSFS_flush
- * \sa PHYSFS_read
- * \sa PHYSFS_write
- * \sa PHYSFS_close
- */
-__EXPORT__ int PHYSFS_setBuffer(PHYSFS_File *handle, PHYSFS_uint64 bufsize);
-
-
-/**
- * \fn int PHYSFS_flush(PHYSFS_File *handle)
- * \brief Flush a buffered PhysicsFS file handle.
- *
- * For buffered files opened for writing, this will put the current contents
- * of the buffer to disk and flag the buffer as empty if possible.
- *
- * For buffered files opened for reading or unbuffered files, this is a safe
- * no-op, and will report success.
- *
- * \param handle handle returned from PHYSFS_open*().
- * \return nonzero if successful, zero on error.
- *
- * \sa PHYSFS_setBuffer
- * \sa PHYSFS_close
- */
-__EXPORT__ int PHYSFS_flush(PHYSFS_File *handle);
-
-
-/* Byteorder stuff... */
-
-/**
- * \fn PHYSFS_sint16 PHYSFS_swapSLE16(PHYSFS_sint16 val)
- * \brief Swap littleendian signed 16 to platform's native byte order.
- *
- * Take a 16-bit signed value in littleendian format and convert it to
- * the platform's native byte order.
- *
- * \param val value to convert
- * \return converted value.
- */
-__EXPORT__ PHYSFS_sint16 PHYSFS_swapSLE16(PHYSFS_sint16 val);
-
-
-/**
- * \fn PHYSFS_uint16 PHYSFS_swapULE16(PHYSFS_uint16 val)
- * \brief Swap littleendian unsigned 16 to platform's native byte order.
- *
- * Take a 16-bit unsigned value in littleendian format and convert it to
- * the platform's native byte order.
- *
- * \param val value to convert
- * \return converted value.
- */
-__EXPORT__ PHYSFS_uint16 PHYSFS_swapULE16(PHYSFS_uint16 val);
-
-/**
- * \fn PHYSFS_sint32 PHYSFS_swapSLE32(PHYSFS_sint32 val)
- * \brief Swap littleendian signed 32 to platform's native byte order.
- *
- * Take a 32-bit signed value in littleendian format and convert it to
- * the platform's native byte order.
- *
- * \param val value to convert
- * \return converted value.
- */
-__EXPORT__ PHYSFS_sint32 PHYSFS_swapSLE32(PHYSFS_sint32 val);
-
-
-/**
- * \fn PHYSFS_uint32 PHYSFS_swapULE32(PHYSFS_uint32 val)
- * \brief Swap littleendian unsigned 32 to platform's native byte order.
- *
- * Take a 32-bit unsigned value in littleendian format and convert it to
- * the platform's native byte order.
- *
- * \param val value to convert
- * \return converted value.
- */
-__EXPORT__ PHYSFS_uint32 PHYSFS_swapULE32(PHYSFS_uint32 val);
-
-/**
- * \fn PHYSFS_sint64 PHYSFS_swapSLE64(PHYSFS_sint64 val)
- * \brief Swap littleendian signed 64 to platform's native byte order.
- *
- * Take a 64-bit signed value in littleendian format and convert it to
- * the platform's native byte order.
- *
- * \param val value to convert
- * \return converted value.
- *
- * \warning Remember, PHYSFS_uint64 is only 32 bits on platforms without
- * any sort of 64-bit support.
- */
-__EXPORT__ PHYSFS_sint64 PHYSFS_swapSLE64(PHYSFS_sint64 val);
-
-
-/**
- * \fn PHYSFS_uint64 PHYSFS_swapULE64(PHYSFS_uint64 val)
- * \brief Swap littleendian unsigned 64 to platform's native byte order.
- *
- * Take a 64-bit unsigned value in littleendian format and convert it to
- * the platform's native byte order.
- *
- * \param val value to convert
- * \return converted value.
- *
- * \warning Remember, PHYSFS_uint64 is only 32 bits on platforms without
- * any sort of 64-bit support.
- */
-__EXPORT__ PHYSFS_uint64 PHYSFS_swapULE64(PHYSFS_uint64 val);
-
-
-/**
- * \fn PHYSFS_sint16 PHYSFS_swapSBE16(PHYSFS_sint16 val)
- * \brief Swap bigendian signed 16 to platform's native byte order.
- *
- * Take a 16-bit signed value in bigendian format and convert it to
- * the platform's native byte order.
- *
- * \param val value to convert
- * \return converted value.
- */
-__EXPORT__ PHYSFS_sint16 PHYSFS_swapSBE16(PHYSFS_sint16 val);
-
-
-/**
- * \fn PHYSFS_uint16 PHYSFS_swapUBE16(PHYSFS_uint16 val)
- * \brief Swap bigendian unsigned 16 to platform's native byte order.
- *
- * Take a 16-bit unsigned value in bigendian format and convert it to
- * the platform's native byte order.
- *
- * \param val value to convert
- * \return converted value.
- */
-__EXPORT__ PHYSFS_uint16 PHYSFS_swapUBE16(PHYSFS_uint16 val);
-
-/**
- * \fn PHYSFS_sint32 PHYSFS_swapSBE32(PHYSFS_sint32 val)
- * \brief Swap bigendian signed 32 to platform's native byte order.
- *
- * Take a 32-bit signed value in bigendian format and convert it to
- * the platform's native byte order.
- *
- * \param val value to convert
- * \return converted value.
- */
-__EXPORT__ PHYSFS_sint32 PHYSFS_swapSBE32(PHYSFS_sint32 val);
-
-
-/**
- * \fn PHYSFS_uint32 PHYSFS_swapUBE32(PHYSFS_uint32 val)
- * \brief Swap bigendian unsigned 32 to platform's native byte order.
- *
- * Take a 32-bit unsigned value in bigendian format and convert it to
- * the platform's native byte order.
- *
- * \param val value to convert
- * \return converted value.
- */
-__EXPORT__ PHYSFS_uint32 PHYSFS_swapUBE32(PHYSFS_uint32 val);
-
-
-/**
- * \fn PHYSFS_sint64 PHYSFS_swapSBE64(PHYSFS_sint64 val)
- * \brief Swap bigendian signed 64 to platform's native byte order.
- *
- * Take a 64-bit signed value in bigendian format and convert it to
- * the platform's native byte order.
- *
- * \param val value to convert
- * \return converted value.
- *
- * \warning Remember, PHYSFS_uint64 is only 32 bits on platforms without
- * any sort of 64-bit support.
- */
-__EXPORT__ PHYSFS_sint64 PHYSFS_swapSBE64(PHYSFS_sint64 val);
-
-
-/**
- * \fn PHYSFS_uint64 PHYSFS_swapUBE64(PHYSFS_uint64 val)
- * \brief Swap bigendian unsigned 64 to platform's native byte order.
- *
- * Take a 64-bit unsigned value in bigendian format and convert it to
- * the platform's native byte order.
- *
- * \param val value to convert
- * \return converted value.
- *
- * \warning Remember, PHYSFS_uint64 is only 32 bits on platforms without
- * any sort of 64-bit support.
- */
-__EXPORT__ PHYSFS_uint64 PHYSFS_swapUBE64(PHYSFS_uint64 val);
-
-
-/**
- * \fn int PHYSFS_readSLE16(PHYSFS_File *file, PHYSFS_sint16 *val)
- * \brief Read and convert a signed 16-bit littleendian value.
- *
- * Convenience function. Read a signed 16-bit littleendian value from a
- * file and convert it to the platform's native byte order.
- *
- * \param file PhysicsFS file handle from which to read.
- * \param val pointer to where value should be stored.
- * \return zero on failure, non-zero on success. If successful, (*val) will
- * store the result. On failure, you can find out what went wrong
- * from PHYSFS_getLastError().
- */
-__EXPORT__ int PHYSFS_readSLE16(PHYSFS_File *file, PHYSFS_sint16 *val);
-
-
-/**
- * \fn int PHYSFS_readULE16(PHYSFS_File *file, PHYSFS_uint16 *val)
- * \brief Read and convert an unsigned 16-bit littleendian value.
- *
- * Convenience function. Read an unsigned 16-bit littleendian value from a
- * file and convert it to the platform's native byte order.
- *
- * \param file PhysicsFS file handle from which to read.
- * \param val pointer to where value should be stored.
- * \return zero on failure, non-zero on success. If successful, (*val) will
- * store the result. On failure, you can find out what went wrong
- * from PHYSFS_getLastError().
- *
- */
-__EXPORT__ int PHYSFS_readULE16(PHYSFS_File *file, PHYSFS_uint16 *val);
-
-
-/**
- * \fn int PHYSFS_readSBE16(PHYSFS_File *file, PHYSFS_sint16 *val)
- * \brief Read and convert a signed 16-bit bigendian value.
- *
- * Convenience function. Read a signed 16-bit bigendian value from a
- * file and convert it to the platform's native byte order.
- *
- * \param file PhysicsFS file handle from which to read.
- * \param val pointer to where value should be stored.
- * \return zero on failure, non-zero on success. If successful, (*val) will
- * store the result. On failure, you can find out what went wrong
- * from PHYSFS_getLastError().
- */
-__EXPORT__ int PHYSFS_readSBE16(PHYSFS_File *file, PHYSFS_sint16 *val);
-
-
-/**
- * \fn int PHYSFS_readUBE16(PHYSFS_File *file, PHYSFS_uint16 *val)
- * \brief Read and convert an unsigned 16-bit bigendian value.
- *
- * Convenience function. Read an unsigned 16-bit bigendian value from a
- * file and convert it to the platform's native byte order.
- *
- * \param file PhysicsFS file handle from which to read.
- * \param val pointer to where value should be stored.
- * \return zero on failure, non-zero on success. If successful, (*val) will
- * store the result. On failure, you can find out what went wrong
- * from PHYSFS_getLastError().
- *
- */
-__EXPORT__ int PHYSFS_readUBE16(PHYSFS_File *file, PHYSFS_uint16 *val);
-
-
-/**
- * \fn int PHYSFS_readSLE32(PHYSFS_File *file, PHYSFS_sint32 *val)
- * \brief Read and convert a signed 32-bit littleendian value.
- *
- * Convenience function. Read a signed 32-bit littleendian value from a
- * file and convert it to the platform's native byte order.
- *
- * \param file PhysicsFS file handle from which to read.
- * \param val pointer to where value should be stored.
- * \return zero on failure, non-zero on success. If successful, (*val) will
- * store the result. On failure, you can find out what went wrong
- * from PHYSFS_getLastError().
- */
-__EXPORT__ int PHYSFS_readSLE32(PHYSFS_File *file, PHYSFS_sint32 *val);
-
-
-/**
- * \fn int PHYSFS_readULE32(PHYSFS_File *file, PHYSFS_uint32 *val)
- * \brief Read and convert an unsigned 32-bit littleendian value.
- *
- * Convenience function. Read an unsigned 32-bit littleendian value from a
- * file and convert it to the platform's native byte order.
- *
- * \param file PhysicsFS file handle from which to read.
- * \param val pointer to where value should be stored.
- * \return zero on failure, non-zero on success. If successful, (*val) will
- * store the result. On failure, you can find out what went wrong
- * from PHYSFS_getLastError().
- *
- */
-__EXPORT__ int PHYSFS_readULE32(PHYSFS_File *file, PHYSFS_uint32 *val);
-
-
-/**
- * \fn int PHYSFS_readSBE32(PHYSFS_File *file, PHYSFS_sint32 *val)
- * \brief Read and convert a signed 32-bit bigendian value.
- *
- * Convenience function. Read a signed 32-bit bigendian value from a
- * file and convert it to the platform's native byte order.
- *
- * \param file PhysicsFS file handle from which to read.
- * \param val pointer to where value should be stored.
- * \return zero on failure, non-zero on success. If successful, (*val) will
- * store the result. On failure, you can find out what went wrong
- * from PHYSFS_getLastError().
- */
-__EXPORT__ int PHYSFS_readSBE32(PHYSFS_File *file, PHYSFS_sint32 *val);
-
-
-/**
- * \fn int PHYSFS_readUBE32(PHYSFS_File *file, PHYSFS_uint32 *val)
- * \brief Read and convert an unsigned 32-bit bigendian value.
- *
- * Convenience function. Read an unsigned 32-bit bigendian value from a
- * file and convert it to the platform's native byte order.
- *
- * \param file PhysicsFS file handle from which to read.
- * \param val pointer to where value should be stored.
- * \return zero on failure, non-zero on success. If successful, (*val) will
- * store the result. On failure, you can find out what went wrong
- * from PHYSFS_getLastError().
- *
- */
-__EXPORT__ int PHYSFS_readUBE32(PHYSFS_File *file, PHYSFS_uint32 *val);
-
-
-/**
- * \fn int PHYSFS_readSLE64(PHYSFS_File *file, PHYSFS_sint64 *val)
- * \brief Read and convert a signed 64-bit littleendian value.
- *
- * Convenience function. Read a signed 64-bit littleendian value from a
- * file and convert it to the platform's native byte order.
- *
- * \param file PhysicsFS file handle from which to read.
- * \param val pointer to where value should be stored.
- * \return zero on failure, non-zero on success. If successful, (*val) will
- * store the result. On failure, you can find out what went wrong
- * from PHYSFS_getLastError().
- *
- * \warning Remember, PHYSFS_sint64 is only 32 bits on platforms without
- * any sort of 64-bit support.
- */
-__EXPORT__ int PHYSFS_readSLE64(PHYSFS_File *file, PHYSFS_sint64 *val);
-
-
-/**
- * \fn int PHYSFS_readULE64(PHYSFS_File *file, PHYSFS_uint64 *val)
- * \brief Read and convert an unsigned 64-bit littleendian value.
- *
- * Convenience function. Read an unsigned 64-bit littleendian value from a
- * file and convert it to the platform's native byte order.
- *
- * \param file PhysicsFS file handle from which to read.
- * \param val pointer to where value should be stored.
- * \return zero on failure, non-zero on success. If successful, (*val) will
- * store the result. On failure, you can find out what went wrong
- * from PHYSFS_getLastError().
- *
- * \warning Remember, PHYSFS_uint64 is only 32 bits on platforms without
- * any sort of 64-bit support.
- */
-__EXPORT__ int PHYSFS_readULE64(PHYSFS_File *file, PHYSFS_uint64 *val);
-
-
-/**
- * \fn int PHYSFS_readSBE64(PHYSFS_File *file, PHYSFS_sint64 *val)
- * \brief Read and convert a signed 64-bit bigendian value.
- *
- * Convenience function. Read a signed 64-bit bigendian value from a
- * file and convert it to the platform's native byte order.
- *
- * \param file PhysicsFS file handle from which to read.
- * \param val pointer to where value should be stored.
- * \return zero on failure, non-zero on success. If successful, (*val) will
- * store the result. On failure, you can find out what went wrong
- * from PHYSFS_getLastError().
- *
- * \warning Remember, PHYSFS_sint64 is only 32 bits on platforms without
- * any sort of 64-bit support.
- */
-__EXPORT__ int PHYSFS_readSBE64(PHYSFS_File *file, PHYSFS_sint64 *val);
-
-
-/**
- * \fn int PHYSFS_readUBE64(PHYSFS_File *file, PHYSFS_uint64 *val)
- * \brief Read and convert an unsigned 64-bit bigendian value.
- *
- * Convenience function. Read an unsigned 64-bit bigendian value from a
- * file and convert it to the platform's native byte order.
- *
- * \param file PhysicsFS file handle from which to read.
- * \param val pointer to where value should be stored.
- * \return zero on failure, non-zero on success. If successful, (*val) will
- * store the result. On failure, you can find out what went wrong
- * from PHYSFS_getLastError().
- *
- * \warning Remember, PHYSFS_uint64 is only 32 bits on platforms without
- * any sort of 64-bit support.
- */
-__EXPORT__ int PHYSFS_readUBE64(PHYSFS_File *file, PHYSFS_uint64 *val);
-
-
-/**
- * \fn int PHYSFS_writeSLE16(PHYSFS_File *file, PHYSFS_sint16 val)
- * \brief Convert and write a signed 16-bit littleendian value.
- *
- * Convenience function. Convert a signed 16-bit value from the platform's
- * native byte order to littleendian and write it to a file.
- *
- * \param file PhysicsFS file handle to which to write.
- * \param val Value to convert and write.
- * \return zero on failure, non-zero on success. On failure, you can
- * find out what went wrong from PHYSFS_getLastError().
- */
-__EXPORT__ int PHYSFS_writeSLE16(PHYSFS_File *file, PHYSFS_sint16 val);
-
-
-/**
- * \fn int PHYSFS_writeULE16(PHYSFS_File *file, PHYSFS_uint16 val)
- * \brief Convert and write an unsigned 16-bit littleendian value.
- *
- * Convenience function. Convert an unsigned 16-bit value from the platform's
- * native byte order to littleendian and write it to a file.
- *
- * \param file PhysicsFS file handle to which to write.
- * \param val Value to convert and write.
- * \return zero on failure, non-zero on success. On failure, you can
- * find out what went wrong from PHYSFS_getLastError().
- */
-__EXPORT__ int PHYSFS_writeULE16(PHYSFS_File *file, PHYSFS_uint16 val);
-
-
-/**
- * \fn int PHYSFS_writeSBE16(PHYSFS_File *file, PHYSFS_sint16 val)
- * \brief Convert and write a signed 16-bit bigendian value.
- *
- * Convenience function. Convert a signed 16-bit value from the platform's
- * native byte order to bigendian and write it to a file.
- *
- * \param file PhysicsFS file handle to which to write.
- * \param val Value to convert and write.
- * \return zero on failure, non-zero on success. On failure, you can
- * find out what went wrong from PHYSFS_getLastError().
- */
-__EXPORT__ int PHYSFS_writeSBE16(PHYSFS_File *file, PHYSFS_sint16 val);
-
-
-/**
- * \fn int PHYSFS_writeUBE16(PHYSFS_File *file, PHYSFS_uint16 val)
- * \brief Convert and write an unsigned 16-bit bigendian value.
- *
- * Convenience function. Convert an unsigned 16-bit value from the platform's
- * native byte order to bigendian and write it to a file.
- *
- * \param file PhysicsFS file handle to which to write.
- * \param val Value to convert and write.
- * \return zero on failure, non-zero on success. On failure, you can
- * find out what went wrong from PHYSFS_getLastError().
- */
-__EXPORT__ int PHYSFS_writeUBE16(PHYSFS_File *file, PHYSFS_uint16 val);
-
-
-/**
- * \fn int PHYSFS_writeSLE32(PHYSFS_File *file, PHYSFS_sint32 val)
- * \brief Convert and write a signed 32-bit littleendian value.
- *
- * Convenience function. Convert a signed 32-bit value from the platform's
- * native byte order to littleendian and write it to a file.
- *
- * \param file PhysicsFS file handle to which to write.
- * \param val Value to convert and write.
- * \return zero on failure, non-zero on success. On failure, you can
- * find out what went wrong from PHYSFS_getLastError().
- */
-__EXPORT__ int PHYSFS_writeSLE32(PHYSFS_File *file, PHYSFS_sint32 val);
-
-
-/**
- * \fn int PHYSFS_writeULE32(PHYSFS_File *file, PHYSFS_uint32 val)
- * \brief Convert and write an unsigned 32-bit littleendian value.
- *
- * Convenience function. Convert an unsigned 32-bit value from the platform's
- * native byte order to littleendian and write it to a file.
- *
- * \param file PhysicsFS file handle to which to write.
- * \param val Value to convert and write.
- * \return zero on failure, non-zero on success. On failure, you can
- * find out what went wrong from PHYSFS_getLastError().
- */
-__EXPORT__ int PHYSFS_writeULE32(PHYSFS_File *file, PHYSFS_uint32 val);
-
-
-/**
- * \fn int PHYSFS_writeSBE32(PHYSFS_File *file, PHYSFS_sint32 val)
- * \brief Convert and write a signed 32-bit bigendian value.
- *
- * Convenience function. Convert a signed 32-bit value from the platform's
- * native byte order to bigendian and write it to a file.
- *
- * \param file PhysicsFS file handle to which to write.
- * \param val Value to convert and write.
- * \return zero on failure, non-zero on success. On failure, you can
- * find out what went wrong from PHYSFS_getLastError().
- */
-__EXPORT__ int PHYSFS_writeSBE32(PHYSFS_File *file, PHYSFS_sint32 val);
-
-
-/**
- * \fn int PHYSFS_writeUBE32(PHYSFS_File *file, PHYSFS_uint32 val)
- * \brief Convert and write an unsigned 32-bit bigendian value.
- *
- * Convenience function. Convert an unsigned 32-bit value from the platform's
- * native byte order to bigendian and write it to a file.
- *
- * \param file PhysicsFS file handle to which to write.
- * \param val Value to convert and write.
- * \return zero on failure, non-zero on success. On failure, you can
- * find out what went wrong from PHYSFS_getLastError().
- */
-__EXPORT__ int PHYSFS_writeUBE32(PHYSFS_File *file, PHYSFS_uint32 val);
-
-
-/**
- * \fn int PHYSFS_writeSLE64(PHYSFS_File *file, PHYSFS_sint64 val)
- * \brief Convert and write a signed 64-bit littleendian value.
- *
- * Convenience function. Convert a signed 64-bit value from the platform's
- * native byte order to littleendian and write it to a file.
- *
- * \param file PhysicsFS file handle to which to write.
- * \param val Value to convert and write.
- * \return zero on failure, non-zero on success. On failure, you can
- * find out what went wrong from PHYSFS_getLastError().
- *
- * \warning Remember, PHYSFS_uint64 is only 32 bits on platforms without
- * any sort of 64-bit support.
- */
-__EXPORT__ int PHYSFS_writeSLE64(PHYSFS_File *file, PHYSFS_sint64 val);
-
-
-/**
- * \fn int PHYSFS_writeULE64(PHYSFS_File *file, PHYSFS_uint64 val)
- * \brief Convert and write an unsigned 64-bit littleendian value.
- *
- * Convenience function. Convert an unsigned 64-bit value from the platform's
- * native byte order to littleendian and write it to a file.
- *
- * \param file PhysicsFS file handle to which to write.
- * \param val Value to convert and write.
- * \return zero on failure, non-zero on success. On failure, you can
- * find out what went wrong from PHYSFS_getLastError().
- *
- * \warning Remember, PHYSFS_uint64 is only 32 bits on platforms without
- * any sort of 64-bit support.
- */
-__EXPORT__ int PHYSFS_writeULE64(PHYSFS_File *file, PHYSFS_uint64 val);
-
-
-/**
- * \fn int PHYSFS_writeSBE64(PHYSFS_File *file, PHYSFS_sint64 val)
- * \brief Convert and write a signed 64-bit bigending value.
- *
- * Convenience function. Convert a signed 64-bit value from the platform's
- * native byte order to bigendian and write it to a file.
- *
- * \param file PhysicsFS file handle to which to write.
- * \param val Value to convert and write.
- * \return zero on failure, non-zero on success. On failure, you can
- * find out what went wrong from PHYSFS_getLastError().
- *
- * \warning Remember, PHYSFS_uint64 is only 32 bits on platforms without
- * any sort of 64-bit support.
- */
-__EXPORT__ int PHYSFS_writeSBE64(PHYSFS_File *file, PHYSFS_sint64 val);
-
-
-/**
- * \fn int PHYSFS_writeUBE64(PHYSFS_File *file, PHYSFS_uint64 val)
- * \brief Convert and write an unsigned 64-bit bigendian value.
- *
- * Convenience function. Convert an unsigned 64-bit value from the platform's
- * native byte order to bigendian and write it to a file.
- *
- * \param file PhysicsFS file handle to which to write.
- * \param val Value to convert and write.
- * \return zero on failure, non-zero on success. On failure, you can
- * find out what went wrong from PHYSFS_getLastError().
- *
- * \warning Remember, PHYSFS_uint64 is only 32 bits on platforms without
- * any sort of 64-bit support.
- */
-__EXPORT__ int PHYSFS_writeUBE64(PHYSFS_File *file, PHYSFS_uint64 val);
-
-
-/* Everything above this line is part of the PhysicsFS 1.0 API. */
-
-/**
- * \fn int PHYSFS_isInit(void)
- * \brief Determine if the PhysicsFS library is initialized.
- *
- * Once PHYSFS_init() returns successfully, this will return non-zero.
- * Before a successful PHYSFS_init() and after PHYSFS_deinit() returns
- * successfully, this will return zero. This function is safe to call at
- * any time.
- *
- * \return non-zero if library is initialized, zero if library is not.
- *
- * \sa PHYSFS_init
- * \sa PHYSFS_deinit
- */
-__EXPORT__ int PHYSFS_isInit(void);
-
-
-/**
- * \fn int PHYSFS_symbolicLinksPermitted(void)
- * \brief Determine if the symbolic links are permitted.
- *
- * This reports the setting from the last call to PHYSFS_permitSymbolicLinks().
- * If PHYSFS_permitSymbolicLinks() hasn't been called since the library was
- * last initialized, symbolic links are implicitly disabled.
- *
- * \return non-zero if symlinks are permitted, zero if not.
- *
- * \sa PHYSFS_permitSymbolicLinks
- */
-__EXPORT__ int PHYSFS_symbolicLinksPermitted(void);
-
-
-/**
- * \struct PHYSFS_Allocator
- * \brief PhysicsFS allocation function pointers.
- *
- * (This is for limited, hardcore use. If you don't immediately see a need
- * for it, you can probably ignore this forever.)
- *
- * You create one of these structures for use with PHYSFS_setAllocator.
- * Allocators are assumed to be reentrant by the caller; please mutex
- * accordingly.
- *
- * Allocations are always discussed in 64-bits, for future expansion...we're
- * on the cusp of a 64-bit transition, and we'll probably be allocating 6
- * gigabytes like it's nothing sooner or later, and I don't want to change
- * this again at that point. If you're on a 32-bit platform and have to
- * downcast, it's okay to return NULL if the allocation is greater than
- * 4 gigabytes, since you'd have to do so anyhow.
- *
- * \sa PHYSFS_setAllocator
- */
-typedef struct
-{
- int (*Init)(void); /**< Initialize. Can be NULL. Zero on failure. */
- void (*Deinit)(void); /**< Deinitialize your allocator. Can be NULL. */
- void *(*Malloc)(PHYSFS_uint64); /**< Allocate like malloc(). */
- void *(*Realloc)(void *, PHYSFS_uint64); /**< Reallocate like realloc(). */
- void (*Free)(void *); /**< Free memory from Malloc or Realloc. */
-} PHYSFS_Allocator;
-
-
-/**
- * \fn int PHYSFS_setAllocator(const PHYSFS_Allocator *allocator)
- * \brief Hook your own allocation routines into PhysicsFS.
- *
- * (This is for limited, hardcore use. If you don't immediately see a need
- * for it, you can probably ignore this forever.)
- *
- * By default, PhysicsFS will use whatever is reasonable for a platform
- * to manage dynamic memory (usually ANSI C malloc/realloc/calloc/free, but
- * some platforms might use something else), but in some uncommon cases, the
- * app might want more control over the library's memory management. This
- * lets you redirect PhysicsFS to use your own allocation routines instead.
- * You can only call this function before PHYSFS_init(); if the library is
- * initialized, it'll reject your efforts to change the allocator mid-stream.
- * You may call this function after PHYSFS_deinit() if you are willing to
- * shut down the library and restart it with a new allocator; this is a safe
- * and supported operation. The allocator remains intact between deinit/init
- * calls. If you want to return to the platform's default allocator, pass a
- * NULL in here.
- *
- * If you aren't immediately sure what to do with this function, you can
- * safely ignore it altogether.
- *
- * \param allocator Structure containing your allocator's entry points.
- * \return zero on failure, non-zero on success. This call only fails
- * when used between PHYSFS_init() and PHYSFS_deinit() calls.
- */
-__EXPORT__ int PHYSFS_setAllocator(const PHYSFS_Allocator *allocator);
-
-
-/**
- * \fn int PHYSFS_mount(const char *newDir, const char *mountPoint, int appendToPath)
- * \brief Add an archive or directory to the search path.
- *
- * If this is a duplicate, the entry is not added again, even though the
- * function succeeds. You may not add the same archive to two different
- * mountpoints: duplicate checking is done against the archive and not the
- * mountpoint.
- *
- * When you mount an archive, it is added to a virtual file system...all files
- * in all of the archives are interpolated into a single hierachical file
- * tree. Two archives mounted at the same place (or an archive with files
- * overlapping another mountpoint) may have overlapping files: in such a case,
- * the file earliest in the search path is selected, and the other files are
- * inaccessible to the application. This allows archives to be used to
- * override previous revisions; you can use the mounting mechanism to place
- * archives at a specific point in the file tree and prevent overlap; this
- * is useful for downloadable mods that might trample over application data
- * or each other, for example.
- *
- * The mountpoint does not need to exist prior to mounting, which is different
- * than those familiar with the Unix concept of "mounting" may not expect.
- * As well, more than one archive can be mounted to the same mountpoint, or
- * mountpoints and archive contents can overlap...the interpolation mechanism
- * still functions as usual.
- *
- * \param newDir directory or archive to add to the path, in
- * platform-dependent notation.
- * \param mountPoint Location in the interpolated tree that this archive
- * will be "mounted", in platform-independent notation.
- * NULL or "" is equivalent to "/".
- * \param appendToPath nonzero to append to search path, zero to prepend.
- * \return nonzero if added to path, zero on failure (bogus archive, dir
- * missing, etc). Specifics of the error can be
- * gleaned from PHYSFS_getLastError().
- *
- * \sa PHYSFS_removeFromSearchPath
- * \sa PHYSFS_getSearchPath
- * \sa PHYSFS_getMountPoint
- */
-__EXPORT__ int PHYSFS_mount(const char *newDir, const char *mountPoint, int appendToPath);
-
-/**
- * \fn int PHYSFS_getMountPoint(const char *dir)
- * \brief Determine a mounted archive's mountpoint.
- *
- * You give this function the name of an archive or dir you successfully
- * added to the search path, and it reports the location in the interpolated
- * tree where it is mounted. Files mounted with a NULL mountpoint or through
- * PHYSFS_addToSearchPath() will report "/". The return value is READ ONLY
- * and valid until the archive is removed from the search path.
- *
- * \param dir directory or archive previously added to the path, in
- * platform-dependent notation. This must match the string
- * used when adding, even if your string would also reference
- * the same file with a different string of characters.
- * \return READ-ONLY string of mount point if added to path, NULL on failure
- * (bogus archive, etc) Specifics of the error can be gleaned from
- * PHYSFS_getLastError().
- *
- * \sa PHYSFS_removeFromSearchPath
- * \sa PHYSFS_getSearchPath
- * \sa PHYSFS_getMountPoint
- */
-__EXPORT__ const char *PHYSFS_getMountPoint(const char *dir);
-
-
-/**
- * \typedef PHYSFS_StringCallback
- * \brief Function signature for callbacks that report strings.
- *
- * These are used to report a list of strings to an original caller, one
- * string per callback. All strings are UTF-8 encoded. Functions should not
- * try to modify or free the string's memory.
- *
- * These callbacks are used, starting in PhysicsFS 1.1, as an alternative to
- * functions that would return lists that need to be cleaned up with
- * PHYSFS_freeList(). The callback means that the library doesn't need to
- * allocate an entire list and all the strings up front.
- *
- * Be aware that promises data ordering in the list versions are not
- * necessarily so in the callback versions. Check the documentation on
- * specific APIs, but strings may not be sorted as you expect.
- *
- * \param data User-defined data pointer, passed through from the API
- * that eventually called the callback.
- * \param str The string data about which the callback is meant to inform.
- *
- * \sa PHYSFS_getCdRomDirsCallback
- * \sa PHYSFS_getSearchPathCallback
- */
-typedef void (*PHYSFS_StringCallback)(void *data, const char *str);
-
-
-/**
- * \typedef PHYSFS_EnumFilesCallback
- * \brief Function signature for callbacks that enumerate files.
- *
- * These are used to report a list of directory entries to an original caller,
- * one file/dir/symlink per callback. All strings are UTF-8 encoded.
- * Functions should not try to modify or free any string's memory.
- *
- * These callbacks are used, starting in PhysicsFS 1.1, as an alternative to
- * functions that would return lists that need to be cleaned up with
- * PHYSFS_freeList(). The callback means that the library doesn't need to
- * allocate an entire list and all the strings up front.
- *
- * Be aware that promises data ordering in the list versions are not
- * necessarily so in the callback versions. Check the documentation on
- * specific APIs, but strings may not be sorted as you expect.
- *
- * \param data User-defined data pointer, passed through from the API
- * that eventually called the callback.
- * \param origdir A string containing the full path, in platform-independent
- * notation, of the directory containing this file. In most
- * cases, this is the directory on which you requested
- * enumeration, passed in the callback for your convenience.
- * \param fname The filename that is being enumerated. It may not be in
- * alphabetical order compared to other callbacks that have
- * fired, and it will not contain the full path. You can
- * recreate the fullpath with $origdir/$fname ... The file
- * can be a subdirectory, a file, a symlink, etc.
- *
- * \sa PHYSFS_enumerateFilesCallback
- */
-typedef void (*PHYSFS_EnumFilesCallback)(void *data, const char *origdir,
- const char *fname);
-
-
-/**
- * \fn void PHYSFS_getCdRomDirsCallback(PHYSFS_StringCallback c, void *d)
- * \brief Enumerate CD-ROM directories, using an application-defined callback.
- *
- * Internally, PHYSFS_getCdRomDirs() just calls this function and then builds
- * a list before returning to the application, so functionality is identical
- * except for how the information is represented to the application.
- *
- * Unlike PHYSFS_getCdRomDirs(), this function does not return an array.
- * Rather, it calls a function specified by the application once per
- * detected disc:
- *
- * \code
- *
- * static void foundDisc(void *data, const char *cddir)
- * {
- * printf("cdrom dir [%s] is available.\n", cddir);
- * }
- *
- * // ...
- * PHYSFS_getCdRomDirsCallback(foundDisc, NULL);
- * \endcode
- *
- * This call may block while drives spin up. Be forewarned.
- *
- * \param c Callback function to notify about detected drives.
- * \param d Application-defined data passed to callback. Can be NULL.
- *
- * \sa PHYSFS_StringCallback
- * \sa PHYSFS_getCdRomDirs
- */
-__EXPORT__ void PHYSFS_getCdRomDirsCallback(PHYSFS_StringCallback c, void *d);
-
-
-/**
- * \fn void PHYSFS_getSearchPathCallback(PHYSFS_StringCallback c, void *d)
- * \brief Enumerate the search path, using an application-defined callback.
- *
- * Internally, PHYSFS_getSearchPath() just calls this function and then builds
- * a list before returning to the application, so functionality is identical
- * except for how the information is represented to the application.
- *
- * Unlike PHYSFS_getSearchPath(), this function does not return an array.
- * Rather, it calls a function specified by the application once per
- * element of the search path:
- *
- * \code
- *
- * static void printSearchPath(void *data, const char *pathItem)
- * {
- * printf("[%s] is in the search path.\n", pathItem);
- * }
- *
- * // ...
- * PHYSFS_getSearchPathCallback(printSearchPath, NULL);
- * \endcode
- *
- * Elements of the search path are reported in order search priority, so the
- * first archive/dir that would be examined when looking for a file is the
- * first element passed through the callback.
- *
- * \param c Callback function to notify about search path elements.
- * \param d Application-defined data passed to callback. Can be NULL.
- *
- * \sa PHYSFS_StringCallback
- * \sa PHYSFS_getSearchPath
- */
-__EXPORT__ void PHYSFS_getSearchPathCallback(PHYSFS_StringCallback c, void *d);
-
-
-/**
- * \fn void PHYSFS_enumerateFilesCallback(const char *dir, PHYSFS_EnumFilesCallback c, void *d)
- * \brief Get a file listing of a search path's directory, using an application-defined callback.
- *
- * Internally, PHYSFS_enumerateFiles() just calls this function and then builds
- * a list before returning to the application, so functionality is identical
- * except for how the information is represented to the application.
- *
- * Unlike PHYSFS_enumerateFiles(), this function does not return an array.
- * Rather, it calls a function specified by the application once per
- * element of the search path:
- *
- * \code
- *
- * static void printDir(void *data, const char *origdir, const char *fname)
- * {
- * printf(" * We've got [%s] in [%s].\n", fname, origdir);
- * }
- *
- * // ...
- * PHYSFS_enumerateFilesCallback("/some/path", printDir, NULL);
- * \endcode
- *
- * Items sent to the callback are not guaranteed to be in any order whatsoever.
- * There is no sorting done at this level, and if you need that, you should
- * probably use PHYSFS_enumerateFiles() instead, which guarantees
- * alphabetical sorting. This form reports whatever is discovered in each
- * archive before moving on to the next. Even within one archive, we can't
- * guarantee what order it will discover data. <em>Any sorting you find in
- * these callbacks is just pure luck. Do not rely on it.</em>
- *
- * \param dir Directory, in platform-independent notation, to enumerate.
- * \param c Callback function to notify about search path elements.
- * \param d Application-defined data passed to callback. Can be NULL.
- *
- * \sa PHYSFS_EnumFilesCallback
- * \sa PHYSFS_enumerateFiles
- */
-__EXPORT__ void PHYSFS_enumerateFilesCallback(const char *dir,
- PHYSFS_EnumFilesCallback c,
- void *d);
-
-/**
- * \fn void PHYSFS_utf8FromUcs4(const PHYSFS_uint32 *src, char *dst, PHYSFS_uint64 len)
- * \brief Convert a UCS-4 string to a UTF-8 string.
- *
- * UCS-4 strings are 32-bits per character: \c wchar_t on Unix.
- *
- * To ensure that the destination buffer is large enough for the conversion,
- * please allocate a buffer that is the same size as the source buffer. UTF-8
- * never uses more than 32-bits per character, so while it may shrink a UCS-4
- * string, it will never expand it.
- *
- * Strings that don't fit in the destination buffer will be truncated, but
- * will always be null-terminated and never have an incomplete UTF-8
- * sequence at the end.
- *
- * \param src Null-terminated source string in UCS-4 format.
- * \param dst Buffer to store converted UTF-8 string.
- * \param len Size, in bytes, of destination buffer.
- */
-__EXPORT__ void PHYSFS_utf8FromUcs4(const PHYSFS_uint32 *src, char *dst,
- PHYSFS_uint64 len);
-
-/**
- * \fn void PHYSFS_utf8ToUcs4(const char *src, PHYSFS_uint32 *dst, PHYSFS_uint64 len)
- * \brief Convert a UTF-8 string to a UCS-4 string.
- *
- * UCS-4 strings are 32-bits per character: \c wchar_t on Unix.
- *
- * To ensure that the destination buffer is large enough for the conversion,
- * please allocate a buffer that is four times the size of the source buffer.
- * UTF-8 uses from one to four bytes per character, but UCS-4 always uses
- * four, so an entirely low-ASCII string will quadruple in size!
- *
- * Strings that don't fit in the destination buffer will be truncated, but
- * will always be null-terminated and never have an incomplete UCS-4
- * sequence at the end.
- *
- * \param src Null-terminated source string in UTF-8 format.
- * \param dst Buffer to store converted UCS-4 string.
- * \param len Size, in bytes, of destination buffer.
- */
-__EXPORT__ void PHYSFS_utf8ToUcs4(const char *src, PHYSFS_uint32 *dst,
- PHYSFS_uint64 len);
-
-/**
- * \fn void PHYSFS_utf8FromUcs2(const PHYSFS_uint16 *src, char *dst, PHYSFS_uint64 len)
- * \brief Convert a UCS-2 string to a UTF-8 string.
- *
- * UCS-2 strings are 16-bits per character: \c TCHAR on Windows, when building
- * with Unicode support.
- *
- * To ensure that the destination buffer is large enough for the conversion,
- * please allocate a buffer that is double the size of the source buffer.
- * UTF-8 never uses more than 32-bits per character, so while it may shrink
- * a UCS-2 string, it may also expand it.
- *
- * Strings that don't fit in the destination buffer will be truncated, but
- * will always be null-terminated and never have an incomplete UTF-8
- * sequence at the end.
- *
- * Please note that UCS-2 is not UTF-16; we do not support the "surrogate"
- * values at this time.
- *
- * \param src Null-terminated source string in UCS-2 format.
- * \param dst Buffer to store converted UTF-8 string.
- * \param len Size, in bytes, of destination buffer.
- */
-__EXPORT__ void PHYSFS_utf8FromUcs2(const PHYSFS_uint16 *src, char *dst,
- PHYSFS_uint64 len);
-
-/**
- * \fn PHYSFS_utf8ToUcs2(const char *src, PHYSFS_uint16 *dst, PHYSFS_uint64 len)
- * \brief Convert a UTF-8 string to a UCS-2 string.
- *
- * UCS-2 strings are 16-bits per character: \c TCHAR on Windows, when building
- * with Unicode support.
- *
- * To ensure that the destination buffer is large enough for the conversion,
- * please allocate a buffer that is double the size of the source buffer.
- * UTF-8 uses from one to four bytes per character, but UCS-2 always uses
- * two, so an entirely low-ASCII string will double in size!
- *
- * Strings that don't fit in the destination buffer will be truncated, but
- * will always be null-terminated and never have an incomplete UCS-2
- * sequence at the end.
- *
- * Please note that UCS-2 is not UTF-16; we do not support the "surrogate"
- * values at this time.
- *
- * \param src Null-terminated source string in UTF-8 format.
- * \param dst Buffer to store converted UCS-2 string.
- * \param len Size, in bytes, of destination buffer.
- */
-__EXPORT__ void PHYSFS_utf8ToUcs2(const char *src, PHYSFS_uint16 *dst,
- PHYSFS_uint64 len);
-
-/**
- * \fn void PHYSFS_utf8FromLatin1(const char *src, char *dst, PHYSFS_uint64 len)
- * \brief Convert a UTF-8 string to a Latin1 string.
- *
- * Latin1 strings are 8-bits per character: a popular "high ASCII"
- * encoding.
- *
- * To ensure that the destination buffer is large enough for the conversion,
- * please allocate a buffer that is double the size of the source buffer.
- * UTF-8 expands latin1 codepoints over 127 from 1 to 2 bytes, so the string
- * may grow in some cases.
- *
- * Strings that don't fit in the destination buffer will be truncated, but
- * will always be null-terminated and never have an incomplete UTF-8
- * sequence at the end.
- *
- * Please note that we do not supply a UTF-8 to Latin1 converter, since Latin1
- * can't express most Unicode codepoints. It's a legacy encoding; you should
- * be converting away from it at all times.
- *
- * \param src Null-terminated source string in Latin1 format.
- * \param dst Buffer to store converted UTF-8 string.
- * \param len Size, in bytes, of destination buffer.
- */
-__EXPORT__ void PHYSFS_utf8FromLatin1(const char *src, char *dst,
- PHYSFS_uint64 len);
-
-/* Everything above this line is part of the PhysicsFS 2.0 API. */
-
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif /* !defined _INCLUDE_PHYSFS_H_ */
-
-/* end of physfs.h ... */
-
diff --git a/Frameworks/physfs.framework/Versions/A/Headers/.svn/text-base/physfs_casefolding.h.svn-base b/Frameworks/physfs.framework/Versions/A/Headers/.svn/text-base/physfs_casefolding.h.svn-base
deleted file mode 100644
index 0e50f1e7..00000000
--- a/Frameworks/physfs.framework/Versions/A/Headers/.svn/text-base/physfs_casefolding.h.svn-base
+++ /dev/null
@@ -1,2013 +0,0 @@
-/*
- * This file is part of PhysicsFS (http://icculus.org/physfs/)
- *
- * This data generated by physfs/extras/makecasefoldhashtable.pl ...
- * Do not manually edit this file!
- *
- * Please see the file LICENSE.txt in the source's root directory.
- */
-
-#ifndef __PHYSICSFS_INTERNAL__
-#error Do not include this header from your applications.
-#endif
-
-static const CaseFoldMapping case_fold_000[] = {
- { 0x0202, 0x0203, 0x0000, 0x0000 },
- { 0x0404, 0x0454, 0x0000, 0x0000 },
- { 0x1E1E, 0x1E1F, 0x0000, 0x0000 },
- { 0x2C2C, 0x2C5C, 0x0000, 0x0000 },
- { 0x10404, 0x1042C, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_001[] = {
- { 0x0100, 0x0101, 0x0000, 0x0000 },
- { 0x0405, 0x0455, 0x0000, 0x0000 },
- { 0x0504, 0x0505, 0x0000, 0x0000 },
- { 0x2C2D, 0x2C5D, 0x0000, 0x0000 },
- { 0x10405, 0x1042D, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_002[] = {
- { 0x0200, 0x0201, 0x0000, 0x0000 },
- { 0x0406, 0x0456, 0x0000, 0x0000 },
- { 0x1E1C, 0x1E1D, 0x0000, 0x0000 },
- { 0x1F1D, 0x1F15, 0x0000, 0x0000 },
- { 0x2C2E, 0x2C5E, 0x0000, 0x0000 },
- { 0x10406, 0x1042E, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_003[] = {
- { 0x0102, 0x0103, 0x0000, 0x0000 },
- { 0x0407, 0x0457, 0x0000, 0x0000 },
- { 0x0506, 0x0507, 0x0000, 0x0000 },
- { 0x1F1C, 0x1F14, 0x0000, 0x0000 },
- { 0x10407, 0x1042F, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_004[] = {
- { 0x0206, 0x0207, 0x0000, 0x0000 },
- { 0x0400, 0x0450, 0x0000, 0x0000 },
- { 0x1E1A, 0x1E1B, 0x0000, 0x0000 },
- { 0x1F1B, 0x1F13, 0x0000, 0x0000 },
- { 0x2C28, 0x2C58, 0x0000, 0x0000 },
- { 0x10400, 0x10428, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_005[] = {
- { 0x0104, 0x0105, 0x0000, 0x0000 },
- { 0x0401, 0x0451, 0x0000, 0x0000 },
- { 0x0500, 0x0501, 0x0000, 0x0000 },
- { 0x1F1A, 0x1F12, 0x0000, 0x0000 },
- { 0x2C29, 0x2C59, 0x0000, 0x0000 },
- { 0x10401, 0x10429, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_006[] = {
- { 0x0204, 0x0205, 0x0000, 0x0000 },
- { 0x0402, 0x0452, 0x0000, 0x0000 },
- { 0x1E18, 0x1E19, 0x0000, 0x0000 },
- { 0x1F19, 0x1F11, 0x0000, 0x0000 },
- { 0x2C2A, 0x2C5A, 0x0000, 0x0000 },
- { 0x10402, 0x1042A, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_007[] = {
- { 0x0106, 0x0107, 0x0000, 0x0000 },
- { 0x0403, 0x0453, 0x0000, 0x0000 },
- { 0x0502, 0x0503, 0x0000, 0x0000 },
- { 0x1F18, 0x1F10, 0x0000, 0x0000 },
- { 0x2126, 0x03C9, 0x0000, 0x0000 },
- { 0x2C2B, 0x2C5B, 0x0000, 0x0000 },
- { 0x10403, 0x1042B, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_008[] = {
- { 0x020A, 0x020B, 0x0000, 0x0000 },
- { 0x040C, 0x045C, 0x0000, 0x0000 },
- { 0x1E16, 0x1E17, 0x0000, 0x0000 },
- { 0x2C24, 0x2C54, 0x0000, 0x0000 },
- { 0x1040C, 0x10434, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_009[] = {
- { 0x0108, 0x0109, 0x0000, 0x0000 },
- { 0x040D, 0x045D, 0x0000, 0x0000 },
- { 0x050C, 0x050D, 0x0000, 0x0000 },
- { 0x2C25, 0x2C55, 0x0000, 0x0000 },
- { 0x1040D, 0x10435, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_010[] = {
- { 0x0208, 0x0209, 0x0000, 0x0000 },
- { 0x040E, 0x045E, 0x0000, 0x0000 },
- { 0x1E14, 0x1E15, 0x0000, 0x0000 },
- { 0x212B, 0x00E5, 0x0000, 0x0000 },
- { 0x2C26, 0x2C56, 0x0000, 0x0000 },
- { 0x1040E, 0x10436, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_011[] = {
- { 0x010A, 0x010B, 0x0000, 0x0000 },
- { 0x040F, 0x045F, 0x0000, 0x0000 },
- { 0x050E, 0x050F, 0x0000, 0x0000 },
- { 0x212A, 0x006B, 0x0000, 0x0000 },
- { 0x2C27, 0x2C57, 0x0000, 0x0000 },
- { 0x1040F, 0x10437, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_012[] = {
- { 0x020E, 0x020F, 0x0000, 0x0000 },
- { 0x0408, 0x0458, 0x0000, 0x0000 },
- { 0x1E12, 0x1E13, 0x0000, 0x0000 },
- { 0x2C20, 0x2C50, 0x0000, 0x0000 },
- { 0x10408, 0x10430, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_013[] = {
- { 0x010C, 0x010D, 0x0000, 0x0000 },
- { 0x0409, 0x0459, 0x0000, 0x0000 },
- { 0x0508, 0x0509, 0x0000, 0x0000 },
- { 0x2C21, 0x2C51, 0x0000, 0x0000 },
- { 0x10409, 0x10431, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_014[] = {
- { 0x020C, 0x020D, 0x0000, 0x0000 },
- { 0x040A, 0x045A, 0x0000, 0x0000 },
- { 0x1E10, 0x1E11, 0x0000, 0x0000 },
- { 0x2C22, 0x2C52, 0x0000, 0x0000 },
- { 0x1040A, 0x10432, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_015[] = {
- { 0x010E, 0x010F, 0x0000, 0x0000 },
- { 0x040B, 0x045B, 0x0000, 0x0000 },
- { 0x050A, 0x050B, 0x0000, 0x0000 },
- { 0x2C23, 0x2C53, 0x0000, 0x0000 },
- { 0x1040B, 0x10433, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_016[] = {
- { 0x0212, 0x0213, 0x0000, 0x0000 },
- { 0x0414, 0x0434, 0x0000, 0x0000 },
- { 0x1E0E, 0x1E0F, 0x0000, 0x0000 },
- { 0x1F0F, 0x1F07, 0x0000, 0x0000 },
- { 0x10414, 0x1043C, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_017[] = {
- { 0x0110, 0x0111, 0x0000, 0x0000 },
- { 0x0415, 0x0435, 0x0000, 0x0000 },
- { 0x1F0E, 0x1F06, 0x0000, 0x0000 },
- { 0x10415, 0x1043D, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_018[] = {
- { 0x0210, 0x0211, 0x0000, 0x0000 },
- { 0x0416, 0x0436, 0x0000, 0x0000 },
- { 0x1E0C, 0x1E0D, 0x0000, 0x0000 },
- { 0x1F0D, 0x1F05, 0x0000, 0x0000 },
- { 0x10416, 0x1043E, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_019[] = {
- { 0x0112, 0x0113, 0x0000, 0x0000 },
- { 0x0417, 0x0437, 0x0000, 0x0000 },
- { 0x1F0C, 0x1F04, 0x0000, 0x0000 },
- { 0x10417, 0x1043F, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_020[] = {
- { 0x0216, 0x0217, 0x0000, 0x0000 },
- { 0x0410, 0x0430, 0x0000, 0x0000 },
- { 0x1E0A, 0x1E0B, 0x0000, 0x0000 },
- { 0x1F0B, 0x1F03, 0x0000, 0x0000 },
- { 0x10410, 0x10438, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_021[] = {
- { 0x0114, 0x0115, 0x0000, 0x0000 },
- { 0x0411, 0x0431, 0x0000, 0x0000 },
- { 0x1F0A, 0x1F02, 0x0000, 0x0000 },
- { 0x10411, 0x10439, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_022[] = {
- { 0x0214, 0x0215, 0x0000, 0x0000 },
- { 0x0412, 0x0432, 0x0000, 0x0000 },
- { 0x1E08, 0x1E09, 0x0000, 0x0000 },
- { 0x1F09, 0x1F01, 0x0000, 0x0000 },
- { 0x10412, 0x1043A, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_023[] = {
- { 0x0116, 0x0117, 0x0000, 0x0000 },
- { 0x0413, 0x0433, 0x0000, 0x0000 },
- { 0x1F08, 0x1F00, 0x0000, 0x0000 },
- { 0x10413, 0x1043B, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_024[] = {
- { 0x021A, 0x021B, 0x0000, 0x0000 },
- { 0x041C, 0x043C, 0x0000, 0x0000 },
- { 0x1E06, 0x1E07, 0x0000, 0x0000 },
- { 0x1041C, 0x10444, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_025[] = {
- { 0x0118, 0x0119, 0x0000, 0x0000 },
- { 0x041D, 0x043D, 0x0000, 0x0000 },
- { 0x1041D, 0x10445, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_026[] = {
- { 0x0218, 0x0219, 0x0000, 0x0000 },
- { 0x041E, 0x043E, 0x0000, 0x0000 },
- { 0x1E04, 0x1E05, 0x0000, 0x0000 },
- { 0x1041E, 0x10446, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_027[] = {
- { 0x011A, 0x011B, 0x0000, 0x0000 },
- { 0x041F, 0x043F, 0x0000, 0x0000 },
- { 0x1041F, 0x10447, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_028[] = {
- { 0x021E, 0x021F, 0x0000, 0x0000 },
- { 0x0418, 0x0438, 0x0000, 0x0000 },
- { 0x1E02, 0x1E03, 0x0000, 0x0000 },
- { 0x10418, 0x10440, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_029[] = {
- { 0x011C, 0x011D, 0x0000, 0x0000 },
- { 0x0419, 0x0439, 0x0000, 0x0000 },
- { 0x10419, 0x10441, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_030[] = {
- { 0x021C, 0x021D, 0x0000, 0x0000 },
- { 0x041A, 0x043A, 0x0000, 0x0000 },
- { 0x1E00, 0x1E01, 0x0000, 0x0000 },
- { 0x1041A, 0x10442, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_031[] = {
- { 0x011E, 0x011F, 0x0000, 0x0000 },
- { 0x041B, 0x043B, 0x0000, 0x0000 },
- { 0x1041B, 0x10443, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_032[] = {
- { 0x0222, 0x0223, 0x0000, 0x0000 },
- { 0x0424, 0x0444, 0x0000, 0x0000 },
- { 0x1E3E, 0x1E3F, 0x0000, 0x0000 },
- { 0x1F3F, 0x1F37, 0x0000, 0x0000 },
- { 0x2C0C, 0x2C3C, 0x0000, 0x0000 },
- { 0x10424, 0x1044C, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_033[] = {
- { 0x0120, 0x0121, 0x0000, 0x0000 },
- { 0x0425, 0x0445, 0x0000, 0x0000 },
- { 0x1F3E, 0x1F36, 0x0000, 0x0000 },
- { 0x2C0D, 0x2C3D, 0x0000, 0x0000 },
- { 0x10425, 0x1044D, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_034[] = {
- { 0x0220, 0x019E, 0x0000, 0x0000 },
- { 0x0426, 0x0446, 0x0000, 0x0000 },
- { 0x1E3C, 0x1E3D, 0x0000, 0x0000 },
- { 0x1F3D, 0x1F35, 0x0000, 0x0000 },
- { 0x2C0E, 0x2C3E, 0x0000, 0x0000 },
- { 0x10426, 0x1044E, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_035[] = {
- { 0x0122, 0x0123, 0x0000, 0x0000 },
- { 0x0427, 0x0447, 0x0000, 0x0000 },
- { 0x1F3C, 0x1F34, 0x0000, 0x0000 },
- { 0x2C0F, 0x2C3F, 0x0000, 0x0000 },
- { 0x10427, 0x1044F, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_036[] = {
- { 0x0226, 0x0227, 0x0000, 0x0000 },
- { 0x0420, 0x0440, 0x0000, 0x0000 },
- { 0x1E3A, 0x1E3B, 0x0000, 0x0000 },
- { 0x1F3B, 0x1F33, 0x0000, 0x0000 },
- { 0x2C08, 0x2C38, 0x0000, 0x0000 },
- { 0x10420, 0x10448, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_037[] = {
- { 0x0124, 0x0125, 0x0000, 0x0000 },
- { 0x0421, 0x0441, 0x0000, 0x0000 },
- { 0x1F3A, 0x1F32, 0x0000, 0x0000 },
- { 0x2C09, 0x2C39, 0x0000, 0x0000 },
- { 0x10421, 0x10449, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_038[] = {
- { 0x0224, 0x0225, 0x0000, 0x0000 },
- { 0x0422, 0x0442, 0x0000, 0x0000 },
- { 0x1E38, 0x1E39, 0x0000, 0x0000 },
- { 0x1F39, 0x1F31, 0x0000, 0x0000 },
- { 0x2C0A, 0x2C3A, 0x0000, 0x0000 },
- { 0x10422, 0x1044A, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_039[] = {
- { 0x0126, 0x0127, 0x0000, 0x0000 },
- { 0x0423, 0x0443, 0x0000, 0x0000 },
- { 0x1F38, 0x1F30, 0x0000, 0x0000 },
- { 0x2C0B, 0x2C3B, 0x0000, 0x0000 },
- { 0x10423, 0x1044B, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_040[] = {
- { 0x022A, 0x022B, 0x0000, 0x0000 },
- { 0x042C, 0x044C, 0x0000, 0x0000 },
- { 0x1E36, 0x1E37, 0x0000, 0x0000 },
- { 0x2C04, 0x2C34, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_041[] = {
- { 0x0128, 0x0129, 0x0000, 0x0000 },
- { 0x042D, 0x044D, 0x0000, 0x0000 },
- { 0x2C05, 0x2C35, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_042[] = {
- { 0x0228, 0x0229, 0x0000, 0x0000 },
- { 0x042E, 0x044E, 0x0000, 0x0000 },
- { 0x1E34, 0x1E35, 0x0000, 0x0000 },
- { 0x2C06, 0x2C36, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_043[] = {
- { 0x012A, 0x012B, 0x0000, 0x0000 },
- { 0x042F, 0x044F, 0x0000, 0x0000 },
- { 0x2C07, 0x2C37, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_044[] = {
- { 0x022E, 0x022F, 0x0000, 0x0000 },
- { 0x0428, 0x0448, 0x0000, 0x0000 },
- { 0x1E32, 0x1E33, 0x0000, 0x0000 },
- { 0x2C00, 0x2C30, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_045[] = {
- { 0x012C, 0x012D, 0x0000, 0x0000 },
- { 0x0429, 0x0449, 0x0000, 0x0000 },
- { 0x2C01, 0x2C31, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_046[] = {
- { 0x022C, 0x022D, 0x0000, 0x0000 },
- { 0x042A, 0x044A, 0x0000, 0x0000 },
- { 0x1E30, 0x1E31, 0x0000, 0x0000 },
- { 0x2C02, 0x2C32, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_047[] = {
- { 0x012E, 0x012F, 0x0000, 0x0000 },
- { 0x042B, 0x044B, 0x0000, 0x0000 },
- { 0x2C03, 0x2C33, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_048[] = {
- { 0x0232, 0x0233, 0x0000, 0x0000 },
- { 0x0535, 0x0565, 0x0000, 0x0000 },
- { 0x1E2E, 0x1E2F, 0x0000, 0x0000 },
- { 0x1F2F, 0x1F27, 0x0000, 0x0000 },
- { 0x2C1C, 0x2C4C, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_049[] = {
- { 0x0130, 0x0069, 0x0307, 0x0000 },
- { 0x0534, 0x0564, 0x0000, 0x0000 },
- { 0x1F2E, 0x1F26, 0x0000, 0x0000 },
- { 0x2C1D, 0x2C4D, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_050[] = {
- { 0x0230, 0x0231, 0x0000, 0x0000 },
- { 0x0537, 0x0567, 0x0000, 0x0000 },
- { 0x1E2C, 0x1E2D, 0x0000, 0x0000 },
- { 0x1F2D, 0x1F25, 0x0000, 0x0000 },
- { 0x2C1E, 0x2C4E, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_051[] = {
- { 0x0132, 0x0133, 0x0000, 0x0000 },
- { 0x0536, 0x0566, 0x0000, 0x0000 },
- { 0x1F2C, 0x1F24, 0x0000, 0x0000 },
- { 0x2C1F, 0x2C4F, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_052[] = {
- { 0x0531, 0x0561, 0x0000, 0x0000 },
- { 0x1E2A, 0x1E2B, 0x0000, 0x0000 },
- { 0x1F2B, 0x1F23, 0x0000, 0x0000 },
- { 0x2C18, 0x2C48, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_053[] = {
- { 0x0134, 0x0135, 0x0000, 0x0000 },
- { 0x1F2A, 0x1F22, 0x0000, 0x0000 },
- { 0x2C19, 0x2C49, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_054[] = {
- { 0x0533, 0x0563, 0x0000, 0x0000 },
- { 0x1E28, 0x1E29, 0x0000, 0x0000 },
- { 0x1F29, 0x1F21, 0x0000, 0x0000 },
- { 0x2C1A, 0x2C4A, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_055[] = {
- { 0x0136, 0x0137, 0x0000, 0x0000 },
- { 0x0532, 0x0562, 0x0000, 0x0000 },
- { 0x1F28, 0x1F20, 0x0000, 0x0000 },
- { 0x2C1B, 0x2C4B, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_056[] = {
- { 0x0139, 0x013A, 0x0000, 0x0000 },
- { 0x053D, 0x056D, 0x0000, 0x0000 },
- { 0x1E26, 0x1E27, 0x0000, 0x0000 },
- { 0x2C14, 0x2C44, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_057[] = {
- { 0x023B, 0x023C, 0x0000, 0x0000 },
- { 0x053C, 0x056C, 0x0000, 0x0000 },
- { 0x2C15, 0x2C45, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_058[] = {
- { 0x013B, 0x013C, 0x0000, 0x0000 },
- { 0x053F, 0x056F, 0x0000, 0x0000 },
- { 0x1E24, 0x1E25, 0x0000, 0x0000 },
- { 0x2C16, 0x2C46, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_059[] = {
- { 0x053E, 0x056E, 0x0000, 0x0000 },
- { 0x2C17, 0x2C47, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_060[] = {
- { 0x013D, 0x013E, 0x0000, 0x0000 },
- { 0x0539, 0x0569, 0x0000, 0x0000 },
- { 0x1E22, 0x1E23, 0x0000, 0x0000 },
- { 0x2C10, 0x2C40, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_061[] = {
- { 0x0538, 0x0568, 0x0000, 0x0000 },
- { 0x2C11, 0x2C41, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_062[] = {
- { 0x013F, 0x0140, 0x0000, 0x0000 },
- { 0x053B, 0x056B, 0x0000, 0x0000 },
- { 0x1E20, 0x1E21, 0x0000, 0x0000 },
- { 0x2C12, 0x2C42, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_063[] = {
- { 0x023D, 0x019A, 0x0000, 0x0000 },
- { 0x053A, 0x056A, 0x0000, 0x0000 },
- { 0x2C13, 0x2C43, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_064[] = {
- { 0x0141, 0x0142, 0x0000, 0x0000 },
- { 0x0545, 0x0575, 0x0000, 0x0000 },
- { 0x1E5E, 0x1E5F, 0x0000, 0x0000 },
- { 0x1F5F, 0x1F57, 0x0000, 0x0000 },
- { 0x2161, 0x2171, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_065[] = {
- { 0x0041, 0x0061, 0x0000, 0x0000 },
- { 0x0544, 0x0574, 0x0000, 0x0000 },
- { 0x2160, 0x2170, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_066[] = {
- { 0x0042, 0x0062, 0x0000, 0x0000 },
- { 0x0143, 0x0144, 0x0000, 0x0000 },
- { 0x0547, 0x0577, 0x0000, 0x0000 },
- { 0x1E5C, 0x1E5D, 0x0000, 0x0000 },
- { 0x1F5D, 0x1F55, 0x0000, 0x0000 },
- { 0x2163, 0x2173, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_067[] = {
- { 0x0043, 0x0063, 0x0000, 0x0000 },
- { 0x0241, 0x0294, 0x0000, 0x0000 },
- { 0x0546, 0x0576, 0x0000, 0x0000 },
- { 0x2162, 0x2172, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_068[] = {
- { 0x0044, 0x0064, 0x0000, 0x0000 },
- { 0x0145, 0x0146, 0x0000, 0x0000 },
- { 0x0541, 0x0571, 0x0000, 0x0000 },
- { 0x1E5A, 0x1E5B, 0x0000, 0x0000 },
- { 0x1F5B, 0x1F53, 0x0000, 0x0000 },
- { 0x2165, 0x2175, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_069[] = {
- { 0x0045, 0x0065, 0x0000, 0x0000 },
- { 0x0540, 0x0570, 0x0000, 0x0000 },
- { 0x2164, 0x2174, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_070[] = {
- { 0x0046, 0x0066, 0x0000, 0x0000 },
- { 0x0147, 0x0148, 0x0000, 0x0000 },
- { 0x0345, 0x03B9, 0x0000, 0x0000 },
- { 0x0543, 0x0573, 0x0000, 0x0000 },
- { 0x1E58, 0x1E59, 0x0000, 0x0000 },
- { 0x1F59, 0x1F51, 0x0000, 0x0000 },
- { 0x2167, 0x2177, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_071[] = {
- { 0x0047, 0x0067, 0x0000, 0x0000 },
- { 0x0542, 0x0572, 0x0000, 0x0000 },
- { 0x2166, 0x2176, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_072[] = {
- { 0x0048, 0x0068, 0x0000, 0x0000 },
- { 0x0149, 0x02BC, 0x006E, 0x0000 },
- { 0x054D, 0x057D, 0x0000, 0x0000 },
- { 0x1E56, 0x1E57, 0x0000, 0x0000 },
- { 0x2169, 0x2179, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_073[] = {
- { 0x0049, 0x0069, 0x0000, 0x0000 },
- { 0x054C, 0x057C, 0x0000, 0x0000 },
- { 0x1F56, 0x03C5, 0x0313, 0x0342 },
- { 0x2168, 0x2178, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_074[] = {
- { 0x004A, 0x006A, 0x0000, 0x0000 },
- { 0x054F, 0x057F, 0x0000, 0x0000 },
- { 0x1E54, 0x1E55, 0x0000, 0x0000 },
- { 0x216B, 0x217B, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_075[] = {
- { 0x004B, 0x006B, 0x0000, 0x0000 },
- { 0x014A, 0x014B, 0x0000, 0x0000 },
- { 0x054E, 0x057E, 0x0000, 0x0000 },
- { 0x1F54, 0x03C5, 0x0313, 0x0301 },
- { 0x216A, 0x217A, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_076[] = {
- { 0x004C, 0x006C, 0x0000, 0x0000 },
- { 0x0549, 0x0579, 0x0000, 0x0000 },
- { 0x1E52, 0x1E53, 0x0000, 0x0000 },
- { 0x216D, 0x217D, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_077[] = {
- { 0x004D, 0x006D, 0x0000, 0x0000 },
- { 0x014C, 0x014D, 0x0000, 0x0000 },
- { 0x0548, 0x0578, 0x0000, 0x0000 },
- { 0x1F52, 0x03C5, 0x0313, 0x0300 },
- { 0x216C, 0x217C, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_078[] = {
- { 0x004E, 0x006E, 0x0000, 0x0000 },
- { 0x054B, 0x057B, 0x0000, 0x0000 },
- { 0x1E50, 0x1E51, 0x0000, 0x0000 },
- { 0x216F, 0x217F, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_079[] = {
- { 0x004F, 0x006F, 0x0000, 0x0000 },
- { 0x014E, 0x014F, 0x0000, 0x0000 },
- { 0x054A, 0x057A, 0x0000, 0x0000 },
- { 0x1F50, 0x03C5, 0x0313, 0x0000 },
- { 0x216E, 0x217E, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_080[] = {
- { 0x0050, 0x0070, 0x0000, 0x0000 },
- { 0x0555, 0x0585, 0x0000, 0x0000 },
- { 0x1E4E, 0x1E4F, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_081[] = {
- { 0x0051, 0x0071, 0x0000, 0x0000 },
- { 0x0150, 0x0151, 0x0000, 0x0000 },
- { 0x0554, 0x0584, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_082[] = {
- { 0x0052, 0x0072, 0x0000, 0x0000 },
- { 0x1E4C, 0x1E4D, 0x0000, 0x0000 },
- { 0x1F4D, 0x1F45, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_083[] = {
- { 0x0053, 0x0073, 0x0000, 0x0000 },
- { 0x0152, 0x0153, 0x0000, 0x0000 },
- { 0x0556, 0x0586, 0x0000, 0x0000 },
- { 0x1F4C, 0x1F44, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_084[] = {
- { 0x0054, 0x0074, 0x0000, 0x0000 },
- { 0x0551, 0x0581, 0x0000, 0x0000 },
- { 0x1E4A, 0x1E4B, 0x0000, 0x0000 },
- { 0x1F4B, 0x1F43, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_085[] = {
- { 0x0055, 0x0075, 0x0000, 0x0000 },
- { 0x0154, 0x0155, 0x0000, 0x0000 },
- { 0x0550, 0x0580, 0x0000, 0x0000 },
- { 0x1F4A, 0x1F42, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_086[] = {
- { 0x0056, 0x0076, 0x0000, 0x0000 },
- { 0x0553, 0x0583, 0x0000, 0x0000 },
- { 0x1E48, 0x1E49, 0x0000, 0x0000 },
- { 0x1F49, 0x1F41, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_087[] = {
- { 0x0057, 0x0077, 0x0000, 0x0000 },
- { 0x0156, 0x0157, 0x0000, 0x0000 },
- { 0x0552, 0x0582, 0x0000, 0x0000 },
- { 0x1F48, 0x1F40, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_088[] = {
- { 0x0058, 0x0078, 0x0000, 0x0000 },
- { 0x1E46, 0x1E47, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_089[] = {
- { 0x0059, 0x0079, 0x0000, 0x0000 },
- { 0x0158, 0x0159, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_090[] = {
- { 0x005A, 0x007A, 0x0000, 0x0000 },
- { 0x1E44, 0x1E45, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_091[] = {
- { 0x015A, 0x015B, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_092[] = {
- { 0x1E42, 0x1E43, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_093[] = {
- { 0x015C, 0x015D, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_094[] = {
- { 0x1E40, 0x1E41, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_095[] = {
- { 0x015E, 0x015F, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_096[] = {
- { 0x0464, 0x0465, 0x0000, 0x0000 },
- { 0x1E7E, 0x1E7F, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_097[] = {
- { 0x0160, 0x0161, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_098[] = {
- { 0x0466, 0x0467, 0x0000, 0x0000 },
- { 0x1E7C, 0x1E7D, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_099[] = {
- { 0x0162, 0x0163, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_100[] = {
- { 0x0460, 0x0461, 0x0000, 0x0000 },
- { 0x1E7A, 0x1E7B, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_101[] = {
- { 0x0164, 0x0165, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_102[] = {
- { 0x0462, 0x0463, 0x0000, 0x0000 },
- { 0x1E78, 0x1E79, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_103[] = {
- { 0x0166, 0x0167, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_104[] = {
- { 0x046C, 0x046D, 0x0000, 0x0000 },
- { 0x1E76, 0x1E77, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_105[] = {
- { 0x0168, 0x0169, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_106[] = {
- { 0x046E, 0x046F, 0x0000, 0x0000 },
- { 0x1E74, 0x1E75, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_107[] = {
- { 0x016A, 0x016B, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_108[] = {
- { 0x0468, 0x0469, 0x0000, 0x0000 },
- { 0x1E72, 0x1E73, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_109[] = {
- { 0x016C, 0x016D, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_110[] = {
- { 0x046A, 0x046B, 0x0000, 0x0000 },
- { 0x1E70, 0x1E71, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_111[] = {
- { 0x016E, 0x016F, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_112[] = {
- { 0x0474, 0x0475, 0x0000, 0x0000 },
- { 0x1E6E, 0x1E6F, 0x0000, 0x0000 },
- { 0x1F6F, 0x1F67, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_113[] = {
- { 0x0170, 0x0171, 0x0000, 0x0000 },
- { 0x1F6E, 0x1F66, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_114[] = {
- { 0x0476, 0x0477, 0x0000, 0x0000 },
- { 0x1E6C, 0x1E6D, 0x0000, 0x0000 },
- { 0x1F6D, 0x1F65, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_115[] = {
- { 0x0172, 0x0173, 0x0000, 0x0000 },
- { 0x1F6C, 0x1F64, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_116[] = {
- { 0x0470, 0x0471, 0x0000, 0x0000 },
- { 0x1E6A, 0x1E6B, 0x0000, 0x0000 },
- { 0x1F6B, 0x1F63, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_117[] = {
- { 0x0174, 0x0175, 0x0000, 0x0000 },
- { 0x1F6A, 0x1F62, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_118[] = {
- { 0x0472, 0x0473, 0x0000, 0x0000 },
- { 0x1E68, 0x1E69, 0x0000, 0x0000 },
- { 0x1F69, 0x1F61, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_119[] = {
- { 0x0176, 0x0177, 0x0000, 0x0000 },
- { 0x1F68, 0x1F60, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_120[] = {
- { 0x0179, 0x017A, 0x0000, 0x0000 },
- { 0x047C, 0x047D, 0x0000, 0x0000 },
- { 0x1E66, 0x1E67, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_121[] = {
- { 0x0178, 0x00FF, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_122[] = {
- { 0x017B, 0x017C, 0x0000, 0x0000 },
- { 0x047E, 0x047F, 0x0000, 0x0000 },
- { 0x1E64, 0x1E65, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_124[] = {
- { 0x017D, 0x017E, 0x0000, 0x0000 },
- { 0x0478, 0x0479, 0x0000, 0x0000 },
- { 0x1E62, 0x1E63, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_126[] = {
- { 0x017F, 0x0073, 0x0000, 0x0000 },
- { 0x047A, 0x047B, 0x0000, 0x0000 },
- { 0x1E60, 0x1E61, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_128[] = {
- { 0x0181, 0x0253, 0x0000, 0x0000 },
- { 0x1F9F, 0x1F27, 0x03B9, 0x0000 },
- { 0x2CAC, 0x2CAD, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_129[] = {
- { 0x1F9E, 0x1F26, 0x03B9, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_130[] = {
- { 0x0587, 0x0565, 0x0582, 0x0000 },
- { 0x1F9D, 0x1F25, 0x03B9, 0x0000 },
- { 0x2CAE, 0x2CAF, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_131[] = {
- { 0x0182, 0x0183, 0x0000, 0x0000 },
- { 0x1F9C, 0x1F24, 0x03B9, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_132[] = {
- { 0x0480, 0x0481, 0x0000, 0x0000 },
- { 0x1E9A, 0x0061, 0x02BE, 0x0000 },
- { 0x1F9B, 0x1F23, 0x03B9, 0x0000 },
- { 0x2CA8, 0x2CA9, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_133[] = {
- { 0x0184, 0x0185, 0x0000, 0x0000 },
- { 0x0386, 0x03AC, 0x0000, 0x0000 },
- { 0x1E9B, 0x1E61, 0x0000, 0x0000 },
- { 0x1F9A, 0x1F22, 0x03B9, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_134[] = {
- { 0x0187, 0x0188, 0x0000, 0x0000 },
- { 0x1E98, 0x0077, 0x030A, 0x0000 },
- { 0x1F99, 0x1F21, 0x03B9, 0x0000 },
- { 0x2CAA, 0x2CAB, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_135[] = {
- { 0x0186, 0x0254, 0x0000, 0x0000 },
- { 0x1E99, 0x0079, 0x030A, 0x0000 },
- { 0x1F98, 0x1F20, 0x03B9, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_136[] = {
- { 0x0189, 0x0256, 0x0000, 0x0000 },
- { 0x048C, 0x048D, 0x0000, 0x0000 },
- { 0x1E96, 0x0068, 0x0331, 0x0000 },
- { 0x1F97, 0x1F27, 0x03B9, 0x0000 },
- { 0x2CA4, 0x2CA5, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_137[] = {
- { 0x038A, 0x03AF, 0x0000, 0x0000 },
- { 0x1E97, 0x0074, 0x0308, 0x0000 },
- { 0x1F96, 0x1F26, 0x03B9, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_138[] = {
- { 0x018B, 0x018C, 0x0000, 0x0000 },
- { 0x0389, 0x03AE, 0x0000, 0x0000 },
- { 0x048E, 0x048F, 0x0000, 0x0000 },
- { 0x1E94, 0x1E95, 0x0000, 0x0000 },
- { 0x1F95, 0x1F25, 0x03B9, 0x0000 },
- { 0x2CA6, 0x2CA7, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_139[] = {
- { 0x018A, 0x0257, 0x0000, 0x0000 },
- { 0x0388, 0x03AD, 0x0000, 0x0000 },
- { 0x1F94, 0x1F24, 0x03B9, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_140[] = {
- { 0x038F, 0x03CE, 0x0000, 0x0000 },
- { 0x1E92, 0x1E93, 0x0000, 0x0000 },
- { 0x1F93, 0x1F23, 0x03B9, 0x0000 },
- { 0x2CA0, 0x2CA1, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_141[] = {
- { 0x038E, 0x03CD, 0x0000, 0x0000 },
- { 0x1F92, 0x1F22, 0x03B9, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_142[] = {
- { 0x018F, 0x0259, 0x0000, 0x0000 },
- { 0x048A, 0x048B, 0x0000, 0x0000 },
- { 0x1E90, 0x1E91, 0x0000, 0x0000 },
- { 0x1F91, 0x1F21, 0x03B9, 0x0000 },
- { 0x2CA2, 0x2CA3, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_143[] = {
- { 0x018E, 0x01DD, 0x0000, 0x0000 },
- { 0x038C, 0x03CC, 0x0000, 0x0000 },
- { 0x1F90, 0x1F20, 0x03B9, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_144[] = {
- { 0x0191, 0x0192, 0x0000, 0x0000 },
- { 0x0393, 0x03B3, 0x0000, 0x0000 },
- { 0x0494, 0x0495, 0x0000, 0x0000 },
- { 0x1E8E, 0x1E8F, 0x0000, 0x0000 },
- { 0x1F8F, 0x1F07, 0x03B9, 0x0000 },
- { 0x2CBC, 0x2CBD, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_145[] = {
- { 0x0190, 0x025B, 0x0000, 0x0000 },
- { 0x0392, 0x03B2, 0x0000, 0x0000 },
- { 0x1F8E, 0x1F06, 0x03B9, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_146[] = {
- { 0x0193, 0x0260, 0x0000, 0x0000 },
- { 0x0391, 0x03B1, 0x0000, 0x0000 },
- { 0x0496, 0x0497, 0x0000, 0x0000 },
- { 0x1E8C, 0x1E8D, 0x0000, 0x0000 },
- { 0x1F8D, 0x1F05, 0x03B9, 0x0000 },
- { 0x24B6, 0x24D0, 0x0000, 0x0000 },
- { 0x2CBE, 0x2CBF, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_147[] = {
- { 0x0390, 0x03B9, 0x0308, 0x0301 },
- { 0x1F8C, 0x1F04, 0x03B9, 0x0000 },
- { 0x24B7, 0x24D1, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_148[] = {
- { 0x0397, 0x03B7, 0x0000, 0x0000 },
- { 0x0490, 0x0491, 0x0000, 0x0000 },
- { 0x1E8A, 0x1E8B, 0x0000, 0x0000 },
- { 0x1F8B, 0x1F03, 0x03B9, 0x0000 },
- { 0x2CB8, 0x2CB9, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_149[] = {
- { 0x0194, 0x0263, 0x0000, 0x0000 },
- { 0x0396, 0x03B6, 0x0000, 0x0000 },
- { 0x1F8A, 0x1F02, 0x03B9, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_150[] = {
- { 0x0197, 0x0268, 0x0000, 0x0000 },
- { 0x0395, 0x03B5, 0x0000, 0x0000 },
- { 0x0492, 0x0493, 0x0000, 0x0000 },
- { 0x1E88, 0x1E89, 0x0000, 0x0000 },
- { 0x1F89, 0x1F01, 0x03B9, 0x0000 },
- { 0x2CBA, 0x2CBB, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_151[] = {
- { 0x0196, 0x0269, 0x0000, 0x0000 },
- { 0x0394, 0x03B4, 0x0000, 0x0000 },
- { 0x1F88, 0x1F00, 0x03B9, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_152[] = {
- { 0x039B, 0x03BB, 0x0000, 0x0000 },
- { 0x049C, 0x049D, 0x0000, 0x0000 },
- { 0x1E86, 0x1E87, 0x0000, 0x0000 },
- { 0x1F87, 0x1F07, 0x03B9, 0x0000 },
- { 0x24BC, 0x24D6, 0x0000, 0x0000 },
- { 0x2CB4, 0x2CB5, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_153[] = {
- { 0x0198, 0x0199, 0x0000, 0x0000 },
- { 0x039A, 0x03BA, 0x0000, 0x0000 },
- { 0x1F86, 0x1F06, 0x03B9, 0x0000 },
- { 0x24BD, 0x24D7, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_154[] = {
- { 0x0399, 0x03B9, 0x0000, 0x0000 },
- { 0x049E, 0x049F, 0x0000, 0x0000 },
- { 0x1E84, 0x1E85, 0x0000, 0x0000 },
- { 0x1F85, 0x1F05, 0x03B9, 0x0000 },
- { 0x24BE, 0x24D8, 0x0000, 0x0000 },
- { 0x2CB6, 0x2CB7, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_155[] = {
- { 0x0398, 0x03B8, 0x0000, 0x0000 },
- { 0x1F84, 0x1F04, 0x03B9, 0x0000 },
- { 0x24BF, 0x24D9, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_156[] = {
- { 0x019D, 0x0272, 0x0000, 0x0000 },
- { 0x039F, 0x03BF, 0x0000, 0x0000 },
- { 0x0498, 0x0499, 0x0000, 0x0000 },
- { 0x1E82, 0x1E83, 0x0000, 0x0000 },
- { 0x1F83, 0x1F03, 0x03B9, 0x0000 },
- { 0x24B8, 0x24D2, 0x0000, 0x0000 },
- { 0x2CB0, 0x2CB1, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_157[] = {
- { 0x019C, 0x026F, 0x0000, 0x0000 },
- { 0x039E, 0x03BE, 0x0000, 0x0000 },
- { 0x1F82, 0x1F02, 0x03B9, 0x0000 },
- { 0x24B9, 0x24D3, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_158[] = {
- { 0x019F, 0x0275, 0x0000, 0x0000 },
- { 0x039D, 0x03BD, 0x0000, 0x0000 },
- { 0x049A, 0x049B, 0x0000, 0x0000 },
- { 0x1E80, 0x1E81, 0x0000, 0x0000 },
- { 0x1F81, 0x1F01, 0x03B9, 0x0000 },
- { 0x24BA, 0x24D4, 0x0000, 0x0000 },
- { 0x2CB2, 0x2CB3, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_159[] = {
- { 0x039C, 0x03BC, 0x0000, 0x0000 },
- { 0x1F80, 0x1F00, 0x03B9, 0x0000 },
- { 0x24BB, 0x24D5, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_160[] = {
- { 0x03A3, 0x03C3, 0x0000, 0x0000 },
- { 0x04A4, 0x04A5, 0x0000, 0x0000 },
- { 0x10B0, 0x2D10, 0x0000, 0x0000 },
- { 0x1EBE, 0x1EBF, 0x0000, 0x0000 },
- { 0x2C8C, 0x2C8D, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_161[] = {
- { 0x01A0, 0x01A1, 0x0000, 0x0000 },
- { 0x10B1, 0x2D11, 0x0000, 0x0000 },
- { 0x1FBE, 0x03B9, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_162[] = {
- { 0x03A1, 0x03C1, 0x0000, 0x0000 },
- { 0x04A6, 0x04A7, 0x0000, 0x0000 },
- { 0x10B2, 0x2D12, 0x0000, 0x0000 },
- { 0x1EBC, 0x1EBD, 0x0000, 0x0000 },
- { 0x2C8E, 0x2C8F, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_163[] = {
- { 0x01A2, 0x01A3, 0x0000, 0x0000 },
- { 0x03A0, 0x03C0, 0x0000, 0x0000 },
- { 0x10B3, 0x2D13, 0x0000, 0x0000 },
- { 0x1FBC, 0x03B1, 0x03B9, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_164[] = {
- { 0x03A7, 0x03C7, 0x0000, 0x0000 },
- { 0x04A0, 0x04A1, 0x0000, 0x0000 },
- { 0x10B4, 0x2D14, 0x0000, 0x0000 },
- { 0x1EBA, 0x1EBB, 0x0000, 0x0000 },
- { 0x1FBB, 0x1F71, 0x0000, 0x0000 },
- { 0x2C88, 0x2C89, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_165[] = {
- { 0x01A4, 0x01A5, 0x0000, 0x0000 },
- { 0x03A6, 0x03C6, 0x0000, 0x0000 },
- { 0x10B5, 0x2D15, 0x0000, 0x0000 },
- { 0x1FBA, 0x1F70, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_166[] = {
- { 0x01A7, 0x01A8, 0x0000, 0x0000 },
- { 0x03A5, 0x03C5, 0x0000, 0x0000 },
- { 0x04A2, 0x04A3, 0x0000, 0x0000 },
- { 0x10B6, 0x2D16, 0x0000, 0x0000 },
- { 0x1EB8, 0x1EB9, 0x0000, 0x0000 },
- { 0x1FB9, 0x1FB1, 0x0000, 0x0000 },
- { 0x2C8A, 0x2C8B, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_167[] = {
- { 0x01A6, 0x0280, 0x0000, 0x0000 },
- { 0x03A4, 0x03C4, 0x0000, 0x0000 },
- { 0x10B7, 0x2D17, 0x0000, 0x0000 },
- { 0x1FB8, 0x1FB0, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_168[] = {
- { 0x01A9, 0x0283, 0x0000, 0x0000 },
- { 0x03AB, 0x03CB, 0x0000, 0x0000 },
- { 0x04AC, 0x04AD, 0x0000, 0x0000 },
- { 0x10B8, 0x2D18, 0x0000, 0x0000 },
- { 0x1EB6, 0x1EB7, 0x0000, 0x0000 },
- { 0x1FB7, 0x03B1, 0x0342, 0x03B9 },
- { 0x2C84, 0x2C85, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_169[] = {
- { 0x03AA, 0x03CA, 0x0000, 0x0000 },
- { 0x10B9, 0x2D19, 0x0000, 0x0000 },
- { 0x1FB6, 0x03B1, 0x0342, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_170[] = {
- { 0x03A9, 0x03C9, 0x0000, 0x0000 },
- { 0x04AE, 0x04AF, 0x0000, 0x0000 },
- { 0x10BA, 0x2D1A, 0x0000, 0x0000 },
- { 0x1EB4, 0x1EB5, 0x0000, 0x0000 },
- { 0x2C86, 0x2C87, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_171[] = {
- { 0x03A8, 0x03C8, 0x0000, 0x0000 },
- { 0x10BB, 0x2D1B, 0x0000, 0x0000 },
- { 0x1FB4, 0x03AC, 0x03B9, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_172[] = {
- { 0x04A8, 0x04A9, 0x0000, 0x0000 },
- { 0x10BC, 0x2D1C, 0x0000, 0x0000 },
- { 0x1EB2, 0x1EB3, 0x0000, 0x0000 },
- { 0x1FB3, 0x03B1, 0x03B9, 0x0000 },
- { 0x2C80, 0x2C81, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_173[] = {
- { 0x01AC, 0x01AD, 0x0000, 0x0000 },
- { 0x10BD, 0x2D1D, 0x0000, 0x0000 },
- { 0x1FB2, 0x1F70, 0x03B9, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_174[] = {
- { 0x01AF, 0x01B0, 0x0000, 0x0000 },
- { 0x04AA, 0x04AB, 0x0000, 0x0000 },
- { 0x10BE, 0x2D1E, 0x0000, 0x0000 },
- { 0x1EB0, 0x1EB1, 0x0000, 0x0000 },
- { 0x2C82, 0x2C83, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_175[] = {
- { 0x01AE, 0x0288, 0x0000, 0x0000 },
- { 0x10BF, 0x2D1F, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_176[] = {
- { 0x01B1, 0x028A, 0x0000, 0x0000 },
- { 0x04B4, 0x04B5, 0x0000, 0x0000 },
- { 0x10A0, 0x2D00, 0x0000, 0x0000 },
- { 0x1EAE, 0x1EAF, 0x0000, 0x0000 },
- { 0x1FAF, 0x1F67, 0x03B9, 0x0000 },
- { 0x2C9C, 0x2C9D, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_177[] = {
- { 0x10A1, 0x2D01, 0x0000, 0x0000 },
- { 0x1FAE, 0x1F66, 0x03B9, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_178[] = {
- { 0x01B3, 0x01B4, 0x0000, 0x0000 },
- { 0x04B6, 0x04B7, 0x0000, 0x0000 },
- { 0x10A2, 0x2D02, 0x0000, 0x0000 },
- { 0x1EAC, 0x1EAD, 0x0000, 0x0000 },
- { 0x1FAD, 0x1F65, 0x03B9, 0x0000 },
- { 0x2C9E, 0x2C9F, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_179[] = {
- { 0x01B2, 0x028B, 0x0000, 0x0000 },
- { 0x03B0, 0x03C5, 0x0308, 0x0301 },
- { 0x10A3, 0x2D03, 0x0000, 0x0000 },
- { 0x1FAC, 0x1F64, 0x03B9, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_180[] = {
- { 0x01B5, 0x01B6, 0x0000, 0x0000 },
- { 0x04B0, 0x04B1, 0x0000, 0x0000 },
- { 0x10A4, 0x2D04, 0x0000, 0x0000 },
- { 0x1EAA, 0x1EAB, 0x0000, 0x0000 },
- { 0x1FAB, 0x1F63, 0x03B9, 0x0000 },
- { 0x2C98, 0x2C99, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_181[] = {
- { 0x00B5, 0x03BC, 0x0000, 0x0000 },
- { 0x10A5, 0x2D05, 0x0000, 0x0000 },
- { 0x1FAA, 0x1F62, 0x03B9, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_182[] = {
- { 0x01B7, 0x0292, 0x0000, 0x0000 },
- { 0x04B2, 0x04B3, 0x0000, 0x0000 },
- { 0x10A6, 0x2D06, 0x0000, 0x0000 },
- { 0x1EA8, 0x1EA9, 0x0000, 0x0000 },
- { 0x1FA9, 0x1F61, 0x03B9, 0x0000 },
- { 0x2C9A, 0x2C9B, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_183[] = {
- { 0x10A7, 0x2D07, 0x0000, 0x0000 },
- { 0x1FA8, 0x1F60, 0x03B9, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_184[] = {
- { 0x04BC, 0x04BD, 0x0000, 0x0000 },
- { 0x10A8, 0x2D08, 0x0000, 0x0000 },
- { 0x1EA6, 0x1EA7, 0x0000, 0x0000 },
- { 0x1FA7, 0x1F67, 0x03B9, 0x0000 },
- { 0x2C94, 0x2C95, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_185[] = {
- { 0x01B8, 0x01B9, 0x0000, 0x0000 },
- { 0x10A9, 0x2D09, 0x0000, 0x0000 },
- { 0x1FA6, 0x1F66, 0x03B9, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_186[] = {
- { 0x04BE, 0x04BF, 0x0000, 0x0000 },
- { 0x10AA, 0x2D0A, 0x0000, 0x0000 },
- { 0x1EA4, 0x1EA5, 0x0000, 0x0000 },
- { 0x1FA5, 0x1F65, 0x03B9, 0x0000 },
- { 0x2C96, 0x2C97, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_187[] = {
- { 0x10AB, 0x2D0B, 0x0000, 0x0000 },
- { 0x1FA4, 0x1F64, 0x03B9, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_188[] = {
- { 0x04B8, 0x04B9, 0x0000, 0x0000 },
- { 0x10AC, 0x2D0C, 0x0000, 0x0000 },
- { 0x1EA2, 0x1EA3, 0x0000, 0x0000 },
- { 0x1FA3, 0x1F63, 0x03B9, 0x0000 },
- { 0x2C90, 0x2C91, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_189[] = {
- { 0x01BC, 0x01BD, 0x0000, 0x0000 },
- { 0x10AD, 0x2D0D, 0x0000, 0x0000 },
- { 0x1FA2, 0x1F62, 0x03B9, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_190[] = {
- { 0x04BA, 0x04BB, 0x0000, 0x0000 },
- { 0x10AE, 0x2D0E, 0x0000, 0x0000 },
- { 0x1EA0, 0x1EA1, 0x0000, 0x0000 },
- { 0x1FA1, 0x1F61, 0x03B9, 0x0000 },
- { 0x2C92, 0x2C93, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_191[] = {
- { 0x10AF, 0x2D0F, 0x0000, 0x0000 },
- { 0x1FA0, 0x1F60, 0x03B9, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_192[] = {
- { 0x00C0, 0x00E0, 0x0000, 0x0000 },
- { 0x1EDE, 0x1EDF, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_193[] = {
- { 0x00C1, 0x00E1, 0x0000, 0x0000 },
- { 0x03C2, 0x03C3, 0x0000, 0x0000 },
- { 0x04C5, 0x04C6, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_194[] = {
- { 0x00C2, 0x00E2, 0x0000, 0x0000 },
- { 0x1EDC, 0x1EDD, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_195[] = {
- { 0x00C3, 0x00E3, 0x0000, 0x0000 },
- { 0x04C7, 0x04C8, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_196[] = {
- { 0x00C4, 0x00E4, 0x0000, 0x0000 },
- { 0x01C5, 0x01C6, 0x0000, 0x0000 },
- { 0x1EDA, 0x1EDB, 0x0000, 0x0000 },
- { 0x1FDB, 0x1F77, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_197[] = {
- { 0x00C5, 0x00E5, 0x0000, 0x0000 },
- { 0x01C4, 0x01C6, 0x0000, 0x0000 },
- { 0x04C1, 0x04C2, 0x0000, 0x0000 },
- { 0x1FDA, 0x1F76, 0x0000, 0x0000 },
- { 0xFF3A, 0xFF5A, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_198[] = {
- { 0x00C6, 0x00E6, 0x0000, 0x0000 },
- { 0x01C7, 0x01C9, 0x0000, 0x0000 },
- { 0x1ED8, 0x1ED9, 0x0000, 0x0000 },
- { 0x1FD9, 0x1FD1, 0x0000, 0x0000 },
- { 0xFF39, 0xFF59, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_199[] = {
- { 0x00C7, 0x00E7, 0x0000, 0x0000 },
- { 0x04C3, 0x04C4, 0x0000, 0x0000 },
- { 0x1FD8, 0x1FD0, 0x0000, 0x0000 },
- { 0xFF38, 0xFF58, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_200[] = {
- { 0x00C8, 0x00E8, 0x0000, 0x0000 },
- { 0x1ED6, 0x1ED7, 0x0000, 0x0000 },
- { 0x1FD7, 0x03B9, 0x0308, 0x0342 },
- { 0xFF37, 0xFF57, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_201[] = {
- { 0x00C9, 0x00E9, 0x0000, 0x0000 },
- { 0x01C8, 0x01C9, 0x0000, 0x0000 },
- { 0x04CD, 0x04CE, 0x0000, 0x0000 },
- { 0x1FD6, 0x03B9, 0x0342, 0x0000 },
- { 0xFF36, 0xFF56, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_202[] = {
- { 0x00CA, 0x00EA, 0x0000, 0x0000 },
- { 0x01CB, 0x01CC, 0x0000, 0x0000 },
- { 0x1ED4, 0x1ED5, 0x0000, 0x0000 },
- { 0xFF35, 0xFF55, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_203[] = {
- { 0x00CB, 0x00EB, 0x0000, 0x0000 },
- { 0x01CA, 0x01CC, 0x0000, 0x0000 },
- { 0xFF34, 0xFF54, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_204[] = {
- { 0x00CC, 0x00EC, 0x0000, 0x0000 },
- { 0x01CD, 0x01CE, 0x0000, 0x0000 },
- { 0x1ED2, 0x1ED3, 0x0000, 0x0000 },
- { 0x1FD3, 0x03B9, 0x0308, 0x0301 },
- { 0x2CE0, 0x2CE1, 0x0000, 0x0000 },
- { 0xFF33, 0xFF53, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_205[] = {
- { 0x00CD, 0x00ED, 0x0000, 0x0000 },
- { 0x04C9, 0x04CA, 0x0000, 0x0000 },
- { 0x1FD2, 0x03B9, 0x0308, 0x0300 },
- { 0xFF32, 0xFF52, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_206[] = {
- { 0x00CE, 0x00EE, 0x0000, 0x0000 },
- { 0x01CF, 0x01D0, 0x0000, 0x0000 },
- { 0x1ED0, 0x1ED1, 0x0000, 0x0000 },
- { 0x2CE2, 0x2CE3, 0x0000, 0x0000 },
- { 0xFF31, 0xFF51, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_207[] = {
- { 0x00CF, 0x00EF, 0x0000, 0x0000 },
- { 0x04CB, 0x04CC, 0x0000, 0x0000 },
- { 0xFF30, 0xFF50, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_208[] = {
- { 0x00D0, 0x00F0, 0x0000, 0x0000 },
- { 0x01D1, 0x01D2, 0x0000, 0x0000 },
- { 0x04D4, 0x04D5, 0x0000, 0x0000 },
- { 0x10C0, 0x2D20, 0x0000, 0x0000 },
- { 0x1ECE, 0x1ECF, 0x0000, 0x0000 },
- { 0xFF2F, 0xFF4F, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_209[] = {
- { 0x00D1, 0x00F1, 0x0000, 0x0000 },
- { 0x10C1, 0x2D21, 0x0000, 0x0000 },
- { 0xFF2E, 0xFF4E, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_210[] = {
- { 0x00D2, 0x00F2, 0x0000, 0x0000 },
- { 0x01D3, 0x01D4, 0x0000, 0x0000 },
- { 0x03D1, 0x03B8, 0x0000, 0x0000 },
- { 0x04D6, 0x04D7, 0x0000, 0x0000 },
- { 0x10C2, 0x2D22, 0x0000, 0x0000 },
- { 0x1ECC, 0x1ECD, 0x0000, 0x0000 },
- { 0xFF2D, 0xFF4D, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_211[] = {
- { 0x00D3, 0x00F3, 0x0000, 0x0000 },
- { 0x03D0, 0x03B2, 0x0000, 0x0000 },
- { 0x10C3, 0x2D23, 0x0000, 0x0000 },
- { 0x1FCC, 0x03B7, 0x03B9, 0x0000 },
- { 0xFF2C, 0xFF4C, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_212[] = {
- { 0x00D4, 0x00F4, 0x0000, 0x0000 },
- { 0x01D5, 0x01D6, 0x0000, 0x0000 },
- { 0x04D0, 0x04D1, 0x0000, 0x0000 },
- { 0x10C4, 0x2D24, 0x0000, 0x0000 },
- { 0x1ECA, 0x1ECB, 0x0000, 0x0000 },
- { 0x1FCB, 0x1F75, 0x0000, 0x0000 },
- { 0xFF2B, 0xFF4B, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_213[] = {
- { 0x00D5, 0x00F5, 0x0000, 0x0000 },
- { 0x03D6, 0x03C0, 0x0000, 0x0000 },
- { 0x10C5, 0x2D25, 0x0000, 0x0000 },
- { 0x1FCA, 0x1F74, 0x0000, 0x0000 },
- { 0xFF2A, 0xFF4A, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_214[] = {
- { 0x00D6, 0x00F6, 0x0000, 0x0000 },
- { 0x01D7, 0x01D8, 0x0000, 0x0000 },
- { 0x03D5, 0x03C6, 0x0000, 0x0000 },
- { 0x04D2, 0x04D3, 0x0000, 0x0000 },
- { 0x1EC8, 0x1EC9, 0x0000, 0x0000 },
- { 0x1FC9, 0x1F73, 0x0000, 0x0000 },
- { 0xFF29, 0xFF49, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_215[] = {
- { 0x1FC8, 0x1F72, 0x0000, 0x0000 },
- { 0xFF28, 0xFF48, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_216[] = {
- { 0x00D8, 0x00F8, 0x0000, 0x0000 },
- { 0x01D9, 0x01DA, 0x0000, 0x0000 },
- { 0x04DC, 0x04DD, 0x0000, 0x0000 },
- { 0x1EC6, 0x1EC7, 0x0000, 0x0000 },
- { 0x1FC7, 0x03B7, 0x0342, 0x03B9 },
- { 0xFF27, 0xFF47, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_217[] = {
- { 0x00D9, 0x00F9, 0x0000, 0x0000 },
- { 0x03DA, 0x03DB, 0x0000, 0x0000 },
- { 0x1FC6, 0x03B7, 0x0342, 0x0000 },
- { 0xFF26, 0xFF46, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_218[] = {
- { 0x00DA, 0x00FA, 0x0000, 0x0000 },
- { 0x01DB, 0x01DC, 0x0000, 0x0000 },
- { 0x04DE, 0x04DF, 0x0000, 0x0000 },
- { 0x1EC4, 0x1EC5, 0x0000, 0x0000 },
- { 0xFF25, 0xFF45, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_219[] = {
- { 0x00DB, 0x00FB, 0x0000, 0x0000 },
- { 0x03D8, 0x03D9, 0x0000, 0x0000 },
- { 0x1FC4, 0x03AE, 0x03B9, 0x0000 },
- { 0xFF24, 0xFF44, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_220[] = {
- { 0x00DC, 0x00FC, 0x0000, 0x0000 },
- { 0x04D8, 0x04D9, 0x0000, 0x0000 },
- { 0x1EC2, 0x1EC3, 0x0000, 0x0000 },
- { 0x1FC3, 0x03B7, 0x03B9, 0x0000 },
- { 0xFF23, 0xFF43, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_221[] = {
- { 0x00DD, 0x00FD, 0x0000, 0x0000 },
- { 0x03DE, 0x03DF, 0x0000, 0x0000 },
- { 0x1FC2, 0x1F74, 0x03B9, 0x0000 },
- { 0xFF22, 0xFF42, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_222[] = {
- { 0x00DE, 0x00FE, 0x0000, 0x0000 },
- { 0x04DA, 0x04DB, 0x0000, 0x0000 },
- { 0x1EC0, 0x1EC1, 0x0000, 0x0000 },
- { 0xFF21, 0xFF41, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_223[] = {
- { 0x00DF, 0x0073, 0x0073, 0x0000 },
- { 0x01DE, 0x01DF, 0x0000, 0x0000 },
- { 0x03DC, 0x03DD, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_224[] = {
- { 0x04E4, 0x04E5, 0x0000, 0x0000 },
- { 0x24C4, 0x24DE, 0x0000, 0x0000 },
- { 0x2CCC, 0x2CCD, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_225[] = {
- { 0x01E0, 0x01E1, 0x0000, 0x0000 },
- { 0x03E2, 0x03E3, 0x0000, 0x0000 },
- { 0x24C5, 0x24DF, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_226[] = {
- { 0x04E6, 0x04E7, 0x0000, 0x0000 },
- { 0x24C6, 0x24E0, 0x0000, 0x0000 },
- { 0x2CCE, 0x2CCF, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_227[] = {
- { 0x01E2, 0x01E3, 0x0000, 0x0000 },
- { 0x03E0, 0x03E1, 0x0000, 0x0000 },
- { 0x1FFC, 0x03C9, 0x03B9, 0x0000 },
- { 0x24C7, 0x24E1, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_228[] = {
- { 0x04E0, 0x04E1, 0x0000, 0x0000 },
- { 0x1FFB, 0x1F7D, 0x0000, 0x0000 },
- { 0x24C0, 0x24DA, 0x0000, 0x0000 },
- { 0x2CC8, 0x2CC9, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_229[] = {
- { 0x01E4, 0x01E5, 0x0000, 0x0000 },
- { 0x03E6, 0x03E7, 0x0000, 0x0000 },
- { 0x1FFA, 0x1F7C, 0x0000, 0x0000 },
- { 0x24C1, 0x24DB, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_230[] = {
- { 0x04E2, 0x04E3, 0x0000, 0x0000 },
- { 0x1EF8, 0x1EF9, 0x0000, 0x0000 },
- { 0x1FF9, 0x1F79, 0x0000, 0x0000 },
- { 0x24C2, 0x24DC, 0x0000, 0x0000 },
- { 0x2CCA, 0x2CCB, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_231[] = {
- { 0x01E6, 0x01E7, 0x0000, 0x0000 },
- { 0x03E4, 0x03E5, 0x0000, 0x0000 },
- { 0x1FF8, 0x1F78, 0x0000, 0x0000 },
- { 0x24C3, 0x24DD, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_232[] = {
- { 0x04EC, 0x04ED, 0x0000, 0x0000 },
- { 0x1EF6, 0x1EF7, 0x0000, 0x0000 },
- { 0x1FF7, 0x03C9, 0x0342, 0x03B9 },
- { 0x24CC, 0x24E6, 0x0000, 0x0000 },
- { 0x2CC4, 0x2CC5, 0x0000, 0x0000 },
- { 0xFB13, 0x0574, 0x0576, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_233[] = {
- { 0x01E8, 0x01E9, 0x0000, 0x0000 },
- { 0x03EA, 0x03EB, 0x0000, 0x0000 },
- { 0x1FF6, 0x03C9, 0x0342, 0x0000 },
- { 0x24CD, 0x24E7, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_234[] = {
- { 0x04EE, 0x04EF, 0x0000, 0x0000 },
- { 0x1EF4, 0x1EF5, 0x0000, 0x0000 },
- { 0x24CE, 0x24E8, 0x0000, 0x0000 },
- { 0x2CC6, 0x2CC7, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_235[] = {
- { 0x01EA, 0x01EB, 0x0000, 0x0000 },
- { 0x03E8, 0x03E9, 0x0000, 0x0000 },
- { 0x1FF4, 0x03CE, 0x03B9, 0x0000 },
- { 0x24CF, 0x24E9, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_236[] = {
- { 0x04E8, 0x04E9, 0x0000, 0x0000 },
- { 0x1EF2, 0x1EF3, 0x0000, 0x0000 },
- { 0x1FF3, 0x03C9, 0x03B9, 0x0000 },
- { 0x24C8, 0x24E2, 0x0000, 0x0000 },
- { 0x2CC0, 0x2CC1, 0x0000, 0x0000 },
- { 0xFB17, 0x0574, 0x056D, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_237[] = {
- { 0x01EC, 0x01ED, 0x0000, 0x0000 },
- { 0x03EE, 0x03EF, 0x0000, 0x0000 },
- { 0x1FF2, 0x1F7C, 0x03B9, 0x0000 },
- { 0x24C9, 0x24E3, 0x0000, 0x0000 },
- { 0xFB16, 0x057E, 0x0576, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_238[] = {
- { 0x04EA, 0x04EB, 0x0000, 0x0000 },
- { 0x1EF0, 0x1EF1, 0x0000, 0x0000 },
- { 0x24CA, 0x24E4, 0x0000, 0x0000 },
- { 0x2CC2, 0x2CC3, 0x0000, 0x0000 },
- { 0xFB15, 0x0574, 0x056B, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_239[] = {
- { 0x01EE, 0x01EF, 0x0000, 0x0000 },
- { 0x03EC, 0x03ED, 0x0000, 0x0000 },
- { 0x24CB, 0x24E5, 0x0000, 0x0000 },
- { 0xFB14, 0x0574, 0x0565, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_240[] = {
- { 0x01F1, 0x01F3, 0x0000, 0x0000 },
- { 0x04F4, 0x04F5, 0x0000, 0x0000 },
- { 0x1EEE, 0x1EEF, 0x0000, 0x0000 },
- { 0x2CDC, 0x2CDD, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_241[] = {
- { 0x01F0, 0x006A, 0x030C, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_242[] = {
- { 0x03F1, 0x03C1, 0x0000, 0x0000 },
- { 0x04F6, 0x04F7, 0x0000, 0x0000 },
- { 0x1EEC, 0x1EED, 0x0000, 0x0000 },
- { 0x2CDE, 0x2CDF, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_243[] = {
- { 0x01F2, 0x01F3, 0x0000, 0x0000 },
- { 0x03F0, 0x03BA, 0x0000, 0x0000 },
- { 0x1FEC, 0x1FE5, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_244[] = {
- { 0x03F7, 0x03F8, 0x0000, 0x0000 },
- { 0x04F0, 0x04F1, 0x0000, 0x0000 },
- { 0x1EEA, 0x1EEB, 0x0000, 0x0000 },
- { 0x1FEB, 0x1F7B, 0x0000, 0x0000 },
- { 0x2CD8, 0x2CD9, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_245[] = {
- { 0x01F4, 0x01F5, 0x0000, 0x0000 },
- { 0x1FEA, 0x1F7A, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_246[] = {
- { 0x01F7, 0x01BF, 0x0000, 0x0000 },
- { 0x03F5, 0x03B5, 0x0000, 0x0000 },
- { 0x04F2, 0x04F3, 0x0000, 0x0000 },
- { 0x1EE8, 0x1EE9, 0x0000, 0x0000 },
- { 0x1FE9, 0x1FE1, 0x0000, 0x0000 },
- { 0x2CDA, 0x2CDB, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_247[] = {
- { 0x01F6, 0x0195, 0x0000, 0x0000 },
- { 0x03F4, 0x03B8, 0x0000, 0x0000 },
- { 0x1FE8, 0x1FE0, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_248[] = {
- { 0x1EE6, 0x1EE7, 0x0000, 0x0000 },
- { 0x1FE7, 0x03C5, 0x0308, 0x0342 },
- { 0x2CD4, 0x2CD5, 0x0000, 0x0000 },
- { 0xFB03, 0x0066, 0x0066, 0x0069 }
-};
-
-static const CaseFoldMapping case_fold_249[] = {
- { 0x01F8, 0x01F9, 0x0000, 0x0000 },
- { 0x03FA, 0x03FB, 0x0000, 0x0000 },
- { 0x1FE6, 0x03C5, 0x0342, 0x0000 },
- { 0xFB02, 0x0066, 0x006C, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_250[] = {
- { 0x03F9, 0x03F2, 0x0000, 0x0000 },
- { 0x1EE4, 0x1EE5, 0x0000, 0x0000 },
- { 0x2CD6, 0x2CD7, 0x0000, 0x0000 },
- { 0xFB01, 0x0066, 0x0069, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_251[] = {
- { 0x01FA, 0x01FB, 0x0000, 0x0000 },
- { 0x1FE4, 0x03C1, 0x0313, 0x0000 },
- { 0xFB00, 0x0066, 0x0066, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_252[] = {
- { 0x04F8, 0x04F9, 0x0000, 0x0000 },
- { 0x1EE2, 0x1EE3, 0x0000, 0x0000 },
- { 0x1FE3, 0x03C5, 0x0308, 0x0301 },
- { 0x2CD0, 0x2CD1, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_253[] = {
- { 0x01FC, 0x01FD, 0x0000, 0x0000 },
- { 0x1FE2, 0x03C5, 0x0308, 0x0300 },
- { 0xFB06, 0x0073, 0x0074, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_254[] = {
- { 0x1EE0, 0x1EE1, 0x0000, 0x0000 },
- { 0x2CD2, 0x2CD3, 0x0000, 0x0000 },
- { 0xFB05, 0x0073, 0x0074, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_255[] = {
- { 0x01FE, 0x01FF, 0x0000, 0x0000 },
- { 0xFB04, 0x0066, 0x0066, 0x006C }
-};
-
-
-static const CaseFoldHashBucket case_fold_hash[256] = {
- { __PHYSFS_ARRAYLEN(case_fold_000), case_fold_000 },
- { __PHYSFS_ARRAYLEN(case_fold_001), case_fold_001 },
- { __PHYSFS_ARRAYLEN(case_fold_002), case_fold_002 },
- { __PHYSFS_ARRAYLEN(case_fold_003), case_fold_003 },
- { __PHYSFS_ARRAYLEN(case_fold_004), case_fold_004 },
- { __PHYSFS_ARRAYLEN(case_fold_005), case_fold_005 },
- { __PHYSFS_ARRAYLEN(case_fold_006), case_fold_006 },
- { __PHYSFS_ARRAYLEN(case_fold_007), case_fold_007 },
- { __PHYSFS_ARRAYLEN(case_fold_008), case_fold_008 },
- { __PHYSFS_ARRAYLEN(case_fold_009), case_fold_009 },
- { __PHYSFS_ARRAYLEN(case_fold_010), case_fold_010 },
- { __PHYSFS_ARRAYLEN(case_fold_011), case_fold_011 },
- { __PHYSFS_ARRAYLEN(case_fold_012), case_fold_012 },
- { __PHYSFS_ARRAYLEN(case_fold_013), case_fold_013 },
- { __PHYSFS_ARRAYLEN(case_fold_014), case_fold_014 },
- { __PHYSFS_ARRAYLEN(case_fold_015), case_fold_015 },
- { __PHYSFS_ARRAYLEN(case_fold_016), case_fold_016 },
- { __PHYSFS_ARRAYLEN(case_fold_017), case_fold_017 },
- { __PHYSFS_ARRAYLEN(case_fold_018), case_fold_018 },
- { __PHYSFS_ARRAYLEN(case_fold_019), case_fold_019 },
- { __PHYSFS_ARRAYLEN(case_fold_020), case_fold_020 },
- { __PHYSFS_ARRAYLEN(case_fold_021), case_fold_021 },
- { __PHYSFS_ARRAYLEN(case_fold_022), case_fold_022 },
- { __PHYSFS_ARRAYLEN(case_fold_023), case_fold_023 },
- { __PHYSFS_ARRAYLEN(case_fold_024), case_fold_024 },
- { __PHYSFS_ARRAYLEN(case_fold_025), case_fold_025 },
- { __PHYSFS_ARRAYLEN(case_fold_026), case_fold_026 },
- { __PHYSFS_ARRAYLEN(case_fold_027), case_fold_027 },
- { __PHYSFS_ARRAYLEN(case_fold_028), case_fold_028 },
- { __PHYSFS_ARRAYLEN(case_fold_029), case_fold_029 },
- { __PHYSFS_ARRAYLEN(case_fold_030), case_fold_030 },
- { __PHYSFS_ARRAYLEN(case_fold_031), case_fold_031 },
- { __PHYSFS_ARRAYLEN(case_fold_032), case_fold_032 },
- { __PHYSFS_ARRAYLEN(case_fold_033), case_fold_033 },
- { __PHYSFS_ARRAYLEN(case_fold_034), case_fold_034 },
- { __PHYSFS_ARRAYLEN(case_fold_035), case_fold_035 },
- { __PHYSFS_ARRAYLEN(case_fold_036), case_fold_036 },
- { __PHYSFS_ARRAYLEN(case_fold_037), case_fold_037 },
- { __PHYSFS_ARRAYLEN(case_fold_038), case_fold_038 },
- { __PHYSFS_ARRAYLEN(case_fold_039), case_fold_039 },
- { __PHYSFS_ARRAYLEN(case_fold_040), case_fold_040 },
- { __PHYSFS_ARRAYLEN(case_fold_041), case_fold_041 },
- { __PHYSFS_ARRAYLEN(case_fold_042), case_fold_042 },
- { __PHYSFS_ARRAYLEN(case_fold_043), case_fold_043 },
- { __PHYSFS_ARRAYLEN(case_fold_044), case_fold_044 },
- { __PHYSFS_ARRAYLEN(case_fold_045), case_fold_045 },
- { __PHYSFS_ARRAYLEN(case_fold_046), case_fold_046 },
- { __PHYSFS_ARRAYLEN(case_fold_047), case_fold_047 },
- { __PHYSFS_ARRAYLEN(case_fold_048), case_fold_048 },
- { __PHYSFS_ARRAYLEN(case_fold_049), case_fold_049 },
- { __PHYSFS_ARRAYLEN(case_fold_050), case_fold_050 },
- { __PHYSFS_ARRAYLEN(case_fold_051), case_fold_051 },
- { __PHYSFS_ARRAYLEN(case_fold_052), case_fold_052 },
- { __PHYSFS_ARRAYLEN(case_fold_053), case_fold_053 },
- { __PHYSFS_ARRAYLEN(case_fold_054), case_fold_054 },
- { __PHYSFS_ARRAYLEN(case_fold_055), case_fold_055 },
- { __PHYSFS_ARRAYLEN(case_fold_056), case_fold_056 },
- { __PHYSFS_ARRAYLEN(case_fold_057), case_fold_057 },
- { __PHYSFS_ARRAYLEN(case_fold_058), case_fold_058 },
- { __PHYSFS_ARRAYLEN(case_fold_059), case_fold_059 },
- { __PHYSFS_ARRAYLEN(case_fold_060), case_fold_060 },
- { __PHYSFS_ARRAYLEN(case_fold_061), case_fold_061 },
- { __PHYSFS_ARRAYLEN(case_fold_062), case_fold_062 },
- { __PHYSFS_ARRAYLEN(case_fold_063), case_fold_063 },
- { __PHYSFS_ARRAYLEN(case_fold_064), case_fold_064 },
- { __PHYSFS_ARRAYLEN(case_fold_065), case_fold_065 },
- { __PHYSFS_ARRAYLEN(case_fold_066), case_fold_066 },
- { __PHYSFS_ARRAYLEN(case_fold_067), case_fold_067 },
- { __PHYSFS_ARRAYLEN(case_fold_068), case_fold_068 },
- { __PHYSFS_ARRAYLEN(case_fold_069), case_fold_069 },
- { __PHYSFS_ARRAYLEN(case_fold_070), case_fold_070 },
- { __PHYSFS_ARRAYLEN(case_fold_071), case_fold_071 },
- { __PHYSFS_ARRAYLEN(case_fold_072), case_fold_072 },
- { __PHYSFS_ARRAYLEN(case_fold_073), case_fold_073 },
- { __PHYSFS_ARRAYLEN(case_fold_074), case_fold_074 },
- { __PHYSFS_ARRAYLEN(case_fold_075), case_fold_075 },
- { __PHYSFS_ARRAYLEN(case_fold_076), case_fold_076 },
- { __PHYSFS_ARRAYLEN(case_fold_077), case_fold_077 },
- { __PHYSFS_ARRAYLEN(case_fold_078), case_fold_078 },
- { __PHYSFS_ARRAYLEN(case_fold_079), case_fold_079 },
- { __PHYSFS_ARRAYLEN(case_fold_080), case_fold_080 },
- { __PHYSFS_ARRAYLEN(case_fold_081), case_fold_081 },
- { __PHYSFS_ARRAYLEN(case_fold_082), case_fold_082 },
- { __PHYSFS_ARRAYLEN(case_fold_083), case_fold_083 },
- { __PHYSFS_ARRAYLEN(case_fold_084), case_fold_084 },
- { __PHYSFS_ARRAYLEN(case_fold_085), case_fold_085 },
- { __PHYSFS_ARRAYLEN(case_fold_086), case_fold_086 },
- { __PHYSFS_ARRAYLEN(case_fold_087), case_fold_087 },
- { __PHYSFS_ARRAYLEN(case_fold_088), case_fold_088 },
- { __PHYSFS_ARRAYLEN(case_fold_089), case_fold_089 },
- { __PHYSFS_ARRAYLEN(case_fold_090), case_fold_090 },
- { __PHYSFS_ARRAYLEN(case_fold_091), case_fold_091 },
- { __PHYSFS_ARRAYLEN(case_fold_092), case_fold_092 },
- { __PHYSFS_ARRAYLEN(case_fold_093), case_fold_093 },
- { __PHYSFS_ARRAYLEN(case_fold_094), case_fold_094 },
- { __PHYSFS_ARRAYLEN(case_fold_095), case_fold_095 },
- { __PHYSFS_ARRAYLEN(case_fold_096), case_fold_096 },
- { __PHYSFS_ARRAYLEN(case_fold_097), case_fold_097 },
- { __PHYSFS_ARRAYLEN(case_fold_098), case_fold_098 },
- { __PHYSFS_ARRAYLEN(case_fold_099), case_fold_099 },
- { __PHYSFS_ARRAYLEN(case_fold_100), case_fold_100 },
- { __PHYSFS_ARRAYLEN(case_fold_101), case_fold_101 },
- { __PHYSFS_ARRAYLEN(case_fold_102), case_fold_102 },
- { __PHYSFS_ARRAYLEN(case_fold_103), case_fold_103 },
- { __PHYSFS_ARRAYLEN(case_fold_104), case_fold_104 },
- { __PHYSFS_ARRAYLEN(case_fold_105), case_fold_105 },
- { __PHYSFS_ARRAYLEN(case_fold_106), case_fold_106 },
- { __PHYSFS_ARRAYLEN(case_fold_107), case_fold_107 },
- { __PHYSFS_ARRAYLEN(case_fold_108), case_fold_108 },
- { __PHYSFS_ARRAYLEN(case_fold_109), case_fold_109 },
- { __PHYSFS_ARRAYLEN(case_fold_110), case_fold_110 },
- { __PHYSFS_ARRAYLEN(case_fold_111), case_fold_111 },
- { __PHYSFS_ARRAYLEN(case_fold_112), case_fold_112 },
- { __PHYSFS_ARRAYLEN(case_fold_113), case_fold_113 },
- { __PHYSFS_ARRAYLEN(case_fold_114), case_fold_114 },
- { __PHYSFS_ARRAYLEN(case_fold_115), case_fold_115 },
- { __PHYSFS_ARRAYLEN(case_fold_116), case_fold_116 },
- { __PHYSFS_ARRAYLEN(case_fold_117), case_fold_117 },
- { __PHYSFS_ARRAYLEN(case_fold_118), case_fold_118 },
- { __PHYSFS_ARRAYLEN(case_fold_119), case_fold_119 },
- { __PHYSFS_ARRAYLEN(case_fold_120), case_fold_120 },
- { __PHYSFS_ARRAYLEN(case_fold_121), case_fold_121 },
- { __PHYSFS_ARRAYLEN(case_fold_122), case_fold_122 },
- { 0, NULL },
- { __PHYSFS_ARRAYLEN(case_fold_124), case_fold_124 },
- { 0, NULL },
- { __PHYSFS_ARRAYLEN(case_fold_126), case_fold_126 },
- { 0, NULL },
- { __PHYSFS_ARRAYLEN(case_fold_128), case_fold_128 },
- { __PHYSFS_ARRAYLEN(case_fold_129), case_fold_129 },
- { __PHYSFS_ARRAYLEN(case_fold_130), case_fold_130 },
- { __PHYSFS_ARRAYLEN(case_fold_131), case_fold_131 },
- { __PHYSFS_ARRAYLEN(case_fold_132), case_fold_132 },
- { __PHYSFS_ARRAYLEN(case_fold_133), case_fold_133 },
- { __PHYSFS_ARRAYLEN(case_fold_134), case_fold_134 },
- { __PHYSFS_ARRAYLEN(case_fold_135), case_fold_135 },
- { __PHYSFS_ARRAYLEN(case_fold_136), case_fold_136 },
- { __PHYSFS_ARRAYLEN(case_fold_137), case_fold_137 },
- { __PHYSFS_ARRAYLEN(case_fold_138), case_fold_138 },
- { __PHYSFS_ARRAYLEN(case_fold_139), case_fold_139 },
- { __PHYSFS_ARRAYLEN(case_fold_140), case_fold_140 },
- { __PHYSFS_ARRAYLEN(case_fold_141), case_fold_141 },
- { __PHYSFS_ARRAYLEN(case_fold_142), case_fold_142 },
- { __PHYSFS_ARRAYLEN(case_fold_143), case_fold_143 },
- { __PHYSFS_ARRAYLEN(case_fold_144), case_fold_144 },
- { __PHYSFS_ARRAYLEN(case_fold_145), case_fold_145 },
- { __PHYSFS_ARRAYLEN(case_fold_146), case_fold_146 },
- { __PHYSFS_ARRAYLEN(case_fold_147), case_fold_147 },
- { __PHYSFS_ARRAYLEN(case_fold_148), case_fold_148 },
- { __PHYSFS_ARRAYLEN(case_fold_149), case_fold_149 },
- { __PHYSFS_ARRAYLEN(case_fold_150), case_fold_150 },
- { __PHYSFS_ARRAYLEN(case_fold_151), case_fold_151 },
- { __PHYSFS_ARRAYLEN(case_fold_152), case_fold_152 },
- { __PHYSFS_ARRAYLEN(case_fold_153), case_fold_153 },
- { __PHYSFS_ARRAYLEN(case_fold_154), case_fold_154 },
- { __PHYSFS_ARRAYLEN(case_fold_155), case_fold_155 },
- { __PHYSFS_ARRAYLEN(case_fold_156), case_fold_156 },
- { __PHYSFS_ARRAYLEN(case_fold_157), case_fold_157 },
- { __PHYSFS_ARRAYLEN(case_fold_158), case_fold_158 },
- { __PHYSFS_ARRAYLEN(case_fold_159), case_fold_159 },
- { __PHYSFS_ARRAYLEN(case_fold_160), case_fold_160 },
- { __PHYSFS_ARRAYLEN(case_fold_161), case_fold_161 },
- { __PHYSFS_ARRAYLEN(case_fold_162), case_fold_162 },
- { __PHYSFS_ARRAYLEN(case_fold_163), case_fold_163 },
- { __PHYSFS_ARRAYLEN(case_fold_164), case_fold_164 },
- { __PHYSFS_ARRAYLEN(case_fold_165), case_fold_165 },
- { __PHYSFS_ARRAYLEN(case_fold_166), case_fold_166 },
- { __PHYSFS_ARRAYLEN(case_fold_167), case_fold_167 },
- { __PHYSFS_ARRAYLEN(case_fold_168), case_fold_168 },
- { __PHYSFS_ARRAYLEN(case_fold_169), case_fold_169 },
- { __PHYSFS_ARRAYLEN(case_fold_170), case_fold_170 },
- { __PHYSFS_ARRAYLEN(case_fold_171), case_fold_171 },
- { __PHYSFS_ARRAYLEN(case_fold_172), case_fold_172 },
- { __PHYSFS_ARRAYLEN(case_fold_173), case_fold_173 },
- { __PHYSFS_ARRAYLEN(case_fold_174), case_fold_174 },
- { __PHYSFS_ARRAYLEN(case_fold_175), case_fold_175 },
- { __PHYSFS_ARRAYLEN(case_fold_176), case_fold_176 },
- { __PHYSFS_ARRAYLEN(case_fold_177), case_fold_177 },
- { __PHYSFS_ARRAYLEN(case_fold_178), case_fold_178 },
- { __PHYSFS_ARRAYLEN(case_fold_179), case_fold_179 },
- { __PHYSFS_ARRAYLEN(case_fold_180), case_fold_180 },
- { __PHYSFS_ARRAYLEN(case_fold_181), case_fold_181 },
- { __PHYSFS_ARRAYLEN(case_fold_182), case_fold_182 },
- { __PHYSFS_ARRAYLEN(case_fold_183), case_fold_183 },
- { __PHYSFS_ARRAYLEN(case_fold_184), case_fold_184 },
- { __PHYSFS_ARRAYLEN(case_fold_185), case_fold_185 },
- { __PHYSFS_ARRAYLEN(case_fold_186), case_fold_186 },
- { __PHYSFS_ARRAYLEN(case_fold_187), case_fold_187 },
- { __PHYSFS_ARRAYLEN(case_fold_188), case_fold_188 },
- { __PHYSFS_ARRAYLEN(case_fold_189), case_fold_189 },
- { __PHYSFS_ARRAYLEN(case_fold_190), case_fold_190 },
- { __PHYSFS_ARRAYLEN(case_fold_191), case_fold_191 },
- { __PHYSFS_ARRAYLEN(case_fold_192), case_fold_192 },
- { __PHYSFS_ARRAYLEN(case_fold_193), case_fold_193 },
- { __PHYSFS_ARRAYLEN(case_fold_194), case_fold_194 },
- { __PHYSFS_ARRAYLEN(case_fold_195), case_fold_195 },
- { __PHYSFS_ARRAYLEN(case_fold_196), case_fold_196 },
- { __PHYSFS_ARRAYLEN(case_fold_197), case_fold_197 },
- { __PHYSFS_ARRAYLEN(case_fold_198), case_fold_198 },
- { __PHYSFS_ARRAYLEN(case_fold_199), case_fold_199 },
- { __PHYSFS_ARRAYLEN(case_fold_200), case_fold_200 },
- { __PHYSFS_ARRAYLEN(case_fold_201), case_fold_201 },
- { __PHYSFS_ARRAYLEN(case_fold_202), case_fold_202 },
- { __PHYSFS_ARRAYLEN(case_fold_203), case_fold_203 },
- { __PHYSFS_ARRAYLEN(case_fold_204), case_fold_204 },
- { __PHYSFS_ARRAYLEN(case_fold_205), case_fold_205 },
- { __PHYSFS_ARRAYLEN(case_fold_206), case_fold_206 },
- { __PHYSFS_ARRAYLEN(case_fold_207), case_fold_207 },
- { __PHYSFS_ARRAYLEN(case_fold_208), case_fold_208 },
- { __PHYSFS_ARRAYLEN(case_fold_209), case_fold_209 },
- { __PHYSFS_ARRAYLEN(case_fold_210), case_fold_210 },
- { __PHYSFS_ARRAYLEN(case_fold_211), case_fold_211 },
- { __PHYSFS_ARRAYLEN(case_fold_212), case_fold_212 },
- { __PHYSFS_ARRAYLEN(case_fold_213), case_fold_213 },
- { __PHYSFS_ARRAYLEN(case_fold_214), case_fold_214 },
- { __PHYSFS_ARRAYLEN(case_fold_215), case_fold_215 },
- { __PHYSFS_ARRAYLEN(case_fold_216), case_fold_216 },
- { __PHYSFS_ARRAYLEN(case_fold_217), case_fold_217 },
- { __PHYSFS_ARRAYLEN(case_fold_218), case_fold_218 },
- { __PHYSFS_ARRAYLEN(case_fold_219), case_fold_219 },
- { __PHYSFS_ARRAYLEN(case_fold_220), case_fold_220 },
- { __PHYSFS_ARRAYLEN(case_fold_221), case_fold_221 },
- { __PHYSFS_ARRAYLEN(case_fold_222), case_fold_222 },
- { __PHYSFS_ARRAYLEN(case_fold_223), case_fold_223 },
- { __PHYSFS_ARRAYLEN(case_fold_224), case_fold_224 },
- { __PHYSFS_ARRAYLEN(case_fold_225), case_fold_225 },
- { __PHYSFS_ARRAYLEN(case_fold_226), case_fold_226 },
- { __PHYSFS_ARRAYLEN(case_fold_227), case_fold_227 },
- { __PHYSFS_ARRAYLEN(case_fold_228), case_fold_228 },
- { __PHYSFS_ARRAYLEN(case_fold_229), case_fold_229 },
- { __PHYSFS_ARRAYLEN(case_fold_230), case_fold_230 },
- { __PHYSFS_ARRAYLEN(case_fold_231), case_fold_231 },
- { __PHYSFS_ARRAYLEN(case_fold_232), case_fold_232 },
- { __PHYSFS_ARRAYLEN(case_fold_233), case_fold_233 },
- { __PHYSFS_ARRAYLEN(case_fold_234), case_fold_234 },
- { __PHYSFS_ARRAYLEN(case_fold_235), case_fold_235 },
- { __PHYSFS_ARRAYLEN(case_fold_236), case_fold_236 },
- { __PHYSFS_ARRAYLEN(case_fold_237), case_fold_237 },
- { __PHYSFS_ARRAYLEN(case_fold_238), case_fold_238 },
- { __PHYSFS_ARRAYLEN(case_fold_239), case_fold_239 },
- { __PHYSFS_ARRAYLEN(case_fold_240), case_fold_240 },
- { __PHYSFS_ARRAYLEN(case_fold_241), case_fold_241 },
- { __PHYSFS_ARRAYLEN(case_fold_242), case_fold_242 },
- { __PHYSFS_ARRAYLEN(case_fold_243), case_fold_243 },
- { __PHYSFS_ARRAYLEN(case_fold_244), case_fold_244 },
- { __PHYSFS_ARRAYLEN(case_fold_245), case_fold_245 },
- { __PHYSFS_ARRAYLEN(case_fold_246), case_fold_246 },
- { __PHYSFS_ARRAYLEN(case_fold_247), case_fold_247 },
- { __PHYSFS_ARRAYLEN(case_fold_248), case_fold_248 },
- { __PHYSFS_ARRAYLEN(case_fold_249), case_fold_249 },
- { __PHYSFS_ARRAYLEN(case_fold_250), case_fold_250 },
- { __PHYSFS_ARRAYLEN(case_fold_251), case_fold_251 },
- { __PHYSFS_ARRAYLEN(case_fold_252), case_fold_252 },
- { __PHYSFS_ARRAYLEN(case_fold_253), case_fold_253 },
- { __PHYSFS_ARRAYLEN(case_fold_254), case_fold_254 },
- { __PHYSFS_ARRAYLEN(case_fold_255), case_fold_255 },
-};
-
diff --git a/Frameworks/physfs.framework/Versions/A/Headers/.svn/text-base/physfs_internal.h.svn-base b/Frameworks/physfs.framework/Versions/A/Headers/.svn/text-base/physfs_internal.h.svn-base
deleted file mode 100644
index f9da66e1..00000000
--- a/Frameworks/physfs.framework/Versions/A/Headers/.svn/text-base/physfs_internal.h.svn-base
+++ /dev/null
@@ -1,1779 +0,0 @@
-/*
- * Internal function/structure declaration. Do NOT include in your
- * application.
- *
- * Please see the file LICENSE.txt in the source's root directory.
- *
- * This file written by Ryan C. Gordon.
- */
-
-#ifndef _INCLUDE_PHYSFS_INTERNAL_H_
-#define _INCLUDE_PHYSFS_INTERNAL_H_
-
-#ifndef __PHYSICSFS_INTERNAL__
-#error Do not include this header from your applications.
-#endif
-
-#include "physfs.h"
-
-#include <stdlib.h> /* make sure NULL is defined... */
-
-#ifdef HAVE_ASSERT_H
-#include <assert.h>
-#elif (!defined assert)
-#define assert(x)
-#endif
-
-/* !!! FIXME: remove this when revamping stack allocation code... */
-#ifdef _MSC_VER
-#include <malloc.h>
-#endif
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-/*
- * Interface for small allocations. If you need a little scratch space for
- * a throwaway buffer or string, use this. It will make small allocations
- * on the stack if possible, and use allocator.Malloc() if they are too
- * large. This helps reduce malloc pressure.
- * There are some rules, though:
- * NEVER return a pointer from this, as stack-allocated buffers go away
- * when your function returns.
- * NEVER allocate in a loop, as stack-allocated pointers will pile up. Call
- * a function that uses smallAlloc from your loop, so the allocation can
- * free each time.
- * NEVER call smallAlloc with any complex expression (it's a macro that WILL
- * have side effects...it references the argument multiple times). Use a
- * variable or a literal.
- * NEVER free a pointer from this with anything but smallFree. It will not
- * be a valid pointer to the allocator, regardless of where the memory came
- * from.
- * NEVER realloc a pointer from this.
- * NEVER forget to use smallFree: it may not be a pointer from the stack.
- * NEVER forget to check for NULL...allocation can fail here, of course!
- */
-#define __PHYSFS_SMALLALLOCTHRESHOLD 128
-void *__PHYSFS_initSmallAlloc(void *ptr, PHYSFS_uint64 len);
-
-#define __PHYSFS_smallAlloc(bytes) ( \
- __PHYSFS_initSmallAlloc((((bytes) < __PHYSFS_SMALLALLOCTHRESHOLD) ? \
- alloca((size_t)((bytes)+1)) : NULL), (bytes)) \
-)
-
-void __PHYSFS_smallFree(void *ptr);
-
-
-/* Use the allocation hooks. */
-#define malloc(x) Do not use malloc() directly.
-#define realloc(x, y) Do not use realloc() directly.
-#define free(x) Do not use free() directly.
-/* !!! FIXME: add alloca check here. */
-
-/* The LANG section. */
-/* please send questions/translations to Ryan: icculus@icculus.org. */
-
-#if (!defined PHYSFS_LANG)
-# define PHYSFS_LANG PHYSFS_LANG_ENGLISH
-#endif
-
-#define PHYSFS_LANG_ENGLISH 1 /* English by Ryan C. Gordon */
-#define PHYSFS_LANG_RUSSIAN_KOI8_R 2 /* Russian by Ed Sinjiashvili */
-#define PHYSFS_LANG_RUSSIAN_CP1251 3 /* Russian by Ed Sinjiashvili */
-#define PHYSFS_LANG_RUSSIAN_CP866 4 /* Russian by Ed Sinjiashvili */
-#define PHYSFS_LANG_RUSSIAN_ISO_8859_5 5 /* Russian by Ed Sinjiashvili */
-#define PHYSFS_LANG_SPANISH 6 /* Spanish by Pedro J. Pérez */
-#define PHYSFS_LANG_FRENCH 7 /* French by Stéphane Peter */
-#define PHYSFS_LANG_GERMAN 8 /* German by Michael Renner */
-#define PHYSFS_LANG_PORTUGUESE_BR 9 /* pt-br by Danny Angelo Carminati Grein */
-
-#if (PHYSFS_LANG == PHYSFS_LANG_ENGLISH)
- #define DIR_ARCHIVE_DESCRIPTION "Non-archive, direct filesystem I/O"
- #define GRP_ARCHIVE_DESCRIPTION "Build engine Groupfile format"
- #define HOG_ARCHIVE_DESCRIPTION "Descent I/II HOG file format"
- #define MVL_ARCHIVE_DESCRIPTION "Descent II Movielib format"
- #define QPAK_ARCHIVE_DESCRIPTION "Quake I/II format"
- #define ZIP_ARCHIVE_DESCRIPTION "PkZip/WinZip/Info-Zip compatible"
- #define WAD_ARCHIVE_DESCRIPTION "DOOM engine format"
- #define LZMA_ARCHIVE_DESCRIPTION "LZMA (7zip) format"
-
- #define ERR_IS_INITIALIZED "Already initialized"
- #define ERR_NOT_INITIALIZED "Not initialized"
- #define ERR_INVALID_ARGUMENT "Invalid argument"
- #define ERR_FILES_STILL_OPEN "Files still open"
- #define ERR_NO_DIR_CREATE "Failed to create directories"
- #define ERR_OUT_OF_MEMORY "Out of memory"
- #define ERR_NOT_IN_SEARCH_PATH "No such entry in search path"
- #define ERR_NOT_SUPPORTED "Operation not supported"
- #define ERR_UNSUPPORTED_ARCHIVE "Archive type unsupported"
- #define ERR_NOT_A_HANDLE "Not a file handle"
- #define ERR_INSECURE_FNAME "Insecure filename"
- #define ERR_SYMLINK_DISALLOWED "Symbolic links are disabled"
- #define ERR_NO_WRITE_DIR "Write directory is not set"
- #define ERR_NO_SUCH_FILE "File not found"
- #define ERR_NO_SUCH_PATH "Path not found"
- #define ERR_NO_SUCH_VOLUME "Volume not found"
- #define ERR_PAST_EOF "Past end of file"
- #define ERR_ARC_IS_READ_ONLY "Archive is read-only"
- #define ERR_IO_ERROR "I/O error"
- #define ERR_CANT_SET_WRITE_DIR "Can't set write directory"
- #define ERR_SYMLINK_LOOP "Infinite symbolic link loop"
- #define ERR_COMPRESSION "(De)compression error"
- #define ERR_NOT_IMPLEMENTED "Not implemented"
- #define ERR_OS_ERROR "Operating system reported error"
- #define ERR_FILE_EXISTS "File already exists"
- #define ERR_NOT_A_FILE "Not a file"
- #define ERR_NOT_A_DIR "Not a directory"
- #define ERR_NOT_AN_ARCHIVE "Not an archive"
- #define ERR_CORRUPTED "Corrupted archive"
- #define ERR_SEEK_OUT_OF_RANGE "Seek out of range"
- #define ERR_BAD_FILENAME "Bad filename"
- #define ERR_PHYSFS_BAD_OS_CALL "(BUG) PhysicsFS made a bad system call"
- #define ERR_ARGV0_IS_NULL "argv0 is NULL"
- #define ERR_NEED_DICT "need dictionary"
- #define ERR_DATA_ERROR "data error"
- #define ERR_MEMORY_ERROR "memory error"
- #define ERR_BUFFER_ERROR "buffer error"
- #define ERR_VERSION_ERROR "version error"
- #define ERR_UNKNOWN_ERROR "unknown error"
- #define ERR_SEARCHPATH_TRUNC "Search path was truncated"
- #define ERR_GETMODFN_TRUNC "GetModuleFileName() was truncated"
- #define ERR_GETMODFN_NO_DIR "GetModuleFileName() had no dir"
- #define ERR_DISK_FULL "Disk is full"
- #define ERR_DIRECTORY_FULL "Directory full"
- #define ERR_MACOS_GENERIC "MacOS reported error (%d)"
- #define ERR_OS2_GENERIC "OS/2 reported error (%d)"
- #define ERR_VOL_LOCKED_HW "Volume is locked through hardware"
- #define ERR_VOL_LOCKED_SW "Volume is locked through software"
- #define ERR_FILE_LOCKED "File is locked"
- #define ERR_FILE_OR_DIR_BUSY "File/directory is busy"
- #define ERR_FILE_ALREADY_OPEN_W "File already open for writing"
- #define ERR_FILE_ALREADY_OPEN_R "File already open for reading"
- #define ERR_INVALID_REFNUM "Invalid reference number"
- #define ERR_GETTING_FILE_POS "Error getting file position"
- #define ERR_VOLUME_OFFLINE "Volume is offline"
- #define ERR_PERMISSION_DENIED "Permission denied"
- #define ERR_VOL_ALREADY_ONLINE "Volume already online"
- #define ERR_NO_SUCH_DRIVE "No such drive"
- #define ERR_NOT_MAC_DISK "Not a Macintosh disk"
- #define ERR_VOL_EXTERNAL_FS "Volume belongs to an external filesystem"
- #define ERR_PROBLEM_RENAME "Problem during rename"
- #define ERR_BAD_MASTER_BLOCK "Bad master directory block"
- #define ERR_CANT_MOVE_FORBIDDEN "Attempt to move forbidden"
- #define ERR_WRONG_VOL_TYPE "Wrong volume type"
- #define ERR_SERVER_VOL_LOST "Server volume has been disconnected"
- #define ERR_FILE_ID_NOT_FOUND "File ID not found"
- #define ERR_FILE_ID_EXISTS "File ID already exists"
- #define ERR_SERVER_NO_RESPOND "Server not responding"
- #define ERR_USER_AUTH_FAILED "User authentication failed"
- #define ERR_PWORD_EXPIRED "Password has expired on server"
- #define ERR_ACCESS_DENIED "Access denied"
- #define ERR_NOT_A_DOS_DISK "Not a DOS disk"
- #define ERR_SHARING_VIOLATION "Sharing violation"
- #define ERR_CANNOT_MAKE "Cannot make"
- #define ERR_DEV_IN_USE "Device already in use"
- #define ERR_OPEN_FAILED "Open failed"
- #define ERR_PIPE_BUSY "Pipe is busy"
- #define ERR_SHARING_BUF_EXCEEDED "Sharing buffer exceeded"
- #define ERR_TOO_MANY_HANDLES "Too many open handles"
- #define ERR_SEEK_ERROR "Seek error"
- #define ERR_DEL_CWD "Trying to delete current working directory"
- #define ERR_WRITE_PROTECT_ERROR "Write protect error"
- #define ERR_WRITE_FAULT "Write fault"
- #define ERR_LOCK_VIOLATION "Lock violation"
- #define ERR_GEN_FAILURE "General failure"
- #define ERR_UNCERTAIN_MEDIA "Uncertain media"
- #define ERR_PROT_VIOLATION "Protection violation"
- #define ERR_BROKEN_PIPE "Broken pipe"
-
-#elif (PHYSFS_LANG == PHYSFS_LANG_GERMAN)
- #define DIR_ARCHIVE_DESCRIPTION "Kein Archiv, direkte Ein/Ausgabe in das Dateisystem"
- #define GRP_ARCHIVE_DESCRIPTION "Build engine Groupfile format"
- #define HOG_ARCHIVE_DESCRIPTION "Descent I/II HOG file format"
- #define MVL_ARCHIVE_DESCRIPTION "Descent II Movielib format"
- #define QPAK_ARCHIVE_DESCRIPTION "Quake I/II format"
- #define ZIP_ARCHIVE_DESCRIPTION "PkZip/WinZip/Info-Zip kompatibel"
- #define WAD_ARCHIVE_DESCRIPTION "DOOM engine format" /* !!! FIXME: translate this line if needed */
- #define LZMA_ARCHIVE_DESCRIPTION "LZMA (7zip) format" /* !!! FIXME: translate this line if needed */
-
- #define ERR_IS_INITIALIZED "Bereits initialisiert"
- #define ERR_NOT_INITIALIZED "Nicht initialisiert"
- #define ERR_INVALID_ARGUMENT "Ungültiges Argument"
- #define ERR_FILES_STILL_OPEN "Dateien noch immer geöffnet"
- #define ERR_NO_DIR_CREATE "Fehler beim Erzeugen der Verzeichnisse"
- #define ERR_OUT_OF_MEMORY "Kein Speicher mehr frei"
- #define ERR_NOT_IN_SEARCH_PATH "Eintrag nicht im Suchpfad enthalten"
- #define ERR_NOT_SUPPORTED "Befehl nicht unterstützt"
- #define ERR_UNSUPPORTED_ARCHIVE "Archiv-Typ nicht unterstützt"
- #define ERR_NOT_A_HANDLE "Ist kein Dateideskriptor"
- #define ERR_INSECURE_FNAME "Unsicherer Dateiname"
- #define ERR_SYMLINK_DISALLOWED "Symbolische Verweise deaktiviert"
- #define ERR_NO_WRITE_DIR "Schreibverzeichnis ist nicht gesetzt"
- #define ERR_NO_SUCH_FILE "Datei nicht gefunden"
- #define ERR_NO_SUCH_PATH "Pfad nicht gefunden"
- #define ERR_NO_SUCH_VOLUME "Datencontainer nicht gefunden"
- #define ERR_PAST_EOF "Hinter dem Ende der Datei"
- #define ERR_ARC_IS_READ_ONLY "Archiv ist schreibgeschützt"
- #define ERR_IO_ERROR "Ein/Ausgabe Fehler"
- #define ERR_CANT_SET_WRITE_DIR "Kann Schreibverzeichnis nicht setzen"
- #define ERR_SYMLINK_LOOP "Endlosschleife durch symbolische Verweise"
- #define ERR_COMPRESSION "(De)Kompressionsfehler"
- #define ERR_NOT_IMPLEMENTED "Nicht implementiert"
- #define ERR_OS_ERROR "Betriebssystem meldete Fehler"
- #define ERR_FILE_EXISTS "Datei existiert bereits"
- #define ERR_NOT_A_FILE "Ist keine Datei"
- #define ERR_NOT_A_DIR "Ist kein Verzeichnis"
- #define ERR_NOT_AN_ARCHIVE "Ist kein Archiv"
- #define ERR_CORRUPTED "Beschädigtes Archiv"
- #define ERR_SEEK_OUT_OF_RANGE "Suche war ausserhalb der Reichweite"
- #define ERR_BAD_FILENAME "Unzulässiger Dateiname"
- #define ERR_PHYSFS_BAD_OS_CALL "(BUG) PhysicsFS verursachte einen ungültigen Systemaufruf"
- #define ERR_ARGV0_IS_NULL "argv0 ist NULL"
- #define ERR_NEED_DICT "brauche Wörterbuch"
- #define ERR_DATA_ERROR "Datenfehler"
- #define ERR_MEMORY_ERROR "Speicherfehler"
- #define ERR_BUFFER_ERROR "Bufferfehler"
- #define ERR_VERSION_ERROR "Versionskonflikt"
- #define ERR_UNKNOWN_ERROR "Unbekannter Fehler"
- #define ERR_SEARCHPATH_TRUNC "Suchpfad war abgeschnitten"
- #define ERR_GETMODFN_TRUNC "GetModuleFileName() war abgeschnitten"
- #define ERR_GETMODFN_NO_DIR "GetModuleFileName() bekam kein Verzeichnis"
- #define ERR_DISK_FULL "Laufwerk ist voll"
- #define ERR_DIRECTORY_FULL "Verzeichnis ist voll"
- #define ERR_MACOS_GENERIC "MacOS meldete Fehler (%d)"
- #define ERR_OS2_GENERIC "OS/2 meldete Fehler (%d)"
- #define ERR_VOL_LOCKED_HW "Datencontainer ist durch Hardware gesperrt"
- #define ERR_VOL_LOCKED_SW "Datencontainer ist durch Software gesperrt"
- #define ERR_FILE_LOCKED "Datei ist gesperrt"
- #define ERR_FILE_OR_DIR_BUSY "Datei/Verzeichnis ist beschäftigt"
- #define ERR_FILE_ALREADY_OPEN_W "Datei schon im Schreibmodus geöffnet"
- #define ERR_FILE_ALREADY_OPEN_R "Datei schon im Lesemodus geöffnet"
- #define ERR_INVALID_REFNUM "Ungültige Referenznummer"
- #define ERR_GETTING_FILE_POS "Fehler beim Finden der Dateiposition"
- #define ERR_VOLUME_OFFLINE "Datencontainer ist offline"
- #define ERR_PERMISSION_DENIED "Zugriff verweigert"
- #define ERR_VOL_ALREADY_ONLINE "Datencontainer ist bereits online"
- #define ERR_NO_SUCH_DRIVE "Laufwerk nicht vorhanden"
- #define ERR_NOT_MAC_DISK "Ist kein Macintosh Laufwerk"
- #define ERR_VOL_EXTERNAL_FS "Datencontainer liegt auf einem externen Dateisystem"
- #define ERR_PROBLEM_RENAME "Fehler beim Umbenennen"
- #define ERR_BAD_MASTER_BLOCK "Beschädigter Hauptverzeichnisblock"
- #define ERR_CANT_MOVE_FORBIDDEN "Verschieben nicht erlaubt"
- #define ERR_WRONG_VOL_TYPE "Falscher Datencontainer-Typ"
- #define ERR_SERVER_VOL_LOST "Datencontainer am Server wurde getrennt"
- #define ERR_FILE_ID_NOT_FOUND "Dateikennung nicht gefunden"
- #define ERR_FILE_ID_EXISTS "Dateikennung existiert bereits"
- #define ERR_SERVER_NO_RESPOND "Server antwortet nicht"
- #define ERR_USER_AUTH_FAILED "Benutzerauthentifizierung fehlgeschlagen"
- #define ERR_PWORD_EXPIRED "Passwort am Server ist abgelaufen"
- #define ERR_ACCESS_DENIED "Zugriff verweigert"
- #define ERR_NOT_A_DOS_DISK "Ist kein DOS-Laufwerk"
- #define ERR_SHARING_VIOLATION "Zugriffsverletzung"
- #define ERR_CANNOT_MAKE "Kann nicht erzeugen"
- #define ERR_DEV_IN_USE "Gerät wird bereits benutzt"
- #define ERR_OPEN_FAILED "Öffnen fehlgeschlagen"
- #define ERR_PIPE_BUSY "Pipeverbindung ist belegt"
- #define ERR_SHARING_BUF_EXCEEDED "Zugriffsbuffer überschritten"
- #define ERR_TOO_MANY_HANDLES "Zu viele offene Dateien"
- #define ERR_SEEK_ERROR "Fehler beim Suchen"
- #define ERR_DEL_CWD "Aktuelles Arbeitsverzeichnis darf nicht gelöscht werden"
- #define ERR_WRITE_PROTECT_ERROR "Schreibschutzfehler"
- #define ERR_WRITE_FAULT "Schreibfehler"
- #define ERR_LOCK_VIOLATION "Sperrverletzung"
- #define ERR_GEN_FAILURE "Allgemeiner Fehler"
- #define ERR_UNCERTAIN_MEDIA "Unsicheres Medium"
- #define ERR_PROT_VIOLATION "Schutzverletzung"
- #define ERR_BROKEN_PIPE "Pipeverbindung unterbrochen"
-
-#elif (PHYSFS_LANG == PHYSFS_LANG_RUSSIAN_KOI8_R)
- #define DIR_ARCHIVE_DESCRIPTION "îÅ ÁÒÈÉ×, ÎÅÐÏÓÒÅÄÓÔ×ÅÎÎÙÊ ××ÏÄ/×Ù×ÏÄ ÆÁÊÌÏ×ÏÊ ÓÉÓÔÅÍÙ"
- #define GRP_ARCHIVE_DESCRIPTION "æÏÒÍÁÔ ÇÒÕÐÐÏ×ÏÇÏ ÆÁÊÌÁ Build engine"
- #define HOG_ARCHIVE_DESCRIPTION "Descent I/II HOG file format"
- #define MVL_ARCHIVE_DESCRIPTION "Descent II Movielib format"
- #define ZIP_ARCHIVE_DESCRIPTION "PkZip/WinZip/Info-Zip ÓÏ×ÍÅÓÔÉÍÙÊ"
- #define WAD_ARCHIVE_DESCRIPTION "DOOM engine format" /* !!! FIXME: translate this line if needed */
- #define LZMA_ARCHIVE_DESCRIPTION "LZMA (7zip) format" /* !!! FIXME: translate this line if needed */
-
- #define ERR_IS_INITIALIZED "õÖÅ ÉÎÉÃÉÁÌÉÚÉÒÏ×ÁÎ"
- #define ERR_NOT_INITIALIZED "îÅ ÉÎÉÃÉÁÌÉÚÉÒÏ×ÁÎ"
- #define ERR_INVALID_ARGUMENT "îÅ×ÅÒÎÙÊ ÁÒÇÕÍÅÎÔ"
- #define ERR_FILES_STILL_OPEN "æÁÊÌÙ ÅÝÅ ÏÔËÒÙÔÙ"
- #define ERR_NO_DIR_CREATE "îÅ ÍÏÇÕ ÓÏÚÄÁÔØ ËÁÔÁÌÏÇÉ"
- #define ERR_OUT_OF_MEMORY "ëÏÎÞÉÌÁÓØ ÐÁÍÑÔØ"
- #define ERR_NOT_IN_SEARCH_PATH "îÅÔ ÔÁËÏÇÏ ÜÌÅÍÅÎÔÁ × ÐÕÔÉ ÐÏÉÓËÁ"
- #define ERR_NOT_SUPPORTED "ïÐÅÒÁÃÉÑ ÎÅ ÐÏÄÄÅÒÖÉ×ÁÅÔÓÑ"
- #define ERR_UNSUPPORTED_ARCHIVE "áÒÈÉ×Ù ÔÁËÏÇÏ ÔÉÐÁ ÎÅ ÐÏÄÄÅÒÖÉ×ÁÀÔÓÑ"
- #define ERR_NOT_A_HANDLE "îÅ ÆÁÊÌÏ×ÙÊ ÄÅÓËÒÉÐÔÏÒ"
- #define ERR_INSECURE_FNAME "îÅÂÅÚÏÐÁÓÎÏÅ ÉÍÑ ÆÁÊÌÁ"
- #define ERR_SYMLINK_DISALLOWED "óÉÍ×ÏÌØÎÙÅ ÓÓÙÌËÉ ÏÔËÌÀÞÅÎÙ"
- #define ERR_NO_WRITE_DIR "ëÁÔÁÌÏÇ ÄÌÑ ÚÁÐÉÓÉ ÎÅ ÕÓÔÁÎÏ×ÌÅÎ"
- #define ERR_NO_SUCH_FILE "æÁÊÌ ÎÅ ÎÁÊÄÅÎ"
- #define ERR_NO_SUCH_PATH "ðÕÔØ ÎÅ ÎÁÊÄÅÎ"
- #define ERR_NO_SUCH_VOLUME "ôÏÍ ÎÅ ÎÁÊÄÅÎ"
- #define ERR_PAST_EOF "úÁ ËÏÎÃÏÍ ÆÁÊÌÁ"
- #define ERR_ARC_IS_READ_ONLY "áÒÈÉ× ÔÏÌØËÏ ÄÌÑ ÞÔÅÎÉÑ"
- #define ERR_IO_ERROR "ïÛÉÂËÁ ××ÏÄÁ/×Ù×ÏÄÁ"
- #define ERR_CANT_SET_WRITE_DIR "îÅ ÍÏÇÕ ÕÓÔÁÎÏ×ÉÔØ ËÁÔÁÌÏÇ ÄÌÑ ÚÁÐÉÓÉ"
- #define ERR_SYMLINK_LOOP "âÅÓËÏÎÅÞÎÙÊ ÃÉËÌ ÓÉÍ×ÏÌØÎÏÊ ÓÓÙÌËÉ"
- #define ERR_COMPRESSION "ïÛÉÂËÁ (òÁÓ)ÐÁËÏ×ËÉ"
- #define ERR_NOT_IMPLEMENTED "îÅ ÒÅÁÌÉÚÏ×ÁÎÏ"
- #define ERR_OS_ERROR "ïÐÅÒÁÃÉÏÎÎÁÑ ÓÉÓÔÅÍÁ ÓÏÏÂÝÉÌÁ ÏÛÉÂËÕ"
- #define ERR_FILE_EXISTS "æÁÊÌ ÕÖÅ ÓÕÝÅÓÔ×ÕÅÔ"
- #define ERR_NOT_A_FILE "îÅ ÆÁÊÌ"
- #define ERR_NOT_A_DIR "îÅ ËÁÔÁÌÏÇ"
- #define ERR_NOT_AN_ARCHIVE "îÅ ÁÒÈÉ×"
- #define ERR_CORRUPTED "ðÏ×ÒÅÖÄÅÎÎÙÊ ÁÒÈÉ×"
- #define ERR_SEEK_OUT_OF_RANGE "ðÏÚÉÃÉÏÎÉÒÏ×ÁÎÉÅ ÚÁ ÐÒÅÄÅÌÙ"
- #define ERR_BAD_FILENAME "îÅ×ÅÒÎÏÅ ÉÍÑ ÆÁÊÌÁ"
- #define ERR_PHYSFS_BAD_OS_CALL "(BUG) PhysicsFS ×ÙÐÏÌÎÉÌÁ ÎÅ×ÅÒÎÙÊ ÓÉÓÔÅÍÎÙÊ ×ÙÚÏ×"
- #define ERR_ARGV0_IS_NULL "argv0 is NULL"
- #define ERR_NEED_DICT "ÎÕÖÅÎ ÓÌÏ×ÁÒØ"
- #define ERR_DATA_ERROR "ÏÛÉÂËÁ ÄÁÎÎÙÈ"
- #define ERR_MEMORY_ERROR "ÏÛÉÂËÁ ÐÁÍÑÔÉ"
- #define ERR_BUFFER_ERROR "ÏÛÉÂËÁ ÂÕÆÅÒÁ"
- #define ERR_VERSION_ERROR "ÏÛÉÂËÁ ×ÅÒÓÉÉ"
- #define ERR_UNKNOWN_ERROR "ÎÅÉÚ×ÅÓÔÎÁÑ ÏÛÉÂËÁ"
- #define ERR_SEARCHPATH_TRUNC "ðÕÔØ ÐÏÉÓËÁ ÏÂÒÅÚÁÎ"
- #define ERR_GETMODFN_TRUNC "GetModuleFileName() ÏÂÒÅÚÁÎ"
- #define ERR_GETMODFN_NO_DIR "GetModuleFileName() ÎÅ ÐÏÌÕÞÉÌ ËÁÔÁÌÏÇ"
- #define ERR_DISK_FULL "äÉÓË ÐÏÌÏÎ"
- #define ERR_DIRECTORY_FULL "ëÁÔÁÌÏÇ ÐÏÌÏÎ"
- #define ERR_MACOS_GENERIC "MacOS ÓÏÏÂÝÉÌÁ ÏÛÉÂËÕ (%d)"
- #define ERR_OS2_GENERIC "OS/2 ÓÏÏÂÝÉÌÁ ÏÛÉÂËÕ (%d)"
- #define ERR_VOL_LOCKED_HW "ôÏÍ ÂÌÏËÉÒÏ×ÁÎ ÁÐÐÁÒÁÔÎÏ"
- #define ERR_VOL_LOCKED_SW "ôÏÍ ÂÌÏËÉÒÏ×ÁÎ ÐÒÏÇÒÁÍÍÎÏ"
- #define ERR_FILE_LOCKED "æÁÊÌ ÚÁÂÌÏËÉÒÏ×ÁÎ"
- #define ERR_FILE_OR_DIR_BUSY "æÁÊÌ/ËÁÔÁÌÏÇ ÚÁÎÑÔ"
- #define ERR_FILE_ALREADY_OPEN_W "æÁÊÌ ÕÖÅ ÏÔËÒÙÔ ÎÁ ÚÁÐÉÓØ"
- #define ERR_FILE_ALREADY_OPEN_R "æÁÊÌ ÕÖÅ ÏÔËÒÙÔ ÎÁ ÞÔÅÎÉÅ"
- #define ERR_INVALID_REFNUM "îÅ×ÅÒÎÏÅ ËÏÌÉÞÅÓÔ×Ï ÓÓÙÌÏË"
- #define ERR_GETTING_FILE_POS "ïÛÉÂËÁ ÐÒÉ ÐÏÌÕÞÅÎÉÉ ÐÏÚÉÃÉÉ ÆÁÊÌÁ"
- #define ERR_VOLUME_OFFLINE "ôÏÍ ÏÔÓÏÅÄÉÎÅÎ"
- #define ERR_PERMISSION_DENIED "ïÔËÁÚÁÎÏ × ÒÁÚÒÅÛÅÎÉÉ"
- #define ERR_VOL_ALREADY_ONLINE "ôÏÍ ÕÖÅ ÐÏÄÓÏÅÄÉÎÅÎ"
- #define ERR_NO_SUCH_DRIVE "îÅÔ ÔÁËÏÇÏ ÄÉÓËÁ"
- #define ERR_NOT_MAC_DISK "îÅ ÄÉÓË Macintosh"
- #define ERR_VOL_EXTERNAL_FS "ôÏÍ ÐÒÉÎÁÄÌÅÖÉÔ ×ÎÅÛÎÅÊ ÆÁÊÌÏ×ÏÊ ÓÉÓÔÅÍÅ"
- #define ERR_PROBLEM_RENAME "ðÒÏÂÌÅÍÁ ÐÒÉ ÐÅÒÅÉÍÅÎÏ×ÁÎÉÉ"
- #define ERR_BAD_MASTER_BLOCK "ðÌÏÈÏÊ ÇÌÁ×ÎÙÊ ÂÌÏË ËÁÔÁÌÏÇÁ"
- #define ERR_CANT_MOVE_FORBIDDEN "ðÏÐÙÔËÁ ÐÅÒÅÍÅÓÔÉÔØ ÚÁÐÒÅÝÅÎÁ"
- #define ERR_WRONG_VOL_TYPE "îÅ×ÅÒÎÙÊ ÔÉÐ ÔÏÍÁ"
- #define ERR_SERVER_VOL_LOST "óÅÒ×ÅÒÎÙÊ ÔÏÍ ÂÙÌ ÏÔÓÏÅÄÉÎÅÎ"
- #define ERR_FILE_ID_NOT_FOUND "éÄÅÎÔÉÆÉËÁÔÏÒ ÆÁÊÌÁ ÎÅ ÎÁÊÄÅÎ"
- #define ERR_FILE_ID_EXISTS "éÄÅÎÔÉÆÉËÁÔÏÒ ÆÁÊÌÁ ÕÖÅ ÓÕÝÅÓÔ×ÕÅÔ"
- #define ERR_SERVER_NO_RESPOND "óÅÒ×ÅÒ ÎÅ ÏÔ×ÅÞÁÅÔ"
- #define ERR_USER_AUTH_FAILED "éÄÅÎÔÉÆÉËÁÃÉÑ ÐÏÌØÚÏ×ÁÔÅÌÑ ÎÅ ÕÄÁÌÁÓØ"
- #define ERR_PWORD_EXPIRED "ðÁÒÏÌØ ÎÁ ÓÅÒ×ÅÒÅ ÕÓÔÁÒÅÌ"
- #define ERR_ACCESS_DENIED "ïÔËÁÚÁÎÏ × ÄÏÓÔÕÐÅ"
- #define ERR_NOT_A_DOS_DISK "îÅ ÄÉÓË DOS"
- #define ERR_SHARING_VIOLATION "îÁÒÕÛÅÎÉÅ ÓÏ×ÍÅÓÔÎÏÇÏ ÄÏÓÔÕÐÁ"
- #define ERR_CANNOT_MAKE "îÅ ÍÏÇÕ ÓÏÂÒÁÔØ"
- #define ERR_DEV_IN_USE "õÓÔÒÏÊÓÔ×Ï ÕÖÅ ÉÓÐÏÌØÚÕÅÔÓÑ"
- #define ERR_OPEN_FAILED "ïÔËÒÙÔÉÅ ÎÅ ÕÄÁÌÏÓØ"
- #define ERR_PIPE_BUSY "ëÏÎ×ÅÊÅÒ ÚÁÎÑÔ"
- #define ERR_SHARING_BUF_EXCEEDED "òÁÚÄÅÌÑÅÍÙÊ ÂÕÆÅÒ ÐÅÒÅÐÏÌÎÅÎ"
- #define ERR_TOO_MANY_HANDLES "óÌÉÛËÏÍ ÍÎÏÇÏ ÏÔËÒÙÔÙÈ ÄÅÓËÒÉÐÔÏÒÏ×"
- #define ERR_SEEK_ERROR "ïÛÉÂËÁ ÐÏÚÉÃÉÏÎÉÒÏ×ÁÎÉÑ"
- #define ERR_DEL_CWD "ðÏÐÙÔËÁ ÕÄÁÌÉÔØ ÔÅËÕÝÉÊ ÒÁÂÏÞÉÊ ËÁÔÁÌÏÇ"
- #define ERR_WRITE_PROTECT_ERROR "ïÛÉÂËÁ ÚÁÝÉÔÙ ÚÁÐÉÓÉ"
- #define ERR_WRITE_FAULT "ïÛÉÂËÁ ÚÁÐÉÓÉ"
- #define ERR_LOCK_VIOLATION "îÁÒÕÛÅÎÉÅ ÂÌÏËÉÒÏ×ËÉ"
- #define ERR_GEN_FAILURE "ïÂÝÉÊ ÓÂÏÊ"
- #define ERR_UNCERTAIN_MEDIA "îÅÏÐÒÅÄÅÌÅÎÎÙÊ ÎÏÓÉÔÅÌØ"
- #define ERR_PROT_VIOLATION "îÁÒÕÛÅÎÉÅ ÚÁÝÉÔÙ"
- #define ERR_BROKEN_PIPE "óÌÏÍÁÎÎÙÊ ËÏÎ×ÅÊÅÒ"
-
-#elif (PHYSFS_LANG == PHYSFS_LANG_RUSSIAN_CP1251)
- #define DIR_ARCHIVE_DESCRIPTION "Íå àðõèâ, íåïîñðåäñòâåííûé ââîä/âûâîä ôàéëîâîé ñèñòåìû"
- #define GRP_ARCHIVE_DESCRIPTION "Ôîðìàò ãðóïïîâîãî ôàéëà Build engine"
- #define HOG_ARCHIVE_DESCRIPTION "Descent I/II HOG file format"
- #define MVL_ARCHIVE_DESCRIPTION "Descent II Movielib format"
- #define ZIP_ARCHIVE_DESCRIPTION "PkZip/WinZip/Info-Zip ñîâìåñòèìûé"
- #define WAD_ARCHIVE_DESCRIPTION "DOOM engine format" /* !!! FIXME: translate this line if needed */
- #define LZMA_ARCHIVE_DESCRIPTION "LZMA (7zip) format" /* !!! FIXME: translate this line if needed */
-
- #define ERR_IS_INITIALIZED "Óæå èíèöèàëèçèðîâàí"
- #define ERR_NOT_INITIALIZED "Íå èíèöèàëèçèðîâàí"
- #define ERR_INVALID_ARGUMENT "Íåâåðíûé àðãóìåíò"
- #define ERR_FILES_STILL_OPEN "Ôàéëû åùå îòêðûòû"
- #define ERR_NO_DIR_CREATE "Íå ìîãó ñîçäàòü êàòàëîãè"
- #define ERR_OUT_OF_MEMORY "Êîí÷èëàñü ïàìÿòü"
- #define ERR_NOT_IN_SEARCH_PATH "Íåò òàêîãî ýëåìåíòà â ïóòè ïîèñêà"
- #define ERR_NOT_SUPPORTED "Îïåðàöèÿ íå ïîääåðæèâàåòñÿ"
- #define ERR_UNSUPPORTED_ARCHIVE "Àðõèâû òàêîãî òèïà íå ïîääåðæèâàþòñÿ"
- #define ERR_NOT_A_HANDLE "Íå ôàéëîâûé äåñêðèïòîð"
- #define ERR_INSECURE_FNAME "Íåáåçîïàñíîå èìÿ ôàéëà"
- #define ERR_SYMLINK_DISALLOWED "Ñèìâîëüíûå ññûëêè îòêëþ÷åíû"
- #define ERR_NO_WRITE_DIR "Êàòàëîã äëÿ çàïèñè íå óñòàíîâëåí"
- #define ERR_NO_SUCH_FILE "Ôàéë íå íàéäåí"
- #define ERR_NO_SUCH_PATH "Ïóòü íå íàéäåí"
- #define ERR_NO_SUCH_VOLUME "Òîì íå íàéäåí"
- #define ERR_PAST_EOF "Çà êîíöîì ôàéëà"
- #define ERR_ARC_IS_READ_ONLY "Àðõèâ òîëüêî äëÿ ÷òåíèÿ"
- #define ERR_IO_ERROR "Îøèáêà ââîäà/âûâîäà"
- #define ERR_CANT_SET_WRITE_DIR "Íå ìîãó óñòàíîâèòü êàòàëîã äëÿ çàïèñè"
- #define ERR_SYMLINK_LOOP "Áåñêîíå÷íûé öèêë ñèìâîëüíîé ññûëêè"
- #define ERR_COMPRESSION "Îøèáêà (Ðàñ)ïàêîâêè"
- #define ERR_NOT_IMPLEMENTED "Íå ðåàëèçîâàíî"
- #define ERR_OS_ERROR "Îïåðàöèîííàÿ ñèñòåìà ñîîáùèëà îøèáêó"
- #define ERR_FILE_EXISTS "Ôàéë óæå ñóùåñòâóåò"
- #define ERR_NOT_A_FILE "Íå ôàéë"
- #define ERR_NOT_A_DIR "Íå êàòàëîã"
- #define ERR_NOT_AN_ARCHIVE "Íå àðõèâ"
- #define ERR_CORRUPTED "Ïîâðåæäåííûé àðõèâ"
- #define ERR_SEEK_OUT_OF_RANGE "Ïîçèöèîíèðîâàíèå çà ïðåäåëû"
- #define ERR_BAD_FILENAME "Íåâåðíîå èìÿ ôàéëà"
- #define ERR_PHYSFS_BAD_OS_CALL "(BUG) PhysicsFS âûïîëíèëà íåâåðíûé ñèñòåìíûé âûçîâ"
- #define ERR_ARGV0_IS_NULL "argv0 is NULL"
- #define ERR_NEED_DICT "íóæåí ñëîâàðü"
- #define ERR_DATA_ERROR "îøèáêà äàííûõ"
- #define ERR_MEMORY_ERROR "îøèáêà ïàìÿòè"
- #define ERR_BUFFER_ERROR "îøèáêà áóôåðà"
- #define ERR_VERSION_ERROR "îøèáêà âåðñèè"
- #define ERR_UNKNOWN_ERROR "íåèçâåñòíàÿ îøèáêà"
- #define ERR_SEARCHPATH_TRUNC "Ïóòü ïîèñêà îáðåçàí"
- #define ERR_GETMODFN_TRUNC "GetModuleFileName() îáðåçàí"
- #define ERR_GETMODFN_NO_DIR "GetModuleFileName() íå ïîëó÷èë êàòàëîã"
- #define ERR_DISK_FULL "Äèñê ïîëîí"
- #define ERR_DIRECTORY_FULL "Êàòàëîã ïîëîí"
- #define ERR_MACOS_GENERIC "MacOS ñîîáùèëà îøèáêó (%d)"
- #define ERR_OS2_GENERIC "OS/2 ñîîáùèëà îøèáêó (%d)"
- #define ERR_VOL_LOCKED_HW "Òîì áëîêèðîâàí àïïàðàòíî"
- #define ERR_VOL_LOCKED_SW "Òîì áëîêèðîâàí ïðîãðàììíî"
- #define ERR_FILE_LOCKED "Ôàéë çàáëîêèðîâàí"
- #define ERR_FILE_OR_DIR_BUSY "Ôàéë/êàòàëîã çàíÿò"
- #define ERR_FILE_ALREADY_OPEN_W "Ôàéë óæå îòêðûò íà çàïèñü"
- #define ERR_FILE_ALREADY_OPEN_R "Ôàéë óæå îòêðûò íà ÷òåíèå"
- #define ERR_INVALID_REFNUM "Íåâåðíîå êîëè÷åñòâî ññûëîê"
- #define ERR_GETTING_FILE_POS "Îøèáêà ïðè ïîëó÷åíèè ïîçèöèè ôàéëà"
- #define ERR_VOLUME_OFFLINE "Òîì îòñîåäèíåí"
- #define ERR_PERMISSION_DENIED "Îòêàçàíî â ðàçðåøåíèè"
- #define ERR_VOL_ALREADY_ONLINE "Òîì óæå ïîäñîåäèíåí"
- #define ERR_NO_SUCH_DRIVE "Íåò òàêîãî äèñêà"
- #define ERR_NOT_MAC_DISK "Íå äèñê Macintosh"
- #define ERR_VOL_EXTERNAL_FS "Òîì ïðèíàäëåæèò âíåøíåé ôàéëîâîé ñèñòåìå"
- #define ERR_PROBLEM_RENAME "Ïðîáëåìà ïðè ïåðåèìåíîâàíèè"
- #define ERR_BAD_MASTER_BLOCK "Ïëîõîé ãëàâíûé áëîê êàòàëîãà"
- #define ERR_CANT_MOVE_FORBIDDEN "Ïîïûòêà ïåðåìåñòèòü çàïðåùåíà"
- #define ERR_WRONG_VOL_TYPE "Íåâåðíûé òèï òîìà"
- #define ERR_SERVER_VOL_LOST "Ñåðâåðíûé òîì áûë îòñîåäèíåí"
- #define ERR_FILE_ID_NOT_FOUND "Èäåíòèôèêàòîð ôàéëà íå íàéäåí"
- #define ERR_FILE_ID_EXISTS "Èäåíòèôèêàòîð ôàéëà óæå ñóùåñòâóåò"
- #define ERR_SERVER_NO_RESPOND "Ñåðâåð íå îòâå÷àåò"
- #define ERR_USER_AUTH_FAILED "Èäåíòèôèêàöèÿ ïîëüçîâàòåëÿ íå óäàëàñü"
- #define ERR_PWORD_EXPIRED "Ïàðîëü íà ñåðâåðå óñòàðåë"
- #define ERR_ACCESS_DENIED "Îòêàçàíî â äîñòóïå"
- #define ERR_NOT_A_DOS_DISK "Íå äèñê DOS"
- #define ERR_SHARING_VIOLATION "Íàðóøåíèå ñîâìåñòíîãî äîñòóïà"
- #define ERR_CANNOT_MAKE "Íå ìîãó ñîáðàòü"
- #define ERR_DEV_IN_USE "Óñòðîéñòâî óæå èñïîëüçóåòñÿ"
- #define ERR_OPEN_FAILED "Îòêðûòèå íå óäàëîñü"
- #define ERR_PIPE_BUSY "Êîíâåéåð çàíÿò"
- #define ERR_SHARING_BUF_EXCEEDED "Ðàçäåëÿåìûé áóôåð ïåðåïîëíåí"
- #define ERR_TOO_MANY_HANDLES "Ñëèøêîì ìíîãî îòêðûòûõ äåñêðèïòîðîâ"
- #define ERR_SEEK_ERROR "Îøèáêà ïîçèöèîíèðîâàíèÿ"
- #define ERR_DEL_CWD "Ïîïûòêà óäàëèòü òåêóùèé ðàáî÷èé êàòàëîã"
- #define ERR_WRITE_PROTECT_ERROR "Îøèáêà çàùèòû çàïèñè"
- #define ERR_WRITE_FAULT "Îøèáêà çàïèñè"
- #define ERR_LOCK_VIOLATION "Íàðóøåíèå áëîêèðîâêè"
- #define ERR_GEN_FAILURE "Îáùèé ñáîé"
- #define ERR_UNCERTAIN_MEDIA "Íåîïðåäåëåííûé íîñèòåëü"
- #define ERR_PROT_VIOLATION "Íàðóøåíèå çàùèòû"
- #define ERR_BROKEN_PIPE "Ñëîìàííûé êîíâåéåð"
-
-#elif (PHYSFS_LANG == PHYSFS_LANG_RUSSIAN_CP866)
- #define DIR_ARCHIVE_DESCRIPTION "¥  à娢, ­¥¯®á।á⢥­­ë© ¢¢®¤/¢ë¢®¤ ä ©«®¢®© á¨á⥬ë"
- #define GRP_ARCHIVE_DESCRIPTION "”®à¬ â £à㯯®¢®£® ä ©«  Build engine"
- #define HOG_ARCHIVE_DESCRIPTION "Descent I/II HOG file format"
- #define MVL_ARCHIVE_DESCRIPTION "Descent II Movielib format"
- #define ZIP_ARCHIVE_DESCRIPTION "PkZip/WinZip/Info-Zip ᮢ¬¥á⨬ë©"
- #define WAD_ARCHIVE_DESCRIPTION "DOOM engine format" /* !!! FIXME: translate this line if needed */
- #define LZMA_ARCHIVE_DESCRIPTION "LZMA (7zip) format" /* !!! FIXME: translate this line if needed */
-
- #define ERR_IS_INITIALIZED "“¦¥ ¨­¨æ¨ «¨§¨à®¢ ­"
- #define ERR_NOT_INITIALIZED "¥ ¨­¨æ¨ «¨§¨à®¢ ­"
- #define ERR_INVALID_ARGUMENT "¥¢¥à­ë©  à£ã¬¥­â"
- #define ERR_FILES_STILL_OPEN "” ©«ë ¥é¥ ®âªàëâë"
- #define ERR_NO_DIR_CREATE "¥ ¬®£ã á®§¤ âì ª â «®£¨"
- #define ERR_OUT_OF_MEMORY "Š®­ç¨« áì ¯ ¬ïâì"
- #define ERR_NOT_IN_SEARCH_PATH "¥â â ª®£® í«¥¬¥­â  ¢ ¯ã⨠¯®¨áª "
- #define ERR_NOT_SUPPORTED "ޝ¥à æ¨ï ­¥ ¯®¤¤¥à¦¨¢ ¥âáï"
- #define ERR_UNSUPPORTED_ARCHIVE "€à娢ë â ª®£® ⨯  ­¥ ¯®¤¤¥à¦¨¢ îâáï"
- #define ERR_NOT_A_HANDLE "¥ ä ©«®¢ë© ¤¥áªà¨¯â®à"
- #define ERR_INSECURE_FNAME "¥¡¥§®¯ á­®¥ ¨¬ï ä ©« "
- #define ERR_SYMLINK_DISALLOWED "‘¨¬¢®«ì­ë¥ áá뫪¨ ®âª«î祭ë"
- #define ERR_NO_WRITE_DIR "Š â «®£ ¤«ï § ¯¨á¨ ­¥ ãáâ ­®¢«¥­"
- #define ERR_NO_SUCH_FILE "” ©« ­¥ ­ ©¤¥­"
- #define ERR_NO_SUCH_PATH "ãâì ­¥ ­ ©¤¥­"
- #define ERR_NO_SUCH_VOLUME "’®¬ ­¥ ­ ©¤¥­"
- #define ERR_PAST_EOF "‡  ª®­æ®¬ ä ©« "
- #define ERR_ARC_IS_READ_ONLY "€à娢 ⮫쪮 ¤«ï ç⥭¨ï"
- #define ERR_IO_ERROR "Žè¨¡ª  ¢¢®¤ /¢ë¢®¤ "
- #define ERR_CANT_SET_WRITE_DIR "¥ ¬®£ã ãáâ ­®¢¨âì ª â «®£ ¤«ï § ¯¨á¨"
- #define ERR_SYMLINK_LOOP "¥áª®­¥ç­ë© 横« ᨬ¢®«ì­®© áá뫪¨"
- #define ERR_COMPRESSION "Žè¨¡ª  ( á)¯ ª®¢ª¨"
- #define ERR_NOT_IMPLEMENTED "¥ ॠ«¨§®¢ ­®"
- #define ERR_OS_ERROR "ޝ¥à æ¨®­­ ï á¨á⥬  á®®¡é¨«  ®è¨¡ªã"
- #define ERR_FILE_EXISTS "” ©« 㦥 áãé¥áâ¢ã¥â"
- #define ERR_NOT_A_FILE "¥ ä ©«"
- #define ERR_NOT_A_DIR "¥ ª â «®£"
- #define ERR_NOT_AN_ARCHIVE "¥  à娢"
- #define ERR_CORRUPTED "®¢à¥¦¤¥­­ë©  à娢"
- #define ERR_SEEK_OUT_OF_RANGE "®§¨æ¨®­¨à®¢ ­¨¥ §  ¯à¥¤¥«ë"
- #define ERR_BAD_FILENAME "¥¢¥à­®¥ ¨¬ï ä ©« "
- #define ERR_PHYSFS_BAD_OS_CALL "(BUG) PhysicsFS ¢ë¯®«­¨«  ­¥¢¥à­ë© á¨á⥬­ë© ¢ë§®¢"
- #define ERR_ARGV0_IS_NULL "argv0 is NULL"
- #define ERR_NEED_DICT "­ã¦¥­ á«®¢ àì"
- #define ERR_DATA_ERROR "®è¨¡ª  ¤ ­­ëå"
- #define ERR_MEMORY_ERROR "®è¨¡ª  ¯ ¬ïâ¨"
- #define ERR_BUFFER_ERROR "®è¨¡ª  ¡ãä¥à "
- #define ERR_VERSION_ERROR "®è¨¡ª  ¢¥àᨨ"
- #define ERR_UNKNOWN_ERROR "­¥¨§¢¥áâ­ ï ®è¨¡ª "
- #define ERR_SEARCHPATH_TRUNC "ãâì ¯®¨áª  ®¡à¥§ ­"
- #define ERR_GETMODFN_TRUNC "GetModuleFileName() ®¡à¥§ ­"
- #define ERR_GETMODFN_NO_DIR "GetModuleFileName() ­¥ ¯®«ã稫 ª â «®£"
- #define ERR_DISK_FULL "„¨áª ¯®«®­"
- #define ERR_DIRECTORY_FULL "Š â «®£ ¯®«®­"
- #define ERR_MACOS_GENERIC "MacOS á®®¡é¨«  ®è¨¡ªã (%d)"
- #define ERR_OS2_GENERIC "OS/2 á®®¡é¨«  ®è¨¡ªã (%d)"
- #define ERR_VOL_LOCKED_HW "’®¬ ¡«®ª¨à®¢ ­  ¯¯ à â­®"
- #define ERR_VOL_LOCKED_SW "’®¬ ¡«®ª¨à®¢ ­ ¯à®£à ¬¬­®"
- #define ERR_FILE_LOCKED "” ©« § ¡«®ª¨à®¢ ­"
- #define ERR_FILE_OR_DIR_BUSY "” ©«/ª â «®£ § ­ïâ"
- #define ERR_FILE_ALREADY_OPEN_W "” ©« 㦥 ®âªàëâ ­  § ¯¨áì"
- #define ERR_FILE_ALREADY_OPEN_R "” ©« 㦥 ®âªàëâ ­  ç⥭¨¥"
- #define ERR_INVALID_REFNUM "¥¢¥à­®¥ ª®«¨ç¥á⢮ ááë«®ª"
- #define ERR_GETTING_FILE_POS "Žè¨¡ª  ¯à¨ ¯®«ã祭¨¨ ¯®§¨æ¨¨ ä ©« "
- #define ERR_VOLUME_OFFLINE "’®¬ ®âᮥ¤¨­¥­"
- #define ERR_PERMISSION_DENIED "Žâª § ­® ¢ à §à¥è¥­¨¨"
- #define ERR_VOL_ALREADY_ONLINE "’®¬ 㦥 ¯®¤á®¥¤¨­¥­"
- #define ERR_NO_SUCH_DRIVE "¥â â ª®£® ¤¨áª "
- #define ERR_NOT_MAC_DISK "¥ ¤¨áª Macintosh"
- #define ERR_VOL_EXTERNAL_FS "’®¬ ¯à¨­ ¤«¥¦¨â ¢­¥è­¥© ä ©«®¢®© á¨á⥬¥"
- #define ERR_PROBLEM_RENAME "஡«¥¬  ¯à¨ ¯¥à¥¨¬¥­®¢ ­¨¨"
- #define ERR_BAD_MASTER_BLOCK "«®å®© £« ¢­ë© ¡«®ª ª â «®£ "
- #define ERR_CANT_MOVE_FORBIDDEN "®¯ë⪠ ¯¥à¥¬¥áâ¨âì § ¯à¥é¥­ "
- #define ERR_WRONG_VOL_TYPE "¥¢¥à­ë© ⨯ ⮬ "
- #define ERR_SERVER_VOL_LOST "‘¥à¢¥à­ë© ⮬ ¡ë« ®âᮥ¤¨­¥­"
- #define ERR_FILE_ID_NOT_FOUND "ˆ¤¥­â¨ä¨ª â®à ä ©«  ­¥ ­ ©¤¥­"
- #define ERR_FILE_ID_EXISTS "ˆ¤¥­â¨ä¨ª â®à ä ©«  㦥 áãé¥áâ¢ã¥â"
- #define ERR_SERVER_NO_RESPOND "‘¥à¢¥à ­¥ ®â¢¥ç ¥â"
- #define ERR_USER_AUTH_FAILED "ˆ¤¥­â¨ä¨ª æ¨ï ¯®«ì§®¢ â¥«ï ­¥ 㤠« áì"
- #define ERR_PWORD_EXPIRED " à®«ì ­  á¥à¢¥à¥ ãáâ à¥«"
- #define ERR_ACCESS_DENIED "Žâª § ­® ¢ ¤®áâ㯥"
- #define ERR_NOT_A_DOS_DISK "¥ ¤¨áª DOS"
- #define ERR_SHARING_VIOLATION " àã襭¨¥ ᮢ¬¥áâ­®£® ¤®áâ㯠"
- #define ERR_CANNOT_MAKE "¥ ¬®£ã ᮡà âì"
- #define ERR_DEV_IN_USE "“áâனá⢮ 㦥 ¨á¯®«ì§ã¥âáï"
- #define ERR_OPEN_FAILED "Žâªàë⨥ ­¥ 㤠«®áì"
- #define ERR_PIPE_BUSY "Š®­¢¥©¥à § ­ïâ"
- #define ERR_SHARING_BUF_EXCEEDED " §¤¥«ï¥¬ë© ¡ãä¥à ¯¥à¥¯®«­¥­"
- #define ERR_TOO_MANY_HANDLES "‘«¨èª®¬ ¬­®£® ®âªàëâëå ¤¥áªà¨¯â®à®¢"
- #define ERR_SEEK_ERROR "Žè¨¡ª  ¯®§¨æ¨®­¨à®¢ ­¨ï"
- #define ERR_DEL_CWD "®¯ë⪠ 㤠«¨âì ⥪ã騩 à ¡®ç¨© ª â «®£"
- #define ERR_WRITE_PROTECT_ERROR "Žè¨¡ª  § é¨âë § ¯¨á¨"
- #define ERR_WRITE_FAULT "Žè¨¡ª  § ¯¨á¨"
- #define ERR_LOCK_VIOLATION " àã襭¨¥ ¡«®ª¨à®¢ª¨"
- #define ERR_GEN_FAILURE "ޡ鍩 á¡®©"
- #define ERR_UNCERTAIN_MEDIA "¥®¯à¥¤¥«¥­­ë© ­®á¨â¥«ì"
- #define ERR_PROT_VIOLATION " àã襭¨¥ § é¨âë"
- #define ERR_BROKEN_PIPE "‘«®¬ ­­ë© ª®­¢¥©¥à"
-
-#elif (PHYSFS_LANG == PHYSFS_LANG_RUSSIAN_ISO_8859_5)
- #define DIR_ARCHIVE_DESCRIPTION "½Õ ÐàåØÒ, ÝÕßÞáàÕÔáâÒÕÝÝëÙ ÒÒÞÔ/ÒëÒÞÔ äÐÙÛÞÒÞÙ áØáâÕÜë"
- #define GRP_ARCHIVE_DESCRIPTION "ÄÞàÜÐâ ÓàãßßÞÒÞÓÞ äÐÙÛÐ Build engine"
- #define HOG_ARCHIVE_DESCRIPTION "Descent I/II HOG file format"
- #define MVL_ARCHIVE_DESCRIPTION "Descent II Movielib format"
- #define ZIP_ARCHIVE_DESCRIPTION "PkZip/WinZip/Info-Zip áÞÒÜÕáâØÜëÙ"
- #define WAD_ARCHIVE_DESCRIPTION "DOOM engine format" /* !!! FIXME: translate this line if needed */
- #define LZMA_ARCHIVE_DESCRIPTION "LZMA (7zip) format" /* !!! FIXME: translate this line if needed */
-
- #define ERR_IS_INITIALIZED "ÃÖÕ ØÝØæØÐÛØ×ØàÞÒÐÝ"
- #define ERR_NOT_INITIALIZED "½Õ ØÝØæØÐÛØ×ØàÞÒÐÝ"
- #define ERR_INVALID_ARGUMENT "½ÕÒÕàÝëÙ ÐàÓãÜÕÝâ"
- #define ERR_FILES_STILL_OPEN "ÄÐÙÛë ÕéÕ ÞâÚàëâë"
- #define ERR_NO_DIR_CREATE "½Õ ÜÞÓã áÞ×ÔÐâì ÚÐâÐÛÞÓØ"
- #define ERR_OUT_OF_MEMORY "ºÞÝçØÛÐáì ßÐÜïâì"
- #define ERR_NOT_IN_SEARCH_PATH "½Õâ âÐÚÞÓÞ íÛÕÜÕÝâÐ Ò ßãâØ ßÞØáÚÐ"
- #define ERR_NOT_SUPPORTED "¾ßÕàÐæØï ÝÕ ßÞÔÔÕàÖØÒÐÕâáï"
- #define ERR_UNSUPPORTED_ARCHIVE "°àåØÒë âÐÚÞÓÞ âØßÐ ÝÕ ßÞÔÔÕàÖØÒÐîâáï"
- #define ERR_NOT_A_HANDLE "½Õ äÐÙÛÞÒëÙ ÔÕáÚàØßâÞà"
- #define ERR_INSECURE_FNAME "½ÕÑÕ×ÞßÐáÝÞÕ ØÜï äÐÙÛÐ"
- #define ERR_SYMLINK_DISALLOWED "ÁØÜÒÞÛìÝëÕ ááëÛÚØ ÞâÚÛîçÕÝë"
- #define ERR_NO_WRITE_DIR "ºÐâÐÛÞÓ ÔÛï ×ÐßØáØ ÝÕ ãáâÐÝÞÒÛÕÝ"
- #define ERR_NO_SUCH_FILE "ÄÐÙÛ ÝÕ ÝÐÙÔÕÝ"
- #define ERR_NO_SUCH_PATH "¿ãâì ÝÕ ÝÐÙÔÕÝ"
- #define ERR_NO_SUCH_VOLUME "ÂÞÜ ÝÕ ÝÐÙÔÕÝ"
- #define ERR_PAST_EOF "·Ð ÚÞÝæÞÜ äÐÙÛÐ"
- #define ERR_ARC_IS_READ_ONLY "°àåØÒ âÞÛìÚÞ ÔÛï çâÕÝØï"
- #define ERR_IO_ERROR "¾èØÑÚÐ ÒÒÞÔÐ/ÒëÒÞÔÐ"
- #define ERR_CANT_SET_WRITE_DIR "½Õ ÜÞÓã ãáâÐÝÞÒØâì ÚÐâÐÛÞÓ ÔÛï ×ÐߨáØ"
- #define ERR_SYMLINK_LOOP "±ÕáÚÞÝÕçÝëÙ æØÚÛ áØÜÒÞÛìÝÞÙ ááëÛÚØ"
- #define ERR_COMPRESSION "¾èØÑÚÐ (ÀÐá)ßÐÚÞÒÚØ"
- #define ERR_NOT_IMPLEMENTED "½Õ àÕÐÛØ×ÞÒÐÝÞ"
- #define ERR_OS_ERROR "¾ßÕàÐæØÞÝÝÐï áØáâÕÜÐ áÞÞÑéØÛÐ ÞèØÑÚã"
- #define ERR_FILE_EXISTS "ÄÐÙÛ ãÖÕ áãéÕáâÒãÕâ"
- #define ERR_NOT_A_FILE "½Õ äÐÙÛ"
- #define ERR_NOT_A_DIR "½Õ ÚÐâÐÛÞÓ"
- #define ERR_NOT_AN_ARCHIVE "½Õ ÐàåØÒ"
- #define ERR_CORRUPTED "¿ÞÒàÕÖÔÕÝÝëÙ ÐàåØÒ"
- #define ERR_SEEK_OUT_OF_RANGE "¿ÞרæØÞÝØàÞÒÐÝØÕ ×Ð ßàÕÔÕÛë"
- #define ERR_BAD_FILENAME "½ÕÒÕàÝÞÕ ØÜï äÐÙÛÐ"
- #define ERR_PHYSFS_BAD_OS_CALL "(BUG) PhysicsFS ÒëßÞÛÝØÛÐ ÝÕÒÕàÝëÙ áØáâÕÜÝëÙ Òë×ÞÒ"
- #define ERR_ARGV0_IS_NULL "argv0 is NULL"
- #define ERR_NEED_DICT "ÝãÖÕÝ áÛÞÒÐàì"
- #define ERR_DATA_ERROR "ÞèØÑÚÐ ÔÐÝÝëå"
- #define ERR_MEMORY_ERROR "ÞèØÑÚÐ ßÐÜïâØ"
- #define ERR_BUFFER_ERROR "ÞèØÑÚÐ ÑãäÕàÐ"
- #define ERR_VERSION_ERROR "ÞèØÑÚÐ ÒÕàáØØ"
- #define ERR_UNKNOWN_ERROR "ÝÕØ×ÒÕáâÝÐï ÞèØÑÚÐ"
- #define ERR_SEARCHPATH_TRUNC "¿ãâì ßÞØáÚÐ ÞÑàÕ×ÐÝ"
- #define ERR_GETMODFN_TRUNC "GetModuleFileName() ÞÑàÕ×ÐÝ"
- #define ERR_GETMODFN_NO_DIR "GetModuleFileName() ÝÕ ßÞÛãçØÛ ÚÐâÐÛÞÓ"
- #define ERR_DISK_FULL "´ØáÚ ßÞÛÞÝ"
- #define ERR_DIRECTORY_FULL "ºÐâÐÛÞÓ ßÞÛÞÝ"
- #define ERR_MACOS_GENERIC "MacOS áÞÞÑéØÛÐ ÞèØÑÚã (%d)"
- #define ERR_OS2_GENERIC "OS/2 áÞÞÑéØÛÐ ÞèØÑÚã (%d)"
- #define ERR_VOL_LOCKED_HW "ÂÞÜ ÑÛÞÚØàÞÒÐÝ ÐßßÐàÐâÝÞ"
- #define ERR_VOL_LOCKED_SW "ÂÞÜ ÑÛÞÚØàÞÒÐÝ ßàÞÓàÐÜÜÝÞ"
- #define ERR_FILE_LOCKED "ÄÐÙÛ ×ÐÑÛÞÚØàÞÒÐÝ"
- #define ERR_FILE_OR_DIR_BUSY "ÄÐÙÛ/ÚÐâÐÛÞÓ ×ÐÝïâ"
- #define ERR_FILE_ALREADY_OPEN_W "ÄÐÙÛ ãÖÕ ÞâÚàëâ ÝÐ ×Ðߨáì"
- #define ERR_FILE_ALREADY_OPEN_R "ÄÐÙÛ ãÖÕ ÞâÚàëâ ÝÐ çâÕÝØÕ"
- #define ERR_INVALID_REFNUM "½ÕÒÕàÝÞÕ ÚÞÛØçÕáâÒÞ ááëÛÞÚ"
- #define ERR_GETTING_FILE_POS "¾èØÑÚÐ ßàØ ßÞÛãçÕÝØØ ßÞ×ØæØØ äÐÙÛÐ"
- #define ERR_VOLUME_OFFLINE "ÂÞÜ ÞâáÞÕÔØÝÕÝ"
- #define ERR_PERMISSION_DENIED "¾âÚÐ×ÐÝÞ Ò àÐ×àÕèÕÝØØ"
- #define ERR_VOL_ALREADY_ONLINE "ÂÞÜ ãÖÕ ßÞÔáÞÕÔØÝÕÝ"
- #define ERR_NO_SUCH_DRIVE "½Õâ âÐÚÞÓÞ ÔØáÚÐ"
- #define ERR_NOT_MAC_DISK "½Õ ÔØáÚ Macintosh"
- #define ERR_VOL_EXTERNAL_FS "ÂÞÜ ßàØÝÐÔÛÕÖØâ ÒÝÕèÝÕÙ äÐÙÛÞÒÞÙ áØáâÕÜÕ"
- #define ERR_PROBLEM_RENAME "¿àÞÑÛÕÜÐ ßàØ ßÕàÕØÜÕÝÞÒÐÝØØ"
- #define ERR_BAD_MASTER_BLOCK "¿ÛÞåÞÙ ÓÛÐÒÝëÙ ÑÛÞÚ ÚÐâÐÛÞÓÐ"
- #define ERR_CANT_MOVE_FORBIDDEN "¿ÞßëâÚÐ ßÕàÕÜÕáâØâì ×ÐßàÕéÕÝÐ"
- #define ERR_WRONG_VOL_TYPE "½ÕÒÕàÝëÙ âØß âÞÜÐ"
- #define ERR_SERVER_VOL_LOST "ÁÕàÒÕàÝëÙ âÞÜ ÑëÛ ÞâáÞÕÔØÝÕÝ"
- #define ERR_FILE_ID_NOT_FOUND "¸ÔÕÝâØäØÚÐâÞà äÐÙÛÐ ÝÕ ÝÐÙÔÕÝ"
- #define ERR_FILE_ID_EXISTS "¸ÔÕÝâØäØÚÐâÞà äÐÙÛÐ ãÖÕ áãéÕáâÒãÕâ"
- #define ERR_SERVER_NO_RESPOND "ÁÕàÒÕà ÝÕ ÞâÒÕçÐÕâ"
- #define ERR_USER_AUTH_FAILED "¸ÔÕÝâØäØÚÐæØï ßÞÛì×ÞÒÐâÕÛï ÝÕ ãÔÐÛÐáì"
- #define ERR_PWORD_EXPIRED "¿ÐàÞÛì ÝÐ áÕàÒÕàÕ ãáâÐàÕÛ"
- #define ERR_ACCESS_DENIED "¾âÚÐ×ÐÝÞ Ò ÔÞáâãßÕ"
- #define ERR_NOT_A_DOS_DISK "½Õ ÔØáÚ DOS"
- #define ERR_SHARING_VIOLATION "½ÐàãèÕÝØÕ áÞÒÜÕáâÝÞÓÞ ÔÞáâãßÐ"
- #define ERR_CANNOT_MAKE "½Õ ÜÞÓã áÞÑàÐâì"
- #define ERR_DEV_IN_USE "ÃáâàÞÙáâÒÞ ãÖÕ ØáßÞÛì×ãÕâáï"
- #define ERR_OPEN_FAILED "¾âÚàëâØÕ ÝÕ ãÔÐÛÞáì"
- #define ERR_PIPE_BUSY "ºÞÝÒÕÙÕà ×ÐÝïâ"
- #define ERR_SHARING_BUF_EXCEEDED "ÀÐ×ÔÕÛïÕÜëÙ ÑãäÕà ßÕàÕßÞÛÝÕÝ"
- #define ERR_TOO_MANY_HANDLES "ÁÛØèÚÞÜ ÜÝÞÓÞ ÞâÚàëâëå ÔÕáÚàØßâÞàÞÒ"
- #define ERR_SEEK_ERROR "¾èØÑÚÐ ßÞרæØÞÝØàÞÒÐÝØï"
- #define ERR_DEL_CWD "¿ÞßëâÚÐ ãÔÐÛØâì âÕÚãéØÙ àÐÑÞçØÙ ÚÐâÐÛÞÓ"
- #define ERR_WRITE_PROTECT_ERROR "¾èØÑÚÐ ×ÐéØâë ×ÐߨáØ"
- #define ERR_WRITE_FAULT "¾èØÑÚÐ ×ÐߨáØ"
- #define ERR_LOCK_VIOLATION "½ÐàãèÕÝØÕ ÑÛÞÚØàÞÒÚØ"
- #define ERR_GEN_FAILURE "¾ÑéØÙ áÑÞÙ"
- #define ERR_UNCERTAIN_MEDIA "½ÕÞßàÕÔÕÛÕÝÝëÙ ÝÞáØâÕÛì"
- #define ERR_PROT_VIOLATION "½ÐàãèÕÝØÕ ×ÐéØâë"
- #define ERR_BROKEN_PIPE "ÁÛÞÜÐÝÝëÙ ÚÞÝÒÕÙÕà"
-
-
-#elif (PHYSFS_LANG == PHYSFS_LANG_FRENCH)
- #define DIR_ARCHIVE_DESCRIPTION "Pas d'archive, E/S directes sur système de fichiers"
- #define GRP_ARCHIVE_DESCRIPTION "Format Groupfile du moteur Build"
- #define HOG_ARCHIVE_DESCRIPTION "Descent I/II HOG file format"
- #define MVL_ARCHIVE_DESCRIPTION "Descent II Movielib format"
- #define QPAK_ARCHIVE_DESCRIPTION "Quake I/II format"
- #define ZIP_ARCHIVE_DESCRIPTION "Compatible PkZip/WinZip/Info-Zip"
- #define WAD_ARCHIVE_DESCRIPTION "Format WAD du moteur DOOM"
- #define LZMA_ARCHIVE_DESCRIPTION "LZMA (7zip) format" /* !!! FIXME: translate this line if needed */
-
- #define ERR_IS_INITIALIZED "Déjà initialisé"
- #define ERR_NOT_INITIALIZED "Non initialisé"
- #define ERR_INVALID_ARGUMENT "Argument invalide"
- #define ERR_FILES_STILL_OPEN "Fichiers encore ouverts"
- #define ERR_NO_DIR_CREATE "Echec de la création de répertoires"
- #define ERR_OUT_OF_MEMORY "A court de mémoire"
- #define ERR_NOT_IN_SEARCH_PATH "Aucune entrée dans le chemin de recherche"
- #define ERR_NOT_SUPPORTED "Opération non supportée"
- #define ERR_UNSUPPORTED_ARCHIVE "Type d'archive non supportée"
- #define ERR_NOT_A_HANDLE "Pas un descripteur de fichier"
- #define ERR_INSECURE_FNAME "Nom de fichier dangereux"
- #define ERR_SYMLINK_DISALLOWED "Les liens symboliques sont désactivés"
- #define ERR_NO_WRITE_DIR "Le répertoire d'écriture n'est pas spécifié"
- #define ERR_NO_SUCH_FILE "Fichier non trouvé"
- #define ERR_NO_SUCH_PATH "Chemin non trouvé"
- #define ERR_NO_SUCH_VOLUME "Volume non trouvé"
- #define ERR_PAST_EOF "Au-delà de la fin du fichier"
- #define ERR_ARC_IS_READ_ONLY "L'archive est en lecture seule"
- #define ERR_IO_ERROR "Erreur E/S"
- #define ERR_CANT_SET_WRITE_DIR "Ne peut utiliser le répertoire d'écriture"
- #define ERR_SYMLINK_LOOP "Boucle infinie dans les liens symboliques"
- #define ERR_COMPRESSION "Erreur de (dé)compression"
- #define ERR_NOT_IMPLEMENTED "Non implémenté"
- #define ERR_OS_ERROR "Erreur rapportée par le système d'exploitation"
- #define ERR_FILE_EXISTS "Le fichier existe déjà"
- #define ERR_NOT_A_FILE "Pas un fichier"
- #define ERR_NOT_A_DIR "Pas un répertoire"
- #define ERR_NOT_AN_ARCHIVE "Pas une archive"
- #define ERR_CORRUPTED "Archive corrompue"
- #define ERR_SEEK_OUT_OF_RANGE "Pointeur de fichier hors de portée"
- #define ERR_BAD_FILENAME "Mauvais nom de fichier"
- #define ERR_PHYSFS_BAD_OS_CALL "(BOGUE) PhysicsFS a fait un mauvais appel système, le salaud"
- #define ERR_ARGV0_IS_NULL "argv0 est NULL"
- #define ERR_NEED_DICT "a besoin du dico"
- #define ERR_DATA_ERROR "erreur de données"
- #define ERR_MEMORY_ERROR "erreur mémoire"
- #define ERR_BUFFER_ERROR "erreur tampon"
- #define ERR_VERSION_ERROR "erreur de version"
- #define ERR_UNKNOWN_ERROR "erreur inconnue"
- #define ERR_SEARCHPATH_TRUNC "Le chemin de recherche a été tronqué"
- #define ERR_GETMODFN_TRUNC "GetModuleFileName() a été tronqué"
- #define ERR_GETMODFN_NO_DIR "GetModuleFileName() n'a pas de répertoire"
- #define ERR_DISK_FULL "Disque plein"
- #define ERR_DIRECTORY_FULL "Répertoire plein"
- #define ERR_MACOS_GENERIC "Erreur rapportée par MacOS (%d)"
- #define ERR_OS2_GENERIC "Erreur rapportée par OS/2 (%d)"
- #define ERR_VOL_LOCKED_HW "Le volume est verrouillé matériellement"
- #define ERR_VOL_LOCKED_SW "Le volume est verrouillé par logiciel"
- #define ERR_FILE_LOCKED "Fichier verrouillé"
- #define ERR_FILE_OR_DIR_BUSY "Fichier/répertoire occupé"
- #define ERR_FILE_ALREADY_OPEN_W "Fichier déjà ouvert en écriture"
- #define ERR_FILE_ALREADY_OPEN_R "Fichier déjà ouvert en lecture"
- #define ERR_INVALID_REFNUM "Numéro de référence invalide"
- #define ERR_GETTING_FILE_POS "Erreur lors de l'obtention de la position du pointeur de fichier"
- #define ERR_VOLUME_OFFLINE "Le volume n'est pas en ligne"
- #define ERR_PERMISSION_DENIED "Permission refusée"
- #define ERR_VOL_ALREADY_ONLINE "Volumé déjà en ligne"
- #define ERR_NO_SUCH_DRIVE "Lecteur inexistant"
- #define ERR_NOT_MAC_DISK "Pas un disque Macintosh"
- #define ERR_VOL_EXTERNAL_FS "Le volume appartient à un système de fichiers externe"
- #define ERR_PROBLEM_RENAME "Problème lors du renommage"
- #define ERR_BAD_MASTER_BLOCK "Mauvais block maitre de répertoire"
- #define ERR_CANT_MOVE_FORBIDDEN "Essai de déplacement interdit"
- #define ERR_WRONG_VOL_TYPE "Mauvais type de volume"
- #define ERR_SERVER_VOL_LOST "Le volume serveur a été déconnecté"
- #define ERR_FILE_ID_NOT_FOUND "Identificateur de fichier non trouvé"
- #define ERR_FILE_ID_EXISTS "Identificateur de fichier existe déjà"
- #define ERR_SERVER_NO_RESPOND "Le serveur ne répond pas"
- #define ERR_USER_AUTH_FAILED "Authentification de l'utilisateur échouée"
- #define ERR_PWORD_EXPIRED "Le mot de passe a expiré sur le serveur"
- #define ERR_ACCESS_DENIED "Accès refusé"
- #define ERR_NOT_A_DOS_DISK "Pas un disque DOS"
- #define ERR_SHARING_VIOLATION "Violation de partage"
- #define ERR_CANNOT_MAKE "Ne peut faire"
- #define ERR_DEV_IN_USE "Périphérique déjà en utilisation"
- #define ERR_OPEN_FAILED "Ouverture échouée"
- #define ERR_PIPE_BUSY "Le tube est occupé"
- #define ERR_SHARING_BUF_EXCEEDED "Tampon de partage dépassé"
- #define ERR_TOO_MANY_HANDLES "Trop de descripteurs ouverts"
- #define ERR_SEEK_ERROR "Erreur de positionement"
- #define ERR_DEL_CWD "Essai de supprimer le répertoire courant"
- #define ERR_WRITE_PROTECT_ERROR "Erreur de protection en écriture"
- #define ERR_WRITE_FAULT "Erreur d'écriture"
- #define ERR_LOCK_VIOLATION "Violation de verrou"
- #define ERR_GEN_FAILURE "Echec général"
- #define ERR_UNCERTAIN_MEDIA "Média incertain"
- #define ERR_PROT_VIOLATION "Violation de protection"
- #define ERR_BROKEN_PIPE "Tube cassé"
-
-#elif (PHYSFS_LANG == PHYSFS_LANG_PORTUGUESE_BR)
- #define DIR_ARCHIVE_DESCRIPTION "Não arquivo, E/S sistema de arquivos direto"
- #define GRP_ARCHIVE_DESCRIPTION "Formato Groupfile do engine Build"
- #define HOG_ARCHIVE_DESCRIPTION "Formato Descent I/II HOG file"
- #define MVL_ARCHIVE_DESCRIPTION "Formato Descent II Movielib"
- #define QPAK_ARCHIVE_DESCRIPTION "Formato Quake I/II"
- #define ZIP_ARCHIVE_DESCRIPTION "Formato compatível PkZip/WinZip/Info-Zip"
- #define WAD_ARCHIVE_DESCRIPTION "Formato WAD do engine DOOM"
- #define WAD_ARCHIVE_DESCRIPTION "DOOM engine format" /* !!! FIXME: translate this line if needed */
- #define LZMA_ARCHIVE_DESCRIPTION "LZMA (7zip) format" /* !!! FIXME: translate this line if needed */
-
- #define ERR_IS_INITIALIZED "Já inicializado"
- #define ERR_NOT_INITIALIZED "Não inicializado"
- #define ERR_INVALID_ARGUMENT "Argumento inválido"
- #define ERR_FILES_STILL_OPEN "Arquivos ainda abertos"
- #define ERR_NO_DIR_CREATE "Falha na criação de diretórios"
- #define ERR_OUT_OF_MEMORY "Memória insuficiente"
- #define ERR_NOT_IN_SEARCH_PATH "Entrada não encontrada no caminho de busca"
- #define ERR_NOT_SUPPORTED "Operação não suportada"
- #define ERR_UNSUPPORTED_ARCHIVE "Tipo de arquivo não suportado"
- #define ERR_NOT_A_HANDLE "Não é um handler de arquivo"
- #define ERR_INSECURE_FNAME "Nome de arquivo inseguro"
- #define ERR_SYMLINK_DISALLOWED "Links simbólicos desabilitados"
- #define ERR_NO_WRITE_DIR "Diretório de escrita não definido"
- #define ERR_NO_SUCH_FILE "Arquivo não encontrado"
- #define ERR_NO_SUCH_PATH "Caminho não encontrado"
- #define ERR_NO_SUCH_VOLUME "Volume não encontrado"
- #define ERR_PAST_EOF "Passou o fim do arquivo"
- #define ERR_ARC_IS_READ_ONLY "Arquivo é somente de leitura"
- #define ERR_IO_ERROR "Erro de E/S"
- #define ERR_CANT_SET_WRITE_DIR "Não foi possível definir diretório de escrita"
- #define ERR_SYMLINK_LOOP "Loop infinito de link simbólico"
- #define ERR_COMPRESSION "Erro de (Des)compressão"
- #define ERR_NOT_IMPLEMENTED "Não implementado"
- #define ERR_OS_ERROR "Erro reportado pelo Sistema Operacional"
- #define ERR_FILE_EXISTS "Arquivo já existente"
- #define ERR_NOT_A_FILE "Não é um arquivo"
- #define ERR_NOT_A_DIR "Não é um diretório"
- #define ERR_NOT_AN_ARCHIVE "Não é um pacote"
- #define ERR_CORRUPTED "Pacote corrompido"
- #define ERR_SEEK_OUT_OF_RANGE "Posicionamento além do tamanho"
- #define ERR_BAD_FILENAME "Nome de arquivo inválido"
- #define ERR_PHYSFS_BAD_OS_CALL "(BUG) PhysicsFS realizou uma chamada de sistema inválida"
- #define ERR_ARGV0_IS_NULL "argv0 é NULL"
- #define ERR_NEED_DICT "precisa de diretório"
- #define ERR_DATA_ERROR "erro nos dados"
- #define ERR_MEMORY_ERROR "erro de memória"
- #define ERR_BUFFER_ERROR "erro de buffer"
- #define ERR_VERSION_ERROR "erro na version"
- #define ERR_UNKNOWN_ERROR "erro desconhecido"
- #define ERR_SEARCHPATH_TRUNC "Caminho de procura quebrado"
- #define ERR_GETMODFN_TRUNC "GetModuleFileName() foi quebrado"
- #define ERR_GETMODFN_NO_DIR "GetModuleFileName() nao teve diretório"
- #define ERR_DISK_FULL "Disco cheio"
- #define ERR_DIRECTORY_FULL "Diretório cheio"
- #define ERR_MACOS_GENERIC "MacOS reportou um erro (%d)"
- #define ERR_OS2_GENERIC "OS/2 reportou um erro (%d)"
- #define ERR_VOL_LOCKED_HW "Volume travado por hardware"
- #define ERR_VOL_LOCKED_SW "Volume travado por software"
- #define ERR_FILE_LOCKED "Arquivo travado"
- #define ERR_FILE_OR_DIR_BUSY "Arquivo/Diretório está em uso"
- #define ERR_FILE_ALREADY_OPEN_W "Arquivo já aberto para escrita"
- #define ERR_FILE_ALREADY_OPEN_R "Arquivo já aberto para leitura"
- #define ERR_INVALID_REFNUM "Número de referência"
- #define ERR_GETTING_FILE_POS "Erro ao tentar obter posição do arquivo"
- #define ERR_VOLUME_OFFLINE "Volume está indisponível"
- #define ERR_PERMISSION_DENIED "Permissão negada"
- #define ERR_VOL_ALREADY_ONLINE "Volume disponível"
- #define ERR_NO_SUCH_DRIVE "Drive inexistente"
- #define ERR_NOT_MAC_DISK "Não é um disco Macintosh"
- #define ERR_VOL_EXTERNAL_FS "Volume pertence a um sistema de arquivos externo"
- #define ERR_PROBLEM_RENAME "Problema durante renomeação"
- #define ERR_BAD_MASTER_BLOCK "Bloco master do diretório inválido"
- #define ERR_CANT_MOVE_FORBIDDEN "Tentativa de mover proibida"
- #define ERR_WRONG_VOL_TYPE "Tipo inválido de volume"
- #define ERR_SERVER_VOL_LOST "Volume servidor desconectado"
- #define ERR_FILE_ID_NOT_FOUND "ID de Arquivo não encontrado"
- #define ERR_FILE_ID_EXISTS "ID de Arquivo já existente"
- #define ERR_SERVER_NO_RESPOND "Servidor não respondendo"
- #define ERR_USER_AUTH_FAILED "Autenticação de usuário falhada"
- #define ERR_PWORD_EXPIRED "Password foi expirada no servidor"
- #define ERR_ACCESS_DENIED "Accesso negado"
- #define ERR_NOT_A_DOS_DISK "Não é um disco DOS"
- #define ERR_SHARING_VIOLATION "Violação de compartilhamento"
- #define ERR_CANNOT_MAKE "Não pode ser feito"
- #define ERR_DEV_IN_USE "Device já em uso"
- #define ERR_OPEN_FAILED "Falaha na abertura"
- #define ERR_PIPE_BUSY "Fila ocupada"
- #define ERR_SHARING_BUF_EXCEEDED "Buffer de compartilhamento excedeu"
- #define ERR_TOO_MANY_HANDLES "Muitos handles abertos"
- #define ERR_SEEK_ERROR "Erro de posicionamento"
- #define ERR_DEL_CWD "Tentando remover diretório de trabalho atual"
- #define ERR_WRITE_PROTECT_ERROR "Erro de proteção de escrita"
- #define ERR_WRITE_FAULT "Erro de escrita"
- #define ERR_LOCK_VIOLATION "Violação de trava"
- #define ERR_GEN_FAILURE "Falha geral"
- #define ERR_UNCERTAIN_MEDIA "Media incerta"
- #define ERR_PROT_VIOLATION "Violação de proteção"
- #define ERR_BROKEN_PIPE "Fila quebrada"
-
-#elif (PHYSFS_LANG == PHYSFS_LANG_SPANISH)
- #define DIR_ARCHIVE_DESCRIPTION "No es un archivo, E/S directa al sistema de ficheros"
- #define GRP_ARCHIVE_DESCRIPTION "Formato Build engine Groupfile"
- #define HOG_ARCHIVE_DESCRIPTION "Formato Descent I/II HOG file"
- #define MVL_ARCHIVE_DESCRIPTION "Formato Descent II Movielib"
- #define QPAK_ARCHIVE_DESCRIPTION "Formato Quake I/II"
- #define ZIP_ARCHIVE_DESCRIPTION "Compatible con PkZip/WinZip/Info-Zip"
- #define WAD_ARCHIVE_DESCRIPTION "DOOM engine format" /* !!! FIXME: translate this line if needed */
- #define LZMA_ARCHIVE_DESCRIPTION "LZMA (7zip) format" /* !!! FIXME: translate this line if needed */
-
- #define ERR_IS_INITIALIZED "Ya estaba inicializado"
- #define ERR_NOT_INITIALIZED "No está inicializado"
- #define ERR_INVALID_ARGUMENT "Argumento inválido"
- #define ERR_FILES_STILL_OPEN "Archivos aún abiertos"
- #define ERR_NO_DIR_CREATE "Fallo al crear los directorios"
- #define ERR_OUT_OF_MEMORY "Memoria agotada"
- #define ERR_NOT_IN_SEARCH_PATH "No existe tal entrada en la ruta de búsqueda"
- #define ERR_NOT_SUPPORTED "Operación no soportada"
- #define ERR_UNSUPPORTED_ARCHIVE "Tipo de archivo no soportado"
- #define ERR_NOT_A_HANDLE "No es un manejador de ficheo (file handle)"
- #define ERR_INSECURE_FNAME "Nombre de archivo inseguro"
- #define ERR_SYMLINK_DISALLOWED "Los enlaces simbólicos están desactivados"
- #define ERR_NO_WRITE_DIR "No has configurado un directorio de escritura"
- #define ERR_NO_SUCH_FILE "Archivo no encontrado"
- #define ERR_NO_SUCH_PATH "Ruta no encontrada"
- #define ERR_NO_SUCH_VOLUME "Volumen no encontrado"
- #define ERR_PAST_EOF "Te pasaste del final del archivo"
- #define ERR_ARC_IS_READ_ONLY "El archivo es de sólo lectura"
- #define ERR_IO_ERROR "Error E/S"
- #define ERR_CANT_SET_WRITE_DIR "No puedo configurar el directorio de escritura"
- #define ERR_SYMLINK_LOOP "Bucle infnito de enlaces simbólicos"
- #define ERR_COMPRESSION "Error de (des)compresión"
- #define ERR_NOT_IMPLEMENTED "No implementado"
- #define ERR_OS_ERROR "El sistema operativo ha devuelto un error"
- #define ERR_FILE_EXISTS "El archivo ya existe"
- #define ERR_NOT_A_FILE "No es un archivo"
- #define ERR_NOT_A_DIR "No es un directorio"
- #define ERR_NOT_AN_ARCHIVE "No es un archivo"
- #define ERR_CORRUPTED "Archivo corrupto"
- #define ERR_SEEK_OUT_OF_RANGE "Búsqueda fuera de rango"
- #define ERR_BAD_FILENAME "Nombre de archivo incorrecto"
- #define ERR_PHYSFS_BAD_OS_CALL "(BUG) PhysicsFS ha hecho una llamada incorrecta al sistema"
- #define ERR_ARGV0_IS_NULL "argv0 es NULL"
- #define ERR_NEED_DICT "necesito diccionario"
- #define ERR_DATA_ERROR "error de datos"
- #define ERR_MEMORY_ERROR "error de memoria"
- #define ERR_BUFFER_ERROR "error de buffer"
- #define ERR_VERSION_ERROR "error de versión"
- #define ERR_UNKNOWN_ERROR "error desconocido"
- #define ERR_SEARCHPATH_TRUNC "La ruta de búsqueda ha sido truncada"
- #define ERR_GETMODFN_TRUNC "GetModuleFileName() ha sido truncado"
- #define ERR_GETMODFN_NO_DIR "GetModuleFileName() no tenia directorio"
- #define ERR_DISK_FULL "El disco está lleno"
- #define ERR_DIRECTORY_FULL "El directorio está lleno"
- #define ERR_MACOS_GENERIC "MacOS ha devuelto un error (%d)"
- #define ERR_OS2_GENERIC "OS/2 ha devuelto un error (%d)"
- #define ERR_VOL_LOCKED_HW "El volumen está bloqueado por el hardware"
- #define ERR_VOL_LOCKED_SW "El volumen está bloqueado por el software"
- #define ERR_FILE_LOCKED "El archivo está bloqueado"
- #define ERR_FILE_OR_DIR_BUSY "Fichero o directorio ocupados"
- #define ERR_FILE_ALREADY_OPEN_W "Fichero ya abierto para escritura"
- #define ERR_FILE_ALREADY_OPEN_R "Fichero ya abierto para lectura"
- #define ERR_INVALID_REFNUM "El número de referencia no es válido"
- #define ERR_GETTING_FILE_POS "Error al tomar la posición del fichero"
- #define ERR_VOLUME_OFFLINE "El volumen está desconectado"
- #define ERR_PERMISSION_DENIED "Permiso denegado"
- #define ERR_VOL_ALREADY_ONLINE "El volumen ya estaba conectado"
- #define ERR_NO_SUCH_DRIVE "No existe tal unidad"
- #define ERR_NOT_MAC_DISK "No es un disco Macintosh"
- #define ERR_VOL_EXTERNAL_FS "El volumen pertence a un sistema de ficheros externo"
- #define ERR_PROBLEM_RENAME "Problemas al renombrar"
- #define ERR_BAD_MASTER_BLOCK "Bloque maestro de directorios incorrecto"
- #define ERR_CANT_MOVE_FORBIDDEN "Intento de mover forbidden"
- #define ERR_WRONG_VOL_TYPE "Tipo de volumen incorrecto"
- #define ERR_SERVER_VOL_LOST "El servidor de volúmenes ha sido desconectado"
- #define ERR_FILE_ID_NOT_FOUND "Identificador de archivo no encontrado"
- #define ERR_FILE_ID_EXISTS "El identificador de archivo ya existe"
- #define ERR_SERVER_NO_RESPOND "El servidor no responde"
- #define ERR_USER_AUTH_FAILED "Fallo al autentificar el usuario"
- #define ERR_PWORD_EXPIRED "La Password en el servidor ha caducado"
- #define ERR_ACCESS_DENIED "Acceso denegado"
- #define ERR_NOT_A_DOS_DISK "No es un disco de DOS"
- #define ERR_SHARING_VIOLATION "Violación al compartir"
- #define ERR_CANNOT_MAKE "No puedo hacer make"
- #define ERR_DEV_IN_USE "El dispositivo ya estaba en uso"
- #define ERR_OPEN_FAILED "Fallo al abrir"
- #define ERR_PIPE_BUSY "Tubería ocupada"
- #define ERR_SHARING_BUF_EXCEEDED "Buffer de compartición sobrepasado"
- #define ERR_TOO_MANY_HANDLES "Demasiados manejadores (handles)"
- #define ERR_SEEK_ERROR "Error de búsqueda"
- #define ERR_DEL_CWD "Intentando borrar el directorio de trabajo actual"
- #define ERR_WRITE_PROTECT_ERROR "Error de protección contra escritura"
- #define ERR_WRITE_FAULT "Fallo al escribir"
- #define ERR_LOCK_VIOLATION "Violación del bloqueo"
- #define ERR_GEN_FAILURE "Fallo general"
- #define ERR_UNCERTAIN_MEDIA "Medio incierto"
- #define ERR_PROT_VIOLATION "Violación de la protección"
- #define ERR_BROKEN_PIPE "Tubería rota"
-
-#else
- #error Please define PHYSFS_LANG.
-#endif
-
-/* end LANG section. */
-
-struct __PHYSFS_DIRHANDLE__;
-struct __PHYSFS_FILEFUNCTIONS__;
-
-
-/* !!! FIXME: find something better than "dvoid" and "fvoid" ... */
-/* Opaque data for file and dir handlers... */
-typedef void dvoid;
-typedef void fvoid;
-
-
-typedef struct
-{
- /*
- * Basic info about this archiver...
- */
- const PHYSFS_ArchiveInfo *info;
-
-
- /*
- * DIRECTORY ROUTINES:
- * These functions are for dir handles. Generate a handle with the
- * openArchive() method, then pass it as the "opaque" dvoid to the
- * others.
- *
- * Symlinks should always be followed; PhysicsFS will use the
- * isSymLink() method and make a judgement on whether to
- * continue to call other methods based on that.
- */
-
-
- /*
- * Returns non-zero if (filename) is a valid archive that this
- * driver can handle. This filename is in platform-dependent
- * notation. forWriting is non-zero if this is to be used for
- * the write directory, and zero if this is to be used for an
- * element of the search path.
- */
- int (*isArchive)(const char *filename, int forWriting);
-
- /*
- * Open a dirhandle for dir/archive (name).
- * This filename is in platform-dependent notation.
- * forWriting is non-zero if this is to be used for
- * the write directory, and zero if this is to be used for an
- * element of the search path.
- * Returns NULL on failure, and calls __PHYSFS_setError().
- * Returns non-NULL on success. The pointer returned will be
- * passed as the "opaque" parameter for later calls.
- */
- void *(*openArchive)(const char *name, int forWriting);
-
- /*
- * List all files in (dirname). Each file is passed to (callback),
- * where a copy is made if appropriate, so you should dispose of
- * it properly upon return from the callback.
- * You should omit symlinks if (omitSymLinks) is non-zero.
- * If you have a failure, report as much as you can.
- * (dirname) is in platform-independent notation.
- */
- void (*enumerateFiles)(dvoid *opaque,
- const char *dirname,
- int omitSymLinks,
- PHYSFS_EnumFilesCallback callback,
- const char *origdir,
- void *callbackdata);
-
- /*
- * Returns non-zero if filename can be opened for reading.
- * This filename is in platform-independent notation.
- * You should not follow symlinks.
- */
- int (*exists)(dvoid *opaque, const char *name);
-
- /*
- * Returns non-zero if filename is really a directory.
- * This filename is in platform-independent notation.
- * Symlinks should be followed; if what the symlink points
- * to is missing, or isn't a directory, then the retval is zero.
- *
- * Regardless of success or failure, please set *fileExists to
- * non-zero if the file existed (even if it's a broken symlink!),
- * zero if it did not.
- */
- int (*isDirectory)(dvoid *opaque, const char *name, int *fileExists);
-
- /*
- * Returns non-zero if filename is really a symlink.
- * This filename is in platform-independent notation.
- *
- * Regardless of success or failure, please set *fileExists to
- * non-zero if the file existed (even if it's a broken symlink!),
- * zero if it did not.
- */
- int (*isSymLink)(dvoid *opaque, const char *name, int *fileExists);
-
- /*
- * Retrieve the last modification time (mtime) of a file.
- * Returns -1 on failure, or the file's mtime in seconds since
- * the epoch (Jan 1, 1970) on success.
- * This filename is in platform-independent notation.
- *
- * Regardless of success or failure, please set *exists to
- * non-zero if the file existed (even if it's a broken symlink!),
- * zero if it did not.
- */
- PHYSFS_sint64 (*getLastModTime)(dvoid *opaque, const char *fnm, int *exist);
-
- /*
- * Open file for reading.
- * This filename is in platform-independent notation.
- * If you can't handle multiple opens of the same file,
- * you can opt to fail for the second call.
- * Fail if the file does not exist.
- * Returns NULL on failure, and calls __PHYSFS_setError().
- * Returns non-NULL on success. The pointer returned will be
- * passed as the "opaque" parameter for later file calls.
- *
- * Regardless of success or failure, please set *fileExists to
- * non-zero if the file existed (even if it's a broken symlink!),
- * zero if it did not.
- */
- fvoid *(*openRead)(dvoid *opaque, const char *fname, int *fileExists);
-
- /*
- * Open file for writing.
- * If the file does not exist, it should be created. If it exists,
- * it should be truncated to zero bytes. The writing
- * offset should be the start of the file.
- * This filename is in platform-independent notation.
- * If you can't handle multiple opens of the same file,
- * you can opt to fail for the second call.
- * Returns NULL on failure, and calls __PHYSFS_setError().
- * Returns non-NULL on success. The pointer returned will be
- * passed as the "opaque" parameter for later file calls.
- */
- fvoid *(*openWrite)(dvoid *opaque, const char *filename);
-
- /*
- * Open file for appending.
- * If the file does not exist, it should be created. The writing
- * offset should be the end of the file.
- * This filename is in platform-independent notation.
- * If you can't handle multiple opens of the same file,
- * you can opt to fail for the second call.
- * Returns NULL on failure, and calls __PHYSFS_setError().
- * Returns non-NULL on success. The pointer returned will be
- * passed as the "opaque" parameter for later file calls.
- */
- fvoid *(*openAppend)(dvoid *opaque, const char *filename);
-
- /*
- * Delete a file in the archive/directory.
- * Return non-zero on success, zero on failure.
- * This filename is in platform-independent notation.
- * This method may be NULL.
- * On failure, call __PHYSFS_setError().
- */
- int (*remove)(dvoid *opaque, const char *filename);
-
- /*
- * Create a directory in the archive/directory.
- * If the application is trying to make multiple dirs, PhysicsFS
- * will split them up into multiple calls before passing them to
- * your driver.
- * Return non-zero on success, zero on failure.
- * This filename is in platform-independent notation.
- * This method may be NULL.
- * On failure, call __PHYSFS_setError().
- */
- int (*mkdir)(dvoid *opaque, const char *filename);
-
- /*
- * Close directories/archives, and free any associated memory,
- * including (opaque) itself if applicable. Implementation can assume
- * that it won't be called if there are still files open from
- * this archive.
- */
- void (*dirClose)(dvoid *opaque);
-
-
-
- /*
- * FILE ROUTINES:
- * These functions are for file handles generated by the open*() methods.
- * They are distinguished by taking a "fvoid" instead of a "dvoid" for
- * the opaque handle.
- */
-
- /*
- * Read more from the file.
- * Returns number of objects of (objSize) bytes read from file, -1
- * if complete failure.
- * On failure, call __PHYSFS_setError().
- */
- PHYSFS_sint64 (*read)(fvoid *opaque, void *buffer,
- PHYSFS_uint32 objSize, PHYSFS_uint32 objCount);
-
- /*
- * Write more to the file. Archives don't have to implement this.
- * (Set it to NULL if not implemented).
- * Returns number of objects of (objSize) bytes written to file, -1
- * if complete failure.
- * On failure, call __PHYSFS_setError().
- */
- PHYSFS_sint64 (*write)(fvoid *opaque, const void *buffer,
- PHYSFS_uint32 objSize, PHYSFS_uint32 objCount);
-
- /*
- * Returns non-zero if at end of file.
- */
- int (*eof)(fvoid *opaque);
-
- /*
- * Returns byte offset from start of file.
- */
- PHYSFS_sint64 (*tell)(fvoid *opaque);
-
- /*
- * Move read/write pointer to byte offset from start of file.
- * Returns non-zero on success, zero on error.
- * On failure, call __PHYSFS_setError().
- */
- int (*seek)(fvoid *opaque, PHYSFS_uint64 offset);
-
- /*
- * Return number of bytes available in the file, or -1 if you
- * aren't able to determine.
- * On failure, call __PHYSFS_setError().
- */
- PHYSFS_sint64 (*fileLength)(fvoid *opaque);
-
- /*
- * Close the file, and free associated resources, including (opaque)
- * if applicable. Returns non-zero on success, zero if can't close
- * file. On failure, call __PHYSFS_setError().
- */
- int (*fileClose)(fvoid *opaque);
-} PHYSFS_Archiver;
-
-
-/*
- * Call this to set the message returned by PHYSFS_getLastError().
- * Please only use the ERR_* constants above, or add new constants to the
- * above group, but I want these all in one place.
- *
- * Calling this with a NULL argument is a safe no-op.
- */
-void __PHYSFS_setError(const char *err);
-
-
-/*
- * Convert (dirName) to platform-dependent notation, then prepend (prepend)
- * and append (append) to the converted string.
- *
- * So, on Win32, calling:
- * __PHYSFS_convertToDependent("C:\", "my/files", NULL);
- * ...will return the string "C:\my\files".
- *
- * This is a convenience function; you might want to hack something out that
- * is less generic (and therefore more efficient).
- *
- * Be sure to free() the return value when done with it.
- */
-char *__PHYSFS_convertToDependent(const char *prepend,
- const char *dirName,
- const char *append);
-
-
-/* This byteorder stuff was lifted from SDL. http://www.libsdl.org/ */
-#define PHYSFS_LIL_ENDIAN 1234
-#define PHYSFS_BIG_ENDIAN 4321
-
-#if defined(__i386__) || defined(__ia64__) || defined(WIN32) || \
- (defined(__alpha__) || defined(__alpha)) || \
- defined(__arm__) || defined(ARM) || \
- (defined(__mips__) && defined(__MIPSEL__)) || \
- defined(__SYMBIAN32__) || \
- defined(__x86_64__) || \
- defined(__LITTLE_ENDIAN__)
-#define PHYSFS_BYTEORDER PHYSFS_LIL_ENDIAN
-#else
-#define PHYSFS_BYTEORDER PHYSFS_BIG_ENDIAN
-#endif
-
-
-/*
- * When sorting the entries in an archive, we use a modified QuickSort.
- * When there are less then PHYSFS_QUICKSORT_THRESHOLD entries left to sort,
- * we switch over to a BubbleSort for the remainder. Tweak to taste.
- *
- * You can override this setting by defining PHYSFS_QUICKSORT_THRESHOLD
- * before #including "physfs_internal.h".
- */
-#ifndef PHYSFS_QUICKSORT_THRESHOLD
-#define PHYSFS_QUICKSORT_THRESHOLD 4
-#endif
-
-/*
- * Sort an array (or whatever) of (max) elements. This uses a mixture of
- * a QuickSort and BubbleSort internally.
- * (cmpfn) is used to determine ordering, and (swapfn) does the actual
- * swapping of elements in the list.
- *
- * See zip.c for an example.
- */
-void __PHYSFS_sort(void *entries, PHYSFS_uint32 max,
- int (*cmpfn)(void *, PHYSFS_uint32, PHYSFS_uint32),
- void (*swapfn)(void *, PHYSFS_uint32, PHYSFS_uint32));
-
-
-/* These get used all over for lessening code clutter. */
-#define BAIL_MACRO(e, r) { __PHYSFS_setError(e); return r; }
-#define BAIL_IF_MACRO(c, e, r) if (c) { __PHYSFS_setError(e); return r; }
-#define BAIL_MACRO_MUTEX(e, m, r) { __PHYSFS_setError(e); __PHYSFS_platformReleaseMutex(m); return r; }
-#define BAIL_IF_MACRO_MUTEX(c, e, m, r) if (c) { __PHYSFS_setError(e); __PHYSFS_platformReleaseMutex(m); return r; }
-#define GOTO_MACRO(e, g) { __PHYSFS_setError(e); goto g; }
-#define GOTO_IF_MACRO(c, e, g) if (c) { __PHYSFS_setError(e); goto g; }
-#define GOTO_MACRO_MUTEX(e, m, g) { __PHYSFS_setError(e); __PHYSFS_platformReleaseMutex(m); goto g; }
-#define GOTO_IF_MACRO_MUTEX(c, e, m, g) if (c) { __PHYSFS_setError(e); __PHYSFS_platformReleaseMutex(m); goto g; }
-
-#define __PHYSFS_ARRAYLEN(x) ( (sizeof (x)) / (sizeof (x[0])) )
-
-#if (defined __GNUC__)
-#define __PHYSFS_SI64(x) x##LL
-#define __PHYSFS_UI64(x) x##ULL
-#elif (defined _MSC_VER)
-#define __PHYSFS_SI64(x) x##i64
-#define __PHYSFS_UI64(x) x##ui64
-#else
-#define __PHYSFS_SI64(x) x
-#define __PHYSFS_UI64(x) x
-#endif
-
-/*
- * Check if a ui64 will fit in the platform's address space.
- * The initial sizeof check will optimize this macro out entirely on
- * 64-bit (and larger?!) platforms, and the other condition will
- * return zero or non-zero if the variable will fit in the platform's
- * size_t, suitable to pass to malloc. This is kinda messy, but effective.
- */
-#define __PHYSFS_ui64FitsAddressSpace(s) ( \
- (sizeof (PHYSFS_uint64) > sizeof (size_t)) && \
- ((s) > (__PHYSFS_UI64(0xFFFFFFFFFFFFFFFF) >> (64-(sizeof(size_t)*8)))) \
-)
-
-/*
- * This is a strcasecmp() or stricmp() replacement that expects both strings
- * to be in UTF-8 encoding. It will do "case folding" to decide if the
- * Unicode codepoints in the strings match.
- *
- * It will report which string is "greater than" the other, but be aware that
- * this doesn't necessarily mean anything: 'a' may be "less than" 'b', but
- * a random Kanji codepoint has no meaningful alphabetically relationship to
- * a Greek Lambda, but being able to assign a reliable "value" makes sorting
- * algorithms possible, if not entirely sane. Most cases should treat the
- * return value as "equal" or "not equal".
- */
-int __PHYSFS_utf8strcasecmp(const char *s1, const char *s2);
-
-/*
- * This works like __PHYSFS_utf8strcasecmp(), but takes a character (NOT BYTE
- * COUNT) argument, like strcasencmp().
- */
-int __PHYSFS_utf8strnicmp(const char *s1, const char *s2, PHYSFS_uint32 l);
-
-/*
- * stricmp() that guarantees to only work with low ASCII. The C runtime
- * stricmp() might try to apply a locale/codepage/etc, which we don't want.
- */
-int __PHYSFS_stricmpASCII(const char *s1, const char *s2);
-
-/*
- * strnicmp() that guarantees to only work with low ASCII. The C runtime
- * strnicmp() might try to apply a locale/codepage/etc, which we don't want.
- */
-int __PHYSFS_strnicmpASCII(const char *s1, const char *s2, PHYSFS_uint32 l);
-
-
-/*
- * The current allocator. Not valid before PHYSFS_init is called!
- */
-extern PHYSFS_Allocator __PHYSFS_AllocatorHooks;
-
-/* convenience macro to make this less cumbersome internally... */
-#define allocator __PHYSFS_AllocatorHooks
-
-/*--------------------------------------------------------------------------*/
-/*--------------------------------------------------------------------------*/
-/*------------ ----------------*/
-/*------------ You MUST implement the following functions ----------------*/
-/*------------ if porting to a new platform. ----------------*/
-/*------------ (see platform/unix.c for an example) ----------------*/
-/*------------ ----------------*/
-/*--------------------------------------------------------------------------*/
-/*--------------------------------------------------------------------------*/
-
-
-/*
- * The dir separator; "/" on unix, "\\" on win32, ":" on MacOS, etc...
- * Obviously, this isn't a function, but it IS a null-terminated string.
- */
-extern const char *__PHYSFS_platformDirSeparator;
-
-
-/*
- * Initialize the platform. This is called when PHYSFS_init() is called from
- * the application. You can use this to (for example) determine what version
- * of Windows you're running.
- *
- * Return zero if there was a catastrophic failure (which prevents you from
- * functioning at all), and non-zero otherwise.
- */
-int __PHYSFS_platformInit(void);
-
-
-/*
- * Deinitialize the platform. This is called when PHYSFS_deinit() is called
- * from the application. You can use this to clean up anything you've
- * allocated in your platform driver.
- *
- * Return zero if there was a catastrophic failure (which prevents you from
- * functioning at all), and non-zero otherwise.
- */
-int __PHYSFS_platformDeinit(void);
-
-
-/*
- * Open a file for reading. (filename) is in platform-dependent notation. The
- * file pointer should be positioned on the first byte of the file.
- *
- * The return value will be some platform-specific datatype that is opaque to
- * the caller; it could be a (FILE *) under Unix, or a (HANDLE *) under win32.
- *
- * The same file can be opened for read multiple times, and each should have
- * a unique file handle; this is frequently employed to prevent race
- * conditions in the archivers.
- *
- * Call __PHYSFS_setError() and return (NULL) if the file can't be opened.
- */
-void *__PHYSFS_platformOpenRead(const char *filename);
-
-
-/*
- * Open a file for writing. (filename) is in platform-dependent notation. If
- * the file exists, it should be truncated to zero bytes, and if it doesn't
- * exist, it should be created as a zero-byte file. The file pointer should
- * be positioned on the first byte of the file.
- *
- * The return value will be some platform-specific datatype that is opaque to
- * the caller; it could be a (FILE *) under Unix, or a (HANDLE *) under win32,
- * etc.
- *
- * Opening a file for write multiple times has undefined results.
- *
- * Call __PHYSFS_setError() and return (NULL) if the file can't be opened.
- */
-void *__PHYSFS_platformOpenWrite(const char *filename);
-
-
-/*
- * Open a file for appending. (filename) is in platform-dependent notation. If
- * the file exists, the file pointer should be place just past the end of the
- * file, so that the first write will be one byte after the current end of
- * the file. If the file doesn't exist, it should be created as a zero-byte
- * file. The file pointer should be positioned on the first byte of the file.
- *
- * The return value will be some platform-specific datatype that is opaque to
- * the caller; it could be a (FILE *) under Unix, or a (HANDLE *) under win32,
- * etc.
- *
- * Opening a file for append multiple times has undefined results.
- *
- * Call __PHYSFS_setError() and return (NULL) if the file can't be opened.
- */
-void *__PHYSFS_platformOpenAppend(const char *filename);
-
-
-/*
- * Read more data from a platform-specific file handle. (opaque) should be
- * cast to whatever data type your platform uses. Read a maximum of (count)
- * objects of (size) 8-bit bytes to the area pointed to by (buffer). If there
- * isn't enough data available, return the number of full objects read, and
- * position the file pointer at the start of the first incomplete object.
- * On success, return (count) and position the file pointer one byte past
- * the end of the last read object. Return (-1) if there is a catastrophic
- * error, and call __PHYSFS_setError() to describe the problem; the file
- * pointer should not move in such a case.
- */
-PHYSFS_sint64 __PHYSFS_platformRead(void *opaque, void *buffer,
- PHYSFS_uint32 size, PHYSFS_uint32 count);
-
-/*
- * Write more data to a platform-specific file handle. (opaque) should be
- * cast to whatever data type your platform uses. Write a maximum of (count)
- * objects of (size) 8-bit bytes from the area pointed to by (buffer). If
- * there isn't enough data available, return the number of full objects
- * written, and position the file pointer at the start of the first
- * incomplete object. Return (-1) if there is a catastrophic error, and call
- * __PHYSFS_setError() to describe the problem; the file pointer should not
- * move in such a case.
- */
-PHYSFS_sint64 __PHYSFS_platformWrite(void *opaque, const void *buffer,
- PHYSFS_uint32 size, PHYSFS_uint32 count);
-
-/*
- * Set the file pointer to a new position. (opaque) should be cast to
- * whatever data type your platform uses. (pos) specifies the number
- * of 8-bit bytes to seek to from the start of the file. Seeking past the
- * end of the file is an error condition, and you should check for it.
- *
- * Not all file types can seek; this is to be expected by the caller.
- *
- * On error, call __PHYSFS_setError() and return zero. On success, return
- * a non-zero value.
- */
-int __PHYSFS_platformSeek(void *opaque, PHYSFS_uint64 pos);
-
-
-/*
- * Get the file pointer's position, in an 8-bit byte offset from the start of
- * the file. (opaque) should be cast to whatever data type your platform
- * uses.
- *
- * Not all file types can "tell"; this is to be expected by the caller.
- *
- * On error, call __PHYSFS_setError() and return zero. On success, return
- * a non-zero value.
- */
-PHYSFS_sint64 __PHYSFS_platformTell(void *opaque);
-
-
-/*
- * Determine the current size of a file, in 8-bit bytes, from an open file.
- *
- * The caller expects that this information may not be available for all
- * file types on all platforms.
- *
- * Return -1 if you can't do it, and call __PHYSFS_setError(). Otherwise,
- * return the file length in 8-bit bytes.
- */
-PHYSFS_sint64 __PHYSFS_platformFileLength(void *handle);
-
-/*
- * Determine if a file is at EOF. (opaque) should be cast to whatever data
- * type your platform uses.
- *
- * The caller expects that there was a short read before calling this.
- *
- * Return non-zero if EOF, zero if it is _not_ EOF.
- */
-int __PHYSFS_platformEOF(void *opaque);
-
-/*
- * Flush any pending writes to disk. (opaque) should be cast to whatever data
- * type your platform uses. Be sure to check for errors; the caller expects
- * that this function can fail if there was a flushing error, etc.
- *
- * Return zero on failure, non-zero on success.
- */
-int __PHYSFS_platformFlush(void *opaque);
-
-/*
- * Flush and close a file. (opaque) should be cast to whatever data type
- * your platform uses. Be sure to check for errors when closing; the
- * caller expects that this function can fail if there was a flushing
- * error, etc.
- *
- * You should clean up all resources associated with (opaque).
- *
- * Return zero on failure, non-zero on success.
- */
-int __PHYSFS_platformClose(void *opaque);
-
-/*
- * Platform implementation of PHYSFS_getCdRomDirsCallback()...
- * CD directories are discovered and reported to the callback one at a time.
- * Pointers passed to the callback are assumed to be invalid to the
- * application after the callback returns, so you can free them or whatever.
- * Callback does not assume results will be sorted in any meaningful way.
- */
-void __PHYSFS_platformDetectAvailableCDs(PHYSFS_StringCallback cb, void *data);
-
-/*
- * Calculate the base dir, if your platform needs special consideration.
- * Just return NULL if the standard routines will suffice. (see
- * calculateBaseDir() in physfs.c ...)
- * Caller will free() the retval if it's not NULL.
- */
-char *__PHYSFS_platformCalcBaseDir(const char *argv0);
-
-/*
- * Get the platform-specific user name.
- * Caller will free() the retval if it's not NULL. If it's NULL, the username
- * will default to "default".
- */
-char *__PHYSFS_platformGetUserName(void);
-
-/*
- * Get the platform-specific user dir.
- * Caller will free() the retval if it's not NULL. If it's NULL, the userdir
- * will default to basedir/username.
- */
-char *__PHYSFS_platformGetUserDir(void);
-
-/*
- * Return a number that uniquely identifies the current thread.
- * On a platform without threading, (1) will suffice. These numbers are
- * arbitrary; the only requirement is that no two threads have the same
- * number.
- */
-PHYSFS_uint64 __PHYSFS_platformGetThreadID(void);
-
-/*
- * Return non-zero if filename (in platform-dependent notation) exists.
- * Symlinks should NOT be followed; at this stage, we do not care what the
- * symlink points to. Please call __PHYSFS_SetError() with the details of
- * why the file does not exist, if it doesn't; you are in a better position
- * to know (path not found, bogus filename, file itself is missing, etc).
- */
-int __PHYSFS_platformExists(const char *fname);
-
-/*
- * Return the last modified time (in seconds since the epoch) of a file.
- * Returns -1 on failure. (fname) is in platform-dependent notation.
- * Symlinks should be followed; if what the symlink points to is missing,
- * then the retval is -1.
- */
-PHYSFS_sint64 __PHYSFS_platformGetLastModTime(const char *fname);
-
-/*
- * Return non-zero if filename (in platform-dependent notation) is a symlink.
- */
-int __PHYSFS_platformIsSymLink(const char *fname);
-
-
-/*
- * Return non-zero if filename (in platform-dependent notation) is a symlink.
- * Symlinks should be followed; if what the symlink points to is missing,
- * or isn't a directory, then the retval is false.
- */
-int __PHYSFS_platformIsDirectory(const char *fname);
-
-
-/*
- * Convert (dirName) to platform-dependent notation, then prepend (prepend)
- * and append (append) to the converted string.
- *
- * So, on Win32, calling:
- * __PHYSFS_platformCvtToDependent("C:\", "my/files", NULL);
- * ...will return the string "C:\my\files".
- *
- * This can be implemented in a platform-specific manner, so you can get
- * get a speed boost that the default implementation can't, since
- * you can make assumptions about the size of strings, etc..
- *
- * Platforms that choose not to implement this may just call
- * __PHYSFS_convertToDependent() as a passthrough, which may fit the bill
- * already.
- *
- * Be sure to free() the return value when done with it.
- */
-char *__PHYSFS_platformCvtToDependent(const char *prepend,
- const char *dirName,
- const char *append);
-
-
-/*
- * Enumerate a directory of files. This follows the rules for the
- * PHYSFS_Archiver->enumerateFiles() method (see above), except that the
- * (dirName) that is passed to this function is converted to
- * platform-DEPENDENT notation by the caller. The PHYSFS_Archiver version
- * uses platform-independent notation. Note that ".", "..", and other
- * metaentries should always be ignored.
- */
-void __PHYSFS_platformEnumerateFiles(const char *dirname,
- int omitSymLinks,
- PHYSFS_EnumFilesCallback callback,
- const char *origdir,
- void *callbackdata);
-
-
-/*
- * Get the current working directory. The return value should be an
- * absolute path in platform-dependent notation. The caller will deallocate
- * the return value with the standard C runtime free() function when it
- * is done with it.
- * On error, return NULL and set the error message.
- */
-char *__PHYSFS_platformCurrentDir(void);
-
-
-/*
- * Get the real physical path to a file. (path) is specified in
- * platform-dependent notation, as should your return value be.
- * All relative paths should be removed, leaving you with an absolute
- * path. Symlinks should be resolved, too, so that the returned value is
- * the most direct path to a file.
- * The return value will be deallocated with the standard C runtime free()
- * function when the caller is done with it.
- * On error, return NULL and set the error message.
- */
-char *__PHYSFS_platformRealPath(const char *path);
-
-
-/*
- * Make a directory in the actual filesystem. (path) is specified in
- * platform-dependent notation. On error, return zero and set the error
- * message. Return non-zero on success.
- */
-int __PHYSFS_platformMkDir(const char *path);
-
-
-/*
- * Remove a file or directory entry in the actual filesystem. (path) is
- * specified in platform-dependent notation. Note that this deletes files
- * _and_ directories, so you might need to do some determination.
- * Non-empty directories should report an error and not delete themselves
- * or their contents.
- *
- * Deleting a symlink should remove the link, not what it points to.
- *
- * On error, return zero and set the error message. Return non-zero on success.
- */
-int __PHYSFS_platformDelete(const char *path);
-
-
-/*
- * Create a platform-specific mutex. This can be whatever datatype your
- * platform uses for mutexes, but it is cast to a (void *) for abstractness.
- *
- * Return (NULL) if you couldn't create one. Systems without threads can
- * return any arbitrary non-NULL value.
- */
-void *__PHYSFS_platformCreateMutex(void);
-
-/*
- * Destroy a platform-specific mutex, and clean up any resources associated
- * with it. (mutex) is a value previously returned by
- * __PHYSFS_platformCreateMutex(). This can be a no-op on single-threaded
- * platforms.
- */
-void __PHYSFS_platformDestroyMutex(void *mutex);
-
-/*
- * Grab possession of a platform-specific mutex. Mutexes should be recursive;
- * that is, the same thread should be able to call this function multiple
- * times in a row without causing a deadlock. This function should block
- * until a thread can gain possession of the mutex.
- *
- * Return non-zero if the mutex was grabbed, zero if there was an
- * unrecoverable problem grabbing it (this should not be a matter of
- * timing out! We're talking major system errors; block until the mutex
- * is available otherwise.)
- *
- * _DO NOT_ call __PHYSFS_setError() in here! Since setError calls this
- * function, you'll cause an infinite recursion. This means you can't
- * use the BAIL_*MACRO* macros, either.
- */
-int __PHYSFS_platformGrabMutex(void *mutex);
-
-/*
- * Relinquish possession of the mutex when this method has been called
- * once for each time that platformGrabMutex was called. Once possession has
- * been released, the next thread in line to grab the mutex (if any) may
- * proceed.
- *
- * _DO NOT_ call __PHYSFS_setError() in here! Since setError calls this
- * function, you'll cause an infinite recursion. This means you can't
- * use the BAIL_*MACRO* macros, either.
- */
-void __PHYSFS_platformReleaseMutex(void *mutex);
-
-/*
- * Called at the start of PHYSFS_init() to prepare the allocator, if the user
- * hasn't selected their own allocator via PHYSFS_setAllocator().
- * If the platform has a custom allocator, it should fill in the fields of
- * (a) with the proper function pointers and return non-zero.
- * If the platform just wants to use malloc()/free()/etc, return zero
- * immediately and the higher level will handle it. The Init and Deinit
- * fields of (a) are optional...set them to NULL if you don't need them.
- * Everything else must be implemented. All rules follow those for
- * PHYSFS_setAllocator(). If Init isn't NULL, it will be called shortly
- * after this function returns non-zero.
- */
-int __PHYSFS_platformSetDefaultAllocator(PHYSFS_Allocator *a);
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif
-
-/* end of physfs_internal.h ... */
-
diff --git a/Frameworks/physfs.framework/Versions/A/Headers/.svn/text-base/physfs_platforms.h.svn-base b/Frameworks/physfs.framework/Versions/A/Headers/.svn/text-base/physfs_platforms.h.svn-base
deleted file mode 100644
index 9f95a890..00000000
--- a/Frameworks/physfs.framework/Versions/A/Headers/.svn/text-base/physfs_platforms.h.svn-base
+++ /dev/null
@@ -1,37 +0,0 @@
-#ifndef _INCL_PHYSFS_PLATFORMS
-#define _INCL_PHYSFS_PLATFORMS
-
-#ifndef __PHYSICSFS_INTERNAL__
-#error Do not include this header from your applications.
-#endif
-
-/*
- * These only define the platforms to determine which files in the platforms
- * directory should be compiled. For example, technically BeOS can be called
- * a "unix" system, but since it doesn't use unix.c, we don't define
- * PHYSFS_PLATFORM_UNIX on that system.
- */
-
-#if ((defined __BEOS__) || (defined __beos__))
-# define PHYSFS_PLATFORM_BEOS
-# define PHYSFS_PLATFORM_POSIX
-#elif (defined _WIN32_WCE) || (defined _WIN64_WCE)
-# define PHYSFS_PLATFORM_POCKETPC
-#elif (((defined _WIN32) || (defined _WIN64)) && (!defined __CYGWIN__))
-# define PHYSFS_PLATFORM_WINDOWS
-#elif (defined OS2)
-# define PHYSFS_PLATFORM_OS2
-#elif ((defined __MACH__) && (defined __APPLE__))
-# define PHYSFS_PLATFORM_MACOSX
-# define PHYSFS_PLATFORM_POSIX
-#elif defined(macintosh)
-# error Classic Mac OS support was dropped from PhysicsFS 2.0. Move to OS X.
-#elif defined(unix)
-# define PHYSFS_PLATFORM_UNIX
-# define PHYSFS_PLATFORM_POSIX
-#else
-# error Unknown platform.
-#endif
-
-#endif /* include-once blocker. */
-
diff --git a/Frameworks/physfs.framework/Versions/A/Headers/physfs.h b/Frameworks/physfs.framework/Versions/A/Headers/physfs.h
deleted file mode 100644
index 90386325..00000000
--- a/Frameworks/physfs.framework/Versions/A/Headers/physfs.h
+++ /dev/null
@@ -1,2390 +0,0 @@
-/** \file physfs.h */
-
-/**
- * \mainpage PhysicsFS
- *
- * The latest version of PhysicsFS can be found at:
- * http://icculus.org/physfs/
- *
- * PhysicsFS; a portable, flexible file i/o abstraction.
- *
- * This API gives you access to a system file system in ways superior to the
- * stdio or system i/o calls. The brief benefits:
- *
- * - It's portable.
- * - It's safe. No file access is permitted outside the specified dirs.
- * - It's flexible. Archives (.ZIP files) can be used transparently as
- * directory structures.
- *
- * This system is largely inspired by Quake 3's PK3 files and the related
- * fs_* cvars. If you've ever tinkered with these, then this API will be
- * familiar to you.
- *
- * With PhysicsFS, you have a single writing directory and multiple
- * directories (the "search path") for reading. You can think of this as a
- * filesystem within a filesystem. If (on Windows) you were to set the
- * writing directory to "C:\MyGame\MyWritingDirectory", then no PHYSFS calls
- * could touch anything above this directory, including the "C:\MyGame" and
- * "C:\" directories. This prevents an application's internal scripting
- * language from piddling over c:\\config.sys, for example. If you'd rather
- * give PHYSFS full access to the system's REAL file system, set the writing
- * dir to "C:\", but that's generally A Bad Thing for several reasons.
- *
- * Drive letters are hidden in PhysicsFS once you set up your initial paths.
- * The search path creates a single, hierarchical directory structure.
- * Not only does this lend itself well to general abstraction with archives,
- * it also gives better support to operating systems like MacOS and Unix.
- * Generally speaking, you shouldn't ever hardcode a drive letter; not only
- * does this hurt portability to non-Microsoft OSes, but it limits your win32
- * users to a single drive, too. Use the PhysicsFS abstraction functions and
- * allow user-defined configuration options, too. When opening a file, you
- * specify it like it was on a Unix filesystem: if you want to write to
- * "C:\MyGame\MyConfigFiles\game.cfg", then you might set the write dir to
- * "C:\MyGame" and then open "MyConfigFiles/game.cfg". This gives an
- * abstraction across all platforms. Specifying a file in this way is termed
- * "platform-independent notation" in this documentation. Specifying a
- * a filename in a form such as "C:\mydir\myfile" or
- * "MacOS hard drive:My Directory:My File" is termed "platform-dependent
- * notation". The only time you use platform-dependent notation is when
- * setting up your write directory and search path; after that, all file
- * access into those directories are done with platform-independent notation.
- *
- * All files opened for writing are opened in relation to the write directory,
- * which is the root of the writable filesystem. When opening a file for
- * reading, PhysicsFS goes through the search path. This is NOT the
- * same thing as the PATH environment variable. An application using
- * PhysicsFS specifies directories to be searched which may be actual
- * directories, or archive files that contain files and subdirectories of
- * their own. See the end of these docs for currently supported archive
- * formats.
- *
- * Once the search path is defined, you may open files for reading. If you've
- * got the following search path defined (to use a win32 example again):
- *
- * - C:\\mygame
- * - C:\\mygame\\myuserfiles
- * - D:\\mygamescdromdatafiles
- * - C:\\mygame\\installeddatafiles.zip
- *
- * Then a call to PHYSFS_openRead("textfiles/myfile.txt") (note the directory
- * separator, lack of drive letter, and lack of dir separator at the start of
- * the string; this is platform-independent notation) will check for
- * C:\\mygame\\textfiles\\myfile.txt, then
- * C:\\mygame\\myuserfiles\\textfiles\\myfile.txt, then
- * D:\\mygamescdromdatafiles\\textfiles\\myfile.txt, then, finally, for
- * textfiles\\myfile.txt inside of C:\\mygame\\installeddatafiles.zip.
- * Remember that most archive types and platform filesystems store their
- * filenames in a case-sensitive manner, so you should be careful to specify
- * it correctly.
- *
- * Files opened through PhysicsFS may NOT contain "." or ".." or ":" as dir
- * elements. Not only are these meaningless on MacOS Classic and/or Unix,
- * they are a security hole. Also, symbolic links (which can be found in
- * some archive types and directly in the filesystem on Unix platforms) are
- * NOT followed until you call PHYSFS_permitSymbolicLinks(). That's left to
- * your own discretion, as following a symlink can allow for access outside
- * the write dir and search paths. For portability, there is no mechanism for
- * creating new symlinks in PhysicsFS.
- *
- * The write dir is not included in the search path unless you specifically
- * add it. While you CAN change the write dir as many times as you like,
- * you should probably set it once and stick to it. Remember that your
- * program will not have permission to write in every directory on Unix and
- * NT systems.
- *
- * All files are opened in binary mode; there is no endline conversion for
- * textfiles. Other than that, PhysicsFS has some convenience functions for
- * platform-independence. There is a function to tell you the current
- * platform's dir separator ("\\" on windows, "/" on Unix, ":" on MacOS),
- * which is needed only to set up your search/write paths. There is a
- * function to tell you what CD-ROM drives contain accessible discs, and a
- * function to recommend a good search path, etc.
- *
- * A recommended order for the search path is the write dir, then the base dir,
- * then the cdrom dir, then any archives discovered. Quake 3 does something
- * like this, but moves the archives to the start of the search path. Build
- * Engine games, like Duke Nukem 3D and Blood, place the archives last, and
- * use the base dir for both searching and writing. There is a helper
- * function (PHYSFS_setSaneConfig()) that puts together a basic configuration
- * for you, based on a few parameters. Also see the comments on
- * PHYSFS_getBaseDir(), and PHYSFS_getUserDir() for info on what those
- * are and how they can help you determine an optimal search path.
- *
- * PhysicsFS 2.0 adds the concept of "mounting" archives to arbitrary points
- * in the search path. If a zipfile contains "maps/level.map" and you mount
- * that archive at "mods/mymod", then you would have to open
- * "mods/mymod/maps/level.map" to access the file, even though "mods/mymod"
- * isn't actually specified in the .zip file. Unlike the Unix mentality of
- * mounting a filesystem, "mods/mymod" doesn't actually have to exist when
- * mounting the zipfile. It's a "virtual" directory. The mounting mechanism
- * allows the developer to seperate archives in the tree and avoid trampling
- * over files when added new archives, such as including mod support in a
- * game...keeping external content on a tight leash in this manner can be of
- * utmost importance to some applications.
- *
- * PhysicsFS is mostly thread safe. The error messages returned by
- * PHYSFS_getLastError are unique by thread, and library-state-setting
- * functions are mutex'd. For efficiency, individual file accesses are
- * not locked, so you can not safely read/write/seek/close/etc the same
- * file from two threads at the same time. Other race conditions are bugs
- * that should be reported/patched.
- *
- * While you CAN use stdio/syscall file access in a program that has PHYSFS_*
- * calls, doing so is not recommended, and you can not use system
- * filehandles with PhysicsFS and vice versa.
- *
- * Note that archives need not be named as such: if you have a ZIP file and
- * rename it with a .PKG extension, the file will still be recognized as a
- * ZIP archive by PhysicsFS; the file's contents are used to determine its
- * type where possible.
- *
- * Currently supported archive types:
- * - .ZIP (pkZip/WinZip/Info-ZIP compatible)
- * - .GRP (Build Engine groupfile archives)
- * - .PAK (Quake I/II archive format)
- * - .HOG (Descent I/II HOG file archives)
- * - .MVL (Descent II movielib archives)
- * - .WAD (DOOM engine archives)
- *
- *
- * String policy for PhysicsFS 2.0 and later:
- *
- * PhysicsFS 1.0 could only deal with null-terminated ASCII strings. All high
- * ASCII chars resulted in undefined behaviour, and there was no Unicode
- * support at all. PhysicsFS 2.0 supports Unicode without breaking binary
- * compatibility with the 1.0 API by using UTF-8 encoding of all strings
- * passed in and out of the library.
- *
- * All strings passed through PhysicsFS are in null-terminated UTF-8 format.
- * This means that if all you care about is English (ASCII characters <= 127)
- * then you just use regular C strings. If you care about Unicode (and you
- * should!) then you need to figure out what your platform wants, needs, and
- * offers. If you are on Windows and build with Unicode support, your TCHAR
- * strings are two bytes per character (this is called "UCS-2 encoding"). You
- * should convert them to UTF-8 before handing them to PhysicsFS with
- * PHYSFS_utf8FromUcs2(). If you're using Unix or Mac OS X, your wchar_t
- * strings are four bytes per character ("UCS-4 encoding"). Use
- * PHYSFS_utf8FromUcs4(). Mac OS X can give you UTF-8 directly from a
- * CFString, and many Unixes generally give you C strings in UTF-8 format
- * everywhere. If you have a single-byte high ASCII charset, like so-many
- * European "codepages" you may be out of luck. We'll convert from "Latin1"
- * to UTF-8 only, and never back to Latin1. If you're above ASCII 127, all
- * bets are off: move to Unicode or use your platform's facilities. Passing a
- * C string with high-ASCII data that isn't UTF-8 encoded will NOT do what
- * you expect!
- *
- * Naturally, there's also PHYSFS_utf8ToUcs2() and PHYSFS_utf8ToUcs4() to get
- * data back into a format you like. Behind the scenes, PhysicsFS will use
- * Unicode where possible: the UTF-8 strings on Windows will be converted
- * and used with the multibyte Windows APIs, for example.
- *
- * PhysicsFS offers basic encoding conversion support, but not a whole string
- * library. Get your stuff into whatever format you can work with.
- *
- * Some platforms and archivers don't offer full Unicode support behind the
- * scenes. For example, OS/2 only offers "codepages" and the filesystem
- * itself doesn't support multibyte encodings. We make an earnest effort to
- * convert to/from the current locale here, but all bets are off if
- * you want to hand an arbitrary Japanese character through to these systems.
- * Modern OSes (Mac OS X, Linux, Windows, PocketPC, etc) should all be fine.
- * Many game-specific archivers are seriously unprepared for Unicode (the
- * Descent HOG/MVL and Build Engine GRP archivers, for example, only offer a
- * DOS 8.3 filename, for example). Nothing can be done for these, but they
- * tend to be legacy formats for existing content that was all ASCII (and
- * thus, valid UTF-8) anyhow. Other formats, like .ZIP, don't explicitly
- * offer Unicode support, but unofficially expect filenames to be UTF-8
- * encoded, and thus Just Work. Most everything does the right thing without
- * bothering you, but it's good to be aware of these nuances in case they
- * don't.
- *
- *
- * Other stuff:
- *
- * Please see the file LICENSE.txt in the source's root directory for licensing
- * and redistribution rights.
- *
- * Please see the file CREDITS.txt in the source's root directory for a more or
- * less complete list of who's responsible for this.
- *
- * \author Ryan C. Gordon.
- */
-
-#ifndef _INCLUDE_PHYSFS_H_
-#define _INCLUDE_PHYSFS_H_
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-#ifndef DOXYGEN_SHOULD_IGNORE_THIS
-#if (defined _MSC_VER)
-#define __EXPORT__ __declspec(dllexport)
-#elif (__GNUC__ >= 3)
-#define __EXPORT__ __attribute__((visibility("default")))
-#else
-#define __EXPORT__
-#endif
-#endif /* DOXYGEN_SHOULD_IGNORE_THIS */
-
-/**
- * \typedef PHYSFS_uint8
- * \brief An unsigned, 8-bit integer type.
- */
-typedef unsigned char PHYSFS_uint8;
-
-/**
- * \typedef PHYSFS_sint8
- * \brief A signed, 8-bit integer type.
- */
-typedef signed char PHYSFS_sint8;
-
-/**
- * \typedef PHYSFS_uint16
- * \brief An unsigned, 16-bit integer type.
- */
-typedef unsigned short PHYSFS_uint16;
-
-/**
- * \typedef PHYSFS_sint16
- * \brief A signed, 16-bit integer type.
- */
-typedef signed short PHYSFS_sint16;
-
-/**
- * \typedef PHYSFS_uint32
- * \brief An unsigned, 32-bit integer type.
- */
-typedef unsigned int PHYSFS_uint32;
-
-/**
- * \typedef PHYSFS_sint32
- * \brief A signed, 32-bit integer type.
- */
-typedef signed int PHYSFS_sint32;
-
-/**
- * \typedef PHYSFS_uint64
- * \brief An unsigned, 64-bit integer type.
- * \warning on platforms without any sort of 64-bit datatype, this is
- * equivalent to PHYSFS_uint32!
- */
-
-/**
- * \typedef PHYSFS_sint64
- * \brief A signed, 64-bit integer type.
- * \warning on platforms without any sort of 64-bit datatype, this is
- * equivalent to PHYSFS_sint32!
- */
-
-
-#if (defined PHYSFS_NO_64BIT_SUPPORT) /* oh well. */
-typedef PHYSFS_uint32 PHYSFS_uint64;
-typedef PHYSFS_sint32 PHYSFS_sint64;
-#elif (defined _MSC_VER)
-typedef signed __int64 PHYSFS_sint64;
-typedef unsigned __int64 PHYSFS_uint64;
-#else
-typedef unsigned long long PHYSFS_uint64;
-typedef signed long long PHYSFS_sint64;
-#endif
-
-
-#ifndef DOXYGEN_SHOULD_IGNORE_THIS
-/* Make sure the types really have the right sizes */
-#define PHYSFS_COMPILE_TIME_ASSERT(name, x) \
- typedef int PHYSFS_dummy_ ## name[(x) * 2 - 1]
-
-PHYSFS_COMPILE_TIME_ASSERT(uint8, sizeof(PHYSFS_uint8) == 1);
-PHYSFS_COMPILE_TIME_ASSERT(sint8, sizeof(PHYSFS_sint8) == 1);
-PHYSFS_COMPILE_TIME_ASSERT(uint16, sizeof(PHYSFS_uint16) == 2);
-PHYSFS_COMPILE_TIME_ASSERT(sint16, sizeof(PHYSFS_sint16) == 2);
-PHYSFS_COMPILE_TIME_ASSERT(uint32, sizeof(PHYSFS_uint32) == 4);
-PHYSFS_COMPILE_TIME_ASSERT(sint32, sizeof(PHYSFS_sint32) == 4);
-
-#ifndef PHYSFS_NO_64BIT_SUPPORT
-PHYSFS_COMPILE_TIME_ASSERT(uint64, sizeof(PHYSFS_uint64) == 8);
-PHYSFS_COMPILE_TIME_ASSERT(sint64, sizeof(PHYSFS_sint64) == 8);
-#endif
-
-#undef PHYSFS_COMPILE_TIME_ASSERT
-
-#endif /* DOXYGEN_SHOULD_IGNORE_THIS */
-
-
-/**
- * \struct PHYSFS_File
- * \brief A PhysicsFS file handle.
- *
- * You get a pointer to one of these when you open a file for reading,
- * writing, or appending via PhysicsFS.
- *
- * As you can see from the lack of meaningful fields, you should treat this
- * as opaque data. Don't try to manipulate the file handle, just pass the
- * pointer you got, unmolested, to various PhysicsFS APIs.
- *
- * \sa PHYSFS_openRead
- * \sa PHYSFS_openWrite
- * \sa PHYSFS_openAppend
- * \sa PHYSFS_close
- * \sa PHYSFS_read
- * \sa PHYSFS_write
- * \sa PHYSFS_seek
- * \sa PHYSFS_tell
- * \sa PHYSFS_eof
- * \sa PHYSFS_setBuffer
- * \sa PHYSFS_flush
- */
-typedef struct
-{
- void *opaque; /**< That's all you get. Don't touch. */
-} PHYSFS_File;
-
-
-/**
- * \def PHYSFS_file
- * \brief 1.0 API compatibility define.
- *
- * PHYSFS_file is identical to PHYSFS_File. This #define is here for backwards
- * compatibility with the 1.0 API, which had an inconsistent capitalization
- * convention in this case. New code should use PHYSFS_File, as this #define
- * may go away someday.
- *
- * \sa PHYSFS_File
- */
-#define PHYSFS_file PHYSFS_File
-
-
-/**
- * \struct PHYSFS_ArchiveInfo
- * \brief Information on various PhysicsFS-supported archives.
- *
- * This structure gives you details on what sort of archives are supported
- * by this implementation of PhysicsFS. Archives tend to be things like
- * ZIP files and such.
- *
- * \warning Not all binaries are created equal! PhysicsFS can be built with
- * or without support for various archives. You can check with
- * PHYSFS_supportedArchiveTypes() to see if your archive type is
- * supported.
- *
- * \sa PHYSFS_supportedArchiveTypes
- */
-typedef struct
-{
- const char *extension; /**< Archive file extension: "ZIP", for example. */
- const char *description; /**< Human-readable archive description. */
- const char *author; /**< Person who did support for this archive. */
- const char *url; /**< URL related to this archive */
-} PHYSFS_ArchiveInfo;
-
-
-/**
- * \struct PHYSFS_Version
- * \brief Information the version of PhysicsFS in use.
- *
- * Represents the library's version as three levels: major revision
- * (increments with massive changes, additions, and enhancements),
- * minor revision (increments with backwards-compatible changes to the
- * major revision), and patchlevel (increments with fixes to the minor
- * revision).
- *
- * \sa PHYSFS_VERSION
- * \sa PHYSFS_getLinkedVersion
- */
-typedef struct
-{
- PHYSFS_uint8 major; /**< major revision */
- PHYSFS_uint8 minor; /**< minor revision */
- PHYSFS_uint8 patch; /**< patchlevel */
-} PHYSFS_Version;
-
-#ifndef DOXYGEN_SHOULD_IGNORE_THIS
-#define PHYSFS_VER_MAJOR 1
-#define PHYSFS_VER_MINOR 1
-#define PHYSFS_VER_PATCH 1
-#endif /* DOXYGEN_SHOULD_IGNORE_THIS */
-
-
-/* PhysicsFS state stuff ... */
-
-/**
- * \def PHYSFS_VERSION(x)
- * \brief Macro to determine PhysicsFS version program was compiled against.
- *
- * This macro fills in a PHYSFS_Version structure with the version of the
- * library you compiled against. This is determined by what header the
- * compiler uses. Note that if you dynamically linked the library, you might
- * have a slightly newer or older version at runtime. That version can be
- * determined with PHYSFS_getLinkedVersion(), which, unlike PHYSFS_VERSION,
- * is not a macro.
- *
- * \param x A pointer to a PHYSFS_Version struct to initialize.
- *
- * \sa PHYSFS_Version
- * \sa PHYSFS_getLinkedVersion
- */
-#define PHYSFS_VERSION(x) \
-{ \
- (x)->major = PHYSFS_VER_MAJOR; \
- (x)->minor = PHYSFS_VER_MINOR; \
- (x)->patch = PHYSFS_VER_PATCH; \
-}
-
-
-/**
- * \fn void PHYSFS_getLinkedVersion(PHYSFS_Version *ver)
- * \brief Get the version of PhysicsFS that is linked against your program.
- *
- * If you are using a shared library (DLL) version of PhysFS, then it is
- * possible that it will be different than the version you compiled against.
- *
- * This is a real function; the macro PHYSFS_VERSION tells you what version
- * of PhysFS you compiled against:
- *
- * \code
- * PHYSFS_Version compiled;
- * PHYSFS_Version linked;
- *
- * PHYSFS_VERSION(&compiled);
- * PHYSFS_getLinkedVersion(&linked);
- * printf("We compiled against PhysFS version %d.%d.%d ...\n",
- * compiled.major, compiled.minor, compiled.patch);
- * printf("But we linked against PhysFS version %d.%d.%d.\n",
- * linked.major, linked.minor, linked.patch);
- * \endcode
- *
- * This function may be called safely at any time, even before PHYSFS_init().
- *
- * \sa PHYSFS_VERSION
- */
-__EXPORT__ void PHYSFS_getLinkedVersion(PHYSFS_Version *ver);
-
-
-/**
- * \fn int PHYSFS_init(const char *argv0)
- * \brief Initialize the PhysicsFS library.
- *
- * This must be called before any other PhysicsFS function.
- *
- * This should be called prior to any attempts to change your process's
- * current working directory.
- *
- * \param argv0 the argv[0] string passed to your program's mainline.
- * This may be NULL on most platforms (such as ones without a
- * standard main() function), but you should always try to pass
- * something in here. Unix-like systems such as Linux _need_ to
- * pass argv[0] from main() in here.
- * \return nonzero on success, zero on error. Specifics of the error can be
- * gleaned from PHYSFS_getLastError().
- *
- * \sa PHYSFS_deinit
- * \sa PHYSFS_isInit
- */
-__EXPORT__ int PHYSFS_init(const char *argv0);
-
-
-/**
- * \fn int PHYSFS_deinit(void)
- * \brief Deinitialize the PhysicsFS library.
- *
- * This closes any files opened via PhysicsFS, blanks the search/write paths,
- * frees memory, and invalidates all of your file handles.
- *
- * Note that this call can FAIL if there's a file open for writing that
- * refuses to close (for example, the underlying operating system was
- * buffering writes to network filesystem, and the fileserver has crashed,
- * or a hard drive has failed, etc). It is usually best to close all write
- * handles yourself before calling this function, so that you can gracefully
- * handle a specific failure.
- *
- * Once successfully deinitialized, PHYSFS_init() can be called again to
- * restart the subsystem. All defaults API states are restored at this
- * point.
- *
- * \return nonzero on success, zero on error. Specifics of the error can be
- * gleaned from PHYSFS_getLastError(). If failure, state of PhysFS is
- * undefined, and probably badly screwed up.
- *
- * \sa PHYSFS_init
- * \sa PHYSFS_isInit
- */
-__EXPORT__ int PHYSFS_deinit(void);
-
-
-/**
- * \fn const PHYSFS_ArchiveInfo **PHYSFS_supportedArchiveTypes(void)
- * \brief Get a list of supported archive types.
- *
- * Get a list of archive types supported by this implementation of PhysicFS.
- * These are the file formats usable for search path entries. This is for
- * informational purposes only. Note that the extension listed is merely
- * convention: if we list "ZIP", you can open a PkZip-compatible archive
- * with an extension of "XYZ", if you like.
- *
- * The returned value is an array of pointers to PHYSFS_ArchiveInfo structures,
- * with a NULL entry to signify the end of the list:
- *
- * \code
- * PHYSFS_ArchiveInfo **i;
- *
- * for (i = PHYSFS_supportedArchiveTypes(); *i != NULL; i++)
- * {
- * printf("Supported archive: [%s], which is [%s].\n",
- * i->extension, i->description);
- * }
- * \endcode
- *
- * The return values are pointers to static internal memory, and should
- * be considered READ ONLY, and never freed.
- *
- * \return READ ONLY Null-terminated array of READ ONLY structures.
- */
-__EXPORT__ const PHYSFS_ArchiveInfo **PHYSFS_supportedArchiveTypes(void);
-
-
-/**
- * \fn void PHYSFS_freeList(void *listVar)
- * \brief Deallocate resources of lists returned by PhysicsFS.
- *
- * Certain PhysicsFS functions return lists of information that are
- * dynamically allocated. Use this function to free those resources.
- *
- * \param listVar List of information specified as freeable by this function.
- *
- * \sa PHYSFS_getCdRomDirs
- * \sa PHYSFS_enumerateFiles
- * \sa PHYSFS_getSearchPath
- */
-__EXPORT__ void PHYSFS_freeList(void *listVar);
-
-
-/**
- * \fn const char *PHYSFS_getLastError(void)
- * \brief Get human-readable error information.
- *
- * Get the last PhysicsFS error message as a human-readable, null-terminated
- * string. This will be NULL if there's been no error since the last call to
- * this function. The pointer returned by this call points to an internal
- * buffer. Each thread has a unique error state associated with it, but each
- * time a new error message is set, it will overwrite the previous one
- * associated with that thread. It is safe to call this function at anytime,
- * even before PHYSFS_init().
- *
- * It is not wise to expect a specific string of characters here, since the
- * error message may be localized into an unfamiliar language. These strings
- * are meant to be passed on directly to the user.
- *
- * \return READ ONLY string of last error message.
- */
-__EXPORT__ const char *PHYSFS_getLastError(void);
-
-
-/**
- * \fn const char *PHYSFS_getDirSeparator(void)
- * \brief Get platform-dependent dir separator string.
- *
- * This returns "\\" on win32, "/" on Unix, and ":" on MacOS. It may be more
- * than one character, depending on the platform, and your code should take
- * that into account. Note that this is only useful for setting up the
- * search/write paths, since access into those dirs always use '/'
- * (platform-independent notation) to separate directories. This is also
- * handy for getting platform-independent access when using stdio calls.
- *
- * \return READ ONLY null-terminated string of platform's dir separator.
- */
-__EXPORT__ const char *PHYSFS_getDirSeparator(void);
-
-
-/**
- * \fn void PHYSFS_permitSymbolicLinks(int allow)
- * \brief Enable or disable following of symbolic links.
- *
- * Some physical filesystems and archives contain files that are just pointers
- * to other files. On the physical filesystem, opening such a link will
- * (transparently) open the file that is pointed to.
- *
- * By default, PhysicsFS will check if a file is really a symlink during open
- * calls and fail if it is. Otherwise, the link could take you outside the
- * write and search paths, and compromise security.
- *
- * If you want to take that risk, call this function with a non-zero parameter.
- * Note that this is more for sandboxing a program's scripting language, in
- * case untrusted scripts try to compromise the system. Generally speaking,
- * a user could very well have a legitimate reason to set up a symlink, so
- * unless you feel there's a specific danger in allowing them, you should
- * permit them.
- *
- * Symlinks are only explicitly checked when dealing with filenames
- * in platform-independent notation. That is, when setting up your
- * search and write paths, etc, symlinks are never checked for.
- *
- * Symbolic link permission can be enabled or disabled at any time after
- * you've called PHYSFS_init(), and is disabled by default.
- *
- * \param allow nonzero to permit symlinks, zero to deny linking.
- *
- * \sa PHYSFS_symbolicLinksPermitted
- */
-__EXPORT__ void PHYSFS_permitSymbolicLinks(int allow);
-
-
-/* !!! FIXME: const this? */
-/**
- * \fn char **PHYSFS_getCdRomDirs(void)
- * \brief Get an array of paths to available CD-ROM drives.
- *
- * The dirs returned are platform-dependent ("D:\" on Win32, "/cdrom" or
- * whatnot on Unix). Dirs are only returned if there is a disc ready and
- * accessible in the drive. So if you've got two drives (D: and E:), and only
- * E: has a disc in it, then that's all you get. If the user inserts a disc
- * in D: and you call this function again, you get both drives. If, on a
- * Unix box, the user unmounts a disc and remounts it elsewhere, the next
- * call to this function will reflect that change.
- *
- * This function refers to "CD-ROM" media, but it really means "inserted disc
- * media," such as DVD-ROM, HD-DVD, CDRW, and Blu-Ray discs. It looks for
- * filesystems, and as such won't report an audio CD, unless there's a
- * mounted filesystem track on it.
- *
- * The returned value is an array of strings, with a NULL entry to signify the
- * end of the list:
- *
- * \code
- * char **cds = PHYSFS_getCdRomDirs();
- * char **i;
- *
- * for (i = cds; *i != NULL; i++)
- * printf("cdrom dir [%s] is available.\n", *i);
- *
- * PHYSFS_freeList(cds);
- * \endcode
- *
- * This call may block while drives spin up. Be forewarned.
- *
- * When you are done with the returned information, you may dispose of the
- * resources by calling PHYSFS_freeList() with the returned pointer.
- *
- * \return Null-terminated array of null-terminated strings.
- *
- * \sa PHYSFS_getCdRomDirsCallback
- */
-__EXPORT__ char **PHYSFS_getCdRomDirs(void);
-
-
-/**
- * \fn const char *PHYSFS_getBaseDir(void)
- * \brief Get the path where the application resides.
- *
- * Helper function.
- *
- * Get the "base dir". This is the directory where the application was run
- * from, which is probably the installation directory, and may or may not
- * be the process's current working directory.
- *
- * You should probably use the base dir in your search path.
- *
- * \return READ ONLY string of base dir in platform-dependent notation.
- *
- * \sa PHYSFS_getUserDir
- */
-__EXPORT__ const char *PHYSFS_getBaseDir(void);
-
-
-/**
- * \fn const char *PHYSFS_getUserDir(void)
- * \brief Get the path where user's home directory resides.
- *
- * Helper function.
- *
- * Get the "user dir". This is meant to be a suggestion of where a specific
- * user of the system can store files. On Unix, this is her home directory.
- * On systems with no concept of multiple home directories (MacOS, win95),
- * this will default to something like "C:\mybasedir\users\username"
- * where "username" will either be the login name, or "default" if the
- * platform doesn't support multiple users, either.
- *
- * You should probably use the user dir as the basis for your write dir, and
- * also put it near the beginning of your search path.
- *
- * \return READ ONLY string of user dir in platform-dependent notation.
- *
- * \sa PHYSFS_getBaseDir
- */
-__EXPORT__ const char *PHYSFS_getUserDir(void);
-
-
-/**
- * \fn const char *PHYSFS_getWriteDir(void)
- * \brief Get path where PhysicsFS will allow file writing.
- *
- * Get the current write dir. The default write dir is NULL.
- *
- * \return READ ONLY string of write dir in platform-dependent notation,
- * OR NULL IF NO WRITE PATH IS CURRENTLY SET.
- *
- * \sa PHYSFS_setWriteDir
- */
-__EXPORT__ const char *PHYSFS_getWriteDir(void);
-
-
-/**
- * \fn int PHYSFS_setWriteDir(const char *newDir)
- * \brief Tell PhysicsFS where it may write files.
- *
- * Set a new write dir. This will override the previous setting.
- *
- * This call will fail (and fail to change the write dir) if the current
- * write dir still has files open in it.
- *
- * \param newDir The new directory to be the root of the write dir,
- * specified in platform-dependent notation. Setting to NULL
- * disables the write dir, so no files can be opened for
- * writing via PhysicsFS.
- * \return non-zero on success, zero on failure. All attempts to open a file
- * for writing via PhysicsFS will fail until this call succeeds.
- * Specifics of the error can be gleaned from PHYSFS_getLastError().
- *
- * \sa PHYSFS_getWriteDir
- */
-__EXPORT__ int PHYSFS_setWriteDir(const char *newDir);
-
-
-/**
- * \fn int PHYSFS_addToSearchPath(const char *newDir, int appendToPath)
- * \brief Add an archive or directory to the search path.
- *
- * This is a legacy call in PhysicsFS 2.0, equivalent to:
- * PHYSFS_mount(newDir, NULL, appendToPath);
- *
- * You must use this and not PHYSFS_mount if binary compatibility with
- * PhysicsFS 1.0 is important (which it may not be for many people).
- *
- * \sa PHYSFS_mount
- * \sa PHYSFS_removeFromSearchPath
- * \sa PHYSFS_getSearchPath
- */
-__EXPORT__ int PHYSFS_addToSearchPath(const char *newDir, int appendToPath);
-
-
-/**
- * \fn int PHYSFS_removeFromSearchPath(const char *oldDir)
- * \brief Remove a directory or archive from the search path.
- *
- * This must be a (case-sensitive) match to a dir or archive already in the
- * search path, specified in platform-dependent notation.
- *
- * This call will fail (and fail to remove from the path) if the element still
- * has files open in it.
- *
- * \param oldDir dir/archive to remove.
- * \return nonzero on success, zero on failure.
- * Specifics of the error can be gleaned from PHYSFS_getLastError().
- *
- * \sa PHYSFS_addToSearchPath
- * \sa PHYSFS_getSearchPath
- */
-__EXPORT__ int PHYSFS_removeFromSearchPath(const char *oldDir);
-
-
-/**
- * \fn char **PHYSFS_getSearchPath(void)
- * \brief Get the current search path.
- *
- * The default search path is an empty list.
- *
- * The returned value is an array of strings, with a NULL entry to signify the
- * end of the list:
- *
- * \code
- * char **i;
- *
- * for (i = PHYSFS_getSearchPath(); *i != NULL; i++)
- * printf("[%s] is in the search path.\n", *i);
- * \endcode
- *
- * When you are done with the returned information, you may dispose of the
- * resources by calling PHYSFS_freeList() with the returned pointer.
- *
- * \return Null-terminated array of null-terminated strings. NULL if there
- * was a problem (read: OUT OF MEMORY).
- *
- * \sa PHYSFS_getSearchPathCallback
- * \sa PHYSFS_addToSearchPath
- * \sa PHYSFS_removeFromSearchPath
- */
-__EXPORT__ char **PHYSFS_getSearchPath(void);
-
-
-/**
- * \fn int PHYSFS_setSaneConfig(const char *organization, const char *appName, const char *archiveExt, int includeCdRoms, int archivesFirst)
- * \brief Set up sane, default paths.
- *
- * Helper function.
- *
- * The write dir will be set to "userdir/.organization/appName", which is
- * created if it doesn't exist.
- *
- * The above is sufficient to make sure your program's configuration directory
- * is separated from other clutter, and platform-independent. The period
- * before "mygame" even hides the directory on Unix systems.
- *
- * The search path will be:
- *
- * - The Write Dir (created if it doesn't exist)
- * - The Base Dir (PHYSFS_getBaseDir())
- * - All found CD-ROM dirs (optionally)
- *
- * These directories are then searched for files ending with the extension
- * (archiveExt), which, if they are valid and supported archives, will also
- * be added to the search path. If you specified "PKG" for (archiveExt), and
- * there's a file named data.PKG in the base dir, it'll be checked. Archives
- * can either be appended or prepended to the search path in alphabetical
- * order, regardless of which directories they were found in.
- *
- * All of this can be accomplished from the application, but this just does it
- * all for you. Feel free to add more to the search path manually, too.
- *
- * \param organization Name of your company/group/etc to be used as a
- * dirname, so keep it small, and no-frills.
- *
- * \param appName Program-specific name of your program, to separate it
- * from other programs using PhysicsFS.
- *
- * \param archiveExt File extension used by your program to specify an
- * archive. For example, Quake 3 uses "pk3", even though
- * they are just zipfiles. Specify NULL to not dig out
- * archives automatically. Do not specify the '.' char;
- * If you want to look for ZIP files, specify "ZIP" and
- * not ".ZIP" ... the archive search is case-insensitive.
- *
- * \param includeCdRoms Non-zero to include CD-ROMs in the search path, and
- * (if (archiveExt) != NULL) search them for archives.
- * This may cause a significant amount of blocking
- * while discs are accessed, and if there are no discs
- * in the drive (or even not mounted on Unix systems),
- * then they may not be made available anyhow. You may
- * want to specify zero and handle the disc setup
- * yourself.
- *
- * \param archivesFirst Non-zero to prepend the archives to the search path.
- * Zero to append them. Ignored if !(archiveExt).
- *
- * \return nonzero on success, zero on error. Specifics of the error can be
- * gleaned from PHYSFS_getLastError().
- */
-__EXPORT__ int PHYSFS_setSaneConfig(const char *organization,
- const char *appName,
- const char *archiveExt,
- int includeCdRoms,
- int archivesFirst);
-
-
-/* Directory management stuff ... */
-
-/**
- * \fn int PHYSFS_mkdir(const char *dirName)
- * \brief Create a directory.
- *
- * This is specified in platform-independent notation in relation to the
- * write dir. All missing parent directories are also created if they
- * don't exist.
- *
- * So if you've got the write dir set to "C:\mygame\writedir" and call
- * PHYSFS_mkdir("downloads/maps") then the directories
- * "C:\mygame\writedir\downloads" and "C:\mygame\writedir\downloads\maps"
- * will be created if possible. If the creation of "maps" fails after we
- * have successfully created "downloads", then the function leaves the
- * created directory behind and reports failure.
- *
- * \param dirName New dir to create.
- * \return nonzero on success, zero on error. Specifics of the error can be
- * gleaned from PHYSFS_getLastError().
- *
- * \sa PHYSFS_delete
- */
-__EXPORT__ int PHYSFS_mkdir(const char *dirName);
-
-
-/**
- * \fn int PHYSFS_delete(const char *filename)
- * \brief Delete a file or directory.
- *
- * (filename) is specified in platform-independent notation in relation to the
- * write dir.
- *
- * A directory must be empty before this call can delete it.
- *
- * Deleting a symlink will remove the link, not what it points to, regardless
- * of whether you "permitSymLinks" or not.
- *
- * So if you've got the write dir set to "C:\mygame\writedir" and call
- * PHYSFS_delete("downloads/maps/level1.map") then the file
- * "C:\mygame\writedir\downloads\maps\level1.map" is removed from the
- * physical filesystem, if it exists and the operating system permits the
- * deletion.
- *
- * Note that on Unix systems, deleting a file may be successful, but the
- * actual file won't be removed until all processes that have an open
- * filehandle to it (including your program) close their handles.
- *
- * Chances are, the bits that make up the file still exist, they are just
- * made available to be written over at a later point. Don't consider this
- * a security method or anything. :)
- *
- * \param filename Filename to delete.
- * \return nonzero on success, zero on error. Specifics of the error can be
- * gleaned from PHYSFS_getLastError().
- */
-__EXPORT__ int PHYSFS_delete(const char *filename);
-
-
-/**
- * \fn const char *PHYSFS_getRealDir(const char *filename)
- * \brief Figure out where in the search path a file resides.
- *
- * The file is specified in platform-independent notation. The returned
- * filename will be the element of the search path where the file was found,
- * which may be a directory, or an archive. Even if there are multiple
- * matches in different parts of the search path, only the first one found
- * is used, just like when opening a file.
- *
- * So, if you look for "maps/level1.map", and C:\\mygame is in your search
- * path and C:\\mygame\\maps\\level1.map exists, then "C:\mygame" is returned.
- *
- * If a any part of a match is a symbolic link, and you've not explicitly
- * permitted symlinks, then it will be ignored, and the search for a match
- * will continue.
- *
- * If you specify a fake directory that only exists as a mount point, it'll
- * be associated with the first archive mounted there, even though that
- * directory isn't necessarily contained in a real archive.
- *
- * \param filename file to look for.
- * \return READ ONLY string of element of search path containing the
- * the file in question. NULL if not found.
- */
-__EXPORT__ const char *PHYSFS_getRealDir(const char *filename);
-
-
-/**
- * \fn char **PHYSFS_enumerateFiles(const char *dir)
- * \brief Get a file listing of a search path's directory.
- *
- * Matching directories are interpolated. That is, if "C:\mydir" is in the
- * search path and contains a directory "savegames" that contains "x.sav",
- * "y.sav", and "z.sav", and there is also a "C:\userdir" in the search path
- * that has a "savegames" subdirectory with "w.sav", then the following code:
- *
- * \code
- * char **rc = PHYSFS_enumerateFiles("savegames");
- * char **i;
- *
- * for (i = rc; *i != NULL; i++)
- * printf(" * We've got [%s].\n", *i);
- *
- * PHYSFS_freeList(rc);
- * \endcode
- *
- * ...will print:
- *
- * \verbatim
- * We've got [x.sav].
- * We've got [y.sav].
- * We've got [z.sav].
- * We've got [w.sav].\endverbatim
- *
- * Feel free to sort the list however you like. We only promise there will
- * be no duplicates, but not what order the final list will come back in.
- *
- * Don't forget to call PHYSFS_freeList() with the return value from this
- * function when you are done with it.
- *
- * \param dir directory in platform-independent notation to enumerate.
- * \return Null-terminated array of null-terminated strings.
- *
- * \sa PHYSFS_enumerateFilesCallback
- */
-__EXPORT__ char **PHYSFS_enumerateFiles(const char *dir);
-
-
-/**
- * \fn int PHYSFS_exists(const char *fname)
- * \brief Determine if a file exists in the search path.
- *
- * Reports true if there is an entry anywhere in the search path by the
- * name of (fname).
- *
- * Note that entries that are symlinks are ignored if
- * PHYSFS_permitSymbolicLinks(1) hasn't been called, so you
- * might end up further down in the search path than expected.
- *
- * \param fname filename in platform-independent notation.
- * \return non-zero if filename exists. zero otherwise.
- *
- * \sa PHYSFS_isDirectory
- * \sa PHYSFS_isSymbolicLink
- */
-__EXPORT__ int PHYSFS_exists(const char *fname);
-
-
-/**
- * \fn int PHYSFS_isDirectory(const char *fname)
- * \brief Determine if a file in the search path is really a directory.
- *
- * Determine if the first occurence of (fname) in the search path is
- * really a directory entry.
- *
- * Note that entries that are symlinks are ignored if
- * PHYSFS_permitSymbolicLinks(1) hasn't been called, so you
- * might end up further down in the search path than expected.
- *
- * \param fname filename in platform-independent notation.
- * \return non-zero if filename exists and is a directory. zero otherwise.
- *
- * \sa PHYSFS_exists
- * \sa PHYSFS_isSymbolicLink
- */
-__EXPORT__ int PHYSFS_isDirectory(const char *fname);
-
-
-/**
- * \fn int PHYSFS_isSymbolicLink(const char *fname)
- * \brief Determine if a file in the search path is really a symbolic link.
- *
- * Determine if the first occurence of (fname) in the search path is
- * really a symbolic link.
- *
- * Note that entries that are symlinks are ignored if
- * PHYSFS_permitSymbolicLinks(1) hasn't been called, and as such,
- * this function will always return 0 in that case.
- *
- * \param fname filename in platform-independent notation.
- * \return non-zero if filename exists and is a symlink. zero otherwise.
- *
- * \sa PHYSFS_exists
- * \sa PHYSFS_isDirectory
- */
-__EXPORT__ int PHYSFS_isSymbolicLink(const char *fname);
-
-
-/**
- * \fn PHYSFS_sint64 PHYSFS_getLastModTime(const char *filename)
- * \brief Get the last modification time of a file.
- *
- * The modtime is returned as a number of seconds since the epoch
- * (Jan 1, 1970). The exact derivation and accuracy of this time depends on
- * the particular archiver. If there is no reasonable way to obtain this
- * information for a particular archiver, or there was some sort of error,
- * this function returns (-1).
- *
- * \param filename filename to check, in platform-independent notation.
- * \return last modified time of the file. -1 if it can't be determined.
- */
-__EXPORT__ PHYSFS_sint64 PHYSFS_getLastModTime(const char *filename);
-
-
-/* i/o stuff... */
-
-/**
- * \fn PHYSFS_File *PHYSFS_openWrite(const char *filename)
- * \brief Open a file for writing.
- *
- * Open a file for writing, in platform-independent notation and in relation
- * to the write dir as the root of the writable filesystem. The specified
- * file is created if it doesn't exist. If it does exist, it is truncated to
- * zero bytes, and the writing offset is set to the start.
- *
- * Note that entries that are symlinks are ignored if
- * PHYSFS_permitSymbolicLinks(1) hasn't been called, and opening a
- * symlink with this function will fail in such a case.
- *
- * \param filename File to open.
- * \return A valid PhysicsFS filehandle on success, NULL on error. Specifics
- * of the error can be gleaned from PHYSFS_getLastError().
- *
- * \sa PHYSFS_openRead
- * \sa PHYSFS_openAppend
- * \sa PHYSFS_write
- * \sa PHYSFS_close
- */
-__EXPORT__ PHYSFS_File *PHYSFS_openWrite(const char *filename);
-
-
-/**
- * \fn PHYSFS_File *PHYSFS_openAppend(const char *filename)
- * \brief Open a file for appending.
- *
- * Open a file for writing, in platform-independent notation and in relation
- * to the write dir as the root of the writable filesystem. The specified
- * file is created if it doesn't exist. If it does exist, the writing offset
- * is set to the end of the file, so the first write will be the byte after
- * the end.
- *
- * Note that entries that are symlinks are ignored if
- * PHYSFS_permitSymbolicLinks(1) hasn't been called, and opening a
- * symlink with this function will fail in such a case.
- *
- * \param filename File to open.
- * \return A valid PhysicsFS filehandle on success, NULL on error. Specifics
- * of the error can be gleaned from PHYSFS_getLastError().
- *
- * \sa PHYSFS_openRead
- * \sa PHYSFS_openWrite
- * \sa PHYSFS_write
- * \sa PHYSFS_close
- */
-__EXPORT__ PHYSFS_File *PHYSFS_openAppend(const char *filename);
-
-
-/**
- * \fn PHYSFS_File *PHYSFS_openRead(const char *filename)
- * \brief Open a file for reading.
- *
- * Open a file for reading, in platform-independent notation. The search path
- * is checked one at a time until a matching file is found, in which case an
- * abstract filehandle is associated with it, and reading may be done.
- * The reading offset is set to the first byte of the file.
- *
- * Note that entries that are symlinks are ignored if
- * PHYSFS_permitSymbolicLinks(1) hasn't been called, and opening a
- * symlink with this function will fail in such a case.
- *
- * \param filename File to open.
- * \return A valid PhysicsFS filehandle on success, NULL on error. Specifics
- * of the error can be gleaned from PHYSFS_getLastError().
- *
- * \sa PHYSFS_openWrite
- * \sa PHYSFS_openAppend
- * \sa PHYSFS_read
- * \sa PHYSFS_close
- */
-__EXPORT__ PHYSFS_File *PHYSFS_openRead(const char *filename);
-
-
-/**
- * \fn int PHYSFS_close(PHYSFS_File *handle)
- * \brief Close a PhysicsFS filehandle.
- *
- * This call is capable of failing if the operating system was buffering
- * writes to the physical media, and, now forced to write those changes to
- * physical media, can not store the data for some reason. In such a case,
- * the filehandle stays open. A well-written program should ALWAYS check the
- * return value from the close call in addition to every writing call!
- *
- * \param handle handle returned from PHYSFS_open*().
- * \return nonzero on success, zero on error. Specifics of the error can be
- * gleaned from PHYSFS_getLastError().
- *
- * \sa PHYSFS_openRead
- * \sa PHYSFS_openWrite
- * \sa PHYSFS_openAppend
- */
-__EXPORT__ int PHYSFS_close(PHYSFS_File *handle);
-
-
-/**
- * \fn PHYSFS_sint64 PHYSFS_read(PHYSFS_File *handle, void *buffer, PHYSFS_uint32 objSize, PHYSFS_uint32 objCount)
- * \brief Read data from a PhysicsFS filehandle
- *
- * The file must be opened for reading.
- *
- * \param handle handle returned from PHYSFS_openRead().
- * \param buffer buffer to store read data into.
- * \param objSize size in bytes of objects being read from (handle).
- * \param objCount number of (objSize) objects to read from (handle).
- * \return number of objects read. PHYSFS_getLastError() can shed light on
- * the reason this might be < (objCount), as can PHYSFS_eof().
- * -1 if complete failure.
- *
- * \sa PHYSFS_eof
- */
-__EXPORT__ PHYSFS_sint64 PHYSFS_read(PHYSFS_File *handle,
- void *buffer,
- PHYSFS_uint32 objSize,
- PHYSFS_uint32 objCount);
-
-/**
- * \fn PHYSFS_sint64 PHYSFS_write(PHYSFS_File *handle, const void *buffer, PHYSFS_uint32 objSize, PHYSFS_uint32 objCount)
- * \brief Write data to a PhysicsFS filehandle
- *
- * The file must be opened for writing.
- *
- * \param handle retval from PHYSFS_openWrite() or PHYSFS_openAppend().
- * \param buffer buffer to store read data into.
- * \param objSize size in bytes of objects being read from (handle).
- * \param objCount number of (objSize) objects to read from (handle).
- * \return number of objects written. PHYSFS_getLastError() can shed light on
- * the reason this might be < (objCount). -1 if complete failure.
- */
-__EXPORT__ PHYSFS_sint64 PHYSFS_write(PHYSFS_File *handle,
- const void *buffer,
- PHYSFS_uint32 objSize,
- PHYSFS_uint32 objCount);
-
-
-/* File position stuff... */
-
-/**
- * \fn int PHYSFS_eof(PHYSFS_File *handle)
- * \brief Check for end-of-file state on a PhysicsFS filehandle.
- *
- * Determine if the end of file has been reached in a PhysicsFS filehandle.
- *
- * \param handle handle returned from PHYSFS_openRead().
- * \return nonzero if EOF, zero if not.
- *
- * \sa PHYSFS_read
- * \sa PHYSFS_tell
- */
-__EXPORT__ int PHYSFS_eof(PHYSFS_File *handle);
-
-
-/**
- * \fn PHYSFS_sint64 PHYSFS_tell(PHYSFS_File *handle)
- * \brief Determine current position within a PhysicsFS filehandle.
- *
- * \param handle handle returned from PHYSFS_open*().
- * \return offset in bytes from start of file. -1 if error occurred.
- * Specifics of the error can be gleaned from PHYSFS_getLastError().
- *
- * \sa PHYSFS_seek
- */
-__EXPORT__ PHYSFS_sint64 PHYSFS_tell(PHYSFS_File *handle);
-
-
-/**
- * \fn int PHYSFS_seek(PHYSFS_File *handle, PHYSFS_uint64 pos)
- * \brief Seek to a new position within a PhysicsFS filehandle.
- *
- * The next read or write will occur at that place. Seeking past the
- * beginning or end of the file is not allowed, and causes an error.
- *
- * \param handle handle returned from PHYSFS_open*().
- * \param pos number of bytes from start of file to seek to.
- * \return nonzero on success, zero on error. Specifics of the error can be
- * gleaned from PHYSFS_getLastError().
- *
- * \sa PHYSFS_tell
- */
-__EXPORT__ int PHYSFS_seek(PHYSFS_File *handle, PHYSFS_uint64 pos);
-
-
-/**
- * \fn PHYSFS_sint64 PHYSFS_fileLength(PHYSFS_File *handle)
- * \brief Get total length of a file in bytes.
- *
- * Note that if the file size can't be determined (since the archive is
- * "streamed" or whatnot) than this will report (-1). Also note that if
- * another process/thread is writing to this file at the same time, then
- * the information this function supplies could be incorrect before you
- * get it. Use with caution, or better yet, don't use at all.
- *
- * \param handle handle returned from PHYSFS_open*().
- * \return size in bytes of the file. -1 if can't be determined.
- *
- * \sa PHYSFS_tell
- * \sa PHYSFS_seek
- */
-__EXPORT__ PHYSFS_sint64 PHYSFS_fileLength(PHYSFS_File *handle);
-
-
-/* Buffering stuff... */
-
-/**
- * \fn int PHYSFS_setBuffer(PHYSFS_File *handle, PHYSFS_uint64 bufsize)
- * \brief Set up buffering for a PhysicsFS file handle.
- *
- * Define an i/o buffer for a file handle. A memory block of (bufsize) bytes
- * will be allocated and associated with (handle).
- *
- * For files opened for reading, up to (bufsize) bytes are read from (handle)
- * and stored in the internal buffer. Calls to PHYSFS_read() will pull
- * from this buffer until it is empty, and then refill it for more reading.
- * Note that compressed files, like ZIP archives, will decompress while
- * buffering, so this can be handy for offsetting CPU-intensive operations.
- * The buffer isn't filled until you do your next read.
- *
- * For files opened for writing, data will be buffered to memory until the
- * buffer is full or the buffer is flushed. Closing a handle implicitly
- * causes a flush...check your return values!
- *
- * Seeking, etc transparently accounts for buffering.
- *
- * You can resize an existing buffer by calling this function more than once
- * on the same file. Setting the buffer size to zero will free an existing
- * buffer.
- *
- * PhysicsFS file handles are unbuffered by default.
- *
- * Please check the return value of this function! Failures can include
- * not being able to seek backwards in a read-only file when removing the
- * buffer, not being able to allocate the buffer, and not being able to
- * flush the buffer to disk, among other unexpected problems.
- *
- * \param handle handle returned from PHYSFS_open*().
- * \param bufsize size, in bytes, of buffer to allocate.
- * \return nonzero if successful, zero on error.
- *
- * \sa PHYSFS_flush
- * \sa PHYSFS_read
- * \sa PHYSFS_write
- * \sa PHYSFS_close
- */
-__EXPORT__ int PHYSFS_setBuffer(PHYSFS_File *handle, PHYSFS_uint64 bufsize);
-
-
-/**
- * \fn int PHYSFS_flush(PHYSFS_File *handle)
- * \brief Flush a buffered PhysicsFS file handle.
- *
- * For buffered files opened for writing, this will put the current contents
- * of the buffer to disk and flag the buffer as empty if possible.
- *
- * For buffered files opened for reading or unbuffered files, this is a safe
- * no-op, and will report success.
- *
- * \param handle handle returned from PHYSFS_open*().
- * \return nonzero if successful, zero on error.
- *
- * \sa PHYSFS_setBuffer
- * \sa PHYSFS_close
- */
-__EXPORT__ int PHYSFS_flush(PHYSFS_File *handle);
-
-
-/* Byteorder stuff... */
-
-/**
- * \fn PHYSFS_sint16 PHYSFS_swapSLE16(PHYSFS_sint16 val)
- * \brief Swap littleendian signed 16 to platform's native byte order.
- *
- * Take a 16-bit signed value in littleendian format and convert it to
- * the platform's native byte order.
- *
- * \param val value to convert
- * \return converted value.
- */
-__EXPORT__ PHYSFS_sint16 PHYSFS_swapSLE16(PHYSFS_sint16 val);
-
-
-/**
- * \fn PHYSFS_uint16 PHYSFS_swapULE16(PHYSFS_uint16 val)
- * \brief Swap littleendian unsigned 16 to platform's native byte order.
- *
- * Take a 16-bit unsigned value in littleendian format and convert it to
- * the platform's native byte order.
- *
- * \param val value to convert
- * \return converted value.
- */
-__EXPORT__ PHYSFS_uint16 PHYSFS_swapULE16(PHYSFS_uint16 val);
-
-/**
- * \fn PHYSFS_sint32 PHYSFS_swapSLE32(PHYSFS_sint32 val)
- * \brief Swap littleendian signed 32 to platform's native byte order.
- *
- * Take a 32-bit signed value in littleendian format and convert it to
- * the platform's native byte order.
- *
- * \param val value to convert
- * \return converted value.
- */
-__EXPORT__ PHYSFS_sint32 PHYSFS_swapSLE32(PHYSFS_sint32 val);
-
-
-/**
- * \fn PHYSFS_uint32 PHYSFS_swapULE32(PHYSFS_uint32 val)
- * \brief Swap littleendian unsigned 32 to platform's native byte order.
- *
- * Take a 32-bit unsigned value in littleendian format and convert it to
- * the platform's native byte order.
- *
- * \param val value to convert
- * \return converted value.
- */
-__EXPORT__ PHYSFS_uint32 PHYSFS_swapULE32(PHYSFS_uint32 val);
-
-/**
- * \fn PHYSFS_sint64 PHYSFS_swapSLE64(PHYSFS_sint64 val)
- * \brief Swap littleendian signed 64 to platform's native byte order.
- *
- * Take a 64-bit signed value in littleendian format and convert it to
- * the platform's native byte order.
- *
- * \param val value to convert
- * \return converted value.
- *
- * \warning Remember, PHYSFS_uint64 is only 32 bits on platforms without
- * any sort of 64-bit support.
- */
-__EXPORT__ PHYSFS_sint64 PHYSFS_swapSLE64(PHYSFS_sint64 val);
-
-
-/**
- * \fn PHYSFS_uint64 PHYSFS_swapULE64(PHYSFS_uint64 val)
- * \brief Swap littleendian unsigned 64 to platform's native byte order.
- *
- * Take a 64-bit unsigned value in littleendian format and convert it to
- * the platform's native byte order.
- *
- * \param val value to convert
- * \return converted value.
- *
- * \warning Remember, PHYSFS_uint64 is only 32 bits on platforms without
- * any sort of 64-bit support.
- */
-__EXPORT__ PHYSFS_uint64 PHYSFS_swapULE64(PHYSFS_uint64 val);
-
-
-/**
- * \fn PHYSFS_sint16 PHYSFS_swapSBE16(PHYSFS_sint16 val)
- * \brief Swap bigendian signed 16 to platform's native byte order.
- *
- * Take a 16-bit signed value in bigendian format and convert it to
- * the platform's native byte order.
- *
- * \param val value to convert
- * \return converted value.
- */
-__EXPORT__ PHYSFS_sint16 PHYSFS_swapSBE16(PHYSFS_sint16 val);
-
-
-/**
- * \fn PHYSFS_uint16 PHYSFS_swapUBE16(PHYSFS_uint16 val)
- * \brief Swap bigendian unsigned 16 to platform's native byte order.
- *
- * Take a 16-bit unsigned value in bigendian format and convert it to
- * the platform's native byte order.
- *
- * \param val value to convert
- * \return converted value.
- */
-__EXPORT__ PHYSFS_uint16 PHYSFS_swapUBE16(PHYSFS_uint16 val);
-
-/**
- * \fn PHYSFS_sint32 PHYSFS_swapSBE32(PHYSFS_sint32 val)
- * \brief Swap bigendian signed 32 to platform's native byte order.
- *
- * Take a 32-bit signed value in bigendian format and convert it to
- * the platform's native byte order.
- *
- * \param val value to convert
- * \return converted value.
- */
-__EXPORT__ PHYSFS_sint32 PHYSFS_swapSBE32(PHYSFS_sint32 val);
-
-
-/**
- * \fn PHYSFS_uint32 PHYSFS_swapUBE32(PHYSFS_uint32 val)
- * \brief Swap bigendian unsigned 32 to platform's native byte order.
- *
- * Take a 32-bit unsigned value in bigendian format and convert it to
- * the platform's native byte order.
- *
- * \param val value to convert
- * \return converted value.
- */
-__EXPORT__ PHYSFS_uint32 PHYSFS_swapUBE32(PHYSFS_uint32 val);
-
-
-/**
- * \fn PHYSFS_sint64 PHYSFS_swapSBE64(PHYSFS_sint64 val)
- * \brief Swap bigendian signed 64 to platform's native byte order.
- *
- * Take a 64-bit signed value in bigendian format and convert it to
- * the platform's native byte order.
- *
- * \param val value to convert
- * \return converted value.
- *
- * \warning Remember, PHYSFS_uint64 is only 32 bits on platforms without
- * any sort of 64-bit support.
- */
-__EXPORT__ PHYSFS_sint64 PHYSFS_swapSBE64(PHYSFS_sint64 val);
-
-
-/**
- * \fn PHYSFS_uint64 PHYSFS_swapUBE64(PHYSFS_uint64 val)
- * \brief Swap bigendian unsigned 64 to platform's native byte order.
- *
- * Take a 64-bit unsigned value in bigendian format and convert it to
- * the platform's native byte order.
- *
- * \param val value to convert
- * \return converted value.
- *
- * \warning Remember, PHYSFS_uint64 is only 32 bits on platforms without
- * any sort of 64-bit support.
- */
-__EXPORT__ PHYSFS_uint64 PHYSFS_swapUBE64(PHYSFS_uint64 val);
-
-
-/**
- * \fn int PHYSFS_readSLE16(PHYSFS_File *file, PHYSFS_sint16 *val)
- * \brief Read and convert a signed 16-bit littleendian value.
- *
- * Convenience function. Read a signed 16-bit littleendian value from a
- * file and convert it to the platform's native byte order.
- *
- * \param file PhysicsFS file handle from which to read.
- * \param val pointer to where value should be stored.
- * \return zero on failure, non-zero on success. If successful, (*val) will
- * store the result. On failure, you can find out what went wrong
- * from PHYSFS_getLastError().
- */
-__EXPORT__ int PHYSFS_readSLE16(PHYSFS_File *file, PHYSFS_sint16 *val);
-
-
-/**
- * \fn int PHYSFS_readULE16(PHYSFS_File *file, PHYSFS_uint16 *val)
- * \brief Read and convert an unsigned 16-bit littleendian value.
- *
- * Convenience function. Read an unsigned 16-bit littleendian value from a
- * file and convert it to the platform's native byte order.
- *
- * \param file PhysicsFS file handle from which to read.
- * \param val pointer to where value should be stored.
- * \return zero on failure, non-zero on success. If successful, (*val) will
- * store the result. On failure, you can find out what went wrong
- * from PHYSFS_getLastError().
- *
- */
-__EXPORT__ int PHYSFS_readULE16(PHYSFS_File *file, PHYSFS_uint16 *val);
-
-
-/**
- * \fn int PHYSFS_readSBE16(PHYSFS_File *file, PHYSFS_sint16 *val)
- * \brief Read and convert a signed 16-bit bigendian value.
- *
- * Convenience function. Read a signed 16-bit bigendian value from a
- * file and convert it to the platform's native byte order.
- *
- * \param file PhysicsFS file handle from which to read.
- * \param val pointer to where value should be stored.
- * \return zero on failure, non-zero on success. If successful, (*val) will
- * store the result. On failure, you can find out what went wrong
- * from PHYSFS_getLastError().
- */
-__EXPORT__ int PHYSFS_readSBE16(PHYSFS_File *file, PHYSFS_sint16 *val);
-
-
-/**
- * \fn int PHYSFS_readUBE16(PHYSFS_File *file, PHYSFS_uint16 *val)
- * \brief Read and convert an unsigned 16-bit bigendian value.
- *
- * Convenience function. Read an unsigned 16-bit bigendian value from a
- * file and convert it to the platform's native byte order.
- *
- * \param file PhysicsFS file handle from which to read.
- * \param val pointer to where value should be stored.
- * \return zero on failure, non-zero on success. If successful, (*val) will
- * store the result. On failure, you can find out what went wrong
- * from PHYSFS_getLastError().
- *
- */
-__EXPORT__ int PHYSFS_readUBE16(PHYSFS_File *file, PHYSFS_uint16 *val);
-
-
-/**
- * \fn int PHYSFS_readSLE32(PHYSFS_File *file, PHYSFS_sint32 *val)
- * \brief Read and convert a signed 32-bit littleendian value.
- *
- * Convenience function. Read a signed 32-bit littleendian value from a
- * file and convert it to the platform's native byte order.
- *
- * \param file PhysicsFS file handle from which to read.
- * \param val pointer to where value should be stored.
- * \return zero on failure, non-zero on success. If successful, (*val) will
- * store the result. On failure, you can find out what went wrong
- * from PHYSFS_getLastError().
- */
-__EXPORT__ int PHYSFS_readSLE32(PHYSFS_File *file, PHYSFS_sint32 *val);
-
-
-/**
- * \fn int PHYSFS_readULE32(PHYSFS_File *file, PHYSFS_uint32 *val)
- * \brief Read and convert an unsigned 32-bit littleendian value.
- *
- * Convenience function. Read an unsigned 32-bit littleendian value from a
- * file and convert it to the platform's native byte order.
- *
- * \param file PhysicsFS file handle from which to read.
- * \param val pointer to where value should be stored.
- * \return zero on failure, non-zero on success. If successful, (*val) will
- * store the result. On failure, you can find out what went wrong
- * from PHYSFS_getLastError().
- *
- */
-__EXPORT__ int PHYSFS_readULE32(PHYSFS_File *file, PHYSFS_uint32 *val);
-
-
-/**
- * \fn int PHYSFS_readSBE32(PHYSFS_File *file, PHYSFS_sint32 *val)
- * \brief Read and convert a signed 32-bit bigendian value.
- *
- * Convenience function. Read a signed 32-bit bigendian value from a
- * file and convert it to the platform's native byte order.
- *
- * \param file PhysicsFS file handle from which to read.
- * \param val pointer to where value should be stored.
- * \return zero on failure, non-zero on success. If successful, (*val) will
- * store the result. On failure, you can find out what went wrong
- * from PHYSFS_getLastError().
- */
-__EXPORT__ int PHYSFS_readSBE32(PHYSFS_File *file, PHYSFS_sint32 *val);
-
-
-/**
- * \fn int PHYSFS_readUBE32(PHYSFS_File *file, PHYSFS_uint32 *val)
- * \brief Read and convert an unsigned 32-bit bigendian value.
- *
- * Convenience function. Read an unsigned 32-bit bigendian value from a
- * file and convert it to the platform's native byte order.
- *
- * \param file PhysicsFS file handle from which to read.
- * \param val pointer to where value should be stored.
- * \return zero on failure, non-zero on success. If successful, (*val) will
- * store the result. On failure, you can find out what went wrong
- * from PHYSFS_getLastError().
- *
- */
-__EXPORT__ int PHYSFS_readUBE32(PHYSFS_File *file, PHYSFS_uint32 *val);
-
-
-/**
- * \fn int PHYSFS_readSLE64(PHYSFS_File *file, PHYSFS_sint64 *val)
- * \brief Read and convert a signed 64-bit littleendian value.
- *
- * Convenience function. Read a signed 64-bit littleendian value from a
- * file and convert it to the platform's native byte order.
- *
- * \param file PhysicsFS file handle from which to read.
- * \param val pointer to where value should be stored.
- * \return zero on failure, non-zero on success. If successful, (*val) will
- * store the result. On failure, you can find out what went wrong
- * from PHYSFS_getLastError().
- *
- * \warning Remember, PHYSFS_sint64 is only 32 bits on platforms without
- * any sort of 64-bit support.
- */
-__EXPORT__ int PHYSFS_readSLE64(PHYSFS_File *file, PHYSFS_sint64 *val);
-
-
-/**
- * \fn int PHYSFS_readULE64(PHYSFS_File *file, PHYSFS_uint64 *val)
- * \brief Read and convert an unsigned 64-bit littleendian value.
- *
- * Convenience function. Read an unsigned 64-bit littleendian value from a
- * file and convert it to the platform's native byte order.
- *
- * \param file PhysicsFS file handle from which to read.
- * \param val pointer to where value should be stored.
- * \return zero on failure, non-zero on success. If successful, (*val) will
- * store the result. On failure, you can find out what went wrong
- * from PHYSFS_getLastError().
- *
- * \warning Remember, PHYSFS_uint64 is only 32 bits on platforms without
- * any sort of 64-bit support.
- */
-__EXPORT__ int PHYSFS_readULE64(PHYSFS_File *file, PHYSFS_uint64 *val);
-
-
-/**
- * \fn int PHYSFS_readSBE64(PHYSFS_File *file, PHYSFS_sint64 *val)
- * \brief Read and convert a signed 64-bit bigendian value.
- *
- * Convenience function. Read a signed 64-bit bigendian value from a
- * file and convert it to the platform's native byte order.
- *
- * \param file PhysicsFS file handle from which to read.
- * \param val pointer to where value should be stored.
- * \return zero on failure, non-zero on success. If successful, (*val) will
- * store the result. On failure, you can find out what went wrong
- * from PHYSFS_getLastError().
- *
- * \warning Remember, PHYSFS_sint64 is only 32 bits on platforms without
- * any sort of 64-bit support.
- */
-__EXPORT__ int PHYSFS_readSBE64(PHYSFS_File *file, PHYSFS_sint64 *val);
-
-
-/**
- * \fn int PHYSFS_readUBE64(PHYSFS_File *file, PHYSFS_uint64 *val)
- * \brief Read and convert an unsigned 64-bit bigendian value.
- *
- * Convenience function. Read an unsigned 64-bit bigendian value from a
- * file and convert it to the platform's native byte order.
- *
- * \param file PhysicsFS file handle from which to read.
- * \param val pointer to where value should be stored.
- * \return zero on failure, non-zero on success. If successful, (*val) will
- * store the result. On failure, you can find out what went wrong
- * from PHYSFS_getLastError().
- *
- * \warning Remember, PHYSFS_uint64 is only 32 bits on platforms without
- * any sort of 64-bit support.
- */
-__EXPORT__ int PHYSFS_readUBE64(PHYSFS_File *file, PHYSFS_uint64 *val);
-
-
-/**
- * \fn int PHYSFS_writeSLE16(PHYSFS_File *file, PHYSFS_sint16 val)
- * \brief Convert and write a signed 16-bit littleendian value.
- *
- * Convenience function. Convert a signed 16-bit value from the platform's
- * native byte order to littleendian and write it to a file.
- *
- * \param file PhysicsFS file handle to which to write.
- * \param val Value to convert and write.
- * \return zero on failure, non-zero on success. On failure, you can
- * find out what went wrong from PHYSFS_getLastError().
- */
-__EXPORT__ int PHYSFS_writeSLE16(PHYSFS_File *file, PHYSFS_sint16 val);
-
-
-/**
- * \fn int PHYSFS_writeULE16(PHYSFS_File *file, PHYSFS_uint16 val)
- * \brief Convert and write an unsigned 16-bit littleendian value.
- *
- * Convenience function. Convert an unsigned 16-bit value from the platform's
- * native byte order to littleendian and write it to a file.
- *
- * \param file PhysicsFS file handle to which to write.
- * \param val Value to convert and write.
- * \return zero on failure, non-zero on success. On failure, you can
- * find out what went wrong from PHYSFS_getLastError().
- */
-__EXPORT__ int PHYSFS_writeULE16(PHYSFS_File *file, PHYSFS_uint16 val);
-
-
-/**
- * \fn int PHYSFS_writeSBE16(PHYSFS_File *file, PHYSFS_sint16 val)
- * \brief Convert and write a signed 16-bit bigendian value.
- *
- * Convenience function. Convert a signed 16-bit value from the platform's
- * native byte order to bigendian and write it to a file.
- *
- * \param file PhysicsFS file handle to which to write.
- * \param val Value to convert and write.
- * \return zero on failure, non-zero on success. On failure, you can
- * find out what went wrong from PHYSFS_getLastError().
- */
-__EXPORT__ int PHYSFS_writeSBE16(PHYSFS_File *file, PHYSFS_sint16 val);
-
-
-/**
- * \fn int PHYSFS_writeUBE16(PHYSFS_File *file, PHYSFS_uint16 val)
- * \brief Convert and write an unsigned 16-bit bigendian value.
- *
- * Convenience function. Convert an unsigned 16-bit value from the platform's
- * native byte order to bigendian and write it to a file.
- *
- * \param file PhysicsFS file handle to which to write.
- * \param val Value to convert and write.
- * \return zero on failure, non-zero on success. On failure, you can
- * find out what went wrong from PHYSFS_getLastError().
- */
-__EXPORT__ int PHYSFS_writeUBE16(PHYSFS_File *file, PHYSFS_uint16 val);
-
-
-/**
- * \fn int PHYSFS_writeSLE32(PHYSFS_File *file, PHYSFS_sint32 val)
- * \brief Convert and write a signed 32-bit littleendian value.
- *
- * Convenience function. Convert a signed 32-bit value from the platform's
- * native byte order to littleendian and write it to a file.
- *
- * \param file PhysicsFS file handle to which to write.
- * \param val Value to convert and write.
- * \return zero on failure, non-zero on success. On failure, you can
- * find out what went wrong from PHYSFS_getLastError().
- */
-__EXPORT__ int PHYSFS_writeSLE32(PHYSFS_File *file, PHYSFS_sint32 val);
-
-
-/**
- * \fn int PHYSFS_writeULE32(PHYSFS_File *file, PHYSFS_uint32 val)
- * \brief Convert and write an unsigned 32-bit littleendian value.
- *
- * Convenience function. Convert an unsigned 32-bit value from the platform's
- * native byte order to littleendian and write it to a file.
- *
- * \param file PhysicsFS file handle to which to write.
- * \param val Value to convert and write.
- * \return zero on failure, non-zero on success. On failure, you can
- * find out what went wrong from PHYSFS_getLastError().
- */
-__EXPORT__ int PHYSFS_writeULE32(PHYSFS_File *file, PHYSFS_uint32 val);
-
-
-/**
- * \fn int PHYSFS_writeSBE32(PHYSFS_File *file, PHYSFS_sint32 val)
- * \brief Convert and write a signed 32-bit bigendian value.
- *
- * Convenience function. Convert a signed 32-bit value from the platform's
- * native byte order to bigendian and write it to a file.
- *
- * \param file PhysicsFS file handle to which to write.
- * \param val Value to convert and write.
- * \return zero on failure, non-zero on success. On failure, you can
- * find out what went wrong from PHYSFS_getLastError().
- */
-__EXPORT__ int PHYSFS_writeSBE32(PHYSFS_File *file, PHYSFS_sint32 val);
-
-
-/**
- * \fn int PHYSFS_writeUBE32(PHYSFS_File *file, PHYSFS_uint32 val)
- * \brief Convert and write an unsigned 32-bit bigendian value.
- *
- * Convenience function. Convert an unsigned 32-bit value from the platform's
- * native byte order to bigendian and write it to a file.
- *
- * \param file PhysicsFS file handle to which to write.
- * \param val Value to convert and write.
- * \return zero on failure, non-zero on success. On failure, you can
- * find out what went wrong from PHYSFS_getLastError().
- */
-__EXPORT__ int PHYSFS_writeUBE32(PHYSFS_File *file, PHYSFS_uint32 val);
-
-
-/**
- * \fn int PHYSFS_writeSLE64(PHYSFS_File *file, PHYSFS_sint64 val)
- * \brief Convert and write a signed 64-bit littleendian value.
- *
- * Convenience function. Convert a signed 64-bit value from the platform's
- * native byte order to littleendian and write it to a file.
- *
- * \param file PhysicsFS file handle to which to write.
- * \param val Value to convert and write.
- * \return zero on failure, non-zero on success. On failure, you can
- * find out what went wrong from PHYSFS_getLastError().
- *
- * \warning Remember, PHYSFS_uint64 is only 32 bits on platforms without
- * any sort of 64-bit support.
- */
-__EXPORT__ int PHYSFS_writeSLE64(PHYSFS_File *file, PHYSFS_sint64 val);
-
-
-/**
- * \fn int PHYSFS_writeULE64(PHYSFS_File *file, PHYSFS_uint64 val)
- * \brief Convert and write an unsigned 64-bit littleendian value.
- *
- * Convenience function. Convert an unsigned 64-bit value from the platform's
- * native byte order to littleendian and write it to a file.
- *
- * \param file PhysicsFS file handle to which to write.
- * \param val Value to convert and write.
- * \return zero on failure, non-zero on success. On failure, you can
- * find out what went wrong from PHYSFS_getLastError().
- *
- * \warning Remember, PHYSFS_uint64 is only 32 bits on platforms without
- * any sort of 64-bit support.
- */
-__EXPORT__ int PHYSFS_writeULE64(PHYSFS_File *file, PHYSFS_uint64 val);
-
-
-/**
- * \fn int PHYSFS_writeSBE64(PHYSFS_File *file, PHYSFS_sint64 val)
- * \brief Convert and write a signed 64-bit bigending value.
- *
- * Convenience function. Convert a signed 64-bit value from the platform's
- * native byte order to bigendian and write it to a file.
- *
- * \param file PhysicsFS file handle to which to write.
- * \param val Value to convert and write.
- * \return zero on failure, non-zero on success. On failure, you can
- * find out what went wrong from PHYSFS_getLastError().
- *
- * \warning Remember, PHYSFS_uint64 is only 32 bits on platforms without
- * any sort of 64-bit support.
- */
-__EXPORT__ int PHYSFS_writeSBE64(PHYSFS_File *file, PHYSFS_sint64 val);
-
-
-/**
- * \fn int PHYSFS_writeUBE64(PHYSFS_File *file, PHYSFS_uint64 val)
- * \brief Convert and write an unsigned 64-bit bigendian value.
- *
- * Convenience function. Convert an unsigned 64-bit value from the platform's
- * native byte order to bigendian and write it to a file.
- *
- * \param file PhysicsFS file handle to which to write.
- * \param val Value to convert and write.
- * \return zero on failure, non-zero on success. On failure, you can
- * find out what went wrong from PHYSFS_getLastError().
- *
- * \warning Remember, PHYSFS_uint64 is only 32 bits on platforms without
- * any sort of 64-bit support.
- */
-__EXPORT__ int PHYSFS_writeUBE64(PHYSFS_File *file, PHYSFS_uint64 val);
-
-
-/* Everything above this line is part of the PhysicsFS 1.0 API. */
-
-/**
- * \fn int PHYSFS_isInit(void)
- * \brief Determine if the PhysicsFS library is initialized.
- *
- * Once PHYSFS_init() returns successfully, this will return non-zero.
- * Before a successful PHYSFS_init() and after PHYSFS_deinit() returns
- * successfully, this will return zero. This function is safe to call at
- * any time.
- *
- * \return non-zero if library is initialized, zero if library is not.
- *
- * \sa PHYSFS_init
- * \sa PHYSFS_deinit
- */
-__EXPORT__ int PHYSFS_isInit(void);
-
-
-/**
- * \fn int PHYSFS_symbolicLinksPermitted(void)
- * \brief Determine if the symbolic links are permitted.
- *
- * This reports the setting from the last call to PHYSFS_permitSymbolicLinks().
- * If PHYSFS_permitSymbolicLinks() hasn't been called since the library was
- * last initialized, symbolic links are implicitly disabled.
- *
- * \return non-zero if symlinks are permitted, zero if not.
- *
- * \sa PHYSFS_permitSymbolicLinks
- */
-__EXPORT__ int PHYSFS_symbolicLinksPermitted(void);
-
-
-/**
- * \struct PHYSFS_Allocator
- * \brief PhysicsFS allocation function pointers.
- *
- * (This is for limited, hardcore use. If you don't immediately see a need
- * for it, you can probably ignore this forever.)
- *
- * You create one of these structures for use with PHYSFS_setAllocator.
- * Allocators are assumed to be reentrant by the caller; please mutex
- * accordingly.
- *
- * Allocations are always discussed in 64-bits, for future expansion...we're
- * on the cusp of a 64-bit transition, and we'll probably be allocating 6
- * gigabytes like it's nothing sooner or later, and I don't want to change
- * this again at that point. If you're on a 32-bit platform and have to
- * downcast, it's okay to return NULL if the allocation is greater than
- * 4 gigabytes, since you'd have to do so anyhow.
- *
- * \sa PHYSFS_setAllocator
- */
-typedef struct
-{
- int (*Init)(void); /**< Initialize. Can be NULL. Zero on failure. */
- void (*Deinit)(void); /**< Deinitialize your allocator. Can be NULL. */
- void *(*Malloc)(PHYSFS_uint64); /**< Allocate like malloc(). */
- void *(*Realloc)(void *, PHYSFS_uint64); /**< Reallocate like realloc(). */
- void (*Free)(void *); /**< Free memory from Malloc or Realloc. */
-} PHYSFS_Allocator;
-
-
-/**
- * \fn int PHYSFS_setAllocator(const PHYSFS_Allocator *allocator)
- * \brief Hook your own allocation routines into PhysicsFS.
- *
- * (This is for limited, hardcore use. If you don't immediately see a need
- * for it, you can probably ignore this forever.)
- *
- * By default, PhysicsFS will use whatever is reasonable for a platform
- * to manage dynamic memory (usually ANSI C malloc/realloc/calloc/free, but
- * some platforms might use something else), but in some uncommon cases, the
- * app might want more control over the library's memory management. This
- * lets you redirect PhysicsFS to use your own allocation routines instead.
- * You can only call this function before PHYSFS_init(); if the library is
- * initialized, it'll reject your efforts to change the allocator mid-stream.
- * You may call this function after PHYSFS_deinit() if you are willing to
- * shut down the library and restart it with a new allocator; this is a safe
- * and supported operation. The allocator remains intact between deinit/init
- * calls. If you want to return to the platform's default allocator, pass a
- * NULL in here.
- *
- * If you aren't immediately sure what to do with this function, you can
- * safely ignore it altogether.
- *
- * \param allocator Structure containing your allocator's entry points.
- * \return zero on failure, non-zero on success. This call only fails
- * when used between PHYSFS_init() and PHYSFS_deinit() calls.
- */
-__EXPORT__ int PHYSFS_setAllocator(const PHYSFS_Allocator *allocator);
-
-
-/**
- * \fn int PHYSFS_mount(const char *newDir, const char *mountPoint, int appendToPath)
- * \brief Add an archive or directory to the search path.
- *
- * If this is a duplicate, the entry is not added again, even though the
- * function succeeds. You may not add the same archive to two different
- * mountpoints: duplicate checking is done against the archive and not the
- * mountpoint.
- *
- * When you mount an archive, it is added to a virtual file system...all files
- * in all of the archives are interpolated into a single hierachical file
- * tree. Two archives mounted at the same place (or an archive with files
- * overlapping another mountpoint) may have overlapping files: in such a case,
- * the file earliest in the search path is selected, and the other files are
- * inaccessible to the application. This allows archives to be used to
- * override previous revisions; you can use the mounting mechanism to place
- * archives at a specific point in the file tree and prevent overlap; this
- * is useful for downloadable mods that might trample over application data
- * or each other, for example.
- *
- * The mountpoint does not need to exist prior to mounting, which is different
- * than those familiar with the Unix concept of "mounting" may not expect.
- * As well, more than one archive can be mounted to the same mountpoint, or
- * mountpoints and archive contents can overlap...the interpolation mechanism
- * still functions as usual.
- *
- * \param newDir directory or archive to add to the path, in
- * platform-dependent notation.
- * \param mountPoint Location in the interpolated tree that this archive
- * will be "mounted", in platform-independent notation.
- * NULL or "" is equivalent to "/".
- * \param appendToPath nonzero to append to search path, zero to prepend.
- * \return nonzero if added to path, zero on failure (bogus archive, dir
- * missing, etc). Specifics of the error can be
- * gleaned from PHYSFS_getLastError().
- *
- * \sa PHYSFS_removeFromSearchPath
- * \sa PHYSFS_getSearchPath
- * \sa PHYSFS_getMountPoint
- */
-__EXPORT__ int PHYSFS_mount(const char *newDir, const char *mountPoint, int appendToPath);
-
-/**
- * \fn int PHYSFS_getMountPoint(const char *dir)
- * \brief Determine a mounted archive's mountpoint.
- *
- * You give this function the name of an archive or dir you successfully
- * added to the search path, and it reports the location in the interpolated
- * tree where it is mounted. Files mounted with a NULL mountpoint or through
- * PHYSFS_addToSearchPath() will report "/". The return value is READ ONLY
- * and valid until the archive is removed from the search path.
- *
- * \param dir directory or archive previously added to the path, in
- * platform-dependent notation. This must match the string
- * used when adding, even if your string would also reference
- * the same file with a different string of characters.
- * \return READ-ONLY string of mount point if added to path, NULL on failure
- * (bogus archive, etc) Specifics of the error can be gleaned from
- * PHYSFS_getLastError().
- *
- * \sa PHYSFS_removeFromSearchPath
- * \sa PHYSFS_getSearchPath
- * \sa PHYSFS_getMountPoint
- */
-__EXPORT__ const char *PHYSFS_getMountPoint(const char *dir);
-
-
-/**
- * \typedef PHYSFS_StringCallback
- * \brief Function signature for callbacks that report strings.
- *
- * These are used to report a list of strings to an original caller, one
- * string per callback. All strings are UTF-8 encoded. Functions should not
- * try to modify or free the string's memory.
- *
- * These callbacks are used, starting in PhysicsFS 1.1, as an alternative to
- * functions that would return lists that need to be cleaned up with
- * PHYSFS_freeList(). The callback means that the library doesn't need to
- * allocate an entire list and all the strings up front.
- *
- * Be aware that promises data ordering in the list versions are not
- * necessarily so in the callback versions. Check the documentation on
- * specific APIs, but strings may not be sorted as you expect.
- *
- * \param data User-defined data pointer, passed through from the API
- * that eventually called the callback.
- * \param str The string data about which the callback is meant to inform.
- *
- * \sa PHYSFS_getCdRomDirsCallback
- * \sa PHYSFS_getSearchPathCallback
- */
-typedef void (*PHYSFS_StringCallback)(void *data, const char *str);
-
-
-/**
- * \typedef PHYSFS_EnumFilesCallback
- * \brief Function signature for callbacks that enumerate files.
- *
- * These are used to report a list of directory entries to an original caller,
- * one file/dir/symlink per callback. All strings are UTF-8 encoded.
- * Functions should not try to modify or free any string's memory.
- *
- * These callbacks are used, starting in PhysicsFS 1.1, as an alternative to
- * functions that would return lists that need to be cleaned up with
- * PHYSFS_freeList(). The callback means that the library doesn't need to
- * allocate an entire list and all the strings up front.
- *
- * Be aware that promises data ordering in the list versions are not
- * necessarily so in the callback versions. Check the documentation on
- * specific APIs, but strings may not be sorted as you expect.
- *
- * \param data User-defined data pointer, passed through from the API
- * that eventually called the callback.
- * \param origdir A string containing the full path, in platform-independent
- * notation, of the directory containing this file. In most
- * cases, this is the directory on which you requested
- * enumeration, passed in the callback for your convenience.
- * \param fname The filename that is being enumerated. It may not be in
- * alphabetical order compared to other callbacks that have
- * fired, and it will not contain the full path. You can
- * recreate the fullpath with $origdir/$fname ... The file
- * can be a subdirectory, a file, a symlink, etc.
- *
- * \sa PHYSFS_enumerateFilesCallback
- */
-typedef void (*PHYSFS_EnumFilesCallback)(void *data, const char *origdir,
- const char *fname);
-
-
-/**
- * \fn void PHYSFS_getCdRomDirsCallback(PHYSFS_StringCallback c, void *d)
- * \brief Enumerate CD-ROM directories, using an application-defined callback.
- *
- * Internally, PHYSFS_getCdRomDirs() just calls this function and then builds
- * a list before returning to the application, so functionality is identical
- * except for how the information is represented to the application.
- *
- * Unlike PHYSFS_getCdRomDirs(), this function does not return an array.
- * Rather, it calls a function specified by the application once per
- * detected disc:
- *
- * \code
- *
- * static void foundDisc(void *data, const char *cddir)
- * {
- * printf("cdrom dir [%s] is available.\n", cddir);
- * }
- *
- * // ...
- * PHYSFS_getCdRomDirsCallback(foundDisc, NULL);
- * \endcode
- *
- * This call may block while drives spin up. Be forewarned.
- *
- * \param c Callback function to notify about detected drives.
- * \param d Application-defined data passed to callback. Can be NULL.
- *
- * \sa PHYSFS_StringCallback
- * \sa PHYSFS_getCdRomDirs
- */
-__EXPORT__ void PHYSFS_getCdRomDirsCallback(PHYSFS_StringCallback c, void *d);
-
-
-/**
- * \fn void PHYSFS_getSearchPathCallback(PHYSFS_StringCallback c, void *d)
- * \brief Enumerate the search path, using an application-defined callback.
- *
- * Internally, PHYSFS_getSearchPath() just calls this function and then builds
- * a list before returning to the application, so functionality is identical
- * except for how the information is represented to the application.
- *
- * Unlike PHYSFS_getSearchPath(), this function does not return an array.
- * Rather, it calls a function specified by the application once per
- * element of the search path:
- *
- * \code
- *
- * static void printSearchPath(void *data, const char *pathItem)
- * {
- * printf("[%s] is in the search path.\n", pathItem);
- * }
- *
- * // ...
- * PHYSFS_getSearchPathCallback(printSearchPath, NULL);
- * \endcode
- *
- * Elements of the search path are reported in order search priority, so the
- * first archive/dir that would be examined when looking for a file is the
- * first element passed through the callback.
- *
- * \param c Callback function to notify about search path elements.
- * \param d Application-defined data passed to callback. Can be NULL.
- *
- * \sa PHYSFS_StringCallback
- * \sa PHYSFS_getSearchPath
- */
-__EXPORT__ void PHYSFS_getSearchPathCallback(PHYSFS_StringCallback c, void *d);
-
-
-/**
- * \fn void PHYSFS_enumerateFilesCallback(const char *dir, PHYSFS_EnumFilesCallback c, void *d)
- * \brief Get a file listing of a search path's directory, using an application-defined callback.
- *
- * Internally, PHYSFS_enumerateFiles() just calls this function and then builds
- * a list before returning to the application, so functionality is identical
- * except for how the information is represented to the application.
- *
- * Unlike PHYSFS_enumerateFiles(), this function does not return an array.
- * Rather, it calls a function specified by the application once per
- * element of the search path:
- *
- * \code
- *
- * static void printDir(void *data, const char *origdir, const char *fname)
- * {
- * printf(" * We've got [%s] in [%s].\n", fname, origdir);
- * }
- *
- * // ...
- * PHYSFS_enumerateFilesCallback("/some/path", printDir, NULL);
- * \endcode
- *
- * Items sent to the callback are not guaranteed to be in any order whatsoever.
- * There is no sorting done at this level, and if you need that, you should
- * probably use PHYSFS_enumerateFiles() instead, which guarantees
- * alphabetical sorting. This form reports whatever is discovered in each
- * archive before moving on to the next. Even within one archive, we can't
- * guarantee what order it will discover data. <em>Any sorting you find in
- * these callbacks is just pure luck. Do not rely on it.</em>
- *
- * \param dir Directory, in platform-independent notation, to enumerate.
- * \param c Callback function to notify about search path elements.
- * \param d Application-defined data passed to callback. Can be NULL.
- *
- * \sa PHYSFS_EnumFilesCallback
- * \sa PHYSFS_enumerateFiles
- */
-__EXPORT__ void PHYSFS_enumerateFilesCallback(const char *dir,
- PHYSFS_EnumFilesCallback c,
- void *d);
-
-/**
- * \fn void PHYSFS_utf8FromUcs4(const PHYSFS_uint32 *src, char *dst, PHYSFS_uint64 len)
- * \brief Convert a UCS-4 string to a UTF-8 string.
- *
- * UCS-4 strings are 32-bits per character: \c wchar_t on Unix.
- *
- * To ensure that the destination buffer is large enough for the conversion,
- * please allocate a buffer that is the same size as the source buffer. UTF-8
- * never uses more than 32-bits per character, so while it may shrink a UCS-4
- * string, it will never expand it.
- *
- * Strings that don't fit in the destination buffer will be truncated, but
- * will always be null-terminated and never have an incomplete UTF-8
- * sequence at the end.
- *
- * \param src Null-terminated source string in UCS-4 format.
- * \param dst Buffer to store converted UTF-8 string.
- * \param len Size, in bytes, of destination buffer.
- */
-__EXPORT__ void PHYSFS_utf8FromUcs4(const PHYSFS_uint32 *src, char *dst,
- PHYSFS_uint64 len);
-
-/**
- * \fn void PHYSFS_utf8ToUcs4(const char *src, PHYSFS_uint32 *dst, PHYSFS_uint64 len)
- * \brief Convert a UTF-8 string to a UCS-4 string.
- *
- * UCS-4 strings are 32-bits per character: \c wchar_t on Unix.
- *
- * To ensure that the destination buffer is large enough for the conversion,
- * please allocate a buffer that is four times the size of the source buffer.
- * UTF-8 uses from one to four bytes per character, but UCS-4 always uses
- * four, so an entirely low-ASCII string will quadruple in size!
- *
- * Strings that don't fit in the destination buffer will be truncated, but
- * will always be null-terminated and never have an incomplete UCS-4
- * sequence at the end.
- *
- * \param src Null-terminated source string in UTF-8 format.
- * \param dst Buffer to store converted UCS-4 string.
- * \param len Size, in bytes, of destination buffer.
- */
-__EXPORT__ void PHYSFS_utf8ToUcs4(const char *src, PHYSFS_uint32 *dst,
- PHYSFS_uint64 len);
-
-/**
- * \fn void PHYSFS_utf8FromUcs2(const PHYSFS_uint16 *src, char *dst, PHYSFS_uint64 len)
- * \brief Convert a UCS-2 string to a UTF-8 string.
- *
- * UCS-2 strings are 16-bits per character: \c TCHAR on Windows, when building
- * with Unicode support.
- *
- * To ensure that the destination buffer is large enough for the conversion,
- * please allocate a buffer that is double the size of the source buffer.
- * UTF-8 never uses more than 32-bits per character, so while it may shrink
- * a UCS-2 string, it may also expand it.
- *
- * Strings that don't fit in the destination buffer will be truncated, but
- * will always be null-terminated and never have an incomplete UTF-8
- * sequence at the end.
- *
- * Please note that UCS-2 is not UTF-16; we do not support the "surrogate"
- * values at this time.
- *
- * \param src Null-terminated source string in UCS-2 format.
- * \param dst Buffer to store converted UTF-8 string.
- * \param len Size, in bytes, of destination buffer.
- */
-__EXPORT__ void PHYSFS_utf8FromUcs2(const PHYSFS_uint16 *src, char *dst,
- PHYSFS_uint64 len);
-
-/**
- * \fn PHYSFS_utf8ToUcs2(const char *src, PHYSFS_uint16 *dst, PHYSFS_uint64 len)
- * \brief Convert a UTF-8 string to a UCS-2 string.
- *
- * UCS-2 strings are 16-bits per character: \c TCHAR on Windows, when building
- * with Unicode support.
- *
- * To ensure that the destination buffer is large enough for the conversion,
- * please allocate a buffer that is double the size of the source buffer.
- * UTF-8 uses from one to four bytes per character, but UCS-2 always uses
- * two, so an entirely low-ASCII string will double in size!
- *
- * Strings that don't fit in the destination buffer will be truncated, but
- * will always be null-terminated and never have an incomplete UCS-2
- * sequence at the end.
- *
- * Please note that UCS-2 is not UTF-16; we do not support the "surrogate"
- * values at this time.
- *
- * \param src Null-terminated source string in UTF-8 format.
- * \param dst Buffer to store converted UCS-2 string.
- * \param len Size, in bytes, of destination buffer.
- */
-__EXPORT__ void PHYSFS_utf8ToUcs2(const char *src, PHYSFS_uint16 *dst,
- PHYSFS_uint64 len);
-
-/**
- * \fn void PHYSFS_utf8FromLatin1(const char *src, char *dst, PHYSFS_uint64 len)
- * \brief Convert a UTF-8 string to a Latin1 string.
- *
- * Latin1 strings are 8-bits per character: a popular "high ASCII"
- * encoding.
- *
- * To ensure that the destination buffer is large enough for the conversion,
- * please allocate a buffer that is double the size of the source buffer.
- * UTF-8 expands latin1 codepoints over 127 from 1 to 2 bytes, so the string
- * may grow in some cases.
- *
- * Strings that don't fit in the destination buffer will be truncated, but
- * will always be null-terminated and never have an incomplete UTF-8
- * sequence at the end.
- *
- * Please note that we do not supply a UTF-8 to Latin1 converter, since Latin1
- * can't express most Unicode codepoints. It's a legacy encoding; you should
- * be converting away from it at all times.
- *
- * \param src Null-terminated source string in Latin1 format.
- * \param dst Buffer to store converted UTF-8 string.
- * \param len Size, in bytes, of destination buffer.
- */
-__EXPORT__ void PHYSFS_utf8FromLatin1(const char *src, char *dst,
- PHYSFS_uint64 len);
-
-/* Everything above this line is part of the PhysicsFS 2.0 API. */
-
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif /* !defined _INCLUDE_PHYSFS_H_ */
-
-/* end of physfs.h ... */
-
diff --git a/Frameworks/physfs.framework/Versions/A/Headers/physfs_casefolding.h b/Frameworks/physfs.framework/Versions/A/Headers/physfs_casefolding.h
deleted file mode 100644
index 0e50f1e7..00000000
--- a/Frameworks/physfs.framework/Versions/A/Headers/physfs_casefolding.h
+++ /dev/null
@@ -1,2013 +0,0 @@
-/*
- * This file is part of PhysicsFS (http://icculus.org/physfs/)
- *
- * This data generated by physfs/extras/makecasefoldhashtable.pl ...
- * Do not manually edit this file!
- *
- * Please see the file LICENSE.txt in the source's root directory.
- */
-
-#ifndef __PHYSICSFS_INTERNAL__
-#error Do not include this header from your applications.
-#endif
-
-static const CaseFoldMapping case_fold_000[] = {
- { 0x0202, 0x0203, 0x0000, 0x0000 },
- { 0x0404, 0x0454, 0x0000, 0x0000 },
- { 0x1E1E, 0x1E1F, 0x0000, 0x0000 },
- { 0x2C2C, 0x2C5C, 0x0000, 0x0000 },
- { 0x10404, 0x1042C, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_001[] = {
- { 0x0100, 0x0101, 0x0000, 0x0000 },
- { 0x0405, 0x0455, 0x0000, 0x0000 },
- { 0x0504, 0x0505, 0x0000, 0x0000 },
- { 0x2C2D, 0x2C5D, 0x0000, 0x0000 },
- { 0x10405, 0x1042D, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_002[] = {
- { 0x0200, 0x0201, 0x0000, 0x0000 },
- { 0x0406, 0x0456, 0x0000, 0x0000 },
- { 0x1E1C, 0x1E1D, 0x0000, 0x0000 },
- { 0x1F1D, 0x1F15, 0x0000, 0x0000 },
- { 0x2C2E, 0x2C5E, 0x0000, 0x0000 },
- { 0x10406, 0x1042E, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_003[] = {
- { 0x0102, 0x0103, 0x0000, 0x0000 },
- { 0x0407, 0x0457, 0x0000, 0x0000 },
- { 0x0506, 0x0507, 0x0000, 0x0000 },
- { 0x1F1C, 0x1F14, 0x0000, 0x0000 },
- { 0x10407, 0x1042F, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_004[] = {
- { 0x0206, 0x0207, 0x0000, 0x0000 },
- { 0x0400, 0x0450, 0x0000, 0x0000 },
- { 0x1E1A, 0x1E1B, 0x0000, 0x0000 },
- { 0x1F1B, 0x1F13, 0x0000, 0x0000 },
- { 0x2C28, 0x2C58, 0x0000, 0x0000 },
- { 0x10400, 0x10428, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_005[] = {
- { 0x0104, 0x0105, 0x0000, 0x0000 },
- { 0x0401, 0x0451, 0x0000, 0x0000 },
- { 0x0500, 0x0501, 0x0000, 0x0000 },
- { 0x1F1A, 0x1F12, 0x0000, 0x0000 },
- { 0x2C29, 0x2C59, 0x0000, 0x0000 },
- { 0x10401, 0x10429, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_006[] = {
- { 0x0204, 0x0205, 0x0000, 0x0000 },
- { 0x0402, 0x0452, 0x0000, 0x0000 },
- { 0x1E18, 0x1E19, 0x0000, 0x0000 },
- { 0x1F19, 0x1F11, 0x0000, 0x0000 },
- { 0x2C2A, 0x2C5A, 0x0000, 0x0000 },
- { 0x10402, 0x1042A, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_007[] = {
- { 0x0106, 0x0107, 0x0000, 0x0000 },
- { 0x0403, 0x0453, 0x0000, 0x0000 },
- { 0x0502, 0x0503, 0x0000, 0x0000 },
- { 0x1F18, 0x1F10, 0x0000, 0x0000 },
- { 0x2126, 0x03C9, 0x0000, 0x0000 },
- { 0x2C2B, 0x2C5B, 0x0000, 0x0000 },
- { 0x10403, 0x1042B, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_008[] = {
- { 0x020A, 0x020B, 0x0000, 0x0000 },
- { 0x040C, 0x045C, 0x0000, 0x0000 },
- { 0x1E16, 0x1E17, 0x0000, 0x0000 },
- { 0x2C24, 0x2C54, 0x0000, 0x0000 },
- { 0x1040C, 0x10434, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_009[] = {
- { 0x0108, 0x0109, 0x0000, 0x0000 },
- { 0x040D, 0x045D, 0x0000, 0x0000 },
- { 0x050C, 0x050D, 0x0000, 0x0000 },
- { 0x2C25, 0x2C55, 0x0000, 0x0000 },
- { 0x1040D, 0x10435, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_010[] = {
- { 0x0208, 0x0209, 0x0000, 0x0000 },
- { 0x040E, 0x045E, 0x0000, 0x0000 },
- { 0x1E14, 0x1E15, 0x0000, 0x0000 },
- { 0x212B, 0x00E5, 0x0000, 0x0000 },
- { 0x2C26, 0x2C56, 0x0000, 0x0000 },
- { 0x1040E, 0x10436, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_011[] = {
- { 0x010A, 0x010B, 0x0000, 0x0000 },
- { 0x040F, 0x045F, 0x0000, 0x0000 },
- { 0x050E, 0x050F, 0x0000, 0x0000 },
- { 0x212A, 0x006B, 0x0000, 0x0000 },
- { 0x2C27, 0x2C57, 0x0000, 0x0000 },
- { 0x1040F, 0x10437, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_012[] = {
- { 0x020E, 0x020F, 0x0000, 0x0000 },
- { 0x0408, 0x0458, 0x0000, 0x0000 },
- { 0x1E12, 0x1E13, 0x0000, 0x0000 },
- { 0x2C20, 0x2C50, 0x0000, 0x0000 },
- { 0x10408, 0x10430, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_013[] = {
- { 0x010C, 0x010D, 0x0000, 0x0000 },
- { 0x0409, 0x0459, 0x0000, 0x0000 },
- { 0x0508, 0x0509, 0x0000, 0x0000 },
- { 0x2C21, 0x2C51, 0x0000, 0x0000 },
- { 0x10409, 0x10431, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_014[] = {
- { 0x020C, 0x020D, 0x0000, 0x0000 },
- { 0x040A, 0x045A, 0x0000, 0x0000 },
- { 0x1E10, 0x1E11, 0x0000, 0x0000 },
- { 0x2C22, 0x2C52, 0x0000, 0x0000 },
- { 0x1040A, 0x10432, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_015[] = {
- { 0x010E, 0x010F, 0x0000, 0x0000 },
- { 0x040B, 0x045B, 0x0000, 0x0000 },
- { 0x050A, 0x050B, 0x0000, 0x0000 },
- { 0x2C23, 0x2C53, 0x0000, 0x0000 },
- { 0x1040B, 0x10433, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_016[] = {
- { 0x0212, 0x0213, 0x0000, 0x0000 },
- { 0x0414, 0x0434, 0x0000, 0x0000 },
- { 0x1E0E, 0x1E0F, 0x0000, 0x0000 },
- { 0x1F0F, 0x1F07, 0x0000, 0x0000 },
- { 0x10414, 0x1043C, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_017[] = {
- { 0x0110, 0x0111, 0x0000, 0x0000 },
- { 0x0415, 0x0435, 0x0000, 0x0000 },
- { 0x1F0E, 0x1F06, 0x0000, 0x0000 },
- { 0x10415, 0x1043D, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_018[] = {
- { 0x0210, 0x0211, 0x0000, 0x0000 },
- { 0x0416, 0x0436, 0x0000, 0x0000 },
- { 0x1E0C, 0x1E0D, 0x0000, 0x0000 },
- { 0x1F0D, 0x1F05, 0x0000, 0x0000 },
- { 0x10416, 0x1043E, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_019[] = {
- { 0x0112, 0x0113, 0x0000, 0x0000 },
- { 0x0417, 0x0437, 0x0000, 0x0000 },
- { 0x1F0C, 0x1F04, 0x0000, 0x0000 },
- { 0x10417, 0x1043F, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_020[] = {
- { 0x0216, 0x0217, 0x0000, 0x0000 },
- { 0x0410, 0x0430, 0x0000, 0x0000 },
- { 0x1E0A, 0x1E0B, 0x0000, 0x0000 },
- { 0x1F0B, 0x1F03, 0x0000, 0x0000 },
- { 0x10410, 0x10438, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_021[] = {
- { 0x0114, 0x0115, 0x0000, 0x0000 },
- { 0x0411, 0x0431, 0x0000, 0x0000 },
- { 0x1F0A, 0x1F02, 0x0000, 0x0000 },
- { 0x10411, 0x10439, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_022[] = {
- { 0x0214, 0x0215, 0x0000, 0x0000 },
- { 0x0412, 0x0432, 0x0000, 0x0000 },
- { 0x1E08, 0x1E09, 0x0000, 0x0000 },
- { 0x1F09, 0x1F01, 0x0000, 0x0000 },
- { 0x10412, 0x1043A, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_023[] = {
- { 0x0116, 0x0117, 0x0000, 0x0000 },
- { 0x0413, 0x0433, 0x0000, 0x0000 },
- { 0x1F08, 0x1F00, 0x0000, 0x0000 },
- { 0x10413, 0x1043B, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_024[] = {
- { 0x021A, 0x021B, 0x0000, 0x0000 },
- { 0x041C, 0x043C, 0x0000, 0x0000 },
- { 0x1E06, 0x1E07, 0x0000, 0x0000 },
- { 0x1041C, 0x10444, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_025[] = {
- { 0x0118, 0x0119, 0x0000, 0x0000 },
- { 0x041D, 0x043D, 0x0000, 0x0000 },
- { 0x1041D, 0x10445, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_026[] = {
- { 0x0218, 0x0219, 0x0000, 0x0000 },
- { 0x041E, 0x043E, 0x0000, 0x0000 },
- { 0x1E04, 0x1E05, 0x0000, 0x0000 },
- { 0x1041E, 0x10446, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_027[] = {
- { 0x011A, 0x011B, 0x0000, 0x0000 },
- { 0x041F, 0x043F, 0x0000, 0x0000 },
- { 0x1041F, 0x10447, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_028[] = {
- { 0x021E, 0x021F, 0x0000, 0x0000 },
- { 0x0418, 0x0438, 0x0000, 0x0000 },
- { 0x1E02, 0x1E03, 0x0000, 0x0000 },
- { 0x10418, 0x10440, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_029[] = {
- { 0x011C, 0x011D, 0x0000, 0x0000 },
- { 0x0419, 0x0439, 0x0000, 0x0000 },
- { 0x10419, 0x10441, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_030[] = {
- { 0x021C, 0x021D, 0x0000, 0x0000 },
- { 0x041A, 0x043A, 0x0000, 0x0000 },
- { 0x1E00, 0x1E01, 0x0000, 0x0000 },
- { 0x1041A, 0x10442, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_031[] = {
- { 0x011E, 0x011F, 0x0000, 0x0000 },
- { 0x041B, 0x043B, 0x0000, 0x0000 },
- { 0x1041B, 0x10443, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_032[] = {
- { 0x0222, 0x0223, 0x0000, 0x0000 },
- { 0x0424, 0x0444, 0x0000, 0x0000 },
- { 0x1E3E, 0x1E3F, 0x0000, 0x0000 },
- { 0x1F3F, 0x1F37, 0x0000, 0x0000 },
- { 0x2C0C, 0x2C3C, 0x0000, 0x0000 },
- { 0x10424, 0x1044C, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_033[] = {
- { 0x0120, 0x0121, 0x0000, 0x0000 },
- { 0x0425, 0x0445, 0x0000, 0x0000 },
- { 0x1F3E, 0x1F36, 0x0000, 0x0000 },
- { 0x2C0D, 0x2C3D, 0x0000, 0x0000 },
- { 0x10425, 0x1044D, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_034[] = {
- { 0x0220, 0x019E, 0x0000, 0x0000 },
- { 0x0426, 0x0446, 0x0000, 0x0000 },
- { 0x1E3C, 0x1E3D, 0x0000, 0x0000 },
- { 0x1F3D, 0x1F35, 0x0000, 0x0000 },
- { 0x2C0E, 0x2C3E, 0x0000, 0x0000 },
- { 0x10426, 0x1044E, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_035[] = {
- { 0x0122, 0x0123, 0x0000, 0x0000 },
- { 0x0427, 0x0447, 0x0000, 0x0000 },
- { 0x1F3C, 0x1F34, 0x0000, 0x0000 },
- { 0x2C0F, 0x2C3F, 0x0000, 0x0000 },
- { 0x10427, 0x1044F, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_036[] = {
- { 0x0226, 0x0227, 0x0000, 0x0000 },
- { 0x0420, 0x0440, 0x0000, 0x0000 },
- { 0x1E3A, 0x1E3B, 0x0000, 0x0000 },
- { 0x1F3B, 0x1F33, 0x0000, 0x0000 },
- { 0x2C08, 0x2C38, 0x0000, 0x0000 },
- { 0x10420, 0x10448, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_037[] = {
- { 0x0124, 0x0125, 0x0000, 0x0000 },
- { 0x0421, 0x0441, 0x0000, 0x0000 },
- { 0x1F3A, 0x1F32, 0x0000, 0x0000 },
- { 0x2C09, 0x2C39, 0x0000, 0x0000 },
- { 0x10421, 0x10449, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_038[] = {
- { 0x0224, 0x0225, 0x0000, 0x0000 },
- { 0x0422, 0x0442, 0x0000, 0x0000 },
- { 0x1E38, 0x1E39, 0x0000, 0x0000 },
- { 0x1F39, 0x1F31, 0x0000, 0x0000 },
- { 0x2C0A, 0x2C3A, 0x0000, 0x0000 },
- { 0x10422, 0x1044A, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_039[] = {
- { 0x0126, 0x0127, 0x0000, 0x0000 },
- { 0x0423, 0x0443, 0x0000, 0x0000 },
- { 0x1F38, 0x1F30, 0x0000, 0x0000 },
- { 0x2C0B, 0x2C3B, 0x0000, 0x0000 },
- { 0x10423, 0x1044B, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_040[] = {
- { 0x022A, 0x022B, 0x0000, 0x0000 },
- { 0x042C, 0x044C, 0x0000, 0x0000 },
- { 0x1E36, 0x1E37, 0x0000, 0x0000 },
- { 0x2C04, 0x2C34, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_041[] = {
- { 0x0128, 0x0129, 0x0000, 0x0000 },
- { 0x042D, 0x044D, 0x0000, 0x0000 },
- { 0x2C05, 0x2C35, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_042[] = {
- { 0x0228, 0x0229, 0x0000, 0x0000 },
- { 0x042E, 0x044E, 0x0000, 0x0000 },
- { 0x1E34, 0x1E35, 0x0000, 0x0000 },
- { 0x2C06, 0x2C36, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_043[] = {
- { 0x012A, 0x012B, 0x0000, 0x0000 },
- { 0x042F, 0x044F, 0x0000, 0x0000 },
- { 0x2C07, 0x2C37, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_044[] = {
- { 0x022E, 0x022F, 0x0000, 0x0000 },
- { 0x0428, 0x0448, 0x0000, 0x0000 },
- { 0x1E32, 0x1E33, 0x0000, 0x0000 },
- { 0x2C00, 0x2C30, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_045[] = {
- { 0x012C, 0x012D, 0x0000, 0x0000 },
- { 0x0429, 0x0449, 0x0000, 0x0000 },
- { 0x2C01, 0x2C31, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_046[] = {
- { 0x022C, 0x022D, 0x0000, 0x0000 },
- { 0x042A, 0x044A, 0x0000, 0x0000 },
- { 0x1E30, 0x1E31, 0x0000, 0x0000 },
- { 0x2C02, 0x2C32, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_047[] = {
- { 0x012E, 0x012F, 0x0000, 0x0000 },
- { 0x042B, 0x044B, 0x0000, 0x0000 },
- { 0x2C03, 0x2C33, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_048[] = {
- { 0x0232, 0x0233, 0x0000, 0x0000 },
- { 0x0535, 0x0565, 0x0000, 0x0000 },
- { 0x1E2E, 0x1E2F, 0x0000, 0x0000 },
- { 0x1F2F, 0x1F27, 0x0000, 0x0000 },
- { 0x2C1C, 0x2C4C, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_049[] = {
- { 0x0130, 0x0069, 0x0307, 0x0000 },
- { 0x0534, 0x0564, 0x0000, 0x0000 },
- { 0x1F2E, 0x1F26, 0x0000, 0x0000 },
- { 0x2C1D, 0x2C4D, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_050[] = {
- { 0x0230, 0x0231, 0x0000, 0x0000 },
- { 0x0537, 0x0567, 0x0000, 0x0000 },
- { 0x1E2C, 0x1E2D, 0x0000, 0x0000 },
- { 0x1F2D, 0x1F25, 0x0000, 0x0000 },
- { 0x2C1E, 0x2C4E, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_051[] = {
- { 0x0132, 0x0133, 0x0000, 0x0000 },
- { 0x0536, 0x0566, 0x0000, 0x0000 },
- { 0x1F2C, 0x1F24, 0x0000, 0x0000 },
- { 0x2C1F, 0x2C4F, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_052[] = {
- { 0x0531, 0x0561, 0x0000, 0x0000 },
- { 0x1E2A, 0x1E2B, 0x0000, 0x0000 },
- { 0x1F2B, 0x1F23, 0x0000, 0x0000 },
- { 0x2C18, 0x2C48, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_053[] = {
- { 0x0134, 0x0135, 0x0000, 0x0000 },
- { 0x1F2A, 0x1F22, 0x0000, 0x0000 },
- { 0x2C19, 0x2C49, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_054[] = {
- { 0x0533, 0x0563, 0x0000, 0x0000 },
- { 0x1E28, 0x1E29, 0x0000, 0x0000 },
- { 0x1F29, 0x1F21, 0x0000, 0x0000 },
- { 0x2C1A, 0x2C4A, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_055[] = {
- { 0x0136, 0x0137, 0x0000, 0x0000 },
- { 0x0532, 0x0562, 0x0000, 0x0000 },
- { 0x1F28, 0x1F20, 0x0000, 0x0000 },
- { 0x2C1B, 0x2C4B, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_056[] = {
- { 0x0139, 0x013A, 0x0000, 0x0000 },
- { 0x053D, 0x056D, 0x0000, 0x0000 },
- { 0x1E26, 0x1E27, 0x0000, 0x0000 },
- { 0x2C14, 0x2C44, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_057[] = {
- { 0x023B, 0x023C, 0x0000, 0x0000 },
- { 0x053C, 0x056C, 0x0000, 0x0000 },
- { 0x2C15, 0x2C45, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_058[] = {
- { 0x013B, 0x013C, 0x0000, 0x0000 },
- { 0x053F, 0x056F, 0x0000, 0x0000 },
- { 0x1E24, 0x1E25, 0x0000, 0x0000 },
- { 0x2C16, 0x2C46, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_059[] = {
- { 0x053E, 0x056E, 0x0000, 0x0000 },
- { 0x2C17, 0x2C47, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_060[] = {
- { 0x013D, 0x013E, 0x0000, 0x0000 },
- { 0x0539, 0x0569, 0x0000, 0x0000 },
- { 0x1E22, 0x1E23, 0x0000, 0x0000 },
- { 0x2C10, 0x2C40, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_061[] = {
- { 0x0538, 0x0568, 0x0000, 0x0000 },
- { 0x2C11, 0x2C41, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_062[] = {
- { 0x013F, 0x0140, 0x0000, 0x0000 },
- { 0x053B, 0x056B, 0x0000, 0x0000 },
- { 0x1E20, 0x1E21, 0x0000, 0x0000 },
- { 0x2C12, 0x2C42, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_063[] = {
- { 0x023D, 0x019A, 0x0000, 0x0000 },
- { 0x053A, 0x056A, 0x0000, 0x0000 },
- { 0x2C13, 0x2C43, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_064[] = {
- { 0x0141, 0x0142, 0x0000, 0x0000 },
- { 0x0545, 0x0575, 0x0000, 0x0000 },
- { 0x1E5E, 0x1E5F, 0x0000, 0x0000 },
- { 0x1F5F, 0x1F57, 0x0000, 0x0000 },
- { 0x2161, 0x2171, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_065[] = {
- { 0x0041, 0x0061, 0x0000, 0x0000 },
- { 0x0544, 0x0574, 0x0000, 0x0000 },
- { 0x2160, 0x2170, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_066[] = {
- { 0x0042, 0x0062, 0x0000, 0x0000 },
- { 0x0143, 0x0144, 0x0000, 0x0000 },
- { 0x0547, 0x0577, 0x0000, 0x0000 },
- { 0x1E5C, 0x1E5D, 0x0000, 0x0000 },
- { 0x1F5D, 0x1F55, 0x0000, 0x0000 },
- { 0x2163, 0x2173, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_067[] = {
- { 0x0043, 0x0063, 0x0000, 0x0000 },
- { 0x0241, 0x0294, 0x0000, 0x0000 },
- { 0x0546, 0x0576, 0x0000, 0x0000 },
- { 0x2162, 0x2172, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_068[] = {
- { 0x0044, 0x0064, 0x0000, 0x0000 },
- { 0x0145, 0x0146, 0x0000, 0x0000 },
- { 0x0541, 0x0571, 0x0000, 0x0000 },
- { 0x1E5A, 0x1E5B, 0x0000, 0x0000 },
- { 0x1F5B, 0x1F53, 0x0000, 0x0000 },
- { 0x2165, 0x2175, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_069[] = {
- { 0x0045, 0x0065, 0x0000, 0x0000 },
- { 0x0540, 0x0570, 0x0000, 0x0000 },
- { 0x2164, 0x2174, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_070[] = {
- { 0x0046, 0x0066, 0x0000, 0x0000 },
- { 0x0147, 0x0148, 0x0000, 0x0000 },
- { 0x0345, 0x03B9, 0x0000, 0x0000 },
- { 0x0543, 0x0573, 0x0000, 0x0000 },
- { 0x1E58, 0x1E59, 0x0000, 0x0000 },
- { 0x1F59, 0x1F51, 0x0000, 0x0000 },
- { 0x2167, 0x2177, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_071[] = {
- { 0x0047, 0x0067, 0x0000, 0x0000 },
- { 0x0542, 0x0572, 0x0000, 0x0000 },
- { 0x2166, 0x2176, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_072[] = {
- { 0x0048, 0x0068, 0x0000, 0x0000 },
- { 0x0149, 0x02BC, 0x006E, 0x0000 },
- { 0x054D, 0x057D, 0x0000, 0x0000 },
- { 0x1E56, 0x1E57, 0x0000, 0x0000 },
- { 0x2169, 0x2179, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_073[] = {
- { 0x0049, 0x0069, 0x0000, 0x0000 },
- { 0x054C, 0x057C, 0x0000, 0x0000 },
- { 0x1F56, 0x03C5, 0x0313, 0x0342 },
- { 0x2168, 0x2178, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_074[] = {
- { 0x004A, 0x006A, 0x0000, 0x0000 },
- { 0x054F, 0x057F, 0x0000, 0x0000 },
- { 0x1E54, 0x1E55, 0x0000, 0x0000 },
- { 0x216B, 0x217B, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_075[] = {
- { 0x004B, 0x006B, 0x0000, 0x0000 },
- { 0x014A, 0x014B, 0x0000, 0x0000 },
- { 0x054E, 0x057E, 0x0000, 0x0000 },
- { 0x1F54, 0x03C5, 0x0313, 0x0301 },
- { 0x216A, 0x217A, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_076[] = {
- { 0x004C, 0x006C, 0x0000, 0x0000 },
- { 0x0549, 0x0579, 0x0000, 0x0000 },
- { 0x1E52, 0x1E53, 0x0000, 0x0000 },
- { 0x216D, 0x217D, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_077[] = {
- { 0x004D, 0x006D, 0x0000, 0x0000 },
- { 0x014C, 0x014D, 0x0000, 0x0000 },
- { 0x0548, 0x0578, 0x0000, 0x0000 },
- { 0x1F52, 0x03C5, 0x0313, 0x0300 },
- { 0x216C, 0x217C, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_078[] = {
- { 0x004E, 0x006E, 0x0000, 0x0000 },
- { 0x054B, 0x057B, 0x0000, 0x0000 },
- { 0x1E50, 0x1E51, 0x0000, 0x0000 },
- { 0x216F, 0x217F, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_079[] = {
- { 0x004F, 0x006F, 0x0000, 0x0000 },
- { 0x014E, 0x014F, 0x0000, 0x0000 },
- { 0x054A, 0x057A, 0x0000, 0x0000 },
- { 0x1F50, 0x03C5, 0x0313, 0x0000 },
- { 0x216E, 0x217E, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_080[] = {
- { 0x0050, 0x0070, 0x0000, 0x0000 },
- { 0x0555, 0x0585, 0x0000, 0x0000 },
- { 0x1E4E, 0x1E4F, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_081[] = {
- { 0x0051, 0x0071, 0x0000, 0x0000 },
- { 0x0150, 0x0151, 0x0000, 0x0000 },
- { 0x0554, 0x0584, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_082[] = {
- { 0x0052, 0x0072, 0x0000, 0x0000 },
- { 0x1E4C, 0x1E4D, 0x0000, 0x0000 },
- { 0x1F4D, 0x1F45, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_083[] = {
- { 0x0053, 0x0073, 0x0000, 0x0000 },
- { 0x0152, 0x0153, 0x0000, 0x0000 },
- { 0x0556, 0x0586, 0x0000, 0x0000 },
- { 0x1F4C, 0x1F44, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_084[] = {
- { 0x0054, 0x0074, 0x0000, 0x0000 },
- { 0x0551, 0x0581, 0x0000, 0x0000 },
- { 0x1E4A, 0x1E4B, 0x0000, 0x0000 },
- { 0x1F4B, 0x1F43, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_085[] = {
- { 0x0055, 0x0075, 0x0000, 0x0000 },
- { 0x0154, 0x0155, 0x0000, 0x0000 },
- { 0x0550, 0x0580, 0x0000, 0x0000 },
- { 0x1F4A, 0x1F42, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_086[] = {
- { 0x0056, 0x0076, 0x0000, 0x0000 },
- { 0x0553, 0x0583, 0x0000, 0x0000 },
- { 0x1E48, 0x1E49, 0x0000, 0x0000 },
- { 0x1F49, 0x1F41, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_087[] = {
- { 0x0057, 0x0077, 0x0000, 0x0000 },
- { 0x0156, 0x0157, 0x0000, 0x0000 },
- { 0x0552, 0x0582, 0x0000, 0x0000 },
- { 0x1F48, 0x1F40, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_088[] = {
- { 0x0058, 0x0078, 0x0000, 0x0000 },
- { 0x1E46, 0x1E47, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_089[] = {
- { 0x0059, 0x0079, 0x0000, 0x0000 },
- { 0x0158, 0x0159, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_090[] = {
- { 0x005A, 0x007A, 0x0000, 0x0000 },
- { 0x1E44, 0x1E45, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_091[] = {
- { 0x015A, 0x015B, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_092[] = {
- { 0x1E42, 0x1E43, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_093[] = {
- { 0x015C, 0x015D, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_094[] = {
- { 0x1E40, 0x1E41, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_095[] = {
- { 0x015E, 0x015F, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_096[] = {
- { 0x0464, 0x0465, 0x0000, 0x0000 },
- { 0x1E7E, 0x1E7F, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_097[] = {
- { 0x0160, 0x0161, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_098[] = {
- { 0x0466, 0x0467, 0x0000, 0x0000 },
- { 0x1E7C, 0x1E7D, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_099[] = {
- { 0x0162, 0x0163, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_100[] = {
- { 0x0460, 0x0461, 0x0000, 0x0000 },
- { 0x1E7A, 0x1E7B, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_101[] = {
- { 0x0164, 0x0165, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_102[] = {
- { 0x0462, 0x0463, 0x0000, 0x0000 },
- { 0x1E78, 0x1E79, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_103[] = {
- { 0x0166, 0x0167, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_104[] = {
- { 0x046C, 0x046D, 0x0000, 0x0000 },
- { 0x1E76, 0x1E77, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_105[] = {
- { 0x0168, 0x0169, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_106[] = {
- { 0x046E, 0x046F, 0x0000, 0x0000 },
- { 0x1E74, 0x1E75, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_107[] = {
- { 0x016A, 0x016B, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_108[] = {
- { 0x0468, 0x0469, 0x0000, 0x0000 },
- { 0x1E72, 0x1E73, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_109[] = {
- { 0x016C, 0x016D, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_110[] = {
- { 0x046A, 0x046B, 0x0000, 0x0000 },
- { 0x1E70, 0x1E71, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_111[] = {
- { 0x016E, 0x016F, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_112[] = {
- { 0x0474, 0x0475, 0x0000, 0x0000 },
- { 0x1E6E, 0x1E6F, 0x0000, 0x0000 },
- { 0x1F6F, 0x1F67, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_113[] = {
- { 0x0170, 0x0171, 0x0000, 0x0000 },
- { 0x1F6E, 0x1F66, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_114[] = {
- { 0x0476, 0x0477, 0x0000, 0x0000 },
- { 0x1E6C, 0x1E6D, 0x0000, 0x0000 },
- { 0x1F6D, 0x1F65, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_115[] = {
- { 0x0172, 0x0173, 0x0000, 0x0000 },
- { 0x1F6C, 0x1F64, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_116[] = {
- { 0x0470, 0x0471, 0x0000, 0x0000 },
- { 0x1E6A, 0x1E6B, 0x0000, 0x0000 },
- { 0x1F6B, 0x1F63, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_117[] = {
- { 0x0174, 0x0175, 0x0000, 0x0000 },
- { 0x1F6A, 0x1F62, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_118[] = {
- { 0x0472, 0x0473, 0x0000, 0x0000 },
- { 0x1E68, 0x1E69, 0x0000, 0x0000 },
- { 0x1F69, 0x1F61, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_119[] = {
- { 0x0176, 0x0177, 0x0000, 0x0000 },
- { 0x1F68, 0x1F60, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_120[] = {
- { 0x0179, 0x017A, 0x0000, 0x0000 },
- { 0x047C, 0x047D, 0x0000, 0x0000 },
- { 0x1E66, 0x1E67, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_121[] = {
- { 0x0178, 0x00FF, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_122[] = {
- { 0x017B, 0x017C, 0x0000, 0x0000 },
- { 0x047E, 0x047F, 0x0000, 0x0000 },
- { 0x1E64, 0x1E65, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_124[] = {
- { 0x017D, 0x017E, 0x0000, 0x0000 },
- { 0x0478, 0x0479, 0x0000, 0x0000 },
- { 0x1E62, 0x1E63, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_126[] = {
- { 0x017F, 0x0073, 0x0000, 0x0000 },
- { 0x047A, 0x047B, 0x0000, 0x0000 },
- { 0x1E60, 0x1E61, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_128[] = {
- { 0x0181, 0x0253, 0x0000, 0x0000 },
- { 0x1F9F, 0x1F27, 0x03B9, 0x0000 },
- { 0x2CAC, 0x2CAD, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_129[] = {
- { 0x1F9E, 0x1F26, 0x03B9, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_130[] = {
- { 0x0587, 0x0565, 0x0582, 0x0000 },
- { 0x1F9D, 0x1F25, 0x03B9, 0x0000 },
- { 0x2CAE, 0x2CAF, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_131[] = {
- { 0x0182, 0x0183, 0x0000, 0x0000 },
- { 0x1F9C, 0x1F24, 0x03B9, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_132[] = {
- { 0x0480, 0x0481, 0x0000, 0x0000 },
- { 0x1E9A, 0x0061, 0x02BE, 0x0000 },
- { 0x1F9B, 0x1F23, 0x03B9, 0x0000 },
- { 0x2CA8, 0x2CA9, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_133[] = {
- { 0x0184, 0x0185, 0x0000, 0x0000 },
- { 0x0386, 0x03AC, 0x0000, 0x0000 },
- { 0x1E9B, 0x1E61, 0x0000, 0x0000 },
- { 0x1F9A, 0x1F22, 0x03B9, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_134[] = {
- { 0x0187, 0x0188, 0x0000, 0x0000 },
- { 0x1E98, 0x0077, 0x030A, 0x0000 },
- { 0x1F99, 0x1F21, 0x03B9, 0x0000 },
- { 0x2CAA, 0x2CAB, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_135[] = {
- { 0x0186, 0x0254, 0x0000, 0x0000 },
- { 0x1E99, 0x0079, 0x030A, 0x0000 },
- { 0x1F98, 0x1F20, 0x03B9, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_136[] = {
- { 0x0189, 0x0256, 0x0000, 0x0000 },
- { 0x048C, 0x048D, 0x0000, 0x0000 },
- { 0x1E96, 0x0068, 0x0331, 0x0000 },
- { 0x1F97, 0x1F27, 0x03B9, 0x0000 },
- { 0x2CA4, 0x2CA5, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_137[] = {
- { 0x038A, 0x03AF, 0x0000, 0x0000 },
- { 0x1E97, 0x0074, 0x0308, 0x0000 },
- { 0x1F96, 0x1F26, 0x03B9, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_138[] = {
- { 0x018B, 0x018C, 0x0000, 0x0000 },
- { 0x0389, 0x03AE, 0x0000, 0x0000 },
- { 0x048E, 0x048F, 0x0000, 0x0000 },
- { 0x1E94, 0x1E95, 0x0000, 0x0000 },
- { 0x1F95, 0x1F25, 0x03B9, 0x0000 },
- { 0x2CA6, 0x2CA7, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_139[] = {
- { 0x018A, 0x0257, 0x0000, 0x0000 },
- { 0x0388, 0x03AD, 0x0000, 0x0000 },
- { 0x1F94, 0x1F24, 0x03B9, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_140[] = {
- { 0x038F, 0x03CE, 0x0000, 0x0000 },
- { 0x1E92, 0x1E93, 0x0000, 0x0000 },
- { 0x1F93, 0x1F23, 0x03B9, 0x0000 },
- { 0x2CA0, 0x2CA1, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_141[] = {
- { 0x038E, 0x03CD, 0x0000, 0x0000 },
- { 0x1F92, 0x1F22, 0x03B9, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_142[] = {
- { 0x018F, 0x0259, 0x0000, 0x0000 },
- { 0x048A, 0x048B, 0x0000, 0x0000 },
- { 0x1E90, 0x1E91, 0x0000, 0x0000 },
- { 0x1F91, 0x1F21, 0x03B9, 0x0000 },
- { 0x2CA2, 0x2CA3, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_143[] = {
- { 0x018E, 0x01DD, 0x0000, 0x0000 },
- { 0x038C, 0x03CC, 0x0000, 0x0000 },
- { 0x1F90, 0x1F20, 0x03B9, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_144[] = {
- { 0x0191, 0x0192, 0x0000, 0x0000 },
- { 0x0393, 0x03B3, 0x0000, 0x0000 },
- { 0x0494, 0x0495, 0x0000, 0x0000 },
- { 0x1E8E, 0x1E8F, 0x0000, 0x0000 },
- { 0x1F8F, 0x1F07, 0x03B9, 0x0000 },
- { 0x2CBC, 0x2CBD, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_145[] = {
- { 0x0190, 0x025B, 0x0000, 0x0000 },
- { 0x0392, 0x03B2, 0x0000, 0x0000 },
- { 0x1F8E, 0x1F06, 0x03B9, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_146[] = {
- { 0x0193, 0x0260, 0x0000, 0x0000 },
- { 0x0391, 0x03B1, 0x0000, 0x0000 },
- { 0x0496, 0x0497, 0x0000, 0x0000 },
- { 0x1E8C, 0x1E8D, 0x0000, 0x0000 },
- { 0x1F8D, 0x1F05, 0x03B9, 0x0000 },
- { 0x24B6, 0x24D0, 0x0000, 0x0000 },
- { 0x2CBE, 0x2CBF, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_147[] = {
- { 0x0390, 0x03B9, 0x0308, 0x0301 },
- { 0x1F8C, 0x1F04, 0x03B9, 0x0000 },
- { 0x24B7, 0x24D1, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_148[] = {
- { 0x0397, 0x03B7, 0x0000, 0x0000 },
- { 0x0490, 0x0491, 0x0000, 0x0000 },
- { 0x1E8A, 0x1E8B, 0x0000, 0x0000 },
- { 0x1F8B, 0x1F03, 0x03B9, 0x0000 },
- { 0x2CB8, 0x2CB9, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_149[] = {
- { 0x0194, 0x0263, 0x0000, 0x0000 },
- { 0x0396, 0x03B6, 0x0000, 0x0000 },
- { 0x1F8A, 0x1F02, 0x03B9, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_150[] = {
- { 0x0197, 0x0268, 0x0000, 0x0000 },
- { 0x0395, 0x03B5, 0x0000, 0x0000 },
- { 0x0492, 0x0493, 0x0000, 0x0000 },
- { 0x1E88, 0x1E89, 0x0000, 0x0000 },
- { 0x1F89, 0x1F01, 0x03B9, 0x0000 },
- { 0x2CBA, 0x2CBB, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_151[] = {
- { 0x0196, 0x0269, 0x0000, 0x0000 },
- { 0x0394, 0x03B4, 0x0000, 0x0000 },
- { 0x1F88, 0x1F00, 0x03B9, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_152[] = {
- { 0x039B, 0x03BB, 0x0000, 0x0000 },
- { 0x049C, 0x049D, 0x0000, 0x0000 },
- { 0x1E86, 0x1E87, 0x0000, 0x0000 },
- { 0x1F87, 0x1F07, 0x03B9, 0x0000 },
- { 0x24BC, 0x24D6, 0x0000, 0x0000 },
- { 0x2CB4, 0x2CB5, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_153[] = {
- { 0x0198, 0x0199, 0x0000, 0x0000 },
- { 0x039A, 0x03BA, 0x0000, 0x0000 },
- { 0x1F86, 0x1F06, 0x03B9, 0x0000 },
- { 0x24BD, 0x24D7, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_154[] = {
- { 0x0399, 0x03B9, 0x0000, 0x0000 },
- { 0x049E, 0x049F, 0x0000, 0x0000 },
- { 0x1E84, 0x1E85, 0x0000, 0x0000 },
- { 0x1F85, 0x1F05, 0x03B9, 0x0000 },
- { 0x24BE, 0x24D8, 0x0000, 0x0000 },
- { 0x2CB6, 0x2CB7, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_155[] = {
- { 0x0398, 0x03B8, 0x0000, 0x0000 },
- { 0x1F84, 0x1F04, 0x03B9, 0x0000 },
- { 0x24BF, 0x24D9, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_156[] = {
- { 0x019D, 0x0272, 0x0000, 0x0000 },
- { 0x039F, 0x03BF, 0x0000, 0x0000 },
- { 0x0498, 0x0499, 0x0000, 0x0000 },
- { 0x1E82, 0x1E83, 0x0000, 0x0000 },
- { 0x1F83, 0x1F03, 0x03B9, 0x0000 },
- { 0x24B8, 0x24D2, 0x0000, 0x0000 },
- { 0x2CB0, 0x2CB1, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_157[] = {
- { 0x019C, 0x026F, 0x0000, 0x0000 },
- { 0x039E, 0x03BE, 0x0000, 0x0000 },
- { 0x1F82, 0x1F02, 0x03B9, 0x0000 },
- { 0x24B9, 0x24D3, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_158[] = {
- { 0x019F, 0x0275, 0x0000, 0x0000 },
- { 0x039D, 0x03BD, 0x0000, 0x0000 },
- { 0x049A, 0x049B, 0x0000, 0x0000 },
- { 0x1E80, 0x1E81, 0x0000, 0x0000 },
- { 0x1F81, 0x1F01, 0x03B9, 0x0000 },
- { 0x24BA, 0x24D4, 0x0000, 0x0000 },
- { 0x2CB2, 0x2CB3, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_159[] = {
- { 0x039C, 0x03BC, 0x0000, 0x0000 },
- { 0x1F80, 0x1F00, 0x03B9, 0x0000 },
- { 0x24BB, 0x24D5, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_160[] = {
- { 0x03A3, 0x03C3, 0x0000, 0x0000 },
- { 0x04A4, 0x04A5, 0x0000, 0x0000 },
- { 0x10B0, 0x2D10, 0x0000, 0x0000 },
- { 0x1EBE, 0x1EBF, 0x0000, 0x0000 },
- { 0x2C8C, 0x2C8D, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_161[] = {
- { 0x01A0, 0x01A1, 0x0000, 0x0000 },
- { 0x10B1, 0x2D11, 0x0000, 0x0000 },
- { 0x1FBE, 0x03B9, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_162[] = {
- { 0x03A1, 0x03C1, 0x0000, 0x0000 },
- { 0x04A6, 0x04A7, 0x0000, 0x0000 },
- { 0x10B2, 0x2D12, 0x0000, 0x0000 },
- { 0x1EBC, 0x1EBD, 0x0000, 0x0000 },
- { 0x2C8E, 0x2C8F, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_163[] = {
- { 0x01A2, 0x01A3, 0x0000, 0x0000 },
- { 0x03A0, 0x03C0, 0x0000, 0x0000 },
- { 0x10B3, 0x2D13, 0x0000, 0x0000 },
- { 0x1FBC, 0x03B1, 0x03B9, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_164[] = {
- { 0x03A7, 0x03C7, 0x0000, 0x0000 },
- { 0x04A0, 0x04A1, 0x0000, 0x0000 },
- { 0x10B4, 0x2D14, 0x0000, 0x0000 },
- { 0x1EBA, 0x1EBB, 0x0000, 0x0000 },
- { 0x1FBB, 0x1F71, 0x0000, 0x0000 },
- { 0x2C88, 0x2C89, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_165[] = {
- { 0x01A4, 0x01A5, 0x0000, 0x0000 },
- { 0x03A6, 0x03C6, 0x0000, 0x0000 },
- { 0x10B5, 0x2D15, 0x0000, 0x0000 },
- { 0x1FBA, 0x1F70, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_166[] = {
- { 0x01A7, 0x01A8, 0x0000, 0x0000 },
- { 0x03A5, 0x03C5, 0x0000, 0x0000 },
- { 0x04A2, 0x04A3, 0x0000, 0x0000 },
- { 0x10B6, 0x2D16, 0x0000, 0x0000 },
- { 0x1EB8, 0x1EB9, 0x0000, 0x0000 },
- { 0x1FB9, 0x1FB1, 0x0000, 0x0000 },
- { 0x2C8A, 0x2C8B, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_167[] = {
- { 0x01A6, 0x0280, 0x0000, 0x0000 },
- { 0x03A4, 0x03C4, 0x0000, 0x0000 },
- { 0x10B7, 0x2D17, 0x0000, 0x0000 },
- { 0x1FB8, 0x1FB0, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_168[] = {
- { 0x01A9, 0x0283, 0x0000, 0x0000 },
- { 0x03AB, 0x03CB, 0x0000, 0x0000 },
- { 0x04AC, 0x04AD, 0x0000, 0x0000 },
- { 0x10B8, 0x2D18, 0x0000, 0x0000 },
- { 0x1EB6, 0x1EB7, 0x0000, 0x0000 },
- { 0x1FB7, 0x03B1, 0x0342, 0x03B9 },
- { 0x2C84, 0x2C85, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_169[] = {
- { 0x03AA, 0x03CA, 0x0000, 0x0000 },
- { 0x10B9, 0x2D19, 0x0000, 0x0000 },
- { 0x1FB6, 0x03B1, 0x0342, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_170[] = {
- { 0x03A9, 0x03C9, 0x0000, 0x0000 },
- { 0x04AE, 0x04AF, 0x0000, 0x0000 },
- { 0x10BA, 0x2D1A, 0x0000, 0x0000 },
- { 0x1EB4, 0x1EB5, 0x0000, 0x0000 },
- { 0x2C86, 0x2C87, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_171[] = {
- { 0x03A8, 0x03C8, 0x0000, 0x0000 },
- { 0x10BB, 0x2D1B, 0x0000, 0x0000 },
- { 0x1FB4, 0x03AC, 0x03B9, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_172[] = {
- { 0x04A8, 0x04A9, 0x0000, 0x0000 },
- { 0x10BC, 0x2D1C, 0x0000, 0x0000 },
- { 0x1EB2, 0x1EB3, 0x0000, 0x0000 },
- { 0x1FB3, 0x03B1, 0x03B9, 0x0000 },
- { 0x2C80, 0x2C81, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_173[] = {
- { 0x01AC, 0x01AD, 0x0000, 0x0000 },
- { 0x10BD, 0x2D1D, 0x0000, 0x0000 },
- { 0x1FB2, 0x1F70, 0x03B9, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_174[] = {
- { 0x01AF, 0x01B0, 0x0000, 0x0000 },
- { 0x04AA, 0x04AB, 0x0000, 0x0000 },
- { 0x10BE, 0x2D1E, 0x0000, 0x0000 },
- { 0x1EB0, 0x1EB1, 0x0000, 0x0000 },
- { 0x2C82, 0x2C83, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_175[] = {
- { 0x01AE, 0x0288, 0x0000, 0x0000 },
- { 0x10BF, 0x2D1F, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_176[] = {
- { 0x01B1, 0x028A, 0x0000, 0x0000 },
- { 0x04B4, 0x04B5, 0x0000, 0x0000 },
- { 0x10A0, 0x2D00, 0x0000, 0x0000 },
- { 0x1EAE, 0x1EAF, 0x0000, 0x0000 },
- { 0x1FAF, 0x1F67, 0x03B9, 0x0000 },
- { 0x2C9C, 0x2C9D, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_177[] = {
- { 0x10A1, 0x2D01, 0x0000, 0x0000 },
- { 0x1FAE, 0x1F66, 0x03B9, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_178[] = {
- { 0x01B3, 0x01B4, 0x0000, 0x0000 },
- { 0x04B6, 0x04B7, 0x0000, 0x0000 },
- { 0x10A2, 0x2D02, 0x0000, 0x0000 },
- { 0x1EAC, 0x1EAD, 0x0000, 0x0000 },
- { 0x1FAD, 0x1F65, 0x03B9, 0x0000 },
- { 0x2C9E, 0x2C9F, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_179[] = {
- { 0x01B2, 0x028B, 0x0000, 0x0000 },
- { 0x03B0, 0x03C5, 0x0308, 0x0301 },
- { 0x10A3, 0x2D03, 0x0000, 0x0000 },
- { 0x1FAC, 0x1F64, 0x03B9, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_180[] = {
- { 0x01B5, 0x01B6, 0x0000, 0x0000 },
- { 0x04B0, 0x04B1, 0x0000, 0x0000 },
- { 0x10A4, 0x2D04, 0x0000, 0x0000 },
- { 0x1EAA, 0x1EAB, 0x0000, 0x0000 },
- { 0x1FAB, 0x1F63, 0x03B9, 0x0000 },
- { 0x2C98, 0x2C99, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_181[] = {
- { 0x00B5, 0x03BC, 0x0000, 0x0000 },
- { 0x10A5, 0x2D05, 0x0000, 0x0000 },
- { 0x1FAA, 0x1F62, 0x03B9, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_182[] = {
- { 0x01B7, 0x0292, 0x0000, 0x0000 },
- { 0x04B2, 0x04B3, 0x0000, 0x0000 },
- { 0x10A6, 0x2D06, 0x0000, 0x0000 },
- { 0x1EA8, 0x1EA9, 0x0000, 0x0000 },
- { 0x1FA9, 0x1F61, 0x03B9, 0x0000 },
- { 0x2C9A, 0x2C9B, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_183[] = {
- { 0x10A7, 0x2D07, 0x0000, 0x0000 },
- { 0x1FA8, 0x1F60, 0x03B9, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_184[] = {
- { 0x04BC, 0x04BD, 0x0000, 0x0000 },
- { 0x10A8, 0x2D08, 0x0000, 0x0000 },
- { 0x1EA6, 0x1EA7, 0x0000, 0x0000 },
- { 0x1FA7, 0x1F67, 0x03B9, 0x0000 },
- { 0x2C94, 0x2C95, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_185[] = {
- { 0x01B8, 0x01B9, 0x0000, 0x0000 },
- { 0x10A9, 0x2D09, 0x0000, 0x0000 },
- { 0x1FA6, 0x1F66, 0x03B9, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_186[] = {
- { 0x04BE, 0x04BF, 0x0000, 0x0000 },
- { 0x10AA, 0x2D0A, 0x0000, 0x0000 },
- { 0x1EA4, 0x1EA5, 0x0000, 0x0000 },
- { 0x1FA5, 0x1F65, 0x03B9, 0x0000 },
- { 0x2C96, 0x2C97, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_187[] = {
- { 0x10AB, 0x2D0B, 0x0000, 0x0000 },
- { 0x1FA4, 0x1F64, 0x03B9, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_188[] = {
- { 0x04B8, 0x04B9, 0x0000, 0x0000 },
- { 0x10AC, 0x2D0C, 0x0000, 0x0000 },
- { 0x1EA2, 0x1EA3, 0x0000, 0x0000 },
- { 0x1FA3, 0x1F63, 0x03B9, 0x0000 },
- { 0x2C90, 0x2C91, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_189[] = {
- { 0x01BC, 0x01BD, 0x0000, 0x0000 },
- { 0x10AD, 0x2D0D, 0x0000, 0x0000 },
- { 0x1FA2, 0x1F62, 0x03B9, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_190[] = {
- { 0x04BA, 0x04BB, 0x0000, 0x0000 },
- { 0x10AE, 0x2D0E, 0x0000, 0x0000 },
- { 0x1EA0, 0x1EA1, 0x0000, 0x0000 },
- { 0x1FA1, 0x1F61, 0x03B9, 0x0000 },
- { 0x2C92, 0x2C93, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_191[] = {
- { 0x10AF, 0x2D0F, 0x0000, 0x0000 },
- { 0x1FA0, 0x1F60, 0x03B9, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_192[] = {
- { 0x00C0, 0x00E0, 0x0000, 0x0000 },
- { 0x1EDE, 0x1EDF, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_193[] = {
- { 0x00C1, 0x00E1, 0x0000, 0x0000 },
- { 0x03C2, 0x03C3, 0x0000, 0x0000 },
- { 0x04C5, 0x04C6, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_194[] = {
- { 0x00C2, 0x00E2, 0x0000, 0x0000 },
- { 0x1EDC, 0x1EDD, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_195[] = {
- { 0x00C3, 0x00E3, 0x0000, 0x0000 },
- { 0x04C7, 0x04C8, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_196[] = {
- { 0x00C4, 0x00E4, 0x0000, 0x0000 },
- { 0x01C5, 0x01C6, 0x0000, 0x0000 },
- { 0x1EDA, 0x1EDB, 0x0000, 0x0000 },
- { 0x1FDB, 0x1F77, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_197[] = {
- { 0x00C5, 0x00E5, 0x0000, 0x0000 },
- { 0x01C4, 0x01C6, 0x0000, 0x0000 },
- { 0x04C1, 0x04C2, 0x0000, 0x0000 },
- { 0x1FDA, 0x1F76, 0x0000, 0x0000 },
- { 0xFF3A, 0xFF5A, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_198[] = {
- { 0x00C6, 0x00E6, 0x0000, 0x0000 },
- { 0x01C7, 0x01C9, 0x0000, 0x0000 },
- { 0x1ED8, 0x1ED9, 0x0000, 0x0000 },
- { 0x1FD9, 0x1FD1, 0x0000, 0x0000 },
- { 0xFF39, 0xFF59, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_199[] = {
- { 0x00C7, 0x00E7, 0x0000, 0x0000 },
- { 0x04C3, 0x04C4, 0x0000, 0x0000 },
- { 0x1FD8, 0x1FD0, 0x0000, 0x0000 },
- { 0xFF38, 0xFF58, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_200[] = {
- { 0x00C8, 0x00E8, 0x0000, 0x0000 },
- { 0x1ED6, 0x1ED7, 0x0000, 0x0000 },
- { 0x1FD7, 0x03B9, 0x0308, 0x0342 },
- { 0xFF37, 0xFF57, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_201[] = {
- { 0x00C9, 0x00E9, 0x0000, 0x0000 },
- { 0x01C8, 0x01C9, 0x0000, 0x0000 },
- { 0x04CD, 0x04CE, 0x0000, 0x0000 },
- { 0x1FD6, 0x03B9, 0x0342, 0x0000 },
- { 0xFF36, 0xFF56, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_202[] = {
- { 0x00CA, 0x00EA, 0x0000, 0x0000 },
- { 0x01CB, 0x01CC, 0x0000, 0x0000 },
- { 0x1ED4, 0x1ED5, 0x0000, 0x0000 },
- { 0xFF35, 0xFF55, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_203[] = {
- { 0x00CB, 0x00EB, 0x0000, 0x0000 },
- { 0x01CA, 0x01CC, 0x0000, 0x0000 },
- { 0xFF34, 0xFF54, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_204[] = {
- { 0x00CC, 0x00EC, 0x0000, 0x0000 },
- { 0x01CD, 0x01CE, 0x0000, 0x0000 },
- { 0x1ED2, 0x1ED3, 0x0000, 0x0000 },
- { 0x1FD3, 0x03B9, 0x0308, 0x0301 },
- { 0x2CE0, 0x2CE1, 0x0000, 0x0000 },
- { 0xFF33, 0xFF53, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_205[] = {
- { 0x00CD, 0x00ED, 0x0000, 0x0000 },
- { 0x04C9, 0x04CA, 0x0000, 0x0000 },
- { 0x1FD2, 0x03B9, 0x0308, 0x0300 },
- { 0xFF32, 0xFF52, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_206[] = {
- { 0x00CE, 0x00EE, 0x0000, 0x0000 },
- { 0x01CF, 0x01D0, 0x0000, 0x0000 },
- { 0x1ED0, 0x1ED1, 0x0000, 0x0000 },
- { 0x2CE2, 0x2CE3, 0x0000, 0x0000 },
- { 0xFF31, 0xFF51, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_207[] = {
- { 0x00CF, 0x00EF, 0x0000, 0x0000 },
- { 0x04CB, 0x04CC, 0x0000, 0x0000 },
- { 0xFF30, 0xFF50, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_208[] = {
- { 0x00D0, 0x00F0, 0x0000, 0x0000 },
- { 0x01D1, 0x01D2, 0x0000, 0x0000 },
- { 0x04D4, 0x04D5, 0x0000, 0x0000 },
- { 0x10C0, 0x2D20, 0x0000, 0x0000 },
- { 0x1ECE, 0x1ECF, 0x0000, 0x0000 },
- { 0xFF2F, 0xFF4F, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_209[] = {
- { 0x00D1, 0x00F1, 0x0000, 0x0000 },
- { 0x10C1, 0x2D21, 0x0000, 0x0000 },
- { 0xFF2E, 0xFF4E, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_210[] = {
- { 0x00D2, 0x00F2, 0x0000, 0x0000 },
- { 0x01D3, 0x01D4, 0x0000, 0x0000 },
- { 0x03D1, 0x03B8, 0x0000, 0x0000 },
- { 0x04D6, 0x04D7, 0x0000, 0x0000 },
- { 0x10C2, 0x2D22, 0x0000, 0x0000 },
- { 0x1ECC, 0x1ECD, 0x0000, 0x0000 },
- { 0xFF2D, 0xFF4D, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_211[] = {
- { 0x00D3, 0x00F3, 0x0000, 0x0000 },
- { 0x03D0, 0x03B2, 0x0000, 0x0000 },
- { 0x10C3, 0x2D23, 0x0000, 0x0000 },
- { 0x1FCC, 0x03B7, 0x03B9, 0x0000 },
- { 0xFF2C, 0xFF4C, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_212[] = {
- { 0x00D4, 0x00F4, 0x0000, 0x0000 },
- { 0x01D5, 0x01D6, 0x0000, 0x0000 },
- { 0x04D0, 0x04D1, 0x0000, 0x0000 },
- { 0x10C4, 0x2D24, 0x0000, 0x0000 },
- { 0x1ECA, 0x1ECB, 0x0000, 0x0000 },
- { 0x1FCB, 0x1F75, 0x0000, 0x0000 },
- { 0xFF2B, 0xFF4B, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_213[] = {
- { 0x00D5, 0x00F5, 0x0000, 0x0000 },
- { 0x03D6, 0x03C0, 0x0000, 0x0000 },
- { 0x10C5, 0x2D25, 0x0000, 0x0000 },
- { 0x1FCA, 0x1F74, 0x0000, 0x0000 },
- { 0xFF2A, 0xFF4A, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_214[] = {
- { 0x00D6, 0x00F6, 0x0000, 0x0000 },
- { 0x01D7, 0x01D8, 0x0000, 0x0000 },
- { 0x03D5, 0x03C6, 0x0000, 0x0000 },
- { 0x04D2, 0x04D3, 0x0000, 0x0000 },
- { 0x1EC8, 0x1EC9, 0x0000, 0x0000 },
- { 0x1FC9, 0x1F73, 0x0000, 0x0000 },
- { 0xFF29, 0xFF49, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_215[] = {
- { 0x1FC8, 0x1F72, 0x0000, 0x0000 },
- { 0xFF28, 0xFF48, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_216[] = {
- { 0x00D8, 0x00F8, 0x0000, 0x0000 },
- { 0x01D9, 0x01DA, 0x0000, 0x0000 },
- { 0x04DC, 0x04DD, 0x0000, 0x0000 },
- { 0x1EC6, 0x1EC7, 0x0000, 0x0000 },
- { 0x1FC7, 0x03B7, 0x0342, 0x03B9 },
- { 0xFF27, 0xFF47, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_217[] = {
- { 0x00D9, 0x00F9, 0x0000, 0x0000 },
- { 0x03DA, 0x03DB, 0x0000, 0x0000 },
- { 0x1FC6, 0x03B7, 0x0342, 0x0000 },
- { 0xFF26, 0xFF46, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_218[] = {
- { 0x00DA, 0x00FA, 0x0000, 0x0000 },
- { 0x01DB, 0x01DC, 0x0000, 0x0000 },
- { 0x04DE, 0x04DF, 0x0000, 0x0000 },
- { 0x1EC4, 0x1EC5, 0x0000, 0x0000 },
- { 0xFF25, 0xFF45, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_219[] = {
- { 0x00DB, 0x00FB, 0x0000, 0x0000 },
- { 0x03D8, 0x03D9, 0x0000, 0x0000 },
- { 0x1FC4, 0x03AE, 0x03B9, 0x0000 },
- { 0xFF24, 0xFF44, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_220[] = {
- { 0x00DC, 0x00FC, 0x0000, 0x0000 },
- { 0x04D8, 0x04D9, 0x0000, 0x0000 },
- { 0x1EC2, 0x1EC3, 0x0000, 0x0000 },
- { 0x1FC3, 0x03B7, 0x03B9, 0x0000 },
- { 0xFF23, 0xFF43, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_221[] = {
- { 0x00DD, 0x00FD, 0x0000, 0x0000 },
- { 0x03DE, 0x03DF, 0x0000, 0x0000 },
- { 0x1FC2, 0x1F74, 0x03B9, 0x0000 },
- { 0xFF22, 0xFF42, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_222[] = {
- { 0x00DE, 0x00FE, 0x0000, 0x0000 },
- { 0x04DA, 0x04DB, 0x0000, 0x0000 },
- { 0x1EC0, 0x1EC1, 0x0000, 0x0000 },
- { 0xFF21, 0xFF41, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_223[] = {
- { 0x00DF, 0x0073, 0x0073, 0x0000 },
- { 0x01DE, 0x01DF, 0x0000, 0x0000 },
- { 0x03DC, 0x03DD, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_224[] = {
- { 0x04E4, 0x04E5, 0x0000, 0x0000 },
- { 0x24C4, 0x24DE, 0x0000, 0x0000 },
- { 0x2CCC, 0x2CCD, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_225[] = {
- { 0x01E0, 0x01E1, 0x0000, 0x0000 },
- { 0x03E2, 0x03E3, 0x0000, 0x0000 },
- { 0x24C5, 0x24DF, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_226[] = {
- { 0x04E6, 0x04E7, 0x0000, 0x0000 },
- { 0x24C6, 0x24E0, 0x0000, 0x0000 },
- { 0x2CCE, 0x2CCF, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_227[] = {
- { 0x01E2, 0x01E3, 0x0000, 0x0000 },
- { 0x03E0, 0x03E1, 0x0000, 0x0000 },
- { 0x1FFC, 0x03C9, 0x03B9, 0x0000 },
- { 0x24C7, 0x24E1, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_228[] = {
- { 0x04E0, 0x04E1, 0x0000, 0x0000 },
- { 0x1FFB, 0x1F7D, 0x0000, 0x0000 },
- { 0x24C0, 0x24DA, 0x0000, 0x0000 },
- { 0x2CC8, 0x2CC9, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_229[] = {
- { 0x01E4, 0x01E5, 0x0000, 0x0000 },
- { 0x03E6, 0x03E7, 0x0000, 0x0000 },
- { 0x1FFA, 0x1F7C, 0x0000, 0x0000 },
- { 0x24C1, 0x24DB, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_230[] = {
- { 0x04E2, 0x04E3, 0x0000, 0x0000 },
- { 0x1EF8, 0x1EF9, 0x0000, 0x0000 },
- { 0x1FF9, 0x1F79, 0x0000, 0x0000 },
- { 0x24C2, 0x24DC, 0x0000, 0x0000 },
- { 0x2CCA, 0x2CCB, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_231[] = {
- { 0x01E6, 0x01E7, 0x0000, 0x0000 },
- { 0x03E4, 0x03E5, 0x0000, 0x0000 },
- { 0x1FF8, 0x1F78, 0x0000, 0x0000 },
- { 0x24C3, 0x24DD, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_232[] = {
- { 0x04EC, 0x04ED, 0x0000, 0x0000 },
- { 0x1EF6, 0x1EF7, 0x0000, 0x0000 },
- { 0x1FF7, 0x03C9, 0x0342, 0x03B9 },
- { 0x24CC, 0x24E6, 0x0000, 0x0000 },
- { 0x2CC4, 0x2CC5, 0x0000, 0x0000 },
- { 0xFB13, 0x0574, 0x0576, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_233[] = {
- { 0x01E8, 0x01E9, 0x0000, 0x0000 },
- { 0x03EA, 0x03EB, 0x0000, 0x0000 },
- { 0x1FF6, 0x03C9, 0x0342, 0x0000 },
- { 0x24CD, 0x24E7, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_234[] = {
- { 0x04EE, 0x04EF, 0x0000, 0x0000 },
- { 0x1EF4, 0x1EF5, 0x0000, 0x0000 },
- { 0x24CE, 0x24E8, 0x0000, 0x0000 },
- { 0x2CC6, 0x2CC7, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_235[] = {
- { 0x01EA, 0x01EB, 0x0000, 0x0000 },
- { 0x03E8, 0x03E9, 0x0000, 0x0000 },
- { 0x1FF4, 0x03CE, 0x03B9, 0x0000 },
- { 0x24CF, 0x24E9, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_236[] = {
- { 0x04E8, 0x04E9, 0x0000, 0x0000 },
- { 0x1EF2, 0x1EF3, 0x0000, 0x0000 },
- { 0x1FF3, 0x03C9, 0x03B9, 0x0000 },
- { 0x24C8, 0x24E2, 0x0000, 0x0000 },
- { 0x2CC0, 0x2CC1, 0x0000, 0x0000 },
- { 0xFB17, 0x0574, 0x056D, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_237[] = {
- { 0x01EC, 0x01ED, 0x0000, 0x0000 },
- { 0x03EE, 0x03EF, 0x0000, 0x0000 },
- { 0x1FF2, 0x1F7C, 0x03B9, 0x0000 },
- { 0x24C9, 0x24E3, 0x0000, 0x0000 },
- { 0xFB16, 0x057E, 0x0576, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_238[] = {
- { 0x04EA, 0x04EB, 0x0000, 0x0000 },
- { 0x1EF0, 0x1EF1, 0x0000, 0x0000 },
- { 0x24CA, 0x24E4, 0x0000, 0x0000 },
- { 0x2CC2, 0x2CC3, 0x0000, 0x0000 },
- { 0xFB15, 0x0574, 0x056B, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_239[] = {
- { 0x01EE, 0x01EF, 0x0000, 0x0000 },
- { 0x03EC, 0x03ED, 0x0000, 0x0000 },
- { 0x24CB, 0x24E5, 0x0000, 0x0000 },
- { 0xFB14, 0x0574, 0x0565, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_240[] = {
- { 0x01F1, 0x01F3, 0x0000, 0x0000 },
- { 0x04F4, 0x04F5, 0x0000, 0x0000 },
- { 0x1EEE, 0x1EEF, 0x0000, 0x0000 },
- { 0x2CDC, 0x2CDD, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_241[] = {
- { 0x01F0, 0x006A, 0x030C, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_242[] = {
- { 0x03F1, 0x03C1, 0x0000, 0x0000 },
- { 0x04F6, 0x04F7, 0x0000, 0x0000 },
- { 0x1EEC, 0x1EED, 0x0000, 0x0000 },
- { 0x2CDE, 0x2CDF, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_243[] = {
- { 0x01F2, 0x01F3, 0x0000, 0x0000 },
- { 0x03F0, 0x03BA, 0x0000, 0x0000 },
- { 0x1FEC, 0x1FE5, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_244[] = {
- { 0x03F7, 0x03F8, 0x0000, 0x0000 },
- { 0x04F0, 0x04F1, 0x0000, 0x0000 },
- { 0x1EEA, 0x1EEB, 0x0000, 0x0000 },
- { 0x1FEB, 0x1F7B, 0x0000, 0x0000 },
- { 0x2CD8, 0x2CD9, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_245[] = {
- { 0x01F4, 0x01F5, 0x0000, 0x0000 },
- { 0x1FEA, 0x1F7A, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_246[] = {
- { 0x01F7, 0x01BF, 0x0000, 0x0000 },
- { 0x03F5, 0x03B5, 0x0000, 0x0000 },
- { 0x04F2, 0x04F3, 0x0000, 0x0000 },
- { 0x1EE8, 0x1EE9, 0x0000, 0x0000 },
- { 0x1FE9, 0x1FE1, 0x0000, 0x0000 },
- { 0x2CDA, 0x2CDB, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_247[] = {
- { 0x01F6, 0x0195, 0x0000, 0x0000 },
- { 0x03F4, 0x03B8, 0x0000, 0x0000 },
- { 0x1FE8, 0x1FE0, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_248[] = {
- { 0x1EE6, 0x1EE7, 0x0000, 0x0000 },
- { 0x1FE7, 0x03C5, 0x0308, 0x0342 },
- { 0x2CD4, 0x2CD5, 0x0000, 0x0000 },
- { 0xFB03, 0x0066, 0x0066, 0x0069 }
-};
-
-static const CaseFoldMapping case_fold_249[] = {
- { 0x01F8, 0x01F9, 0x0000, 0x0000 },
- { 0x03FA, 0x03FB, 0x0000, 0x0000 },
- { 0x1FE6, 0x03C5, 0x0342, 0x0000 },
- { 0xFB02, 0x0066, 0x006C, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_250[] = {
- { 0x03F9, 0x03F2, 0x0000, 0x0000 },
- { 0x1EE4, 0x1EE5, 0x0000, 0x0000 },
- { 0x2CD6, 0x2CD7, 0x0000, 0x0000 },
- { 0xFB01, 0x0066, 0x0069, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_251[] = {
- { 0x01FA, 0x01FB, 0x0000, 0x0000 },
- { 0x1FE4, 0x03C1, 0x0313, 0x0000 },
- { 0xFB00, 0x0066, 0x0066, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_252[] = {
- { 0x04F8, 0x04F9, 0x0000, 0x0000 },
- { 0x1EE2, 0x1EE3, 0x0000, 0x0000 },
- { 0x1FE3, 0x03C5, 0x0308, 0x0301 },
- { 0x2CD0, 0x2CD1, 0x0000, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_253[] = {
- { 0x01FC, 0x01FD, 0x0000, 0x0000 },
- { 0x1FE2, 0x03C5, 0x0308, 0x0300 },
- { 0xFB06, 0x0073, 0x0074, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_254[] = {
- { 0x1EE0, 0x1EE1, 0x0000, 0x0000 },
- { 0x2CD2, 0x2CD3, 0x0000, 0x0000 },
- { 0xFB05, 0x0073, 0x0074, 0x0000 }
-};
-
-static const CaseFoldMapping case_fold_255[] = {
- { 0x01FE, 0x01FF, 0x0000, 0x0000 },
- { 0xFB04, 0x0066, 0x0066, 0x006C }
-};
-
-
-static const CaseFoldHashBucket case_fold_hash[256] = {
- { __PHYSFS_ARRAYLEN(case_fold_000), case_fold_000 },
- { __PHYSFS_ARRAYLEN(case_fold_001), case_fold_001 },
- { __PHYSFS_ARRAYLEN(case_fold_002), case_fold_002 },
- { __PHYSFS_ARRAYLEN(case_fold_003), case_fold_003 },
- { __PHYSFS_ARRAYLEN(case_fold_004), case_fold_004 },
- { __PHYSFS_ARRAYLEN(case_fold_005), case_fold_005 },
- { __PHYSFS_ARRAYLEN(case_fold_006), case_fold_006 },
- { __PHYSFS_ARRAYLEN(case_fold_007), case_fold_007 },
- { __PHYSFS_ARRAYLEN(case_fold_008), case_fold_008 },
- { __PHYSFS_ARRAYLEN(case_fold_009), case_fold_009 },
- { __PHYSFS_ARRAYLEN(case_fold_010), case_fold_010 },
- { __PHYSFS_ARRAYLEN(case_fold_011), case_fold_011 },
- { __PHYSFS_ARRAYLEN(case_fold_012), case_fold_012 },
- { __PHYSFS_ARRAYLEN(case_fold_013), case_fold_013 },
- { __PHYSFS_ARRAYLEN(case_fold_014), case_fold_014 },
- { __PHYSFS_ARRAYLEN(case_fold_015), case_fold_015 },
- { __PHYSFS_ARRAYLEN(case_fold_016), case_fold_016 },
- { __PHYSFS_ARRAYLEN(case_fold_017), case_fold_017 },
- { __PHYSFS_ARRAYLEN(case_fold_018), case_fold_018 },
- { __PHYSFS_ARRAYLEN(case_fold_019), case_fold_019 },
- { __PHYSFS_ARRAYLEN(case_fold_020), case_fold_020 },
- { __PHYSFS_ARRAYLEN(case_fold_021), case_fold_021 },
- { __PHYSFS_ARRAYLEN(case_fold_022), case_fold_022 },
- { __PHYSFS_ARRAYLEN(case_fold_023), case_fold_023 },
- { __PHYSFS_ARRAYLEN(case_fold_024), case_fold_024 },
- { __PHYSFS_ARRAYLEN(case_fold_025), case_fold_025 },
- { __PHYSFS_ARRAYLEN(case_fold_026), case_fold_026 },
- { __PHYSFS_ARRAYLEN(case_fold_027), case_fold_027 },
- { __PHYSFS_ARRAYLEN(case_fold_028), case_fold_028 },
- { __PHYSFS_ARRAYLEN(case_fold_029), case_fold_029 },
- { __PHYSFS_ARRAYLEN(case_fold_030), case_fold_030 },
- { __PHYSFS_ARRAYLEN(case_fold_031), case_fold_031 },
- { __PHYSFS_ARRAYLEN(case_fold_032), case_fold_032 },
- { __PHYSFS_ARRAYLEN(case_fold_033), case_fold_033 },
- { __PHYSFS_ARRAYLEN(case_fold_034), case_fold_034 },
- { __PHYSFS_ARRAYLEN(case_fold_035), case_fold_035 },
- { __PHYSFS_ARRAYLEN(case_fold_036), case_fold_036 },
- { __PHYSFS_ARRAYLEN(case_fold_037), case_fold_037 },
- { __PHYSFS_ARRAYLEN(case_fold_038), case_fold_038 },
- { __PHYSFS_ARRAYLEN(case_fold_039), case_fold_039 },
- { __PHYSFS_ARRAYLEN(case_fold_040), case_fold_040 },
- { __PHYSFS_ARRAYLEN(case_fold_041), case_fold_041 },
- { __PHYSFS_ARRAYLEN(case_fold_042), case_fold_042 },
- { __PHYSFS_ARRAYLEN(case_fold_043), case_fold_043 },
- { __PHYSFS_ARRAYLEN(case_fold_044), case_fold_044 },
- { __PHYSFS_ARRAYLEN(case_fold_045), case_fold_045 },
- { __PHYSFS_ARRAYLEN(case_fold_046), case_fold_046 },
- { __PHYSFS_ARRAYLEN(case_fold_047), case_fold_047 },
- { __PHYSFS_ARRAYLEN(case_fold_048), case_fold_048 },
- { __PHYSFS_ARRAYLEN(case_fold_049), case_fold_049 },
- { __PHYSFS_ARRAYLEN(case_fold_050), case_fold_050 },
- { __PHYSFS_ARRAYLEN(case_fold_051), case_fold_051 },
- { __PHYSFS_ARRAYLEN(case_fold_052), case_fold_052 },
- { __PHYSFS_ARRAYLEN(case_fold_053), case_fold_053 },
- { __PHYSFS_ARRAYLEN(case_fold_054), case_fold_054 },
- { __PHYSFS_ARRAYLEN(case_fold_055), case_fold_055 },
- { __PHYSFS_ARRAYLEN(case_fold_056), case_fold_056 },
- { __PHYSFS_ARRAYLEN(case_fold_057), case_fold_057 },
- { __PHYSFS_ARRAYLEN(case_fold_058), case_fold_058 },
- { __PHYSFS_ARRAYLEN(case_fold_059), case_fold_059 },
- { __PHYSFS_ARRAYLEN(case_fold_060), case_fold_060 },
- { __PHYSFS_ARRAYLEN(case_fold_061), case_fold_061 },
- { __PHYSFS_ARRAYLEN(case_fold_062), case_fold_062 },
- { __PHYSFS_ARRAYLEN(case_fold_063), case_fold_063 },
- { __PHYSFS_ARRAYLEN(case_fold_064), case_fold_064 },
- { __PHYSFS_ARRAYLEN(case_fold_065), case_fold_065 },
- { __PHYSFS_ARRAYLEN(case_fold_066), case_fold_066 },
- { __PHYSFS_ARRAYLEN(case_fold_067), case_fold_067 },
- { __PHYSFS_ARRAYLEN(case_fold_068), case_fold_068 },
- { __PHYSFS_ARRAYLEN(case_fold_069), case_fold_069 },
- { __PHYSFS_ARRAYLEN(case_fold_070), case_fold_070 },
- { __PHYSFS_ARRAYLEN(case_fold_071), case_fold_071 },
- { __PHYSFS_ARRAYLEN(case_fold_072), case_fold_072 },
- { __PHYSFS_ARRAYLEN(case_fold_073), case_fold_073 },
- { __PHYSFS_ARRAYLEN(case_fold_074), case_fold_074 },
- { __PHYSFS_ARRAYLEN(case_fold_075), case_fold_075 },
- { __PHYSFS_ARRAYLEN(case_fold_076), case_fold_076 },
- { __PHYSFS_ARRAYLEN(case_fold_077), case_fold_077 },
- { __PHYSFS_ARRAYLEN(case_fold_078), case_fold_078 },
- { __PHYSFS_ARRAYLEN(case_fold_079), case_fold_079 },
- { __PHYSFS_ARRAYLEN(case_fold_080), case_fold_080 },
- { __PHYSFS_ARRAYLEN(case_fold_081), case_fold_081 },
- { __PHYSFS_ARRAYLEN(case_fold_082), case_fold_082 },
- { __PHYSFS_ARRAYLEN(case_fold_083), case_fold_083 },
- { __PHYSFS_ARRAYLEN(case_fold_084), case_fold_084 },
- { __PHYSFS_ARRAYLEN(case_fold_085), case_fold_085 },
- { __PHYSFS_ARRAYLEN(case_fold_086), case_fold_086 },
- { __PHYSFS_ARRAYLEN(case_fold_087), case_fold_087 },
- { __PHYSFS_ARRAYLEN(case_fold_088), case_fold_088 },
- { __PHYSFS_ARRAYLEN(case_fold_089), case_fold_089 },
- { __PHYSFS_ARRAYLEN(case_fold_090), case_fold_090 },
- { __PHYSFS_ARRAYLEN(case_fold_091), case_fold_091 },
- { __PHYSFS_ARRAYLEN(case_fold_092), case_fold_092 },
- { __PHYSFS_ARRAYLEN(case_fold_093), case_fold_093 },
- { __PHYSFS_ARRAYLEN(case_fold_094), case_fold_094 },
- { __PHYSFS_ARRAYLEN(case_fold_095), case_fold_095 },
- { __PHYSFS_ARRAYLEN(case_fold_096), case_fold_096 },
- { __PHYSFS_ARRAYLEN(case_fold_097), case_fold_097 },
- { __PHYSFS_ARRAYLEN(case_fold_098), case_fold_098 },
- { __PHYSFS_ARRAYLEN(case_fold_099), case_fold_099 },
- { __PHYSFS_ARRAYLEN(case_fold_100), case_fold_100 },
- { __PHYSFS_ARRAYLEN(case_fold_101), case_fold_101 },
- { __PHYSFS_ARRAYLEN(case_fold_102), case_fold_102 },
- { __PHYSFS_ARRAYLEN(case_fold_103), case_fold_103 },
- { __PHYSFS_ARRAYLEN(case_fold_104), case_fold_104 },
- { __PHYSFS_ARRAYLEN(case_fold_105), case_fold_105 },
- { __PHYSFS_ARRAYLEN(case_fold_106), case_fold_106 },
- { __PHYSFS_ARRAYLEN(case_fold_107), case_fold_107 },
- { __PHYSFS_ARRAYLEN(case_fold_108), case_fold_108 },
- { __PHYSFS_ARRAYLEN(case_fold_109), case_fold_109 },
- { __PHYSFS_ARRAYLEN(case_fold_110), case_fold_110 },
- { __PHYSFS_ARRAYLEN(case_fold_111), case_fold_111 },
- { __PHYSFS_ARRAYLEN(case_fold_112), case_fold_112 },
- { __PHYSFS_ARRAYLEN(case_fold_113), case_fold_113 },
- { __PHYSFS_ARRAYLEN(case_fold_114), case_fold_114 },
- { __PHYSFS_ARRAYLEN(case_fold_115), case_fold_115 },
- { __PHYSFS_ARRAYLEN(case_fold_116), case_fold_116 },
- { __PHYSFS_ARRAYLEN(case_fold_117), case_fold_117 },
- { __PHYSFS_ARRAYLEN(case_fold_118), case_fold_118 },
- { __PHYSFS_ARRAYLEN(case_fold_119), case_fold_119 },
- { __PHYSFS_ARRAYLEN(case_fold_120), case_fold_120 },
- { __PHYSFS_ARRAYLEN(case_fold_121), case_fold_121 },
- { __PHYSFS_ARRAYLEN(case_fold_122), case_fold_122 },
- { 0, NULL },
- { __PHYSFS_ARRAYLEN(case_fold_124), case_fold_124 },
- { 0, NULL },
- { __PHYSFS_ARRAYLEN(case_fold_126), case_fold_126 },
- { 0, NULL },
- { __PHYSFS_ARRAYLEN(case_fold_128), case_fold_128 },
- { __PHYSFS_ARRAYLEN(case_fold_129), case_fold_129 },
- { __PHYSFS_ARRAYLEN(case_fold_130), case_fold_130 },
- { __PHYSFS_ARRAYLEN(case_fold_131), case_fold_131 },
- { __PHYSFS_ARRAYLEN(case_fold_132), case_fold_132 },
- { __PHYSFS_ARRAYLEN(case_fold_133), case_fold_133 },
- { __PHYSFS_ARRAYLEN(case_fold_134), case_fold_134 },
- { __PHYSFS_ARRAYLEN(case_fold_135), case_fold_135 },
- { __PHYSFS_ARRAYLEN(case_fold_136), case_fold_136 },
- { __PHYSFS_ARRAYLEN(case_fold_137), case_fold_137 },
- { __PHYSFS_ARRAYLEN(case_fold_138), case_fold_138 },
- { __PHYSFS_ARRAYLEN(case_fold_139), case_fold_139 },
- { __PHYSFS_ARRAYLEN(case_fold_140), case_fold_140 },
- { __PHYSFS_ARRAYLEN(case_fold_141), case_fold_141 },
- { __PHYSFS_ARRAYLEN(case_fold_142), case_fold_142 },
- { __PHYSFS_ARRAYLEN(case_fold_143), case_fold_143 },
- { __PHYSFS_ARRAYLEN(case_fold_144), case_fold_144 },
- { __PHYSFS_ARRAYLEN(case_fold_145), case_fold_145 },
- { __PHYSFS_ARRAYLEN(case_fold_146), case_fold_146 },
- { __PHYSFS_ARRAYLEN(case_fold_147), case_fold_147 },
- { __PHYSFS_ARRAYLEN(case_fold_148), case_fold_148 },
- { __PHYSFS_ARRAYLEN(case_fold_149), case_fold_149 },
- { __PHYSFS_ARRAYLEN(case_fold_150), case_fold_150 },
- { __PHYSFS_ARRAYLEN(case_fold_151), case_fold_151 },
- { __PHYSFS_ARRAYLEN(case_fold_152), case_fold_152 },
- { __PHYSFS_ARRAYLEN(case_fold_153), case_fold_153 },
- { __PHYSFS_ARRAYLEN(case_fold_154), case_fold_154 },
- { __PHYSFS_ARRAYLEN(case_fold_155), case_fold_155 },
- { __PHYSFS_ARRAYLEN(case_fold_156), case_fold_156 },
- { __PHYSFS_ARRAYLEN(case_fold_157), case_fold_157 },
- { __PHYSFS_ARRAYLEN(case_fold_158), case_fold_158 },
- { __PHYSFS_ARRAYLEN(case_fold_159), case_fold_159 },
- { __PHYSFS_ARRAYLEN(case_fold_160), case_fold_160 },
- { __PHYSFS_ARRAYLEN(case_fold_161), case_fold_161 },
- { __PHYSFS_ARRAYLEN(case_fold_162), case_fold_162 },
- { __PHYSFS_ARRAYLEN(case_fold_163), case_fold_163 },
- { __PHYSFS_ARRAYLEN(case_fold_164), case_fold_164 },
- { __PHYSFS_ARRAYLEN(case_fold_165), case_fold_165 },
- { __PHYSFS_ARRAYLEN(case_fold_166), case_fold_166 },
- { __PHYSFS_ARRAYLEN(case_fold_167), case_fold_167 },
- { __PHYSFS_ARRAYLEN(case_fold_168), case_fold_168 },
- { __PHYSFS_ARRAYLEN(case_fold_169), case_fold_169 },
- { __PHYSFS_ARRAYLEN(case_fold_170), case_fold_170 },
- { __PHYSFS_ARRAYLEN(case_fold_171), case_fold_171 },
- { __PHYSFS_ARRAYLEN(case_fold_172), case_fold_172 },
- { __PHYSFS_ARRAYLEN(case_fold_173), case_fold_173 },
- { __PHYSFS_ARRAYLEN(case_fold_174), case_fold_174 },
- { __PHYSFS_ARRAYLEN(case_fold_175), case_fold_175 },
- { __PHYSFS_ARRAYLEN(case_fold_176), case_fold_176 },
- { __PHYSFS_ARRAYLEN(case_fold_177), case_fold_177 },
- { __PHYSFS_ARRAYLEN(case_fold_178), case_fold_178 },
- { __PHYSFS_ARRAYLEN(case_fold_179), case_fold_179 },
- { __PHYSFS_ARRAYLEN(case_fold_180), case_fold_180 },
- { __PHYSFS_ARRAYLEN(case_fold_181), case_fold_181 },
- { __PHYSFS_ARRAYLEN(case_fold_182), case_fold_182 },
- { __PHYSFS_ARRAYLEN(case_fold_183), case_fold_183 },
- { __PHYSFS_ARRAYLEN(case_fold_184), case_fold_184 },
- { __PHYSFS_ARRAYLEN(case_fold_185), case_fold_185 },
- { __PHYSFS_ARRAYLEN(case_fold_186), case_fold_186 },
- { __PHYSFS_ARRAYLEN(case_fold_187), case_fold_187 },
- { __PHYSFS_ARRAYLEN(case_fold_188), case_fold_188 },
- { __PHYSFS_ARRAYLEN(case_fold_189), case_fold_189 },
- { __PHYSFS_ARRAYLEN(case_fold_190), case_fold_190 },
- { __PHYSFS_ARRAYLEN(case_fold_191), case_fold_191 },
- { __PHYSFS_ARRAYLEN(case_fold_192), case_fold_192 },
- { __PHYSFS_ARRAYLEN(case_fold_193), case_fold_193 },
- { __PHYSFS_ARRAYLEN(case_fold_194), case_fold_194 },
- { __PHYSFS_ARRAYLEN(case_fold_195), case_fold_195 },
- { __PHYSFS_ARRAYLEN(case_fold_196), case_fold_196 },
- { __PHYSFS_ARRAYLEN(case_fold_197), case_fold_197 },
- { __PHYSFS_ARRAYLEN(case_fold_198), case_fold_198 },
- { __PHYSFS_ARRAYLEN(case_fold_199), case_fold_199 },
- { __PHYSFS_ARRAYLEN(case_fold_200), case_fold_200 },
- { __PHYSFS_ARRAYLEN(case_fold_201), case_fold_201 },
- { __PHYSFS_ARRAYLEN(case_fold_202), case_fold_202 },
- { __PHYSFS_ARRAYLEN(case_fold_203), case_fold_203 },
- { __PHYSFS_ARRAYLEN(case_fold_204), case_fold_204 },
- { __PHYSFS_ARRAYLEN(case_fold_205), case_fold_205 },
- { __PHYSFS_ARRAYLEN(case_fold_206), case_fold_206 },
- { __PHYSFS_ARRAYLEN(case_fold_207), case_fold_207 },
- { __PHYSFS_ARRAYLEN(case_fold_208), case_fold_208 },
- { __PHYSFS_ARRAYLEN(case_fold_209), case_fold_209 },
- { __PHYSFS_ARRAYLEN(case_fold_210), case_fold_210 },
- { __PHYSFS_ARRAYLEN(case_fold_211), case_fold_211 },
- { __PHYSFS_ARRAYLEN(case_fold_212), case_fold_212 },
- { __PHYSFS_ARRAYLEN(case_fold_213), case_fold_213 },
- { __PHYSFS_ARRAYLEN(case_fold_214), case_fold_214 },
- { __PHYSFS_ARRAYLEN(case_fold_215), case_fold_215 },
- { __PHYSFS_ARRAYLEN(case_fold_216), case_fold_216 },
- { __PHYSFS_ARRAYLEN(case_fold_217), case_fold_217 },
- { __PHYSFS_ARRAYLEN(case_fold_218), case_fold_218 },
- { __PHYSFS_ARRAYLEN(case_fold_219), case_fold_219 },
- { __PHYSFS_ARRAYLEN(case_fold_220), case_fold_220 },
- { __PHYSFS_ARRAYLEN(case_fold_221), case_fold_221 },
- { __PHYSFS_ARRAYLEN(case_fold_222), case_fold_222 },
- { __PHYSFS_ARRAYLEN(case_fold_223), case_fold_223 },
- { __PHYSFS_ARRAYLEN(case_fold_224), case_fold_224 },
- { __PHYSFS_ARRAYLEN(case_fold_225), case_fold_225 },
- { __PHYSFS_ARRAYLEN(case_fold_226), case_fold_226 },
- { __PHYSFS_ARRAYLEN(case_fold_227), case_fold_227 },
- { __PHYSFS_ARRAYLEN(case_fold_228), case_fold_228 },
- { __PHYSFS_ARRAYLEN(case_fold_229), case_fold_229 },
- { __PHYSFS_ARRAYLEN(case_fold_230), case_fold_230 },
- { __PHYSFS_ARRAYLEN(case_fold_231), case_fold_231 },
- { __PHYSFS_ARRAYLEN(case_fold_232), case_fold_232 },
- { __PHYSFS_ARRAYLEN(case_fold_233), case_fold_233 },
- { __PHYSFS_ARRAYLEN(case_fold_234), case_fold_234 },
- { __PHYSFS_ARRAYLEN(case_fold_235), case_fold_235 },
- { __PHYSFS_ARRAYLEN(case_fold_236), case_fold_236 },
- { __PHYSFS_ARRAYLEN(case_fold_237), case_fold_237 },
- { __PHYSFS_ARRAYLEN(case_fold_238), case_fold_238 },
- { __PHYSFS_ARRAYLEN(case_fold_239), case_fold_239 },
- { __PHYSFS_ARRAYLEN(case_fold_240), case_fold_240 },
- { __PHYSFS_ARRAYLEN(case_fold_241), case_fold_241 },
- { __PHYSFS_ARRAYLEN(case_fold_242), case_fold_242 },
- { __PHYSFS_ARRAYLEN(case_fold_243), case_fold_243 },
- { __PHYSFS_ARRAYLEN(case_fold_244), case_fold_244 },
- { __PHYSFS_ARRAYLEN(case_fold_245), case_fold_245 },
- { __PHYSFS_ARRAYLEN(case_fold_246), case_fold_246 },
- { __PHYSFS_ARRAYLEN(case_fold_247), case_fold_247 },
- { __PHYSFS_ARRAYLEN(case_fold_248), case_fold_248 },
- { __PHYSFS_ARRAYLEN(case_fold_249), case_fold_249 },
- { __PHYSFS_ARRAYLEN(case_fold_250), case_fold_250 },
- { __PHYSFS_ARRAYLEN(case_fold_251), case_fold_251 },
- { __PHYSFS_ARRAYLEN(case_fold_252), case_fold_252 },
- { __PHYSFS_ARRAYLEN(case_fold_253), case_fold_253 },
- { __PHYSFS_ARRAYLEN(case_fold_254), case_fold_254 },
- { __PHYSFS_ARRAYLEN(case_fold_255), case_fold_255 },
-};
-
diff --git a/Frameworks/physfs.framework/Versions/A/Headers/physfs_internal.h b/Frameworks/physfs.framework/Versions/A/Headers/physfs_internal.h
deleted file mode 100644
index f9da66e1..00000000
--- a/Frameworks/physfs.framework/Versions/A/Headers/physfs_internal.h
+++ /dev/null
@@ -1,1779 +0,0 @@
-/*
- * Internal function/structure declaration. Do NOT include in your
- * application.
- *
- * Please see the file LICENSE.txt in the source's root directory.
- *
- * This file written by Ryan C. Gordon.
- */
-
-#ifndef _INCLUDE_PHYSFS_INTERNAL_H_
-#define _INCLUDE_PHYSFS_INTERNAL_H_
-
-#ifndef __PHYSICSFS_INTERNAL__
-#error Do not include this header from your applications.
-#endif
-
-#include "physfs.h"
-
-#include <stdlib.h> /* make sure NULL is defined... */
-
-#ifdef HAVE_ASSERT_H
-#include <assert.h>
-#elif (!defined assert)
-#define assert(x)
-#endif
-
-/* !!! FIXME: remove this when revamping stack allocation code... */
-#ifdef _MSC_VER
-#include <malloc.h>
-#endif
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-/*
- * Interface for small allocations. If you need a little scratch space for
- * a throwaway buffer or string, use this. It will make small allocations
- * on the stack if possible, and use allocator.Malloc() if they are too
- * large. This helps reduce malloc pressure.
- * There are some rules, though:
- * NEVER return a pointer from this, as stack-allocated buffers go away
- * when your function returns.
- * NEVER allocate in a loop, as stack-allocated pointers will pile up. Call
- * a function that uses smallAlloc from your loop, so the allocation can
- * free each time.
- * NEVER call smallAlloc with any complex expression (it's a macro that WILL
- * have side effects...it references the argument multiple times). Use a
- * variable or a literal.
- * NEVER free a pointer from this with anything but smallFree. It will not
- * be a valid pointer to the allocator, regardless of where the memory came
- * from.
- * NEVER realloc a pointer from this.
- * NEVER forget to use smallFree: it may not be a pointer from the stack.
- * NEVER forget to check for NULL...allocation can fail here, of course!
- */
-#define __PHYSFS_SMALLALLOCTHRESHOLD 128
-void *__PHYSFS_initSmallAlloc(void *ptr, PHYSFS_uint64 len);
-
-#define __PHYSFS_smallAlloc(bytes) ( \
- __PHYSFS_initSmallAlloc((((bytes) < __PHYSFS_SMALLALLOCTHRESHOLD) ? \
- alloca((size_t)((bytes)+1)) : NULL), (bytes)) \
-)
-
-void __PHYSFS_smallFree(void *ptr);
-
-
-/* Use the allocation hooks. */
-#define malloc(x) Do not use malloc() directly.
-#define realloc(x, y) Do not use realloc() directly.
-#define free(x) Do not use free() directly.
-/* !!! FIXME: add alloca check here. */
-
-/* The LANG section. */
-/* please send questions/translations to Ryan: icculus@icculus.org. */
-
-#if (!defined PHYSFS_LANG)
-# define PHYSFS_LANG PHYSFS_LANG_ENGLISH
-#endif
-
-#define PHYSFS_LANG_ENGLISH 1 /* English by Ryan C. Gordon */
-#define PHYSFS_LANG_RUSSIAN_KOI8_R 2 /* Russian by Ed Sinjiashvili */
-#define PHYSFS_LANG_RUSSIAN_CP1251 3 /* Russian by Ed Sinjiashvili */
-#define PHYSFS_LANG_RUSSIAN_CP866 4 /* Russian by Ed Sinjiashvili */
-#define PHYSFS_LANG_RUSSIAN_ISO_8859_5 5 /* Russian by Ed Sinjiashvili */
-#define PHYSFS_LANG_SPANISH 6 /* Spanish by Pedro J. Pérez */
-#define PHYSFS_LANG_FRENCH 7 /* French by Stéphane Peter */
-#define PHYSFS_LANG_GERMAN 8 /* German by Michael Renner */
-#define PHYSFS_LANG_PORTUGUESE_BR 9 /* pt-br by Danny Angelo Carminati Grein */
-
-#if (PHYSFS_LANG == PHYSFS_LANG_ENGLISH)
- #define DIR_ARCHIVE_DESCRIPTION "Non-archive, direct filesystem I/O"
- #define GRP_ARCHIVE_DESCRIPTION "Build engine Groupfile format"
- #define HOG_ARCHIVE_DESCRIPTION "Descent I/II HOG file format"
- #define MVL_ARCHIVE_DESCRIPTION "Descent II Movielib format"
- #define QPAK_ARCHIVE_DESCRIPTION "Quake I/II format"
- #define ZIP_ARCHIVE_DESCRIPTION "PkZip/WinZip/Info-Zip compatible"
- #define WAD_ARCHIVE_DESCRIPTION "DOOM engine format"
- #define LZMA_ARCHIVE_DESCRIPTION "LZMA (7zip) format"
-
- #define ERR_IS_INITIALIZED "Already initialized"
- #define ERR_NOT_INITIALIZED "Not initialized"
- #define ERR_INVALID_ARGUMENT "Invalid argument"
- #define ERR_FILES_STILL_OPEN "Files still open"
- #define ERR_NO_DIR_CREATE "Failed to create directories"
- #define ERR_OUT_OF_MEMORY "Out of memory"
- #define ERR_NOT_IN_SEARCH_PATH "No such entry in search path"
- #define ERR_NOT_SUPPORTED "Operation not supported"
- #define ERR_UNSUPPORTED_ARCHIVE "Archive type unsupported"
- #define ERR_NOT_A_HANDLE "Not a file handle"
- #define ERR_INSECURE_FNAME "Insecure filename"
- #define ERR_SYMLINK_DISALLOWED "Symbolic links are disabled"
- #define ERR_NO_WRITE_DIR "Write directory is not set"
- #define ERR_NO_SUCH_FILE "File not found"
- #define ERR_NO_SUCH_PATH "Path not found"
- #define ERR_NO_SUCH_VOLUME "Volume not found"
- #define ERR_PAST_EOF "Past end of file"
- #define ERR_ARC_IS_READ_ONLY "Archive is read-only"
- #define ERR_IO_ERROR "I/O error"
- #define ERR_CANT_SET_WRITE_DIR "Can't set write directory"
- #define ERR_SYMLINK_LOOP "Infinite symbolic link loop"
- #define ERR_COMPRESSION "(De)compression error"
- #define ERR_NOT_IMPLEMENTED "Not implemented"
- #define ERR_OS_ERROR "Operating system reported error"
- #define ERR_FILE_EXISTS "File already exists"
- #define ERR_NOT_A_FILE "Not a file"
- #define ERR_NOT_A_DIR "Not a directory"
- #define ERR_NOT_AN_ARCHIVE "Not an archive"
- #define ERR_CORRUPTED "Corrupted archive"
- #define ERR_SEEK_OUT_OF_RANGE "Seek out of range"
- #define ERR_BAD_FILENAME "Bad filename"
- #define ERR_PHYSFS_BAD_OS_CALL "(BUG) PhysicsFS made a bad system call"
- #define ERR_ARGV0_IS_NULL "argv0 is NULL"
- #define ERR_NEED_DICT "need dictionary"
- #define ERR_DATA_ERROR "data error"
- #define ERR_MEMORY_ERROR "memory error"
- #define ERR_BUFFER_ERROR "buffer error"
- #define ERR_VERSION_ERROR "version error"
- #define ERR_UNKNOWN_ERROR "unknown error"
- #define ERR_SEARCHPATH_TRUNC "Search path was truncated"
- #define ERR_GETMODFN_TRUNC "GetModuleFileName() was truncated"
- #define ERR_GETMODFN_NO_DIR "GetModuleFileName() had no dir"
- #define ERR_DISK_FULL "Disk is full"
- #define ERR_DIRECTORY_FULL "Directory full"
- #define ERR_MACOS_GENERIC "MacOS reported error (%d)"
- #define ERR_OS2_GENERIC "OS/2 reported error (%d)"
- #define ERR_VOL_LOCKED_HW "Volume is locked through hardware"
- #define ERR_VOL_LOCKED_SW "Volume is locked through software"
- #define ERR_FILE_LOCKED "File is locked"
- #define ERR_FILE_OR_DIR_BUSY "File/directory is busy"
- #define ERR_FILE_ALREADY_OPEN_W "File already open for writing"
- #define ERR_FILE_ALREADY_OPEN_R "File already open for reading"
- #define ERR_INVALID_REFNUM "Invalid reference number"
- #define ERR_GETTING_FILE_POS "Error getting file position"
- #define ERR_VOLUME_OFFLINE "Volume is offline"
- #define ERR_PERMISSION_DENIED "Permission denied"
- #define ERR_VOL_ALREADY_ONLINE "Volume already online"
- #define ERR_NO_SUCH_DRIVE "No such drive"
- #define ERR_NOT_MAC_DISK "Not a Macintosh disk"
- #define ERR_VOL_EXTERNAL_FS "Volume belongs to an external filesystem"
- #define ERR_PROBLEM_RENAME "Problem during rename"
- #define ERR_BAD_MASTER_BLOCK "Bad master directory block"
- #define ERR_CANT_MOVE_FORBIDDEN "Attempt to move forbidden"
- #define ERR_WRONG_VOL_TYPE "Wrong volume type"
- #define ERR_SERVER_VOL_LOST "Server volume has been disconnected"
- #define ERR_FILE_ID_NOT_FOUND "File ID not found"
- #define ERR_FILE_ID_EXISTS "File ID already exists"
- #define ERR_SERVER_NO_RESPOND "Server not responding"
- #define ERR_USER_AUTH_FAILED "User authentication failed"
- #define ERR_PWORD_EXPIRED "Password has expired on server"
- #define ERR_ACCESS_DENIED "Access denied"
- #define ERR_NOT_A_DOS_DISK "Not a DOS disk"
- #define ERR_SHARING_VIOLATION "Sharing violation"
- #define ERR_CANNOT_MAKE "Cannot make"
- #define ERR_DEV_IN_USE "Device already in use"
- #define ERR_OPEN_FAILED "Open failed"
- #define ERR_PIPE_BUSY "Pipe is busy"
- #define ERR_SHARING_BUF_EXCEEDED "Sharing buffer exceeded"
- #define ERR_TOO_MANY_HANDLES "Too many open handles"
- #define ERR_SEEK_ERROR "Seek error"
- #define ERR_DEL_CWD "Trying to delete current working directory"
- #define ERR_WRITE_PROTECT_ERROR "Write protect error"
- #define ERR_WRITE_FAULT "Write fault"
- #define ERR_LOCK_VIOLATION "Lock violation"
- #define ERR_GEN_FAILURE "General failure"
- #define ERR_UNCERTAIN_MEDIA "Uncertain media"
- #define ERR_PROT_VIOLATION "Protection violation"
- #define ERR_BROKEN_PIPE "Broken pipe"
-
-#elif (PHYSFS_LANG == PHYSFS_LANG_GERMAN)
- #define DIR_ARCHIVE_DESCRIPTION "Kein Archiv, direkte Ein/Ausgabe in das Dateisystem"
- #define GRP_ARCHIVE_DESCRIPTION "Build engine Groupfile format"
- #define HOG_ARCHIVE_DESCRIPTION "Descent I/II HOG file format"
- #define MVL_ARCHIVE_DESCRIPTION "Descent II Movielib format"
- #define QPAK_ARCHIVE_DESCRIPTION "Quake I/II format"
- #define ZIP_ARCHIVE_DESCRIPTION "PkZip/WinZip/Info-Zip kompatibel"
- #define WAD_ARCHIVE_DESCRIPTION "DOOM engine format" /* !!! FIXME: translate this line if needed */
- #define LZMA_ARCHIVE_DESCRIPTION "LZMA (7zip) format" /* !!! FIXME: translate this line if needed */
-
- #define ERR_IS_INITIALIZED "Bereits initialisiert"
- #define ERR_NOT_INITIALIZED "Nicht initialisiert"
- #define ERR_INVALID_ARGUMENT "Ungültiges Argument"
- #define ERR_FILES_STILL_OPEN "Dateien noch immer geöffnet"
- #define ERR_NO_DIR_CREATE "Fehler beim Erzeugen der Verzeichnisse"
- #define ERR_OUT_OF_MEMORY "Kein Speicher mehr frei"
- #define ERR_NOT_IN_SEARCH_PATH "Eintrag nicht im Suchpfad enthalten"
- #define ERR_NOT_SUPPORTED "Befehl nicht unterstützt"
- #define ERR_UNSUPPORTED_ARCHIVE "Archiv-Typ nicht unterstützt"
- #define ERR_NOT_A_HANDLE "Ist kein Dateideskriptor"
- #define ERR_INSECURE_FNAME "Unsicherer Dateiname"
- #define ERR_SYMLINK_DISALLOWED "Symbolische Verweise deaktiviert"
- #define ERR_NO_WRITE_DIR "Schreibverzeichnis ist nicht gesetzt"
- #define ERR_NO_SUCH_FILE "Datei nicht gefunden"
- #define ERR_NO_SUCH_PATH "Pfad nicht gefunden"
- #define ERR_NO_SUCH_VOLUME "Datencontainer nicht gefunden"
- #define ERR_PAST_EOF "Hinter dem Ende der Datei"
- #define ERR_ARC_IS_READ_ONLY "Archiv ist schreibgeschützt"
- #define ERR_IO_ERROR "Ein/Ausgabe Fehler"
- #define ERR_CANT_SET_WRITE_DIR "Kann Schreibverzeichnis nicht setzen"
- #define ERR_SYMLINK_LOOP "Endlosschleife durch symbolische Verweise"
- #define ERR_COMPRESSION "(De)Kompressionsfehler"
- #define ERR_NOT_IMPLEMENTED "Nicht implementiert"
- #define ERR_OS_ERROR "Betriebssystem meldete Fehler"
- #define ERR_FILE_EXISTS "Datei existiert bereits"
- #define ERR_NOT_A_FILE "Ist keine Datei"
- #define ERR_NOT_A_DIR "Ist kein Verzeichnis"
- #define ERR_NOT_AN_ARCHIVE "Ist kein Archiv"
- #define ERR_CORRUPTED "Beschädigtes Archiv"
- #define ERR_SEEK_OUT_OF_RANGE "Suche war ausserhalb der Reichweite"
- #define ERR_BAD_FILENAME "Unzulässiger Dateiname"
- #define ERR_PHYSFS_BAD_OS_CALL "(BUG) PhysicsFS verursachte einen ungültigen Systemaufruf"
- #define ERR_ARGV0_IS_NULL "argv0 ist NULL"
- #define ERR_NEED_DICT "brauche Wörterbuch"
- #define ERR_DATA_ERROR "Datenfehler"
- #define ERR_MEMORY_ERROR "Speicherfehler"
- #define ERR_BUFFER_ERROR "Bufferfehler"
- #define ERR_VERSION_ERROR "Versionskonflikt"
- #define ERR_UNKNOWN_ERROR "Unbekannter Fehler"
- #define ERR_SEARCHPATH_TRUNC "Suchpfad war abgeschnitten"
- #define ERR_GETMODFN_TRUNC "GetModuleFileName() war abgeschnitten"
- #define ERR_GETMODFN_NO_DIR "GetModuleFileName() bekam kein Verzeichnis"
- #define ERR_DISK_FULL "Laufwerk ist voll"
- #define ERR_DIRECTORY_FULL "Verzeichnis ist voll"
- #define ERR_MACOS_GENERIC "MacOS meldete Fehler (%d)"
- #define ERR_OS2_GENERIC "OS/2 meldete Fehler (%d)"
- #define ERR_VOL_LOCKED_HW "Datencontainer ist durch Hardware gesperrt"
- #define ERR_VOL_LOCKED_SW "Datencontainer ist durch Software gesperrt"
- #define ERR_FILE_LOCKED "Datei ist gesperrt"
- #define ERR_FILE_OR_DIR_BUSY "Datei/Verzeichnis ist beschäftigt"
- #define ERR_FILE_ALREADY_OPEN_W "Datei schon im Schreibmodus geöffnet"
- #define ERR_FILE_ALREADY_OPEN_R "Datei schon im Lesemodus geöffnet"
- #define ERR_INVALID_REFNUM "Ungültige Referenznummer"
- #define ERR_GETTING_FILE_POS "Fehler beim Finden der Dateiposition"
- #define ERR_VOLUME_OFFLINE "Datencontainer ist offline"
- #define ERR_PERMISSION_DENIED "Zugriff verweigert"
- #define ERR_VOL_ALREADY_ONLINE "Datencontainer ist bereits online"
- #define ERR_NO_SUCH_DRIVE "Laufwerk nicht vorhanden"
- #define ERR_NOT_MAC_DISK "Ist kein Macintosh Laufwerk"
- #define ERR_VOL_EXTERNAL_FS "Datencontainer liegt auf einem externen Dateisystem"
- #define ERR_PROBLEM_RENAME "Fehler beim Umbenennen"
- #define ERR_BAD_MASTER_BLOCK "Beschädigter Hauptverzeichnisblock"
- #define ERR_CANT_MOVE_FORBIDDEN "Verschieben nicht erlaubt"
- #define ERR_WRONG_VOL_TYPE "Falscher Datencontainer-Typ"
- #define ERR_SERVER_VOL_LOST "Datencontainer am Server wurde getrennt"
- #define ERR_FILE_ID_NOT_FOUND "Dateikennung nicht gefunden"
- #define ERR_FILE_ID_EXISTS "Dateikennung existiert bereits"
- #define ERR_SERVER_NO_RESPOND "Server antwortet nicht"
- #define ERR_USER_AUTH_FAILED "Benutzerauthentifizierung fehlgeschlagen"
- #define ERR_PWORD_EXPIRED "Passwort am Server ist abgelaufen"
- #define ERR_ACCESS_DENIED "Zugriff verweigert"
- #define ERR_NOT_A_DOS_DISK "Ist kein DOS-Laufwerk"
- #define ERR_SHARING_VIOLATION "Zugriffsverletzung"
- #define ERR_CANNOT_MAKE "Kann nicht erzeugen"
- #define ERR_DEV_IN_USE "Gerät wird bereits benutzt"
- #define ERR_OPEN_FAILED "Öffnen fehlgeschlagen"
- #define ERR_PIPE_BUSY "Pipeverbindung ist belegt"
- #define ERR_SHARING_BUF_EXCEEDED "Zugriffsbuffer überschritten"
- #define ERR_TOO_MANY_HANDLES "Zu viele offene Dateien"
- #define ERR_SEEK_ERROR "Fehler beim Suchen"
- #define ERR_DEL_CWD "Aktuelles Arbeitsverzeichnis darf nicht gelöscht werden"
- #define ERR_WRITE_PROTECT_ERROR "Schreibschutzfehler"
- #define ERR_WRITE_FAULT "Schreibfehler"
- #define ERR_LOCK_VIOLATION "Sperrverletzung"
- #define ERR_GEN_FAILURE "Allgemeiner Fehler"
- #define ERR_UNCERTAIN_MEDIA "Unsicheres Medium"
- #define ERR_PROT_VIOLATION "Schutzverletzung"
- #define ERR_BROKEN_PIPE "Pipeverbindung unterbrochen"
-
-#elif (PHYSFS_LANG == PHYSFS_LANG_RUSSIAN_KOI8_R)
- #define DIR_ARCHIVE_DESCRIPTION "îÅ ÁÒÈÉ×, ÎÅÐÏÓÒÅÄÓÔ×ÅÎÎÙÊ ××ÏÄ/×Ù×ÏÄ ÆÁÊÌÏ×ÏÊ ÓÉÓÔÅÍÙ"
- #define GRP_ARCHIVE_DESCRIPTION "æÏÒÍÁÔ ÇÒÕÐÐÏ×ÏÇÏ ÆÁÊÌÁ Build engine"
- #define HOG_ARCHIVE_DESCRIPTION "Descent I/II HOG file format"
- #define MVL_ARCHIVE_DESCRIPTION "Descent II Movielib format"
- #define ZIP_ARCHIVE_DESCRIPTION "PkZip/WinZip/Info-Zip ÓÏ×ÍÅÓÔÉÍÙÊ"
- #define WAD_ARCHIVE_DESCRIPTION "DOOM engine format" /* !!! FIXME: translate this line if needed */
- #define LZMA_ARCHIVE_DESCRIPTION "LZMA (7zip) format" /* !!! FIXME: translate this line if needed */
-
- #define ERR_IS_INITIALIZED "õÖÅ ÉÎÉÃÉÁÌÉÚÉÒÏ×ÁÎ"
- #define ERR_NOT_INITIALIZED "îÅ ÉÎÉÃÉÁÌÉÚÉÒÏ×ÁÎ"
- #define ERR_INVALID_ARGUMENT "îÅ×ÅÒÎÙÊ ÁÒÇÕÍÅÎÔ"
- #define ERR_FILES_STILL_OPEN "æÁÊÌÙ ÅÝÅ ÏÔËÒÙÔÙ"
- #define ERR_NO_DIR_CREATE "îÅ ÍÏÇÕ ÓÏÚÄÁÔØ ËÁÔÁÌÏÇÉ"
- #define ERR_OUT_OF_MEMORY "ëÏÎÞÉÌÁÓØ ÐÁÍÑÔØ"
- #define ERR_NOT_IN_SEARCH_PATH "îÅÔ ÔÁËÏÇÏ ÜÌÅÍÅÎÔÁ × ÐÕÔÉ ÐÏÉÓËÁ"
- #define ERR_NOT_SUPPORTED "ïÐÅÒÁÃÉÑ ÎÅ ÐÏÄÄÅÒÖÉ×ÁÅÔÓÑ"
- #define ERR_UNSUPPORTED_ARCHIVE "áÒÈÉ×Ù ÔÁËÏÇÏ ÔÉÐÁ ÎÅ ÐÏÄÄÅÒÖÉ×ÁÀÔÓÑ"
- #define ERR_NOT_A_HANDLE "îÅ ÆÁÊÌÏ×ÙÊ ÄÅÓËÒÉÐÔÏÒ"
- #define ERR_INSECURE_FNAME "îÅÂÅÚÏÐÁÓÎÏÅ ÉÍÑ ÆÁÊÌÁ"
- #define ERR_SYMLINK_DISALLOWED "óÉÍ×ÏÌØÎÙÅ ÓÓÙÌËÉ ÏÔËÌÀÞÅÎÙ"
- #define ERR_NO_WRITE_DIR "ëÁÔÁÌÏÇ ÄÌÑ ÚÁÐÉÓÉ ÎÅ ÕÓÔÁÎÏ×ÌÅÎ"
- #define ERR_NO_SUCH_FILE "æÁÊÌ ÎÅ ÎÁÊÄÅÎ"
- #define ERR_NO_SUCH_PATH "ðÕÔØ ÎÅ ÎÁÊÄÅÎ"
- #define ERR_NO_SUCH_VOLUME "ôÏÍ ÎÅ ÎÁÊÄÅÎ"
- #define ERR_PAST_EOF "úÁ ËÏÎÃÏÍ ÆÁÊÌÁ"
- #define ERR_ARC_IS_READ_ONLY "áÒÈÉ× ÔÏÌØËÏ ÄÌÑ ÞÔÅÎÉÑ"
- #define ERR_IO_ERROR "ïÛÉÂËÁ ××ÏÄÁ/×Ù×ÏÄÁ"
- #define ERR_CANT_SET_WRITE_DIR "îÅ ÍÏÇÕ ÕÓÔÁÎÏ×ÉÔØ ËÁÔÁÌÏÇ ÄÌÑ ÚÁÐÉÓÉ"
- #define ERR_SYMLINK_LOOP "âÅÓËÏÎÅÞÎÙÊ ÃÉËÌ ÓÉÍ×ÏÌØÎÏÊ ÓÓÙÌËÉ"
- #define ERR_COMPRESSION "ïÛÉÂËÁ (òÁÓ)ÐÁËÏ×ËÉ"
- #define ERR_NOT_IMPLEMENTED "îÅ ÒÅÁÌÉÚÏ×ÁÎÏ"
- #define ERR_OS_ERROR "ïÐÅÒÁÃÉÏÎÎÁÑ ÓÉÓÔÅÍÁ ÓÏÏÂÝÉÌÁ ÏÛÉÂËÕ"
- #define ERR_FILE_EXISTS "æÁÊÌ ÕÖÅ ÓÕÝÅÓÔ×ÕÅÔ"
- #define ERR_NOT_A_FILE "îÅ ÆÁÊÌ"
- #define ERR_NOT_A_DIR "îÅ ËÁÔÁÌÏÇ"
- #define ERR_NOT_AN_ARCHIVE "îÅ ÁÒÈÉ×"
- #define ERR_CORRUPTED "ðÏ×ÒÅÖÄÅÎÎÙÊ ÁÒÈÉ×"
- #define ERR_SEEK_OUT_OF_RANGE "ðÏÚÉÃÉÏÎÉÒÏ×ÁÎÉÅ ÚÁ ÐÒÅÄÅÌÙ"
- #define ERR_BAD_FILENAME "îÅ×ÅÒÎÏÅ ÉÍÑ ÆÁÊÌÁ"
- #define ERR_PHYSFS_BAD_OS_CALL "(BUG) PhysicsFS ×ÙÐÏÌÎÉÌÁ ÎÅ×ÅÒÎÙÊ ÓÉÓÔÅÍÎÙÊ ×ÙÚÏ×"
- #define ERR_ARGV0_IS_NULL "argv0 is NULL"
- #define ERR_NEED_DICT "ÎÕÖÅÎ ÓÌÏ×ÁÒØ"
- #define ERR_DATA_ERROR "ÏÛÉÂËÁ ÄÁÎÎÙÈ"
- #define ERR_MEMORY_ERROR "ÏÛÉÂËÁ ÐÁÍÑÔÉ"
- #define ERR_BUFFER_ERROR "ÏÛÉÂËÁ ÂÕÆÅÒÁ"
- #define ERR_VERSION_ERROR "ÏÛÉÂËÁ ×ÅÒÓÉÉ"
- #define ERR_UNKNOWN_ERROR "ÎÅÉÚ×ÅÓÔÎÁÑ ÏÛÉÂËÁ"
- #define ERR_SEARCHPATH_TRUNC "ðÕÔØ ÐÏÉÓËÁ ÏÂÒÅÚÁÎ"
- #define ERR_GETMODFN_TRUNC "GetModuleFileName() ÏÂÒÅÚÁÎ"
- #define ERR_GETMODFN_NO_DIR "GetModuleFileName() ÎÅ ÐÏÌÕÞÉÌ ËÁÔÁÌÏÇ"
- #define ERR_DISK_FULL "äÉÓË ÐÏÌÏÎ"
- #define ERR_DIRECTORY_FULL "ëÁÔÁÌÏÇ ÐÏÌÏÎ"
- #define ERR_MACOS_GENERIC "MacOS ÓÏÏÂÝÉÌÁ ÏÛÉÂËÕ (%d)"
- #define ERR_OS2_GENERIC "OS/2 ÓÏÏÂÝÉÌÁ ÏÛÉÂËÕ (%d)"
- #define ERR_VOL_LOCKED_HW "ôÏÍ ÂÌÏËÉÒÏ×ÁÎ ÁÐÐÁÒÁÔÎÏ"
- #define ERR_VOL_LOCKED_SW "ôÏÍ ÂÌÏËÉÒÏ×ÁÎ ÐÒÏÇÒÁÍÍÎÏ"
- #define ERR_FILE_LOCKED "æÁÊÌ ÚÁÂÌÏËÉÒÏ×ÁÎ"
- #define ERR_FILE_OR_DIR_BUSY "æÁÊÌ/ËÁÔÁÌÏÇ ÚÁÎÑÔ"
- #define ERR_FILE_ALREADY_OPEN_W "æÁÊÌ ÕÖÅ ÏÔËÒÙÔ ÎÁ ÚÁÐÉÓØ"
- #define ERR_FILE_ALREADY_OPEN_R "æÁÊÌ ÕÖÅ ÏÔËÒÙÔ ÎÁ ÞÔÅÎÉÅ"
- #define ERR_INVALID_REFNUM "îÅ×ÅÒÎÏÅ ËÏÌÉÞÅÓÔ×Ï ÓÓÙÌÏË"
- #define ERR_GETTING_FILE_POS "ïÛÉÂËÁ ÐÒÉ ÐÏÌÕÞÅÎÉÉ ÐÏÚÉÃÉÉ ÆÁÊÌÁ"
- #define ERR_VOLUME_OFFLINE "ôÏÍ ÏÔÓÏÅÄÉÎÅÎ"
- #define ERR_PERMISSION_DENIED "ïÔËÁÚÁÎÏ × ÒÁÚÒÅÛÅÎÉÉ"
- #define ERR_VOL_ALREADY_ONLINE "ôÏÍ ÕÖÅ ÐÏÄÓÏÅÄÉÎÅÎ"
- #define ERR_NO_SUCH_DRIVE "îÅÔ ÔÁËÏÇÏ ÄÉÓËÁ"
- #define ERR_NOT_MAC_DISK "îÅ ÄÉÓË Macintosh"
- #define ERR_VOL_EXTERNAL_FS "ôÏÍ ÐÒÉÎÁÄÌÅÖÉÔ ×ÎÅÛÎÅÊ ÆÁÊÌÏ×ÏÊ ÓÉÓÔÅÍÅ"
- #define ERR_PROBLEM_RENAME "ðÒÏÂÌÅÍÁ ÐÒÉ ÐÅÒÅÉÍÅÎÏ×ÁÎÉÉ"
- #define ERR_BAD_MASTER_BLOCK "ðÌÏÈÏÊ ÇÌÁ×ÎÙÊ ÂÌÏË ËÁÔÁÌÏÇÁ"
- #define ERR_CANT_MOVE_FORBIDDEN "ðÏÐÙÔËÁ ÐÅÒÅÍÅÓÔÉÔØ ÚÁÐÒÅÝÅÎÁ"
- #define ERR_WRONG_VOL_TYPE "îÅ×ÅÒÎÙÊ ÔÉÐ ÔÏÍÁ"
- #define ERR_SERVER_VOL_LOST "óÅÒ×ÅÒÎÙÊ ÔÏÍ ÂÙÌ ÏÔÓÏÅÄÉÎÅÎ"
- #define ERR_FILE_ID_NOT_FOUND "éÄÅÎÔÉÆÉËÁÔÏÒ ÆÁÊÌÁ ÎÅ ÎÁÊÄÅÎ"
- #define ERR_FILE_ID_EXISTS "éÄÅÎÔÉÆÉËÁÔÏÒ ÆÁÊÌÁ ÕÖÅ ÓÕÝÅÓÔ×ÕÅÔ"
- #define ERR_SERVER_NO_RESPOND "óÅÒ×ÅÒ ÎÅ ÏÔ×ÅÞÁÅÔ"
- #define ERR_USER_AUTH_FAILED "éÄÅÎÔÉÆÉËÁÃÉÑ ÐÏÌØÚÏ×ÁÔÅÌÑ ÎÅ ÕÄÁÌÁÓØ"
- #define ERR_PWORD_EXPIRED "ðÁÒÏÌØ ÎÁ ÓÅÒ×ÅÒÅ ÕÓÔÁÒÅÌ"
- #define ERR_ACCESS_DENIED "ïÔËÁÚÁÎÏ × ÄÏÓÔÕÐÅ"
- #define ERR_NOT_A_DOS_DISK "îÅ ÄÉÓË DOS"
- #define ERR_SHARING_VIOLATION "îÁÒÕÛÅÎÉÅ ÓÏ×ÍÅÓÔÎÏÇÏ ÄÏÓÔÕÐÁ"
- #define ERR_CANNOT_MAKE "îÅ ÍÏÇÕ ÓÏÂÒÁÔØ"
- #define ERR_DEV_IN_USE "õÓÔÒÏÊÓÔ×Ï ÕÖÅ ÉÓÐÏÌØÚÕÅÔÓÑ"
- #define ERR_OPEN_FAILED "ïÔËÒÙÔÉÅ ÎÅ ÕÄÁÌÏÓØ"
- #define ERR_PIPE_BUSY "ëÏÎ×ÅÊÅÒ ÚÁÎÑÔ"
- #define ERR_SHARING_BUF_EXCEEDED "òÁÚÄÅÌÑÅÍÙÊ ÂÕÆÅÒ ÐÅÒÅÐÏÌÎÅÎ"
- #define ERR_TOO_MANY_HANDLES "óÌÉÛËÏÍ ÍÎÏÇÏ ÏÔËÒÙÔÙÈ ÄÅÓËÒÉÐÔÏÒÏ×"
- #define ERR_SEEK_ERROR "ïÛÉÂËÁ ÐÏÚÉÃÉÏÎÉÒÏ×ÁÎÉÑ"
- #define ERR_DEL_CWD "ðÏÐÙÔËÁ ÕÄÁÌÉÔØ ÔÅËÕÝÉÊ ÒÁÂÏÞÉÊ ËÁÔÁÌÏÇ"
- #define ERR_WRITE_PROTECT_ERROR "ïÛÉÂËÁ ÚÁÝÉÔÙ ÚÁÐÉÓÉ"
- #define ERR_WRITE_FAULT "ïÛÉÂËÁ ÚÁÐÉÓÉ"
- #define ERR_LOCK_VIOLATION "îÁÒÕÛÅÎÉÅ ÂÌÏËÉÒÏ×ËÉ"
- #define ERR_GEN_FAILURE "ïÂÝÉÊ ÓÂÏÊ"
- #define ERR_UNCERTAIN_MEDIA "îÅÏÐÒÅÄÅÌÅÎÎÙÊ ÎÏÓÉÔÅÌØ"
- #define ERR_PROT_VIOLATION "îÁÒÕÛÅÎÉÅ ÚÁÝÉÔÙ"
- #define ERR_BROKEN_PIPE "óÌÏÍÁÎÎÙÊ ËÏÎ×ÅÊÅÒ"
-
-#elif (PHYSFS_LANG == PHYSFS_LANG_RUSSIAN_CP1251)
- #define DIR_ARCHIVE_DESCRIPTION "Íå àðõèâ, íåïîñðåäñòâåííûé ââîä/âûâîä ôàéëîâîé ñèñòåìû"
- #define GRP_ARCHIVE_DESCRIPTION "Ôîðìàò ãðóïïîâîãî ôàéëà Build engine"
- #define HOG_ARCHIVE_DESCRIPTION "Descent I/II HOG file format"
- #define MVL_ARCHIVE_DESCRIPTION "Descent II Movielib format"
- #define ZIP_ARCHIVE_DESCRIPTION "PkZip/WinZip/Info-Zip ñîâìåñòèìûé"
- #define WAD_ARCHIVE_DESCRIPTION "DOOM engine format" /* !!! FIXME: translate this line if needed */
- #define LZMA_ARCHIVE_DESCRIPTION "LZMA (7zip) format" /* !!! FIXME: translate this line if needed */
-
- #define ERR_IS_INITIALIZED "Óæå èíèöèàëèçèðîâàí"
- #define ERR_NOT_INITIALIZED "Íå èíèöèàëèçèðîâàí"
- #define ERR_INVALID_ARGUMENT "Íåâåðíûé àðãóìåíò"
- #define ERR_FILES_STILL_OPEN "Ôàéëû åùå îòêðûòû"
- #define ERR_NO_DIR_CREATE "Íå ìîãó ñîçäàòü êàòàëîãè"
- #define ERR_OUT_OF_MEMORY "Êîí÷èëàñü ïàìÿòü"
- #define ERR_NOT_IN_SEARCH_PATH "Íåò òàêîãî ýëåìåíòà â ïóòè ïîèñêà"
- #define ERR_NOT_SUPPORTED "Îïåðàöèÿ íå ïîääåðæèâàåòñÿ"
- #define ERR_UNSUPPORTED_ARCHIVE "Àðõèâû òàêîãî òèïà íå ïîääåðæèâàþòñÿ"
- #define ERR_NOT_A_HANDLE "Íå ôàéëîâûé äåñêðèïòîð"
- #define ERR_INSECURE_FNAME "Íåáåçîïàñíîå èìÿ ôàéëà"
- #define ERR_SYMLINK_DISALLOWED "Ñèìâîëüíûå ññûëêè îòêëþ÷åíû"
- #define ERR_NO_WRITE_DIR "Êàòàëîã äëÿ çàïèñè íå óñòàíîâëåí"
- #define ERR_NO_SUCH_FILE "Ôàéë íå íàéäåí"
- #define ERR_NO_SUCH_PATH "Ïóòü íå íàéäåí"
- #define ERR_NO_SUCH_VOLUME "Òîì íå íàéäåí"
- #define ERR_PAST_EOF "Çà êîíöîì ôàéëà"
- #define ERR_ARC_IS_READ_ONLY "Àðõèâ òîëüêî äëÿ ÷òåíèÿ"
- #define ERR_IO_ERROR "Îøèáêà ââîäà/âûâîäà"
- #define ERR_CANT_SET_WRITE_DIR "Íå ìîãó óñòàíîâèòü êàòàëîã äëÿ çàïèñè"
- #define ERR_SYMLINK_LOOP "Áåñêîíå÷íûé öèêë ñèìâîëüíîé ññûëêè"
- #define ERR_COMPRESSION "Îøèáêà (Ðàñ)ïàêîâêè"
- #define ERR_NOT_IMPLEMENTED "Íå ðåàëèçîâàíî"
- #define ERR_OS_ERROR "Îïåðàöèîííàÿ ñèñòåìà ñîîáùèëà îøèáêó"
- #define ERR_FILE_EXISTS "Ôàéë óæå ñóùåñòâóåò"
- #define ERR_NOT_A_FILE "Íå ôàéë"
- #define ERR_NOT_A_DIR "Íå êàòàëîã"
- #define ERR_NOT_AN_ARCHIVE "Íå àðõèâ"
- #define ERR_CORRUPTED "Ïîâðåæäåííûé àðõèâ"
- #define ERR_SEEK_OUT_OF_RANGE "Ïîçèöèîíèðîâàíèå çà ïðåäåëû"
- #define ERR_BAD_FILENAME "Íåâåðíîå èìÿ ôàéëà"
- #define ERR_PHYSFS_BAD_OS_CALL "(BUG) PhysicsFS âûïîëíèëà íåâåðíûé ñèñòåìíûé âûçîâ"
- #define ERR_ARGV0_IS_NULL "argv0 is NULL"
- #define ERR_NEED_DICT "íóæåí ñëîâàðü"
- #define ERR_DATA_ERROR "îøèáêà äàííûõ"
- #define ERR_MEMORY_ERROR "îøèáêà ïàìÿòè"
- #define ERR_BUFFER_ERROR "îøèáêà áóôåðà"
- #define ERR_VERSION_ERROR "îøèáêà âåðñèè"
- #define ERR_UNKNOWN_ERROR "íåèçâåñòíàÿ îøèáêà"
- #define ERR_SEARCHPATH_TRUNC "Ïóòü ïîèñêà îáðåçàí"
- #define ERR_GETMODFN_TRUNC "GetModuleFileName() îáðåçàí"
- #define ERR_GETMODFN_NO_DIR "GetModuleFileName() íå ïîëó÷èë êàòàëîã"
- #define ERR_DISK_FULL "Äèñê ïîëîí"
- #define ERR_DIRECTORY_FULL "Êàòàëîã ïîëîí"
- #define ERR_MACOS_GENERIC "MacOS ñîîáùèëà îøèáêó (%d)"
- #define ERR_OS2_GENERIC "OS/2 ñîîáùèëà îøèáêó (%d)"
- #define ERR_VOL_LOCKED_HW "Òîì áëîêèðîâàí àïïàðàòíî"
- #define ERR_VOL_LOCKED_SW "Òîì áëîêèðîâàí ïðîãðàììíî"
- #define ERR_FILE_LOCKED "Ôàéë çàáëîêèðîâàí"
- #define ERR_FILE_OR_DIR_BUSY "Ôàéë/êàòàëîã çàíÿò"
- #define ERR_FILE_ALREADY_OPEN_W "Ôàéë óæå îòêðûò íà çàïèñü"
- #define ERR_FILE_ALREADY_OPEN_R "Ôàéë óæå îòêðûò íà ÷òåíèå"
- #define ERR_INVALID_REFNUM "Íåâåðíîå êîëè÷åñòâî ññûëîê"
- #define ERR_GETTING_FILE_POS "Îøèáêà ïðè ïîëó÷åíèè ïîçèöèè ôàéëà"
- #define ERR_VOLUME_OFFLINE "Òîì îòñîåäèíåí"
- #define ERR_PERMISSION_DENIED "Îòêàçàíî â ðàçðåøåíèè"
- #define ERR_VOL_ALREADY_ONLINE "Òîì óæå ïîäñîåäèíåí"
- #define ERR_NO_SUCH_DRIVE "Íåò òàêîãî äèñêà"
- #define ERR_NOT_MAC_DISK "Íå äèñê Macintosh"
- #define ERR_VOL_EXTERNAL_FS "Òîì ïðèíàäëåæèò âíåøíåé ôàéëîâîé ñèñòåìå"
- #define ERR_PROBLEM_RENAME "Ïðîáëåìà ïðè ïåðåèìåíîâàíèè"
- #define ERR_BAD_MASTER_BLOCK "Ïëîõîé ãëàâíûé áëîê êàòàëîãà"
- #define ERR_CANT_MOVE_FORBIDDEN "Ïîïûòêà ïåðåìåñòèòü çàïðåùåíà"
- #define ERR_WRONG_VOL_TYPE "Íåâåðíûé òèï òîìà"
- #define ERR_SERVER_VOL_LOST "Ñåðâåðíûé òîì áûë îòñîåäèíåí"
- #define ERR_FILE_ID_NOT_FOUND "Èäåíòèôèêàòîð ôàéëà íå íàéäåí"
- #define ERR_FILE_ID_EXISTS "Èäåíòèôèêàòîð ôàéëà óæå ñóùåñòâóåò"
- #define ERR_SERVER_NO_RESPOND "Ñåðâåð íå îòâå÷àåò"
- #define ERR_USER_AUTH_FAILED "Èäåíòèôèêàöèÿ ïîëüçîâàòåëÿ íå óäàëàñü"
- #define ERR_PWORD_EXPIRED "Ïàðîëü íà ñåðâåðå óñòàðåë"
- #define ERR_ACCESS_DENIED "Îòêàçàíî â äîñòóïå"
- #define ERR_NOT_A_DOS_DISK "Íå äèñê DOS"
- #define ERR_SHARING_VIOLATION "Íàðóøåíèå ñîâìåñòíîãî äîñòóïà"
- #define ERR_CANNOT_MAKE "Íå ìîãó ñîáðàòü"
- #define ERR_DEV_IN_USE "Óñòðîéñòâî óæå èñïîëüçóåòñÿ"
- #define ERR_OPEN_FAILED "Îòêðûòèå íå óäàëîñü"
- #define ERR_PIPE_BUSY "Êîíâåéåð çàíÿò"
- #define ERR_SHARING_BUF_EXCEEDED "Ðàçäåëÿåìûé áóôåð ïåðåïîëíåí"
- #define ERR_TOO_MANY_HANDLES "Ñëèøêîì ìíîãî îòêðûòûõ äåñêðèïòîðîâ"
- #define ERR_SEEK_ERROR "Îøèáêà ïîçèöèîíèðîâàíèÿ"
- #define ERR_DEL_CWD "Ïîïûòêà óäàëèòü òåêóùèé ðàáî÷èé êàòàëîã"
- #define ERR_WRITE_PROTECT_ERROR "Îøèáêà çàùèòû çàïèñè"
- #define ERR_WRITE_FAULT "Îøèáêà çàïèñè"
- #define ERR_LOCK_VIOLATION "Íàðóøåíèå áëîêèðîâêè"
- #define ERR_GEN_FAILURE "Îáùèé ñáîé"
- #define ERR_UNCERTAIN_MEDIA "Íåîïðåäåëåííûé íîñèòåëü"
- #define ERR_PROT_VIOLATION "Íàðóøåíèå çàùèòû"
- #define ERR_BROKEN_PIPE "Ñëîìàííûé êîíâåéåð"
-
-#elif (PHYSFS_LANG == PHYSFS_LANG_RUSSIAN_CP866)
- #define DIR_ARCHIVE_DESCRIPTION "¥  à娢, ­¥¯®á।á⢥­­ë© ¢¢®¤/¢ë¢®¤ ä ©«®¢®© á¨á⥬ë"
- #define GRP_ARCHIVE_DESCRIPTION "”®à¬ â £à㯯®¢®£® ä ©«  Build engine"
- #define HOG_ARCHIVE_DESCRIPTION "Descent I/II HOG file format"
- #define MVL_ARCHIVE_DESCRIPTION "Descent II Movielib format"
- #define ZIP_ARCHIVE_DESCRIPTION "PkZip/WinZip/Info-Zip ᮢ¬¥á⨬ë©"
- #define WAD_ARCHIVE_DESCRIPTION "DOOM engine format" /* !!! FIXME: translate this line if needed */
- #define LZMA_ARCHIVE_DESCRIPTION "LZMA (7zip) format" /* !!! FIXME: translate this line if needed */
-
- #define ERR_IS_INITIALIZED "“¦¥ ¨­¨æ¨ «¨§¨à®¢ ­"
- #define ERR_NOT_INITIALIZED "¥ ¨­¨æ¨ «¨§¨à®¢ ­"
- #define ERR_INVALID_ARGUMENT "¥¢¥à­ë©  à£ã¬¥­â"
- #define ERR_FILES_STILL_OPEN "” ©«ë ¥é¥ ®âªàëâë"
- #define ERR_NO_DIR_CREATE "¥ ¬®£ã á®§¤ âì ª â «®£¨"
- #define ERR_OUT_OF_MEMORY "Š®­ç¨« áì ¯ ¬ïâì"
- #define ERR_NOT_IN_SEARCH_PATH "¥â â ª®£® í«¥¬¥­â  ¢ ¯ã⨠¯®¨áª "
- #define ERR_NOT_SUPPORTED "ޝ¥à æ¨ï ­¥ ¯®¤¤¥à¦¨¢ ¥âáï"
- #define ERR_UNSUPPORTED_ARCHIVE "€à娢ë â ª®£® ⨯  ­¥ ¯®¤¤¥à¦¨¢ îâáï"
- #define ERR_NOT_A_HANDLE "¥ ä ©«®¢ë© ¤¥áªà¨¯â®à"
- #define ERR_INSECURE_FNAME "¥¡¥§®¯ á­®¥ ¨¬ï ä ©« "
- #define ERR_SYMLINK_DISALLOWED "‘¨¬¢®«ì­ë¥ áá뫪¨ ®âª«î祭ë"
- #define ERR_NO_WRITE_DIR "Š â «®£ ¤«ï § ¯¨á¨ ­¥ ãáâ ­®¢«¥­"
- #define ERR_NO_SUCH_FILE "” ©« ­¥ ­ ©¤¥­"
- #define ERR_NO_SUCH_PATH "ãâì ­¥ ­ ©¤¥­"
- #define ERR_NO_SUCH_VOLUME "’®¬ ­¥ ­ ©¤¥­"
- #define ERR_PAST_EOF "‡  ª®­æ®¬ ä ©« "
- #define ERR_ARC_IS_READ_ONLY "€à娢 ⮫쪮 ¤«ï ç⥭¨ï"
- #define ERR_IO_ERROR "Žè¨¡ª  ¢¢®¤ /¢ë¢®¤ "
- #define ERR_CANT_SET_WRITE_DIR "¥ ¬®£ã ãáâ ­®¢¨âì ª â «®£ ¤«ï § ¯¨á¨"
- #define ERR_SYMLINK_LOOP "¥áª®­¥ç­ë© 横« ᨬ¢®«ì­®© áá뫪¨"
- #define ERR_COMPRESSION "Žè¨¡ª  ( á)¯ ª®¢ª¨"
- #define ERR_NOT_IMPLEMENTED "¥ ॠ«¨§®¢ ­®"
- #define ERR_OS_ERROR "ޝ¥à æ¨®­­ ï á¨á⥬  á®®¡é¨«  ®è¨¡ªã"
- #define ERR_FILE_EXISTS "” ©« 㦥 áãé¥áâ¢ã¥â"
- #define ERR_NOT_A_FILE "¥ ä ©«"
- #define ERR_NOT_A_DIR "¥ ª â «®£"
- #define ERR_NOT_AN_ARCHIVE "¥  à娢"
- #define ERR_CORRUPTED "®¢à¥¦¤¥­­ë©  à娢"
- #define ERR_SEEK_OUT_OF_RANGE "®§¨æ¨®­¨à®¢ ­¨¥ §  ¯à¥¤¥«ë"
- #define ERR_BAD_FILENAME "¥¢¥à­®¥ ¨¬ï ä ©« "
- #define ERR_PHYSFS_BAD_OS_CALL "(BUG) PhysicsFS ¢ë¯®«­¨«  ­¥¢¥à­ë© á¨á⥬­ë© ¢ë§®¢"
- #define ERR_ARGV0_IS_NULL "argv0 is NULL"
- #define ERR_NEED_DICT "­ã¦¥­ á«®¢ àì"
- #define ERR_DATA_ERROR "®è¨¡ª  ¤ ­­ëå"
- #define ERR_MEMORY_ERROR "®è¨¡ª  ¯ ¬ïâ¨"
- #define ERR_BUFFER_ERROR "®è¨¡ª  ¡ãä¥à "
- #define ERR_VERSION_ERROR "®è¨¡ª  ¢¥àᨨ"
- #define ERR_UNKNOWN_ERROR "­¥¨§¢¥áâ­ ï ®è¨¡ª "
- #define ERR_SEARCHPATH_TRUNC "ãâì ¯®¨áª  ®¡à¥§ ­"
- #define ERR_GETMODFN_TRUNC "GetModuleFileName() ®¡à¥§ ­"
- #define ERR_GETMODFN_NO_DIR "GetModuleFileName() ­¥ ¯®«ã稫 ª â «®£"
- #define ERR_DISK_FULL "„¨áª ¯®«®­"
- #define ERR_DIRECTORY_FULL "Š â «®£ ¯®«®­"
- #define ERR_MACOS_GENERIC "MacOS á®®¡é¨«  ®è¨¡ªã (%d)"
- #define ERR_OS2_GENERIC "OS/2 á®®¡é¨«  ®è¨¡ªã (%d)"
- #define ERR_VOL_LOCKED_HW "’®¬ ¡«®ª¨à®¢ ­  ¯¯ à â­®"
- #define ERR_VOL_LOCKED_SW "’®¬ ¡«®ª¨à®¢ ­ ¯à®£à ¬¬­®"
- #define ERR_FILE_LOCKED "” ©« § ¡«®ª¨à®¢ ­"
- #define ERR_FILE_OR_DIR_BUSY "” ©«/ª â «®£ § ­ïâ"
- #define ERR_FILE_ALREADY_OPEN_W "” ©« 㦥 ®âªàëâ ­  § ¯¨áì"
- #define ERR_FILE_ALREADY_OPEN_R "” ©« 㦥 ®âªàëâ ­  ç⥭¨¥"
- #define ERR_INVALID_REFNUM "¥¢¥à­®¥ ª®«¨ç¥á⢮ ááë«®ª"
- #define ERR_GETTING_FILE_POS "Žè¨¡ª  ¯à¨ ¯®«ã祭¨¨ ¯®§¨æ¨¨ ä ©« "
- #define ERR_VOLUME_OFFLINE "’®¬ ®âᮥ¤¨­¥­"
- #define ERR_PERMISSION_DENIED "Žâª § ­® ¢ à §à¥è¥­¨¨"
- #define ERR_VOL_ALREADY_ONLINE "’®¬ 㦥 ¯®¤á®¥¤¨­¥­"
- #define ERR_NO_SUCH_DRIVE "¥â â ª®£® ¤¨áª "
- #define ERR_NOT_MAC_DISK "¥ ¤¨áª Macintosh"
- #define ERR_VOL_EXTERNAL_FS "’®¬ ¯à¨­ ¤«¥¦¨â ¢­¥è­¥© ä ©«®¢®© á¨á⥬¥"
- #define ERR_PROBLEM_RENAME "஡«¥¬  ¯à¨ ¯¥à¥¨¬¥­®¢ ­¨¨"
- #define ERR_BAD_MASTER_BLOCK "«®å®© £« ¢­ë© ¡«®ª ª â «®£ "
- #define ERR_CANT_MOVE_FORBIDDEN "®¯ë⪠ ¯¥à¥¬¥áâ¨âì § ¯à¥é¥­ "
- #define ERR_WRONG_VOL_TYPE "¥¢¥à­ë© ⨯ ⮬ "
- #define ERR_SERVER_VOL_LOST "‘¥à¢¥à­ë© ⮬ ¡ë« ®âᮥ¤¨­¥­"
- #define ERR_FILE_ID_NOT_FOUND "ˆ¤¥­â¨ä¨ª â®à ä ©«  ­¥ ­ ©¤¥­"
- #define ERR_FILE_ID_EXISTS "ˆ¤¥­â¨ä¨ª â®à ä ©«  㦥 áãé¥áâ¢ã¥â"
- #define ERR_SERVER_NO_RESPOND "‘¥à¢¥à ­¥ ®â¢¥ç ¥â"
- #define ERR_USER_AUTH_FAILED "ˆ¤¥­â¨ä¨ª æ¨ï ¯®«ì§®¢ â¥«ï ­¥ 㤠« áì"
- #define ERR_PWORD_EXPIRED " à®«ì ­  á¥à¢¥à¥ ãáâ à¥«"
- #define ERR_ACCESS_DENIED "Žâª § ­® ¢ ¤®áâ㯥"
- #define ERR_NOT_A_DOS_DISK "¥ ¤¨áª DOS"
- #define ERR_SHARING_VIOLATION " àã襭¨¥ ᮢ¬¥áâ­®£® ¤®áâ㯠"
- #define ERR_CANNOT_MAKE "¥ ¬®£ã ᮡà âì"
- #define ERR_DEV_IN_USE "“áâனá⢮ 㦥 ¨á¯®«ì§ã¥âáï"
- #define ERR_OPEN_FAILED "Žâªàë⨥ ­¥ 㤠«®áì"
- #define ERR_PIPE_BUSY "Š®­¢¥©¥à § ­ïâ"
- #define ERR_SHARING_BUF_EXCEEDED " §¤¥«ï¥¬ë© ¡ãä¥à ¯¥à¥¯®«­¥­"
- #define ERR_TOO_MANY_HANDLES "‘«¨èª®¬ ¬­®£® ®âªàëâëå ¤¥áªà¨¯â®à®¢"
- #define ERR_SEEK_ERROR "Žè¨¡ª  ¯®§¨æ¨®­¨à®¢ ­¨ï"
- #define ERR_DEL_CWD "®¯ë⪠ 㤠«¨âì ⥪ã騩 à ¡®ç¨© ª â «®£"
- #define ERR_WRITE_PROTECT_ERROR "Žè¨¡ª  § é¨âë § ¯¨á¨"
- #define ERR_WRITE_FAULT "Žè¨¡ª  § ¯¨á¨"
- #define ERR_LOCK_VIOLATION " àã襭¨¥ ¡«®ª¨à®¢ª¨"
- #define ERR_GEN_FAILURE "ޡ鍩 á¡®©"
- #define ERR_UNCERTAIN_MEDIA "¥®¯à¥¤¥«¥­­ë© ­®á¨â¥«ì"
- #define ERR_PROT_VIOLATION " àã襭¨¥ § é¨âë"
- #define ERR_BROKEN_PIPE "‘«®¬ ­­ë© ª®­¢¥©¥à"
-
-#elif (PHYSFS_LANG == PHYSFS_LANG_RUSSIAN_ISO_8859_5)
- #define DIR_ARCHIVE_DESCRIPTION "½Õ ÐàåØÒ, ÝÕßÞáàÕÔáâÒÕÝÝëÙ ÒÒÞÔ/ÒëÒÞÔ äÐÙÛÞÒÞÙ áØáâÕÜë"
- #define GRP_ARCHIVE_DESCRIPTION "ÄÞàÜÐâ ÓàãßßÞÒÞÓÞ äÐÙÛÐ Build engine"
- #define HOG_ARCHIVE_DESCRIPTION "Descent I/II HOG file format"
- #define MVL_ARCHIVE_DESCRIPTION "Descent II Movielib format"
- #define ZIP_ARCHIVE_DESCRIPTION "PkZip/WinZip/Info-Zip áÞÒÜÕáâØÜëÙ"
- #define WAD_ARCHIVE_DESCRIPTION "DOOM engine format" /* !!! FIXME: translate this line if needed */
- #define LZMA_ARCHIVE_DESCRIPTION "LZMA (7zip) format" /* !!! FIXME: translate this line if needed */
-
- #define ERR_IS_INITIALIZED "ÃÖÕ ØÝØæØÐÛØ×ØàÞÒÐÝ"
- #define ERR_NOT_INITIALIZED "½Õ ØÝØæØÐÛØ×ØàÞÒÐÝ"
- #define ERR_INVALID_ARGUMENT "½ÕÒÕàÝëÙ ÐàÓãÜÕÝâ"
- #define ERR_FILES_STILL_OPEN "ÄÐÙÛë ÕéÕ ÞâÚàëâë"
- #define ERR_NO_DIR_CREATE "½Õ ÜÞÓã áÞ×ÔÐâì ÚÐâÐÛÞÓØ"
- #define ERR_OUT_OF_MEMORY "ºÞÝçØÛÐáì ßÐÜïâì"
- #define ERR_NOT_IN_SEARCH_PATH "½Õâ âÐÚÞÓÞ íÛÕÜÕÝâÐ Ò ßãâØ ßÞØáÚÐ"
- #define ERR_NOT_SUPPORTED "¾ßÕàÐæØï ÝÕ ßÞÔÔÕàÖØÒÐÕâáï"
- #define ERR_UNSUPPORTED_ARCHIVE "°àåØÒë âÐÚÞÓÞ âØßÐ ÝÕ ßÞÔÔÕàÖØÒÐîâáï"
- #define ERR_NOT_A_HANDLE "½Õ äÐÙÛÞÒëÙ ÔÕáÚàØßâÞà"
- #define ERR_INSECURE_FNAME "½ÕÑÕ×ÞßÐáÝÞÕ ØÜï äÐÙÛÐ"
- #define ERR_SYMLINK_DISALLOWED "ÁØÜÒÞÛìÝëÕ ááëÛÚØ ÞâÚÛîçÕÝë"
- #define ERR_NO_WRITE_DIR "ºÐâÐÛÞÓ ÔÛï ×ÐßØáØ ÝÕ ãáâÐÝÞÒÛÕÝ"
- #define ERR_NO_SUCH_FILE "ÄÐÙÛ ÝÕ ÝÐÙÔÕÝ"
- #define ERR_NO_SUCH_PATH "¿ãâì ÝÕ ÝÐÙÔÕÝ"
- #define ERR_NO_SUCH_VOLUME "ÂÞÜ ÝÕ ÝÐÙÔÕÝ"
- #define ERR_PAST_EOF "·Ð ÚÞÝæÞÜ äÐÙÛÐ"
- #define ERR_ARC_IS_READ_ONLY "°àåØÒ âÞÛìÚÞ ÔÛï çâÕÝØï"
- #define ERR_IO_ERROR "¾èØÑÚÐ ÒÒÞÔÐ/ÒëÒÞÔÐ"
- #define ERR_CANT_SET_WRITE_DIR "½Õ ÜÞÓã ãáâÐÝÞÒØâì ÚÐâÐÛÞÓ ÔÛï ×ÐߨáØ"
- #define ERR_SYMLINK_LOOP "±ÕáÚÞÝÕçÝëÙ æØÚÛ áØÜÒÞÛìÝÞÙ ááëÛÚØ"
- #define ERR_COMPRESSION "¾èØÑÚÐ (ÀÐá)ßÐÚÞÒÚØ"
- #define ERR_NOT_IMPLEMENTED "½Õ àÕÐÛØ×ÞÒÐÝÞ"
- #define ERR_OS_ERROR "¾ßÕàÐæØÞÝÝÐï áØáâÕÜÐ áÞÞÑéØÛÐ ÞèØÑÚã"
- #define ERR_FILE_EXISTS "ÄÐÙÛ ãÖÕ áãéÕáâÒãÕâ"
- #define ERR_NOT_A_FILE "½Õ äÐÙÛ"
- #define ERR_NOT_A_DIR "½Õ ÚÐâÐÛÞÓ"
- #define ERR_NOT_AN_ARCHIVE "½Õ ÐàåØÒ"
- #define ERR_CORRUPTED "¿ÞÒàÕÖÔÕÝÝëÙ ÐàåØÒ"
- #define ERR_SEEK_OUT_OF_RANGE "¿ÞרæØÞÝØàÞÒÐÝØÕ ×Ð ßàÕÔÕÛë"
- #define ERR_BAD_FILENAME "½ÕÒÕàÝÞÕ ØÜï äÐÙÛÐ"
- #define ERR_PHYSFS_BAD_OS_CALL "(BUG) PhysicsFS ÒëßÞÛÝØÛÐ ÝÕÒÕàÝëÙ áØáâÕÜÝëÙ Òë×ÞÒ"
- #define ERR_ARGV0_IS_NULL "argv0 is NULL"
- #define ERR_NEED_DICT "ÝãÖÕÝ áÛÞÒÐàì"
- #define ERR_DATA_ERROR "ÞèØÑÚÐ ÔÐÝÝëå"
- #define ERR_MEMORY_ERROR "ÞèØÑÚÐ ßÐÜïâØ"
- #define ERR_BUFFER_ERROR "ÞèØÑÚÐ ÑãäÕàÐ"
- #define ERR_VERSION_ERROR "ÞèØÑÚÐ ÒÕàáØØ"
- #define ERR_UNKNOWN_ERROR "ÝÕØ×ÒÕáâÝÐï ÞèØÑÚÐ"
- #define ERR_SEARCHPATH_TRUNC "¿ãâì ßÞØáÚÐ ÞÑàÕ×ÐÝ"
- #define ERR_GETMODFN_TRUNC "GetModuleFileName() ÞÑàÕ×ÐÝ"
- #define ERR_GETMODFN_NO_DIR "GetModuleFileName() ÝÕ ßÞÛãçØÛ ÚÐâÐÛÞÓ"
- #define ERR_DISK_FULL "´ØáÚ ßÞÛÞÝ"
- #define ERR_DIRECTORY_FULL "ºÐâÐÛÞÓ ßÞÛÞÝ"
- #define ERR_MACOS_GENERIC "MacOS áÞÞÑéØÛÐ ÞèØÑÚã (%d)"
- #define ERR_OS2_GENERIC "OS/2 áÞÞÑéØÛÐ ÞèØÑÚã (%d)"
- #define ERR_VOL_LOCKED_HW "ÂÞÜ ÑÛÞÚØàÞÒÐÝ ÐßßÐàÐâÝÞ"
- #define ERR_VOL_LOCKED_SW "ÂÞÜ ÑÛÞÚØàÞÒÐÝ ßàÞÓàÐÜÜÝÞ"
- #define ERR_FILE_LOCKED "ÄÐÙÛ ×ÐÑÛÞÚØàÞÒÐÝ"
- #define ERR_FILE_OR_DIR_BUSY "ÄÐÙÛ/ÚÐâÐÛÞÓ ×ÐÝïâ"
- #define ERR_FILE_ALREADY_OPEN_W "ÄÐÙÛ ãÖÕ ÞâÚàëâ ÝÐ ×Ðߨáì"
- #define ERR_FILE_ALREADY_OPEN_R "ÄÐÙÛ ãÖÕ ÞâÚàëâ ÝÐ çâÕÝØÕ"
- #define ERR_INVALID_REFNUM "½ÕÒÕàÝÞÕ ÚÞÛØçÕáâÒÞ ááëÛÞÚ"
- #define ERR_GETTING_FILE_POS "¾èØÑÚÐ ßàØ ßÞÛãçÕÝØØ ßÞ×ØæØØ äÐÙÛÐ"
- #define ERR_VOLUME_OFFLINE "ÂÞÜ ÞâáÞÕÔØÝÕÝ"
- #define ERR_PERMISSION_DENIED "¾âÚÐ×ÐÝÞ Ò àÐ×àÕèÕÝØØ"
- #define ERR_VOL_ALREADY_ONLINE "ÂÞÜ ãÖÕ ßÞÔáÞÕÔØÝÕÝ"
- #define ERR_NO_SUCH_DRIVE "½Õâ âÐÚÞÓÞ ÔØáÚÐ"
- #define ERR_NOT_MAC_DISK "½Õ ÔØáÚ Macintosh"
- #define ERR_VOL_EXTERNAL_FS "ÂÞÜ ßàØÝÐÔÛÕÖØâ ÒÝÕèÝÕÙ äÐÙÛÞÒÞÙ áØáâÕÜÕ"
- #define ERR_PROBLEM_RENAME "¿àÞÑÛÕÜÐ ßàØ ßÕàÕØÜÕÝÞÒÐÝØØ"
- #define ERR_BAD_MASTER_BLOCK "¿ÛÞåÞÙ ÓÛÐÒÝëÙ ÑÛÞÚ ÚÐâÐÛÞÓÐ"
- #define ERR_CANT_MOVE_FORBIDDEN "¿ÞßëâÚÐ ßÕàÕÜÕáâØâì ×ÐßàÕéÕÝÐ"
- #define ERR_WRONG_VOL_TYPE "½ÕÒÕàÝëÙ âØß âÞÜÐ"
- #define ERR_SERVER_VOL_LOST "ÁÕàÒÕàÝëÙ âÞÜ ÑëÛ ÞâáÞÕÔØÝÕÝ"
- #define ERR_FILE_ID_NOT_FOUND "¸ÔÕÝâØäØÚÐâÞà äÐÙÛÐ ÝÕ ÝÐÙÔÕÝ"
- #define ERR_FILE_ID_EXISTS "¸ÔÕÝâØäØÚÐâÞà äÐÙÛÐ ãÖÕ áãéÕáâÒãÕâ"
- #define ERR_SERVER_NO_RESPOND "ÁÕàÒÕà ÝÕ ÞâÒÕçÐÕâ"
- #define ERR_USER_AUTH_FAILED "¸ÔÕÝâØäØÚÐæØï ßÞÛì×ÞÒÐâÕÛï ÝÕ ãÔÐÛÐáì"
- #define ERR_PWORD_EXPIRED "¿ÐàÞÛì ÝÐ áÕàÒÕàÕ ãáâÐàÕÛ"
- #define ERR_ACCESS_DENIED "¾âÚÐ×ÐÝÞ Ò ÔÞáâãßÕ"
- #define ERR_NOT_A_DOS_DISK "½Õ ÔØáÚ DOS"
- #define ERR_SHARING_VIOLATION "½ÐàãèÕÝØÕ áÞÒÜÕáâÝÞÓÞ ÔÞáâãßÐ"
- #define ERR_CANNOT_MAKE "½Õ ÜÞÓã áÞÑàÐâì"
- #define ERR_DEV_IN_USE "ÃáâàÞÙáâÒÞ ãÖÕ ØáßÞÛì×ãÕâáï"
- #define ERR_OPEN_FAILED "¾âÚàëâØÕ ÝÕ ãÔÐÛÞáì"
- #define ERR_PIPE_BUSY "ºÞÝÒÕÙÕà ×ÐÝïâ"
- #define ERR_SHARING_BUF_EXCEEDED "ÀÐ×ÔÕÛïÕÜëÙ ÑãäÕà ßÕàÕßÞÛÝÕÝ"
- #define ERR_TOO_MANY_HANDLES "ÁÛØèÚÞÜ ÜÝÞÓÞ ÞâÚàëâëå ÔÕáÚàØßâÞàÞÒ"
- #define ERR_SEEK_ERROR "¾èØÑÚÐ ßÞרæØÞÝØàÞÒÐÝØï"
- #define ERR_DEL_CWD "¿ÞßëâÚÐ ãÔÐÛØâì âÕÚãéØÙ àÐÑÞçØÙ ÚÐâÐÛÞÓ"
- #define ERR_WRITE_PROTECT_ERROR "¾èØÑÚÐ ×ÐéØâë ×ÐߨáØ"
- #define ERR_WRITE_FAULT "¾èØÑÚÐ ×ÐߨáØ"
- #define ERR_LOCK_VIOLATION "½ÐàãèÕÝØÕ ÑÛÞÚØàÞÒÚØ"
- #define ERR_GEN_FAILURE "¾ÑéØÙ áÑÞÙ"
- #define ERR_UNCERTAIN_MEDIA "½ÕÞßàÕÔÕÛÕÝÝëÙ ÝÞáØâÕÛì"
- #define ERR_PROT_VIOLATION "½ÐàãèÕÝØÕ ×ÐéØâë"
- #define ERR_BROKEN_PIPE "ÁÛÞÜÐÝÝëÙ ÚÞÝÒÕÙÕà"
-
-
-#elif (PHYSFS_LANG == PHYSFS_LANG_FRENCH)
- #define DIR_ARCHIVE_DESCRIPTION "Pas d'archive, E/S directes sur système de fichiers"
- #define GRP_ARCHIVE_DESCRIPTION "Format Groupfile du moteur Build"
- #define HOG_ARCHIVE_DESCRIPTION "Descent I/II HOG file format"
- #define MVL_ARCHIVE_DESCRIPTION "Descent II Movielib format"
- #define QPAK_ARCHIVE_DESCRIPTION "Quake I/II format"
- #define ZIP_ARCHIVE_DESCRIPTION "Compatible PkZip/WinZip/Info-Zip"
- #define WAD_ARCHIVE_DESCRIPTION "Format WAD du moteur DOOM"
- #define LZMA_ARCHIVE_DESCRIPTION "LZMA (7zip) format" /* !!! FIXME: translate this line if needed */
-
- #define ERR_IS_INITIALIZED "Déjà initialisé"
- #define ERR_NOT_INITIALIZED "Non initialisé"
- #define ERR_INVALID_ARGUMENT "Argument invalide"
- #define ERR_FILES_STILL_OPEN "Fichiers encore ouverts"
- #define ERR_NO_DIR_CREATE "Echec de la création de répertoires"
- #define ERR_OUT_OF_MEMORY "A court de mémoire"
- #define ERR_NOT_IN_SEARCH_PATH "Aucune entrée dans le chemin de recherche"
- #define ERR_NOT_SUPPORTED "Opération non supportée"
- #define ERR_UNSUPPORTED_ARCHIVE "Type d'archive non supportée"
- #define ERR_NOT_A_HANDLE "Pas un descripteur de fichier"
- #define ERR_INSECURE_FNAME "Nom de fichier dangereux"
- #define ERR_SYMLINK_DISALLOWED "Les liens symboliques sont désactivés"
- #define ERR_NO_WRITE_DIR "Le répertoire d'écriture n'est pas spécifié"
- #define ERR_NO_SUCH_FILE "Fichier non trouvé"
- #define ERR_NO_SUCH_PATH "Chemin non trouvé"
- #define ERR_NO_SUCH_VOLUME "Volume non trouvé"
- #define ERR_PAST_EOF "Au-delà de la fin du fichier"
- #define ERR_ARC_IS_READ_ONLY "L'archive est en lecture seule"
- #define ERR_IO_ERROR "Erreur E/S"
- #define ERR_CANT_SET_WRITE_DIR "Ne peut utiliser le répertoire d'écriture"
- #define ERR_SYMLINK_LOOP "Boucle infinie dans les liens symboliques"
- #define ERR_COMPRESSION "Erreur de (dé)compression"
- #define ERR_NOT_IMPLEMENTED "Non implémenté"
- #define ERR_OS_ERROR "Erreur rapportée par le système d'exploitation"
- #define ERR_FILE_EXISTS "Le fichier existe déjà"
- #define ERR_NOT_A_FILE "Pas un fichier"
- #define ERR_NOT_A_DIR "Pas un répertoire"
- #define ERR_NOT_AN_ARCHIVE "Pas une archive"
- #define ERR_CORRUPTED "Archive corrompue"
- #define ERR_SEEK_OUT_OF_RANGE "Pointeur de fichier hors de portée"
- #define ERR_BAD_FILENAME "Mauvais nom de fichier"
- #define ERR_PHYSFS_BAD_OS_CALL "(BOGUE) PhysicsFS a fait un mauvais appel système, le salaud"
- #define ERR_ARGV0_IS_NULL "argv0 est NULL"
- #define ERR_NEED_DICT "a besoin du dico"
- #define ERR_DATA_ERROR "erreur de données"
- #define ERR_MEMORY_ERROR "erreur mémoire"
- #define ERR_BUFFER_ERROR "erreur tampon"
- #define ERR_VERSION_ERROR "erreur de version"
- #define ERR_UNKNOWN_ERROR "erreur inconnue"
- #define ERR_SEARCHPATH_TRUNC "Le chemin de recherche a été tronqué"
- #define ERR_GETMODFN_TRUNC "GetModuleFileName() a été tronqué"
- #define ERR_GETMODFN_NO_DIR "GetModuleFileName() n'a pas de répertoire"
- #define ERR_DISK_FULL "Disque plein"
- #define ERR_DIRECTORY_FULL "Répertoire plein"
- #define ERR_MACOS_GENERIC "Erreur rapportée par MacOS (%d)"
- #define ERR_OS2_GENERIC "Erreur rapportée par OS/2 (%d)"
- #define ERR_VOL_LOCKED_HW "Le volume est verrouillé matériellement"
- #define ERR_VOL_LOCKED_SW "Le volume est verrouillé par logiciel"
- #define ERR_FILE_LOCKED "Fichier verrouillé"
- #define ERR_FILE_OR_DIR_BUSY "Fichier/répertoire occupé"
- #define ERR_FILE_ALREADY_OPEN_W "Fichier déjà ouvert en écriture"
- #define ERR_FILE_ALREADY_OPEN_R "Fichier déjà ouvert en lecture"
- #define ERR_INVALID_REFNUM "Numéro de référence invalide"
- #define ERR_GETTING_FILE_POS "Erreur lors de l'obtention de la position du pointeur de fichier"
- #define ERR_VOLUME_OFFLINE "Le volume n'est pas en ligne"
- #define ERR_PERMISSION_DENIED "Permission refusée"
- #define ERR_VOL_ALREADY_ONLINE "Volumé déjà en ligne"
- #define ERR_NO_SUCH_DRIVE "Lecteur inexistant"
- #define ERR_NOT_MAC_DISK "Pas un disque Macintosh"
- #define ERR_VOL_EXTERNAL_FS "Le volume appartient à un système de fichiers externe"
- #define ERR_PROBLEM_RENAME "Problème lors du renommage"
- #define ERR_BAD_MASTER_BLOCK "Mauvais block maitre de répertoire"
- #define ERR_CANT_MOVE_FORBIDDEN "Essai de déplacement interdit"
- #define ERR_WRONG_VOL_TYPE "Mauvais type de volume"
- #define ERR_SERVER_VOL_LOST "Le volume serveur a été déconnecté"
- #define ERR_FILE_ID_NOT_FOUND "Identificateur de fichier non trouvé"
- #define ERR_FILE_ID_EXISTS "Identificateur de fichier existe déjà"
- #define ERR_SERVER_NO_RESPOND "Le serveur ne répond pas"
- #define ERR_USER_AUTH_FAILED "Authentification de l'utilisateur échouée"
- #define ERR_PWORD_EXPIRED "Le mot de passe a expiré sur le serveur"
- #define ERR_ACCESS_DENIED "Accès refusé"
- #define ERR_NOT_A_DOS_DISK "Pas un disque DOS"
- #define ERR_SHARING_VIOLATION "Violation de partage"
- #define ERR_CANNOT_MAKE "Ne peut faire"
- #define ERR_DEV_IN_USE "Périphérique déjà en utilisation"
- #define ERR_OPEN_FAILED "Ouverture échouée"
- #define ERR_PIPE_BUSY "Le tube est occupé"
- #define ERR_SHARING_BUF_EXCEEDED "Tampon de partage dépassé"
- #define ERR_TOO_MANY_HANDLES "Trop de descripteurs ouverts"
- #define ERR_SEEK_ERROR "Erreur de positionement"
- #define ERR_DEL_CWD "Essai de supprimer le répertoire courant"
- #define ERR_WRITE_PROTECT_ERROR "Erreur de protection en écriture"
- #define ERR_WRITE_FAULT "Erreur d'écriture"
- #define ERR_LOCK_VIOLATION "Violation de verrou"
- #define ERR_GEN_FAILURE "Echec général"
- #define ERR_UNCERTAIN_MEDIA "Média incertain"
- #define ERR_PROT_VIOLATION "Violation de protection"
- #define ERR_BROKEN_PIPE "Tube cassé"
-
-#elif (PHYSFS_LANG == PHYSFS_LANG_PORTUGUESE_BR)
- #define DIR_ARCHIVE_DESCRIPTION "Não arquivo, E/S sistema de arquivos direto"
- #define GRP_ARCHIVE_DESCRIPTION "Formato Groupfile do engine Build"
- #define HOG_ARCHIVE_DESCRIPTION "Formato Descent I/II HOG file"
- #define MVL_ARCHIVE_DESCRIPTION "Formato Descent II Movielib"
- #define QPAK_ARCHIVE_DESCRIPTION "Formato Quake I/II"
- #define ZIP_ARCHIVE_DESCRIPTION "Formato compatível PkZip/WinZip/Info-Zip"
- #define WAD_ARCHIVE_DESCRIPTION "Formato WAD do engine DOOM"
- #define WAD_ARCHIVE_DESCRIPTION "DOOM engine format" /* !!! FIXME: translate this line if needed */
- #define LZMA_ARCHIVE_DESCRIPTION "LZMA (7zip) format" /* !!! FIXME: translate this line if needed */
-
- #define ERR_IS_INITIALIZED "Já inicializado"
- #define ERR_NOT_INITIALIZED "Não inicializado"
- #define ERR_INVALID_ARGUMENT "Argumento inválido"
- #define ERR_FILES_STILL_OPEN "Arquivos ainda abertos"
- #define ERR_NO_DIR_CREATE "Falha na criação de diretórios"
- #define ERR_OUT_OF_MEMORY "Memória insuficiente"
- #define ERR_NOT_IN_SEARCH_PATH "Entrada não encontrada no caminho de busca"
- #define ERR_NOT_SUPPORTED "Operação não suportada"
- #define ERR_UNSUPPORTED_ARCHIVE "Tipo de arquivo não suportado"
- #define ERR_NOT_A_HANDLE "Não é um handler de arquivo"
- #define ERR_INSECURE_FNAME "Nome de arquivo inseguro"
- #define ERR_SYMLINK_DISALLOWED "Links simbólicos desabilitados"
- #define ERR_NO_WRITE_DIR "Diretório de escrita não definido"
- #define ERR_NO_SUCH_FILE "Arquivo não encontrado"
- #define ERR_NO_SUCH_PATH "Caminho não encontrado"
- #define ERR_NO_SUCH_VOLUME "Volume não encontrado"
- #define ERR_PAST_EOF "Passou o fim do arquivo"
- #define ERR_ARC_IS_READ_ONLY "Arquivo é somente de leitura"
- #define ERR_IO_ERROR "Erro de E/S"
- #define ERR_CANT_SET_WRITE_DIR "Não foi possível definir diretório de escrita"
- #define ERR_SYMLINK_LOOP "Loop infinito de link simbólico"
- #define ERR_COMPRESSION "Erro de (Des)compressão"
- #define ERR_NOT_IMPLEMENTED "Não implementado"
- #define ERR_OS_ERROR "Erro reportado pelo Sistema Operacional"
- #define ERR_FILE_EXISTS "Arquivo já existente"
- #define ERR_NOT_A_FILE "Não é um arquivo"
- #define ERR_NOT_A_DIR "Não é um diretório"
- #define ERR_NOT_AN_ARCHIVE "Não é um pacote"
- #define ERR_CORRUPTED "Pacote corrompido"
- #define ERR_SEEK_OUT_OF_RANGE "Posicionamento além do tamanho"
- #define ERR_BAD_FILENAME "Nome de arquivo inválido"
- #define ERR_PHYSFS_BAD_OS_CALL "(BUG) PhysicsFS realizou uma chamada de sistema inválida"
- #define ERR_ARGV0_IS_NULL "argv0 é NULL"
- #define ERR_NEED_DICT "precisa de diretório"
- #define ERR_DATA_ERROR "erro nos dados"
- #define ERR_MEMORY_ERROR "erro de memória"
- #define ERR_BUFFER_ERROR "erro de buffer"
- #define ERR_VERSION_ERROR "erro na version"
- #define ERR_UNKNOWN_ERROR "erro desconhecido"
- #define ERR_SEARCHPATH_TRUNC "Caminho de procura quebrado"
- #define ERR_GETMODFN_TRUNC "GetModuleFileName() foi quebrado"
- #define ERR_GETMODFN_NO_DIR "GetModuleFileName() nao teve diretório"
- #define ERR_DISK_FULL "Disco cheio"
- #define ERR_DIRECTORY_FULL "Diretório cheio"
- #define ERR_MACOS_GENERIC "MacOS reportou um erro (%d)"
- #define ERR_OS2_GENERIC "OS/2 reportou um erro (%d)"
- #define ERR_VOL_LOCKED_HW "Volume travado por hardware"
- #define ERR_VOL_LOCKED_SW "Volume travado por software"
- #define ERR_FILE_LOCKED "Arquivo travado"
- #define ERR_FILE_OR_DIR_BUSY "Arquivo/Diretório está em uso"
- #define ERR_FILE_ALREADY_OPEN_W "Arquivo já aberto para escrita"
- #define ERR_FILE_ALREADY_OPEN_R "Arquivo já aberto para leitura"
- #define ERR_INVALID_REFNUM "Número de referência"
- #define ERR_GETTING_FILE_POS "Erro ao tentar obter posição do arquivo"
- #define ERR_VOLUME_OFFLINE "Volume está indisponível"
- #define ERR_PERMISSION_DENIED "Permissão negada"
- #define ERR_VOL_ALREADY_ONLINE "Volume disponível"
- #define ERR_NO_SUCH_DRIVE "Drive inexistente"
- #define ERR_NOT_MAC_DISK "Não é um disco Macintosh"
- #define ERR_VOL_EXTERNAL_FS "Volume pertence a um sistema de arquivos externo"
- #define ERR_PROBLEM_RENAME "Problema durante renomeação"
- #define ERR_BAD_MASTER_BLOCK "Bloco master do diretório inválido"
- #define ERR_CANT_MOVE_FORBIDDEN "Tentativa de mover proibida"
- #define ERR_WRONG_VOL_TYPE "Tipo inválido de volume"
- #define ERR_SERVER_VOL_LOST "Volume servidor desconectado"
- #define ERR_FILE_ID_NOT_FOUND "ID de Arquivo não encontrado"
- #define ERR_FILE_ID_EXISTS "ID de Arquivo já existente"
- #define ERR_SERVER_NO_RESPOND "Servidor não respondendo"
- #define ERR_USER_AUTH_FAILED "Autenticação de usuário falhada"
- #define ERR_PWORD_EXPIRED "Password foi expirada no servidor"
- #define ERR_ACCESS_DENIED "Accesso negado"
- #define ERR_NOT_A_DOS_DISK "Não é um disco DOS"
- #define ERR_SHARING_VIOLATION "Violação de compartilhamento"
- #define ERR_CANNOT_MAKE "Não pode ser feito"
- #define ERR_DEV_IN_USE "Device já em uso"
- #define ERR_OPEN_FAILED "Falaha na abertura"
- #define ERR_PIPE_BUSY "Fila ocupada"
- #define ERR_SHARING_BUF_EXCEEDED "Buffer de compartilhamento excedeu"
- #define ERR_TOO_MANY_HANDLES "Muitos handles abertos"
- #define ERR_SEEK_ERROR "Erro de posicionamento"
- #define ERR_DEL_CWD "Tentando remover diretório de trabalho atual"
- #define ERR_WRITE_PROTECT_ERROR "Erro de proteção de escrita"
- #define ERR_WRITE_FAULT "Erro de escrita"
- #define ERR_LOCK_VIOLATION "Violação de trava"
- #define ERR_GEN_FAILURE "Falha geral"
- #define ERR_UNCERTAIN_MEDIA "Media incerta"
- #define ERR_PROT_VIOLATION "Violação de proteção"
- #define ERR_BROKEN_PIPE "Fila quebrada"
-
-#elif (PHYSFS_LANG == PHYSFS_LANG_SPANISH)
- #define DIR_ARCHIVE_DESCRIPTION "No es un archivo, E/S directa al sistema de ficheros"
- #define GRP_ARCHIVE_DESCRIPTION "Formato Build engine Groupfile"
- #define HOG_ARCHIVE_DESCRIPTION "Formato Descent I/II HOG file"
- #define MVL_ARCHIVE_DESCRIPTION "Formato Descent II Movielib"
- #define QPAK_ARCHIVE_DESCRIPTION "Formato Quake I/II"
- #define ZIP_ARCHIVE_DESCRIPTION "Compatible con PkZip/WinZip/Info-Zip"
- #define WAD_ARCHIVE_DESCRIPTION "DOOM engine format" /* !!! FIXME: translate this line if needed */
- #define LZMA_ARCHIVE_DESCRIPTION "LZMA (7zip) format" /* !!! FIXME: translate this line if needed */
-
- #define ERR_IS_INITIALIZED "Ya estaba inicializado"
- #define ERR_NOT_INITIALIZED "No está inicializado"
- #define ERR_INVALID_ARGUMENT "Argumento inválido"
- #define ERR_FILES_STILL_OPEN "Archivos aún abiertos"
- #define ERR_NO_DIR_CREATE "Fallo al crear los directorios"
- #define ERR_OUT_OF_MEMORY "Memoria agotada"
- #define ERR_NOT_IN_SEARCH_PATH "No existe tal entrada en la ruta de búsqueda"
- #define ERR_NOT_SUPPORTED "Operación no soportada"
- #define ERR_UNSUPPORTED_ARCHIVE "Tipo de archivo no soportado"
- #define ERR_NOT_A_HANDLE "No es un manejador de ficheo (file handle)"
- #define ERR_INSECURE_FNAME "Nombre de archivo inseguro"
- #define ERR_SYMLINK_DISALLOWED "Los enlaces simbólicos están desactivados"
- #define ERR_NO_WRITE_DIR "No has configurado un directorio de escritura"
- #define ERR_NO_SUCH_FILE "Archivo no encontrado"
- #define ERR_NO_SUCH_PATH "Ruta no encontrada"
- #define ERR_NO_SUCH_VOLUME "Volumen no encontrado"
- #define ERR_PAST_EOF "Te pasaste del final del archivo"
- #define ERR_ARC_IS_READ_ONLY "El archivo es de sólo lectura"
- #define ERR_IO_ERROR "Error E/S"
- #define ERR_CANT_SET_WRITE_DIR "No puedo configurar el directorio de escritura"
- #define ERR_SYMLINK_LOOP "Bucle infnito de enlaces simbólicos"
- #define ERR_COMPRESSION "Error de (des)compresión"
- #define ERR_NOT_IMPLEMENTED "No implementado"
- #define ERR_OS_ERROR "El sistema operativo ha devuelto un error"
- #define ERR_FILE_EXISTS "El archivo ya existe"
- #define ERR_NOT_A_FILE "No es un archivo"
- #define ERR_NOT_A_DIR "No es un directorio"
- #define ERR_NOT_AN_ARCHIVE "No es un archivo"
- #define ERR_CORRUPTED "Archivo corrupto"
- #define ERR_SEEK_OUT_OF_RANGE "Búsqueda fuera de rango"
- #define ERR_BAD_FILENAME "Nombre de archivo incorrecto"
- #define ERR_PHYSFS_BAD_OS_CALL "(BUG) PhysicsFS ha hecho una llamada incorrecta al sistema"
- #define ERR_ARGV0_IS_NULL "argv0 es NULL"
- #define ERR_NEED_DICT "necesito diccionario"
- #define ERR_DATA_ERROR "error de datos"
- #define ERR_MEMORY_ERROR "error de memoria"
- #define ERR_BUFFER_ERROR "error de buffer"
- #define ERR_VERSION_ERROR "error de versión"
- #define ERR_UNKNOWN_ERROR "error desconocido"
- #define ERR_SEARCHPATH_TRUNC "La ruta de búsqueda ha sido truncada"
- #define ERR_GETMODFN_TRUNC "GetModuleFileName() ha sido truncado"
- #define ERR_GETMODFN_NO_DIR "GetModuleFileName() no tenia directorio"
- #define ERR_DISK_FULL "El disco está lleno"
- #define ERR_DIRECTORY_FULL "El directorio está lleno"
- #define ERR_MACOS_GENERIC "MacOS ha devuelto un error (%d)"
- #define ERR_OS2_GENERIC "OS/2 ha devuelto un error (%d)"
- #define ERR_VOL_LOCKED_HW "El volumen está bloqueado por el hardware"
- #define ERR_VOL_LOCKED_SW "El volumen está bloqueado por el software"
- #define ERR_FILE_LOCKED "El archivo está bloqueado"
- #define ERR_FILE_OR_DIR_BUSY "Fichero o directorio ocupados"
- #define ERR_FILE_ALREADY_OPEN_W "Fichero ya abierto para escritura"
- #define ERR_FILE_ALREADY_OPEN_R "Fichero ya abierto para lectura"
- #define ERR_INVALID_REFNUM "El número de referencia no es válido"
- #define ERR_GETTING_FILE_POS "Error al tomar la posición del fichero"
- #define ERR_VOLUME_OFFLINE "El volumen está desconectado"
- #define ERR_PERMISSION_DENIED "Permiso denegado"
- #define ERR_VOL_ALREADY_ONLINE "El volumen ya estaba conectado"
- #define ERR_NO_SUCH_DRIVE "No existe tal unidad"
- #define ERR_NOT_MAC_DISK "No es un disco Macintosh"
- #define ERR_VOL_EXTERNAL_FS "El volumen pertence a un sistema de ficheros externo"
- #define ERR_PROBLEM_RENAME "Problemas al renombrar"
- #define ERR_BAD_MASTER_BLOCK "Bloque maestro de directorios incorrecto"
- #define ERR_CANT_MOVE_FORBIDDEN "Intento de mover forbidden"
- #define ERR_WRONG_VOL_TYPE "Tipo de volumen incorrecto"
- #define ERR_SERVER_VOL_LOST "El servidor de volúmenes ha sido desconectado"
- #define ERR_FILE_ID_NOT_FOUND "Identificador de archivo no encontrado"
- #define ERR_FILE_ID_EXISTS "El identificador de archivo ya existe"
- #define ERR_SERVER_NO_RESPOND "El servidor no responde"
- #define ERR_USER_AUTH_FAILED "Fallo al autentificar el usuario"
- #define ERR_PWORD_EXPIRED "La Password en el servidor ha caducado"
- #define ERR_ACCESS_DENIED "Acceso denegado"
- #define ERR_NOT_A_DOS_DISK "No es un disco de DOS"
- #define ERR_SHARING_VIOLATION "Violación al compartir"
- #define ERR_CANNOT_MAKE "No puedo hacer make"
- #define ERR_DEV_IN_USE "El dispositivo ya estaba en uso"
- #define ERR_OPEN_FAILED "Fallo al abrir"
- #define ERR_PIPE_BUSY "Tubería ocupada"
- #define ERR_SHARING_BUF_EXCEEDED "Buffer de compartición sobrepasado"
- #define ERR_TOO_MANY_HANDLES "Demasiados manejadores (handles)"
- #define ERR_SEEK_ERROR "Error de búsqueda"
- #define ERR_DEL_CWD "Intentando borrar el directorio de trabajo actual"
- #define ERR_WRITE_PROTECT_ERROR "Error de protección contra escritura"
- #define ERR_WRITE_FAULT "Fallo al escribir"
- #define ERR_LOCK_VIOLATION "Violación del bloqueo"
- #define ERR_GEN_FAILURE "Fallo general"
- #define ERR_UNCERTAIN_MEDIA "Medio incierto"
- #define ERR_PROT_VIOLATION "Violación de la protección"
- #define ERR_BROKEN_PIPE "Tubería rota"
-
-#else
- #error Please define PHYSFS_LANG.
-#endif
-
-/* end LANG section. */
-
-struct __PHYSFS_DIRHANDLE__;
-struct __PHYSFS_FILEFUNCTIONS__;
-
-
-/* !!! FIXME: find something better than "dvoid" and "fvoid" ... */
-/* Opaque data for file and dir handlers... */
-typedef void dvoid;
-typedef void fvoid;
-
-
-typedef struct
-{
- /*
- * Basic info about this archiver...
- */
- const PHYSFS_ArchiveInfo *info;
-
-
- /*
- * DIRECTORY ROUTINES:
- * These functions are for dir handles. Generate a handle with the
- * openArchive() method, then pass it as the "opaque" dvoid to the
- * others.
- *
- * Symlinks should always be followed; PhysicsFS will use the
- * isSymLink() method and make a judgement on whether to
- * continue to call other methods based on that.
- */
-
-
- /*
- * Returns non-zero if (filename) is a valid archive that this
- * driver can handle. This filename is in platform-dependent
- * notation. forWriting is non-zero if this is to be used for
- * the write directory, and zero if this is to be used for an
- * element of the search path.
- */
- int (*isArchive)(const char *filename, int forWriting);
-
- /*
- * Open a dirhandle for dir/archive (name).
- * This filename is in platform-dependent notation.
- * forWriting is non-zero if this is to be used for
- * the write directory, and zero if this is to be used for an
- * element of the search path.
- * Returns NULL on failure, and calls __PHYSFS_setError().
- * Returns non-NULL on success. The pointer returned will be
- * passed as the "opaque" parameter for later calls.
- */
- void *(*openArchive)(const char *name, int forWriting);
-
- /*
- * List all files in (dirname). Each file is passed to (callback),
- * where a copy is made if appropriate, so you should dispose of
- * it properly upon return from the callback.
- * You should omit symlinks if (omitSymLinks) is non-zero.
- * If you have a failure, report as much as you can.
- * (dirname) is in platform-independent notation.
- */
- void (*enumerateFiles)(dvoid *opaque,
- const char *dirname,
- int omitSymLinks,
- PHYSFS_EnumFilesCallback callback,
- const char *origdir,
- void *callbackdata);
-
- /*
- * Returns non-zero if filename can be opened for reading.
- * This filename is in platform-independent notation.
- * You should not follow symlinks.
- */
- int (*exists)(dvoid *opaque, const char *name);
-
- /*
- * Returns non-zero if filename is really a directory.
- * This filename is in platform-independent notation.
- * Symlinks should be followed; if what the symlink points
- * to is missing, or isn't a directory, then the retval is zero.
- *
- * Regardless of success or failure, please set *fileExists to
- * non-zero if the file existed (even if it's a broken symlink!),
- * zero if it did not.
- */
- int (*isDirectory)(dvoid *opaque, const char *name, int *fileExists);
-
- /*
- * Returns non-zero if filename is really a symlink.
- * This filename is in platform-independent notation.
- *
- * Regardless of success or failure, please set *fileExists to
- * non-zero if the file existed (even if it's a broken symlink!),
- * zero if it did not.
- */
- int (*isSymLink)(dvoid *opaque, const char *name, int *fileExists);
-
- /*
- * Retrieve the last modification time (mtime) of a file.
- * Returns -1 on failure, or the file's mtime in seconds since
- * the epoch (Jan 1, 1970) on success.
- * This filename is in platform-independent notation.
- *
- * Regardless of success or failure, please set *exists to
- * non-zero if the file existed (even if it's a broken symlink!),
- * zero if it did not.
- */
- PHYSFS_sint64 (*getLastModTime)(dvoid *opaque, const char *fnm, int *exist);
-
- /*
- * Open file for reading.
- * This filename is in platform-independent notation.
- * If you can't handle multiple opens of the same file,
- * you can opt to fail for the second call.
- * Fail if the file does not exist.
- * Returns NULL on failure, and calls __PHYSFS_setError().
- * Returns non-NULL on success. The pointer returned will be
- * passed as the "opaque" parameter for later file calls.
- *
- * Regardless of success or failure, please set *fileExists to
- * non-zero if the file existed (even if it's a broken symlink!),
- * zero if it did not.
- */
- fvoid *(*openRead)(dvoid *opaque, const char *fname, int *fileExists);
-
- /*
- * Open file for writing.
- * If the file does not exist, it should be created. If it exists,
- * it should be truncated to zero bytes. The writing
- * offset should be the start of the file.
- * This filename is in platform-independent notation.
- * If you can't handle multiple opens of the same file,
- * you can opt to fail for the second call.
- * Returns NULL on failure, and calls __PHYSFS_setError().
- * Returns non-NULL on success. The pointer returned will be
- * passed as the "opaque" parameter for later file calls.
- */
- fvoid *(*openWrite)(dvoid *opaque, const char *filename);
-
- /*
- * Open file for appending.
- * If the file does not exist, it should be created. The writing
- * offset should be the end of the file.
- * This filename is in platform-independent notation.
- * If you can't handle multiple opens of the same file,
- * you can opt to fail for the second call.
- * Returns NULL on failure, and calls __PHYSFS_setError().
- * Returns non-NULL on success. The pointer returned will be
- * passed as the "opaque" parameter for later file calls.
- */
- fvoid *(*openAppend)(dvoid *opaque, const char *filename);
-
- /*
- * Delete a file in the archive/directory.
- * Return non-zero on success, zero on failure.
- * This filename is in platform-independent notation.
- * This method may be NULL.
- * On failure, call __PHYSFS_setError().
- */
- int (*remove)(dvoid *opaque, const char *filename);
-
- /*
- * Create a directory in the archive/directory.
- * If the application is trying to make multiple dirs, PhysicsFS
- * will split them up into multiple calls before passing them to
- * your driver.
- * Return non-zero on success, zero on failure.
- * This filename is in platform-independent notation.
- * This method may be NULL.
- * On failure, call __PHYSFS_setError().
- */
- int (*mkdir)(dvoid *opaque, const char *filename);
-
- /*
- * Close directories/archives, and free any associated memory,
- * including (opaque) itself if applicable. Implementation can assume
- * that it won't be called if there are still files open from
- * this archive.
- */
- void (*dirClose)(dvoid *opaque);
-
-
-
- /*
- * FILE ROUTINES:
- * These functions are for file handles generated by the open*() methods.
- * They are distinguished by taking a "fvoid" instead of a "dvoid" for
- * the opaque handle.
- */
-
- /*
- * Read more from the file.
- * Returns number of objects of (objSize) bytes read from file, -1
- * if complete failure.
- * On failure, call __PHYSFS_setError().
- */
- PHYSFS_sint64 (*read)(fvoid *opaque, void *buffer,
- PHYSFS_uint32 objSize, PHYSFS_uint32 objCount);
-
- /*
- * Write more to the file. Archives don't have to implement this.
- * (Set it to NULL if not implemented).
- * Returns number of objects of (objSize) bytes written to file, -1
- * if complete failure.
- * On failure, call __PHYSFS_setError().
- */
- PHYSFS_sint64 (*write)(fvoid *opaque, const void *buffer,
- PHYSFS_uint32 objSize, PHYSFS_uint32 objCount);
-
- /*
- * Returns non-zero if at end of file.
- */
- int (*eof)(fvoid *opaque);
-
- /*
- * Returns byte offset from start of file.
- */
- PHYSFS_sint64 (*tell)(fvoid *opaque);
-
- /*
- * Move read/write pointer to byte offset from start of file.
- * Returns non-zero on success, zero on error.
- * On failure, call __PHYSFS_setError().
- */
- int (*seek)(fvoid *opaque, PHYSFS_uint64 offset);
-
- /*
- * Return number of bytes available in the file, or -1 if you
- * aren't able to determine.
- * On failure, call __PHYSFS_setError().
- */
- PHYSFS_sint64 (*fileLength)(fvoid *opaque);
-
- /*
- * Close the file, and free associated resources, including (opaque)
- * if applicable. Returns non-zero on success, zero if can't close
- * file. On failure, call __PHYSFS_setError().
- */
- int (*fileClose)(fvoid *opaque);
-} PHYSFS_Archiver;
-
-
-/*
- * Call this to set the message returned by PHYSFS_getLastError().
- * Please only use the ERR_* constants above, or add new constants to the
- * above group, but I want these all in one place.
- *
- * Calling this with a NULL argument is a safe no-op.
- */
-void __PHYSFS_setError(const char *err);
-
-
-/*
- * Convert (dirName) to platform-dependent notation, then prepend (prepend)
- * and append (append) to the converted string.
- *
- * So, on Win32, calling:
- * __PHYSFS_convertToDependent("C:\", "my/files", NULL);
- * ...will return the string "C:\my\files".
- *
- * This is a convenience function; you might want to hack something out that
- * is less generic (and therefore more efficient).
- *
- * Be sure to free() the return value when done with it.
- */
-char *__PHYSFS_convertToDependent(const char *prepend,
- const char *dirName,
- const char *append);
-
-
-/* This byteorder stuff was lifted from SDL. http://www.libsdl.org/ */
-#define PHYSFS_LIL_ENDIAN 1234
-#define PHYSFS_BIG_ENDIAN 4321
-
-#if defined(__i386__) || defined(__ia64__) || defined(WIN32) || \
- (defined(__alpha__) || defined(__alpha)) || \
- defined(__arm__) || defined(ARM) || \
- (defined(__mips__) && defined(__MIPSEL__)) || \
- defined(__SYMBIAN32__) || \
- defined(__x86_64__) || \
- defined(__LITTLE_ENDIAN__)
-#define PHYSFS_BYTEORDER PHYSFS_LIL_ENDIAN
-#else
-#define PHYSFS_BYTEORDER PHYSFS_BIG_ENDIAN
-#endif
-
-
-/*
- * When sorting the entries in an archive, we use a modified QuickSort.
- * When there are less then PHYSFS_QUICKSORT_THRESHOLD entries left to sort,
- * we switch over to a BubbleSort for the remainder. Tweak to taste.
- *
- * You can override this setting by defining PHYSFS_QUICKSORT_THRESHOLD
- * before #including "physfs_internal.h".
- */
-#ifndef PHYSFS_QUICKSORT_THRESHOLD
-#define PHYSFS_QUICKSORT_THRESHOLD 4
-#endif
-
-/*
- * Sort an array (or whatever) of (max) elements. This uses a mixture of
- * a QuickSort and BubbleSort internally.
- * (cmpfn) is used to determine ordering, and (swapfn) does the actual
- * swapping of elements in the list.
- *
- * See zip.c for an example.
- */
-void __PHYSFS_sort(void *entries, PHYSFS_uint32 max,
- int (*cmpfn)(void *, PHYSFS_uint32, PHYSFS_uint32),
- void (*swapfn)(void *, PHYSFS_uint32, PHYSFS_uint32));
-
-
-/* These get used all over for lessening code clutter. */
-#define BAIL_MACRO(e, r) { __PHYSFS_setError(e); return r; }
-#define BAIL_IF_MACRO(c, e, r) if (c) { __PHYSFS_setError(e); return r; }
-#define BAIL_MACRO_MUTEX(e, m, r) { __PHYSFS_setError(e); __PHYSFS_platformReleaseMutex(m); return r; }
-#define BAIL_IF_MACRO_MUTEX(c, e, m, r) if (c) { __PHYSFS_setError(e); __PHYSFS_platformReleaseMutex(m); return r; }
-#define GOTO_MACRO(e, g) { __PHYSFS_setError(e); goto g; }
-#define GOTO_IF_MACRO(c, e, g) if (c) { __PHYSFS_setError(e); goto g; }
-#define GOTO_MACRO_MUTEX(e, m, g) { __PHYSFS_setError(e); __PHYSFS_platformReleaseMutex(m); goto g; }
-#define GOTO_IF_MACRO_MUTEX(c, e, m, g) if (c) { __PHYSFS_setError(e); __PHYSFS_platformReleaseMutex(m); goto g; }
-
-#define __PHYSFS_ARRAYLEN(x) ( (sizeof (x)) / (sizeof (x[0])) )
-
-#if (defined __GNUC__)
-#define __PHYSFS_SI64(x) x##LL
-#define __PHYSFS_UI64(x) x##ULL
-#elif (defined _MSC_VER)
-#define __PHYSFS_SI64(x) x##i64
-#define __PHYSFS_UI64(x) x##ui64
-#else
-#define __PHYSFS_SI64(x) x
-#define __PHYSFS_UI64(x) x
-#endif
-
-/*
- * Check if a ui64 will fit in the platform's address space.
- * The initial sizeof check will optimize this macro out entirely on
- * 64-bit (and larger?!) platforms, and the other condition will
- * return zero or non-zero if the variable will fit in the platform's
- * size_t, suitable to pass to malloc. This is kinda messy, but effective.
- */
-#define __PHYSFS_ui64FitsAddressSpace(s) ( \
- (sizeof (PHYSFS_uint64) > sizeof (size_t)) && \
- ((s) > (__PHYSFS_UI64(0xFFFFFFFFFFFFFFFF) >> (64-(sizeof(size_t)*8)))) \
-)
-
-/*
- * This is a strcasecmp() or stricmp() replacement that expects both strings
- * to be in UTF-8 encoding. It will do "case folding" to decide if the
- * Unicode codepoints in the strings match.
- *
- * It will report which string is "greater than" the other, but be aware that
- * this doesn't necessarily mean anything: 'a' may be "less than" 'b', but
- * a random Kanji codepoint has no meaningful alphabetically relationship to
- * a Greek Lambda, but being able to assign a reliable "value" makes sorting
- * algorithms possible, if not entirely sane. Most cases should treat the
- * return value as "equal" or "not equal".
- */
-int __PHYSFS_utf8strcasecmp(const char *s1, const char *s2);
-
-/*
- * This works like __PHYSFS_utf8strcasecmp(), but takes a character (NOT BYTE
- * COUNT) argument, like strcasencmp().
- */
-int __PHYSFS_utf8strnicmp(const char *s1, const char *s2, PHYSFS_uint32 l);
-
-/*
- * stricmp() that guarantees to only work with low ASCII. The C runtime
- * stricmp() might try to apply a locale/codepage/etc, which we don't want.
- */
-int __PHYSFS_stricmpASCII(const char *s1, const char *s2);
-
-/*
- * strnicmp() that guarantees to only work with low ASCII. The C runtime
- * strnicmp() might try to apply a locale/codepage/etc, which we don't want.
- */
-int __PHYSFS_strnicmpASCII(const char *s1, const char *s2, PHYSFS_uint32 l);
-
-
-/*
- * The current allocator. Not valid before PHYSFS_init is called!
- */
-extern PHYSFS_Allocator __PHYSFS_AllocatorHooks;
-
-/* convenience macro to make this less cumbersome internally... */
-#define allocator __PHYSFS_AllocatorHooks
-
-/*--------------------------------------------------------------------------*/
-/*--------------------------------------------------------------------------*/
-/*------------ ----------------*/
-/*------------ You MUST implement the following functions ----------------*/
-/*------------ if porting to a new platform. ----------------*/
-/*------------ (see platform/unix.c for an example) ----------------*/
-/*------------ ----------------*/
-/*--------------------------------------------------------------------------*/
-/*--------------------------------------------------------------------------*/
-
-
-/*
- * The dir separator; "/" on unix, "\\" on win32, ":" on MacOS, etc...
- * Obviously, this isn't a function, but it IS a null-terminated string.
- */
-extern const char *__PHYSFS_platformDirSeparator;
-
-
-/*
- * Initialize the platform. This is called when PHYSFS_init() is called from
- * the application. You can use this to (for example) determine what version
- * of Windows you're running.
- *
- * Return zero if there was a catastrophic failure (which prevents you from
- * functioning at all), and non-zero otherwise.
- */
-int __PHYSFS_platformInit(void);
-
-
-/*
- * Deinitialize the platform. This is called when PHYSFS_deinit() is called
- * from the application. You can use this to clean up anything you've
- * allocated in your platform driver.
- *
- * Return zero if there was a catastrophic failure (which prevents you from
- * functioning at all), and non-zero otherwise.
- */
-int __PHYSFS_platformDeinit(void);
-
-
-/*
- * Open a file for reading. (filename) is in platform-dependent notation. The
- * file pointer should be positioned on the first byte of the file.
- *
- * The return value will be some platform-specific datatype that is opaque to
- * the caller; it could be a (FILE *) under Unix, or a (HANDLE *) under win32.
- *
- * The same file can be opened for read multiple times, and each should have
- * a unique file handle; this is frequently employed to prevent race
- * conditions in the archivers.
- *
- * Call __PHYSFS_setError() and return (NULL) if the file can't be opened.
- */
-void *__PHYSFS_platformOpenRead(const char *filename);
-
-
-/*
- * Open a file for writing. (filename) is in platform-dependent notation. If
- * the file exists, it should be truncated to zero bytes, and if it doesn't
- * exist, it should be created as a zero-byte file. The file pointer should
- * be positioned on the first byte of the file.
- *
- * The return value will be some platform-specific datatype that is opaque to
- * the caller; it could be a (FILE *) under Unix, or a (HANDLE *) under win32,
- * etc.
- *
- * Opening a file for write multiple times has undefined results.
- *
- * Call __PHYSFS_setError() and return (NULL) if the file can't be opened.
- */
-void *__PHYSFS_platformOpenWrite(const char *filename);
-
-
-/*
- * Open a file for appending. (filename) is in platform-dependent notation. If
- * the file exists, the file pointer should be place just past the end of the
- * file, so that the first write will be one byte after the current end of
- * the file. If the file doesn't exist, it should be created as a zero-byte
- * file. The file pointer should be positioned on the first byte of the file.
- *
- * The return value will be some platform-specific datatype that is opaque to
- * the caller; it could be a (FILE *) under Unix, or a (HANDLE *) under win32,
- * etc.
- *
- * Opening a file for append multiple times has undefined results.
- *
- * Call __PHYSFS_setError() and return (NULL) if the file can't be opened.
- */
-void *__PHYSFS_platformOpenAppend(const char *filename);
-
-
-/*
- * Read more data from a platform-specific file handle. (opaque) should be
- * cast to whatever data type your platform uses. Read a maximum of (count)
- * objects of (size) 8-bit bytes to the area pointed to by (buffer). If there
- * isn't enough data available, return the number of full objects read, and
- * position the file pointer at the start of the first incomplete object.
- * On success, return (count) and position the file pointer one byte past
- * the end of the last read object. Return (-1) if there is a catastrophic
- * error, and call __PHYSFS_setError() to describe the problem; the file
- * pointer should not move in such a case.
- */
-PHYSFS_sint64 __PHYSFS_platformRead(void *opaque, void *buffer,
- PHYSFS_uint32 size, PHYSFS_uint32 count);
-
-/*
- * Write more data to a platform-specific file handle. (opaque) should be
- * cast to whatever data type your platform uses. Write a maximum of (count)
- * objects of (size) 8-bit bytes from the area pointed to by (buffer). If
- * there isn't enough data available, return the number of full objects
- * written, and position the file pointer at the start of the first
- * incomplete object. Return (-1) if there is a catastrophic error, and call
- * __PHYSFS_setError() to describe the problem; the file pointer should not
- * move in such a case.
- */
-PHYSFS_sint64 __PHYSFS_platformWrite(void *opaque, const void *buffer,
- PHYSFS_uint32 size, PHYSFS_uint32 count);
-
-/*
- * Set the file pointer to a new position. (opaque) should be cast to
- * whatever data type your platform uses. (pos) specifies the number
- * of 8-bit bytes to seek to from the start of the file. Seeking past the
- * end of the file is an error condition, and you should check for it.
- *
- * Not all file types can seek; this is to be expected by the caller.
- *
- * On error, call __PHYSFS_setError() and return zero. On success, return
- * a non-zero value.
- */
-int __PHYSFS_platformSeek(void *opaque, PHYSFS_uint64 pos);
-
-
-/*
- * Get the file pointer's position, in an 8-bit byte offset from the start of
- * the file. (opaque) should be cast to whatever data type your platform
- * uses.
- *
- * Not all file types can "tell"; this is to be expected by the caller.
- *
- * On error, call __PHYSFS_setError() and return zero. On success, return
- * a non-zero value.
- */
-PHYSFS_sint64 __PHYSFS_platformTell(void *opaque);
-
-
-/*
- * Determine the current size of a file, in 8-bit bytes, from an open file.
- *
- * The caller expects that this information may not be available for all
- * file types on all platforms.
- *
- * Return -1 if you can't do it, and call __PHYSFS_setError(). Otherwise,
- * return the file length in 8-bit bytes.
- */
-PHYSFS_sint64 __PHYSFS_platformFileLength(void *handle);
-
-/*
- * Determine if a file is at EOF. (opaque) should be cast to whatever data
- * type your platform uses.
- *
- * The caller expects that there was a short read before calling this.
- *
- * Return non-zero if EOF, zero if it is _not_ EOF.
- */
-int __PHYSFS_platformEOF(void *opaque);
-
-/*
- * Flush any pending writes to disk. (opaque) should be cast to whatever data
- * type your platform uses. Be sure to check for errors; the caller expects
- * that this function can fail if there was a flushing error, etc.
- *
- * Return zero on failure, non-zero on success.
- */
-int __PHYSFS_platformFlush(void *opaque);
-
-/*
- * Flush and close a file. (opaque) should be cast to whatever data type
- * your platform uses. Be sure to check for errors when closing; the
- * caller expects that this function can fail if there was a flushing
- * error, etc.
- *
- * You should clean up all resources associated with (opaque).
- *
- * Return zero on failure, non-zero on success.
- */
-int __PHYSFS_platformClose(void *opaque);
-
-/*
- * Platform implementation of PHYSFS_getCdRomDirsCallback()...
- * CD directories are discovered and reported to the callback one at a time.
- * Pointers passed to the callback are assumed to be invalid to the
- * application after the callback returns, so you can free them or whatever.
- * Callback does not assume results will be sorted in any meaningful way.
- */
-void __PHYSFS_platformDetectAvailableCDs(PHYSFS_StringCallback cb, void *data);
-
-/*
- * Calculate the base dir, if your platform needs special consideration.
- * Just return NULL if the standard routines will suffice. (see
- * calculateBaseDir() in physfs.c ...)
- * Caller will free() the retval if it's not NULL.
- */
-char *__PHYSFS_platformCalcBaseDir(const char *argv0);
-
-/*
- * Get the platform-specific user name.
- * Caller will free() the retval if it's not NULL. If it's NULL, the username
- * will default to "default".
- */
-char *__PHYSFS_platformGetUserName(void);
-
-/*
- * Get the platform-specific user dir.
- * Caller will free() the retval if it's not NULL. If it's NULL, the userdir
- * will default to basedir/username.
- */
-char *__PHYSFS_platformGetUserDir(void);
-
-/*
- * Return a number that uniquely identifies the current thread.
- * On a platform without threading, (1) will suffice. These numbers are
- * arbitrary; the only requirement is that no two threads have the same
- * number.
- */
-PHYSFS_uint64 __PHYSFS_platformGetThreadID(void);
-
-/*
- * Return non-zero if filename (in platform-dependent notation) exists.
- * Symlinks should NOT be followed; at this stage, we do not care what the
- * symlink points to. Please call __PHYSFS_SetError() with the details of
- * why the file does not exist, if it doesn't; you are in a better position
- * to know (path not found, bogus filename, file itself is missing, etc).
- */
-int __PHYSFS_platformExists(const char *fname);
-
-/*
- * Return the last modified time (in seconds since the epoch) of a file.
- * Returns -1 on failure. (fname) is in platform-dependent notation.
- * Symlinks should be followed; if what the symlink points to is missing,
- * then the retval is -1.
- */
-PHYSFS_sint64 __PHYSFS_platformGetLastModTime(const char *fname);
-
-/*
- * Return non-zero if filename (in platform-dependent notation) is a symlink.
- */
-int __PHYSFS_platformIsSymLink(const char *fname);
-
-
-/*
- * Return non-zero if filename (in platform-dependent notation) is a symlink.
- * Symlinks should be followed; if what the symlink points to is missing,
- * or isn't a directory, then the retval is false.
- */
-int __PHYSFS_platformIsDirectory(const char *fname);
-
-
-/*
- * Convert (dirName) to platform-dependent notation, then prepend (prepend)
- * and append (append) to the converted string.
- *
- * So, on Win32, calling:
- * __PHYSFS_platformCvtToDependent("C:\", "my/files", NULL);
- * ...will return the string "C:\my\files".
- *
- * This can be implemented in a platform-specific manner, so you can get
- * get a speed boost that the default implementation can't, since
- * you can make assumptions about the size of strings, etc..
- *
- * Platforms that choose not to implement this may just call
- * __PHYSFS_convertToDependent() as a passthrough, which may fit the bill
- * already.
- *
- * Be sure to free() the return value when done with it.
- */
-char *__PHYSFS_platformCvtToDependent(const char *prepend,
- const char *dirName,
- const char *append);
-
-
-/*
- * Enumerate a directory of files. This follows the rules for the
- * PHYSFS_Archiver->enumerateFiles() method (see above), except that the
- * (dirName) that is passed to this function is converted to
- * platform-DEPENDENT notation by the caller. The PHYSFS_Archiver version
- * uses platform-independent notation. Note that ".", "..", and other
- * metaentries should always be ignored.
- */
-void __PHYSFS_platformEnumerateFiles(const char *dirname,
- int omitSymLinks,
- PHYSFS_EnumFilesCallback callback,
- const char *origdir,
- void *callbackdata);
-
-
-/*
- * Get the current working directory. The return value should be an
- * absolute path in platform-dependent notation. The caller will deallocate
- * the return value with the standard C runtime free() function when it
- * is done with it.
- * On error, return NULL and set the error message.
- */
-char *__PHYSFS_platformCurrentDir(void);
-
-
-/*
- * Get the real physical path to a file. (path) is specified in
- * platform-dependent notation, as should your return value be.
- * All relative paths should be removed, leaving you with an absolute
- * path. Symlinks should be resolved, too, so that the returned value is
- * the most direct path to a file.
- * The return value will be deallocated with the standard C runtime free()
- * function when the caller is done with it.
- * On error, return NULL and set the error message.
- */
-char *__PHYSFS_platformRealPath(const char *path);
-
-
-/*
- * Make a directory in the actual filesystem. (path) is specified in
- * platform-dependent notation. On error, return zero and set the error
- * message. Return non-zero on success.
- */
-int __PHYSFS_platformMkDir(const char *path);
-
-
-/*
- * Remove a file or directory entry in the actual filesystem. (path) is
- * specified in platform-dependent notation. Note that this deletes files
- * _and_ directories, so you might need to do some determination.
- * Non-empty directories should report an error and not delete themselves
- * or their contents.
- *
- * Deleting a symlink should remove the link, not what it points to.
- *
- * On error, return zero and set the error message. Return non-zero on success.
- */
-int __PHYSFS_platformDelete(const char *path);
-
-
-/*
- * Create a platform-specific mutex. This can be whatever datatype your
- * platform uses for mutexes, but it is cast to a (void *) for abstractness.
- *
- * Return (NULL) if you couldn't create one. Systems without threads can
- * return any arbitrary non-NULL value.
- */
-void *__PHYSFS_platformCreateMutex(void);
-
-/*
- * Destroy a platform-specific mutex, and clean up any resources associated
- * with it. (mutex) is a value previously returned by
- * __PHYSFS_platformCreateMutex(). This can be a no-op on single-threaded
- * platforms.
- */
-void __PHYSFS_platformDestroyMutex(void *mutex);
-
-/*
- * Grab possession of a platform-specific mutex. Mutexes should be recursive;
- * that is, the same thread should be able to call this function multiple
- * times in a row without causing a deadlock. This function should block
- * until a thread can gain possession of the mutex.
- *
- * Return non-zero if the mutex was grabbed, zero if there was an
- * unrecoverable problem grabbing it (this should not be a matter of
- * timing out! We're talking major system errors; block until the mutex
- * is available otherwise.)
- *
- * _DO NOT_ call __PHYSFS_setError() in here! Since setError calls this
- * function, you'll cause an infinite recursion. This means you can't
- * use the BAIL_*MACRO* macros, either.
- */
-int __PHYSFS_platformGrabMutex(void *mutex);
-
-/*
- * Relinquish possession of the mutex when this method has been called
- * once for each time that platformGrabMutex was called. Once possession has
- * been released, the next thread in line to grab the mutex (if any) may
- * proceed.
- *
- * _DO NOT_ call __PHYSFS_setError() in here! Since setError calls this
- * function, you'll cause an infinite recursion. This means you can't
- * use the BAIL_*MACRO* macros, either.
- */
-void __PHYSFS_platformReleaseMutex(void *mutex);
-
-/*
- * Called at the start of PHYSFS_init() to prepare the allocator, if the user
- * hasn't selected their own allocator via PHYSFS_setAllocator().
- * If the platform has a custom allocator, it should fill in the fields of
- * (a) with the proper function pointers and return non-zero.
- * If the platform just wants to use malloc()/free()/etc, return zero
- * immediately and the higher level will handle it. The Init and Deinit
- * fields of (a) are optional...set them to NULL if you don't need them.
- * Everything else must be implemented. All rules follow those for
- * PHYSFS_setAllocator(). If Init isn't NULL, it will be called shortly
- * after this function returns non-zero.
- */
-int __PHYSFS_platformSetDefaultAllocator(PHYSFS_Allocator *a);
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif
-
-/* end of physfs_internal.h ... */
-
diff --git a/Frameworks/physfs.framework/Versions/A/Headers/physfs_platforms.h b/Frameworks/physfs.framework/Versions/A/Headers/physfs_platforms.h
deleted file mode 100644
index 9f95a890..00000000
--- a/Frameworks/physfs.framework/Versions/A/Headers/physfs_platforms.h
+++ /dev/null
@@ -1,37 +0,0 @@
-#ifndef _INCL_PHYSFS_PLATFORMS
-#define _INCL_PHYSFS_PLATFORMS
-
-#ifndef __PHYSICSFS_INTERNAL__
-#error Do not include this header from your applications.
-#endif
-
-/*
- * These only define the platforms to determine which files in the platforms
- * directory should be compiled. For example, technically BeOS can be called
- * a "unix" system, but since it doesn't use unix.c, we don't define
- * PHYSFS_PLATFORM_UNIX on that system.
- */
-
-#if ((defined __BEOS__) || (defined __beos__))
-# define PHYSFS_PLATFORM_BEOS
-# define PHYSFS_PLATFORM_POSIX
-#elif (defined _WIN32_WCE) || (defined _WIN64_WCE)
-# define PHYSFS_PLATFORM_POCKETPC
-#elif (((defined _WIN32) || (defined _WIN64)) && (!defined __CYGWIN__))
-# define PHYSFS_PLATFORM_WINDOWS
-#elif (defined OS2)
-# define PHYSFS_PLATFORM_OS2
-#elif ((defined __MACH__) && (defined __APPLE__))
-# define PHYSFS_PLATFORM_MACOSX
-# define PHYSFS_PLATFORM_POSIX
-#elif defined(macintosh)
-# error Classic Mac OS support was dropped from PhysicsFS 2.0. Move to OS X.
-#elif defined(unix)
-# define PHYSFS_PLATFORM_UNIX
-# define PHYSFS_PLATFORM_POSIX
-#else
-# error Unknown platform.
-#endif
-
-#endif /* include-once blocker. */
-
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deleted file mode 100644
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deleted file mode 100644
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--- a/Frameworks/physfs.framework/Versions/A/Resources/.svn/text-base/Info.plist.svn-base
+++ /dev/null
@@ -1,22 +0,0 @@
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- <key>CFBundleInfoDictionaryVersion</key>
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deleted file mode 100644
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deleted file mode 100644
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diff --git a/Frameworks/physfs.framework/Versions/A/Resources/English.lproj/.svn/text-base/InfoPlist.strings.svn-base b/Frameworks/physfs.framework/Versions/A/Resources/English.lproj/.svn/text-base/InfoPlist.strings.svn-base
deleted file mode 100644
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+++ /dev/null
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