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authorPhilipp Sehmisch <tmw@crushnet.org>2008-02-26 01:23:15 +0000
committerPhilipp Sehmisch <tmw@crushnet.org>2008-02-26 01:23:15 +0000
commit1b713c6f2bee661bd4b835151100fcc931337b66 (patch)
treeca8f6f9d15e5fde613811b19cd0d334332cb7f1d /ChangeLog
parent19e309ffa09ac3a10fde8e7a5216f747e67130eb (diff)
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Fixed some monster traps on southwest woodland.
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+2008-02-26 Philipp Sehmisch <tmw@crushnet.org>
+
+ * data/graphics/maps/new_14-1.tmx: Fixed some monster traps on
+ southwest woodland.
+
+2008-02-23 Philipp Sehmisch <tmw@crushnet.org>
+
+ * data/graphics/items/generic-ironore.png, data/items.xml:
+ Implemented iron ore item.
+ * data/maps/new_10-1.tmx, data/maps/new_11-1.tmx,
+ data/maps/new_12-1.tmx, data/maps/new_21-1.tmx: Map fixes by
+ QOAL.
+ * data/graphics/sprites/head-mask.xml,
+ data/graphics/sprites/head-warlordhelm.xml:
+ Animaton fixes by QOAL.
+
2008-02-19 Philipp Sehmisch <tmw@crushnet.org>
* data/maps/new_22-1.tmx: Map fixes at snake dungeon by QOAL.