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author | Stefan Dombrowski <stefan@uni-bonn.de> | 2010-10-02 15:59:46 +0200 |
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committer | Stefan Dombrowski <stefan@uni-bonn.de> | 2010-10-02 15:59:46 +0200 |
commit | e6acf6e2f17b4177f3f8292f52d83b46822ab9c5 (patch) | |
tree | 0ddedcd8ad6b2f7908e702365cd675f490213c8d | |
parent | fd20b774bf057502ea04090051fad2c5c9351c74 (diff) | |
download | mana-e6acf6e2f17b4177f3f8292f52d83b46822ab9c5.tar.gz mana-e6acf6e2f17b4177f3f8292f52d83b46822ab9c5.tar.bz2 mana-e6acf6e2f17b4177f3f8292f52d83b46822ab9c5.tar.xz mana-e6acf6e2f17b4177f3f8292f52d83b46822ab9c5.zip |
Avoiding the creation of a party or guild without a name
If no name is given, then the player obviously didn't want to create it.
Now the empty input is handled just the same way as in the invite dialog.
Trivial fix.
-rw-r--r-- | src/gui/socialwindow.cpp | 22 |
1 files changed, 12 insertions, 10 deletions
diff --git a/src/gui/socialwindow.cpp b/src/gui/socialwindow.cpp index 290fd557..7944e210 100644 --- a/src/gui/socialwindow.cpp +++ b/src/gui/socialwindow.cpp @@ -500,12 +500,13 @@ void SocialWindow::action(const gcn::ActionEvent &event) { localChatTab->chatLog(_("Creating guild failed, please choose a " "shorter name."), BY_SERVER); - return; } - - Net::getGuildHandler()->create(name); - localChatTab->chatLog(strprintf(_("Creating guild called %s."), - name.c_str()), BY_SERVER); + else if (!name.empty()) + { + Net::getGuildHandler()->create(name); + localChatTab->chatLog(strprintf(_("Creating guild called %s."), + name.c_str()), BY_SERVER); + } mGuildCreateDialog = NULL; } @@ -521,12 +522,13 @@ void SocialWindow::action(const gcn::ActionEvent &event) { localChatTab->chatLog(_("Creating party failed, please choose a " "shorter name."), BY_SERVER); - return; } - - Net::getPartyHandler()->create(name); - localChatTab->chatLog(strprintf(_("Creating party called %s."), - name.c_str()), BY_SERVER); + else if (!name.empty()) + { + Net::getPartyHandler()->create(name); + localChatTab->chatLog(strprintf(_("Creating party called %s."), + name.c_str()), BY_SERVER); + } mPartyCreateDialog = NULL; } |