diff options
author | Jared Adams <jaxad0127@gmail.com> | 2009-10-24 13:27:21 -0600 |
---|---|---|
committer | Jared Adams <jaxad0127@gmail.com> | 2009-10-24 13:27:21 -0600 |
commit | 03761078314cca27692ccce12a823c484fbe90e0 (patch) | |
tree | ffe264d029a6ae5bd85b26a43aa14ac0079da89f | |
parent | b55ace0590c8d8112294a6724fd224d8e44834d1 (diff) | |
download | mana-03761078314cca27692ccce12a823c484fbe90e0.tar.gz mana-03761078314cca27692ccce12a823c484fbe90e0.tar.bz2 mana-03761078314cca27692ccce12a823c484fbe90e0.tar.xz mana-03761078314cca27692ccce12a823c484fbe90e0.zip |
Basically finish rebranding
-rw-r--r-- | INSTALL | 2 | ||||
-rw-r--r-- | Info.plist | 6 | ||||
-rw-r--r-- | Mana.vcproj | 2 | ||||
-rw-r--r-- | data/icons/mana.xpm | 2 | ||||
-rw-r--r-- | docs/clientupdates.txt | 2 | ||||
-rw-r--r-- | docs/mana.6 | 2 | ||||
-rw-r--r-- | mana.cbp | 136 | ||||
-rw-r--r-- | mana.menu | 8 | ||||
-rw-r--r-- | packaging/debian/control | 34 | ||||
-rw-r--r-- | packaging/debian/mana.desktop | 6 | ||||
-rw-r--r-- | packaging/debian/rules | 2 | ||||
-rw-r--r-- | packaging/windows/make-translations.vbs | 2 | ||||
-rw-r--r-- | po/Makevars | 2 | ||||
-rw-r--r-- | src/game.cpp | 2 | ||||
-rw-r--r-- | src/main.cpp | 4 | ||||
-rw-r--r-- | src/net/ea/charserverhandler.cpp | 2 | ||||
-rw-r--r-- | src/net/manaserv/generalhandler.cpp | 2 | ||||
-rw-r--r-- | src/tmw.rc | 2 | ||||
-rw-r--r-- | tools/tmxcopy/readme.txt | 2 |
19 files changed, 105 insertions, 115 deletions
@@ -55,7 +55,7 @@ you to figure this out. 5) Run "make install" as root It should have installed Mana on your system now, and you can run it -with "tmw". By default all files are installed to /usr/local, you can pass a +with "mana". By default all files are installed to /usr/local, you can pass a different prefix to configure as usual. @@ -9,17 +9,17 @@ <key>CFBundleIconFile</key> <string>The Mana World.icns</string> <key>CFBundleIdentifier</key> - <string>TMW</string> + <string>Mana</string> <key>CFBundleName</key> <string>${PRODUCT_NAME}</string> <key>CFBundlePackageType</key> <string>APPL</string> <key>CFBundleSignature</key> - <string>tmw.</string> + <string>Mana.</string> <key>CFBundleVersion</key> <string>1.0</string> <key>NSHumanReadableCopyright</key> - <string>Copyright 2008 The Mana World Development Team</string> + <string>Copyright 2009 Mana Development Team</string> <key>NSMainNibFile</key> <string>SDLMain</string> <key>NSPrincipalClass</key> diff --git a/Mana.vcproj b/Mana.vcproj index 478a345c..b3ebef21 100644 --- a/Mana.vcproj +++ b/Mana.vcproj @@ -144,7 +144,7 @@ <Tool Name="VCLinkerTool" AdditionalDependencies="physfs.lib alleg.lib guichan.lib guichan_sdl.lib sdl.lib sdlmain.lib sdl_mixer.lib sdl_image.lib ws2_32.lib libxml2.lib iconv.lib zlib.lib libcurl.lib" - OutputFile="tmw.exe" + OutputFile="mana.exe" LinkIncremental="1" IgnoreDefaultLibraryNames="LIBC.lib" GenerateDebugInformation="true" diff --git a/data/icons/mana.xpm b/data/icons/mana.xpm index 06ec2865..99e857b1 100644 --- a/data/icons/mana.xpm +++ b/data/icons/mana.xpm @@ -1,5 +1,5 @@ /* XPM */ -static char * tmw_xpm[] = { +static char * mana_xpm[] = { "32 32 749 2", " c None", ". c #E4EB6D", diff --git a/docs/clientupdates.txt b/docs/clientupdates.txt index 24f36c7d..c5e38d8b 100644 --- a/docs/clientupdates.txt +++ b/docs/clientupdates.txt @@ -16,7 +16,7 @@ this functionality: 4. Client notices he doesn't have a certain package yet or is out of date 5. Client requests from server .torrent files (or maybe at first just URL) from where to get the the missing packages - 6. Client downloads them and puts them in "data" directory (~/.tmw/data on + 6. Client downloads them and puts them in "data" directory (~/.mana/data on Linux, cause that's writable) 7. Client loads the list of files server mentioned in PhysFS virtual filesystem diff --git a/docs/mana.6 b/docs/mana.6 index afdc2118..d29d1bd5 100644 --- a/docs/mana.6 +++ b/docs/mana.6 @@ -1,6 +1,6 @@ .TH "Mana" "6" .SH "NAME" -tmw \- Mana: A 2D MMORPG client +mana \- Mana: A 2D MMORPG client .SH "SYNOPSIS" \fBmana\fR .SH "DESCRIPTION" @@ -7,11 +7,11 @@ <Option compiler="gcc" /> <Build> <Target title="eAthena"> - <Option output="tmw-ea.exe" prefix_auto="0" extension_auto="0" /> + <Option output="mana-ea.exe" prefix_auto="0" extension_auto="0" /> <Option object_output=".objs/ea" /> <Option type="0" /> <Option compiler="gcc" /> - <Option parameters='-u -d "D:/tmw/data"' /> + <Option parameters='-u -d "D:/mana/data"' /> <Option projectResourceIncludeDirsRelation="0" /> <Compiler> <Add option="-O3" /> @@ -45,11 +45,11 @@ </Target> <Target title="Unix Manaserv"> <Option platforms="Unix;" /> - <Option output="tmw" prefix_auto="1" extension_auto="1" /> + <Option output="mana" prefix_auto="1" extension_auto="1" /> <Option object_output=".objs/manaserv" /> <Option type="0" /> <Option compiler="gcc" /> - <Option parameters='-u -d "../tmwdata"' /> + <Option parameters='-u -d "../manadata"' /> <Compiler> <Add option="-Wall" /> <Add option="-g" /> @@ -76,11 +76,11 @@ </Linker> </Target> <Target title="Manaserv"> - <Option output="tmw-manaserv.exe" prefix_auto="0" extension_auto="0" /> + <Option output="mana-manaserv.exe" prefix_auto="0" extension_auto="0" /> <Option object_output=".objs/manaserv" /> <Option type="0" /> <Option compiler="gcc" /> - <Option parameters='-u -d "D:/tmw/data"' /> + <Option parameters='-u -d "D:/mana/data"' /> <Option projectResourceIncludeDirsRelation="0" /> <Compiler> <Add option="-O3" /> @@ -115,7 +115,7 @@ </Target> <Target title="UNIX eAthena"> <Option platforms="Unix;" /> - <Option output="ea-tmw" prefix_auto="1" extension_auto="1" /> + <Option output="ea-mana" prefix_auto="1" extension_auto="1" /> <Option object_output=".objs/ea" /> <Option type="0" /> <Option compiler="gcc" /> @@ -626,242 +626,242 @@ <Unit filename="src/net/partyhandler.h" /> <Unit filename="src/net/playerhandler.h" /> <Unit filename="src/net/specialhandler.h" /> - <Unit filename="src/net/tmwserv/accountserver/account.cpp"> + <Unit filename="src/net/manaserv/accountserver/account.cpp"> <Option target="Manaserv" /> <Option target="Unix Manaserv" /> </Unit> - <Unit filename="src/net/tmwserv/accountserver/account.h"> + <Unit filename="src/net/manaserv/accountserver/account.h"> <Option target="Manaserv" /> <Option target="Unix Manaserv" /> </Unit> - <Unit filename="src/net/tmwserv/accountserver/accountserver.cpp"> + <Unit filename="src/net/manaserv/accountserver/accountserver.cpp"> <Option target="Manaserv" /> <Option target="Unix Manaserv" /> </Unit> - <Unit filename="src/net/tmwserv/accountserver/accountserver.h"> + <Unit filename="src/net/manaserv/accountserver/accountserver.h"> <Option target="Manaserv" /> </Unit> - <Unit filename="src/net/tmwserv/accountserver/internal.cpp"> + <Unit filename="src/net/manaserv/accountserver/internal.cpp"> <Option target="Manaserv" /> <Option target="Unix Manaserv" /> </Unit> - <Unit filename="src/net/tmwserv/accountserver/internal.h"> + <Unit filename="src/net/manaserv/accountserver/internal.h"> <Option target="Manaserv" /> <Option target="Unix Manaserv" /> </Unit> - <Unit filename="src/net/tmwserv/adminhandler.cpp"> + <Unit filename="src/net/manaserv/adminhandler.cpp"> <Option target="Unix Manaserv" /> <Option target="Manaserv" /> </Unit> - <Unit filename="src/net/tmwserv/beinghandler.cpp"> + <Unit filename="src/net/manaserv/beinghandler.cpp"> <Option target="Manaserv" /> <Option target="Unix Manaserv" /> </Unit> - <Unit filename="src/net/tmwserv/beinghandler.h"> + <Unit filename="src/net/manaserv/beinghandler.h"> <Option target="Manaserv" /> <Option target="Unix Manaserv" /> </Unit> - <Unit filename="src/net/tmwserv/buysellhandler.cpp"> + <Unit filename="src/net/manaserv/buysellhandler.cpp"> <Option target="Manaserv" /> <Option target="Unix Manaserv" /> </Unit> - <Unit filename="src/net/tmwserv/buysellhandler.h"> + <Unit filename="src/net/manaserv/buysellhandler.h"> <Option target="Manaserv" /> <Option target="Unix Manaserv" /> </Unit> - <Unit filename="src/net/tmwserv/charhandler.cpp"> + <Unit filename="src/net/manaserv/charhandler.cpp"> <Option target="Manaserv" /> <Option target="Unix Manaserv" /> </Unit> - <Unit filename="src/net/tmwserv/charhandler.h"> + <Unit filename="src/net/manaserv/charhandler.h"> <Option target="Manaserv" /> <Option target="Unix Manaserv" /> </Unit> - <Unit filename="src/net/tmwserv/chathandler.cpp"> + <Unit filename="src/net/manaserv/chathandler.cpp"> <Option target="Manaserv" /> <Option target="Unix Manaserv" /> </Unit> - <Unit filename="src/net/tmwserv/chathandler.h"> + <Unit filename="src/net/manaserv/chathandler.h"> <Option target="Manaserv" /> <Option target="Unix Manaserv" /> </Unit> - <Unit filename="src/net/tmwserv/chatserver/chatserver.cpp"> + <Unit filename="src/net/manaserv/chatserver/chatserver.cpp"> <Option target="Manaserv" /> <Option target="Unix Manaserv" /> </Unit> - <Unit filename="src/net/tmwserv/chatserver/chatserver.h"> + <Unit filename="src/net/manaserv/chatserver/chatserver.h"> <Option target="Manaserv" /> <Option target="Unix Manaserv" /> </Unit> - <Unit filename="src/net/tmwserv/chatserver/guild.cpp"> + <Unit filename="src/net/manaserv/chatserver/guild.cpp"> <Option target="Manaserv" /> <Option target="Unix Manaserv" /> </Unit> - <Unit filename="src/net/tmwserv/chatserver/guild.h"> + <Unit filename="src/net/manaserv/chatserver/guild.h"> <Option target="Manaserv" /> <Option target="Unix Manaserv" /> </Unit> - <Unit filename="src/net/tmwserv/chatserver/internal.cpp"> + <Unit filename="src/net/manaserv/chatserver/internal.cpp"> <Option target="Manaserv" /> <Option target="Unix Manaserv" /> </Unit> - <Unit filename="src/net/tmwserv/chatserver/internal.h"> + <Unit filename="src/net/manaserv/chatserver/internal.h"> <Option target="Manaserv" /> <Option target="Unix Manaserv" /> </Unit> - <Unit filename="src/net/tmwserv/chatserver/party.cpp"> + <Unit filename="src/net/manaserv/chatserver/party.cpp"> <Option target="Manaserv" /> <Option target="Unix Manaserv" /> </Unit> - <Unit filename="src/net/tmwserv/chatserver/party.h"> + <Unit filename="src/net/manaserv/chatserver/party.h"> <Option target="Manaserv" /> <Option target="Unix Manaserv" /> </Unit> - <Unit filename="src/net/tmwserv/connection.cpp"> + <Unit filename="src/net/manaserv/connection.cpp"> <Option target="Manaserv" /> <Option target="Unix Manaserv" /> </Unit> - <Unit filename="src/net/tmwserv/connection.h"> + <Unit filename="src/net/manaserv/connection.h"> <Option target="Manaserv" /> <Option target="Unix Manaserv" /> </Unit> - <Unit filename="src/net/tmwserv/effecthandler.cpp"> + <Unit filename="src/net/manaserv/effecthandler.cpp"> <Option target="Manaserv" /> <Option target="Unix Manaserv" /> </Unit> - <Unit filename="src/net/tmwserv/effecthandler.h"> + <Unit filename="src/net/manaserv/effecthandler.h"> <Option target="Manaserv" /> <Option target="Unix Manaserv" /> </Unit> - <Unit filename="src/net/tmwserv/gamehandler.cpp"> + <Unit filename="src/net/manaserv/gamehandler.cpp"> <Option target="Unix Manaserv" /> <Option target="Manaserv" /> </Unit> - <Unit filename="src/net/tmwserv/gamehandler.h"> + <Unit filename="src/net/manaserv/gamehandler.h"> <Option target="Unix Manaserv" /> <Option target="Manaserv" /> </Unit> - <Unit filename="src/net/tmwserv/gameserver/gameserver.cpp"> + <Unit filename="src/net/manaserv/gameserver/gameserver.cpp"> <Option target="Manaserv" /> <Option target="Unix Manaserv" /> </Unit> - <Unit filename="src/net/tmwserv/gameserver/gameserver.h"> + <Unit filename="src/net/manaserv/gameserver/gameserver.h"> <Option target="Manaserv" /> <Option target="Unix Manaserv" /> </Unit> - <Unit filename="src/net/tmwserv/gameserver/internal.cpp"> + <Unit filename="src/net/manaserv/gameserver/internal.cpp"> <Option target="Manaserv" /> <Option target="Unix Manaserv" /> </Unit> - <Unit filename="src/net/tmwserv/gameserver/internal.h"> + <Unit filename="src/net/manaserv/gameserver/internal.h"> <Option target="Manaserv" /> <Option target="Unix Manaserv" /> </Unit> - <Unit filename="src/net/tmwserv/gameserver/player.cpp"> + <Unit filename="src/net/manaserv/gameserver/player.cpp"> <Option target="Manaserv" /> <Option target="Unix Manaserv" /> </Unit> - <Unit filename="src/net/tmwserv/gameserver/player.h"> + <Unit filename="src/net/manaserv/gameserver/player.h"> <Option target="Manaserv" /> <Option target="Unix Manaserv" /> </Unit> - <Unit filename="src/net/tmwserv/generalhandler.cpp"> + <Unit filename="src/net/manaserv/generalhandler.cpp"> <Option target="Manaserv" /> <Option target="Unix Manaserv" /> </Unit> - <Unit filename="src/net/tmwserv/generalhandler.h"> + <Unit filename="src/net/manaserv/generalhandler.h"> <Option target="Manaserv" /> <Option target="Unix Manaserv" /> </Unit> - <Unit filename="src/net/tmwserv/guildhandler.cpp"> + <Unit filename="src/net/manaserv/guildhandler.cpp"> <Option target="Manaserv" /> <Option target="Unix Manaserv" /> </Unit> - <Unit filename="src/net/tmwserv/guildhandler.h"> + <Unit filename="src/net/manaserv/guildhandler.h"> <Option target="Manaserv" /> <Option target="Unix Manaserv" /> </Unit> - <Unit filename="src/net/tmwserv/internal.cpp"> + <Unit filename="src/net/manaserv/internal.cpp"> <Option target="Manaserv" /> <Option target="Unix Manaserv" /> </Unit> - <Unit filename="src/net/tmwserv/internal.h"> + <Unit filename="src/net/manaserv/internal.h"> <Option target="Manaserv" /> <Option target="Unix Manaserv" /> </Unit> - <Unit filename="src/net/tmwserv/inventoryhandler.cpp"> + <Unit filename="src/net/manaserv/inventoryhandler.cpp"> <Option target="Manaserv" /> <Option target="Unix Manaserv" /> </Unit> - <Unit filename="src/net/tmwserv/inventoryhandler.h"> + <Unit filename="src/net/manaserv/inventoryhandler.h"> <Option target="Manaserv" /> <Option target="Unix Manaserv" /> </Unit> - <Unit filename="src/net/tmwserv/itemhandler.cpp"> + <Unit filename="src/net/manaserv/itemhandler.cpp"> <Option target="Manaserv" /> <Option target="Unix Manaserv" /> </Unit> - <Unit filename="src/net/tmwserv/itemhandler.h"> + <Unit filename="src/net/manaserv/itemhandler.h"> <Option target="Manaserv" /> <Option target="Unix Manaserv" /> </Unit> - <Unit filename="src/net/tmwserv/loginhandler.cpp"> + <Unit filename="src/net/manaserv/loginhandler.cpp"> <Option target="Manaserv" /> <Option target="Unix Manaserv" /> </Unit> - <Unit filename="src/net/tmwserv/loginhandler.h"> + <Unit filename="src/net/manaserv/loginhandler.h"> <Option target="Manaserv" /> <Option target="Unix Manaserv" /> </Unit> - <Unit filename="src/net/tmwserv/network.cpp"> + <Unit filename="src/net/manaserv/network.cpp"> <Option target="Manaserv" /> <Option target="Unix Manaserv" /> </Unit> - <Unit filename="src/net/tmwserv/network.h"> + <Unit filename="src/net/manaserv/network.h"> <Option target="Manaserv" /> <Option target="Unix Manaserv" /> </Unit> - <Unit filename="src/net/tmwserv/npchandler.cpp"> + <Unit filename="src/net/manaserv/npchandler.cpp"> <Option target="Manaserv" /> <Option target="Unix Manaserv" /> </Unit> - <Unit filename="src/net/tmwserv/npchandler.h"> + <Unit filename="src/net/manaserv/npchandler.h"> <Option target="Manaserv" /> <Option target="Unix Manaserv" /> </Unit> - <Unit filename="src/net/tmwserv/partyhandler.cpp"> + <Unit filename="src/net/manaserv/partyhandler.cpp"> <Option target="Manaserv" /> <Option target="Unix Manaserv" /> </Unit> - <Unit filename="src/net/tmwserv/partyhandler.h"> + <Unit filename="src/net/manaserv/partyhandler.h"> <Option target="Manaserv" /> <Option target="Unix Manaserv" /> </Unit> - <Unit filename="src/net/tmwserv/playerhandler.cpp"> + <Unit filename="src/net/manaserv/playerhandler.cpp"> <Option target="Manaserv" /> <Option target="Unix Manaserv" /> </Unit> - <Unit filename="src/net/tmwserv/playerhandler.h"> + <Unit filename="src/net/manaserv/playerhandler.h"> <Option target="Manaserv" /> <Option target="Unix Manaserv" /> </Unit> - <Unit filename="src/net/tmwserv/protocol.h"> + <Unit filename="src/net/manaserv/protocol.h"> <Option target="Manaserv" /> <Option target="Unix Manaserv" /> </Unit> - <Unit filename="src/net/tmwserv/specialhandler.cpp"> + <Unit filename="src/net/manaserv/specialhandler.cpp"> <Option target="Manaserv" /> <Option target="Unix Manaserv" /> </Unit> - <Unit filename="src/net/tmwserv/specialhandler.h"> + <Unit filename="src/net/manaserv/specialhandler.h"> <Option target="Manaserv" /> <Option target="Unix Manaserv" /> </Unit> - <Unit filename="src/net/tmwserv/tradehandler.cpp"> + <Unit filename="src/net/manaserv/tradehandler.cpp"> <Option target="Manaserv" /> <Option target="Unix Manaserv" /> </Unit> - <Unit filename="src/net/tmwserv/tradehandler.h"> + <Unit filename="src/net/manaserv/tradehandler.h"> <Option target="Manaserv" /> <Option target="Unix Manaserv" /> </Unit> @@ -948,7 +948,7 @@ <Unit filename="src/textparticle.cpp" /> <Unit filename="src/textparticle.h" /> <Unit filename="src/tileset.h" /> - <Unit filename="src/tmw.rc"> + <Unit filename="src/mana.rc"> <Option compilerVar="WINDRES" /> <Option target="eAthena" /> <Option target="Manaserv" /> @@ -1,4 +1,4 @@ -?package(tmw):needs="X11" section="Games/Adventure"\ - title="The Mana World"\ - description="The Mana World is an Online Fantasy adventure game."\ - command="/usr/games/tmw" icon="/usr/share/pixmaps/tmw.xpm" +?package(mana):needs="X11" section="Games/Adventure"\ + title="Mana"\ + description="Mana is a 2D MMORPG client."\ + command="/usr/games/mana" icon="/usr/share/pixmaps/mana.xpm" diff --git a/packaging/debian/control b/packaging/debian/control index 4372aaea..a5696ca5 100644 --- a/packaging/debian/control +++ b/packaging/debian/control @@ -1,37 +1,27 @@ -Source: tmw +Source: mana Section: games Priority: optional -Homepage: http://www.themanaworld.org/ +Homepage: http://manasource.org/ Maintainer: Patrick Matthäi <patrick.matthaei@web.de> Build-Depends: debhelper (>= 5), dpkg-dev (>= 1.13.19), dpatch, autotools-dev, libcurl4-gnutls-dev, libgl1-mesa-dev, libguichan2-dev (>= 0.7.1), libsdl1.2-dev, libsdl-image1.2-dev, libsdl-net1.2-dev, libsdl-mixer1.2-dev, libphysfs-dev, libpng12-dev, libxml2-dev, zlib1g-dev Standards-Version: 3.7.3 -Package: tmw +Package: mana Architecture: any -Depends: ${shlibs:Depends}, ${misc:Depends}, tmw-data (= ${source:Version}) -Recommends: tmw-music -Description: The Mana World is a great Online Rolegame - based upon the Seiken Densetsu serie. It has its own universe, and its own - character management system, which will give you the opportunity to play in a - 2D heroic-fantasy world forever. +Depends: ${shlibs:Depends}, ${misc:Depends}, mana-data (= ${source:Version}) +Description: Mana is a 2D MMORPG client -Package: tmw-dbg +Package: mana-dbg Architecture: any Priority: extra -Depends: tmw (= ${binary:Version}) -Description: The Mana World is a great Online Rolegame (debugging symbols) - based upon the Seiken Densetsu serie. It has its own universe, and its own - character management system, which will give you the opportunity to play in a - 2D heroic-fantasy world forever. +Depends: mana (= ${binary:Version}) +Description: Mana is a 2D MMORPG client (debugging symbols) . - This package provides debugging symbols for the tmw package. + This package provides debugging symbols for the mana package. -Package: tmw-data +Package: mana-data Architecture: all -Recommends: tmw, tmw-music -Description: The Mana World is a great Online Rolegame (data files) - based upon the Seiken Densetsu serie. It has its own universe, and its own - character management system, which will give you the opportunity to play in a - 2D heroic-fantasy world forever. +Recommends: mana +Description: Mana is a 2D MMORPG client . This package contains the data files. diff --git a/packaging/debian/mana.desktop b/packaging/debian/mana.desktop index e97e4553..ec24a2fc 100644 --- a/packaging/debian/mana.desktop +++ b/packaging/debian/mana.desktop @@ -2,13 +2,13 @@ [Desktop Entry] Version=1.0 Name=Mana -Name[fr]=Le Monde de Mana -Comment=An online fantasy role playing game +Comment=A 2D MMORPG client Comment[fr]=Un jeu en ligne dans un univers fantastique Comment[de]=ein Online Fantasy Spiel Comment[it]=Un gioco fantasy online Comment[nl]=Een online role playing game -Exec=tmw +Comment[sv]=Ett fantasyrollspel online +Exec=mana StartupNotify=false Terminal=false Type=Game diff --git a/packaging/debian/rules b/packaging/debian/rules index 614ee701..df2e08d6 100644 --- a/packaging/debian/rules +++ b/packaging/debian/rules @@ -56,7 +56,7 @@ binary-arch: build install dh_install -a dh_desktop -a dh_installmenu -a - dh_strip -a --dbg-package=tmw-dbg + dh_strip -a --dbg-package=mana-dbg dh_compress -a dh_fixperms -a dh_installdeb -a diff --git a/packaging/windows/make-translations.vbs b/packaging/windows/make-translations.vbs index f349b25e..339a0299 100644 --- a/packaging/windows/make-translations.vbs +++ b/packaging/windows/make-translations.vbs @@ -29,7 +29,7 @@ do while not stream.AtEndOfStream CreateFolderIfNonexistent("..\..\translations\" + s + "\LC_MESSAGES") 'build the translate command infile = "../../po/" + s + ".po" - outfile = "../../translations/" + s +"/LC_MESSAGES/tmw.mo" + outfile = "../../translations/" + s +"/LC_MESSAGES/mana.mo" command = "msgfmt -c -o " + outfile + " " + infile 'execute translate command errval = WshShell.run(command, 0, true) diff --git a/po/Makevars b/po/Makevars index 76e72f50..7ea0d129 100644 --- a/po/Makevars +++ b/po/Makevars @@ -1,7 +1,7 @@ # Makefile variables for PO directory in any package using GNU gettext. # Usually the message domain is the same as the package name. -DOMAIN = tmw +DOMAIN = mana # These two variables depend on the location of this directory. subdir = po diff --git a/src/game.cpp b/src/game.cpp index 9bbf83bd..856288bc 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -407,7 +407,7 @@ static bool saveScreenshot() filenameSuffix.str(""); filename << PHYSFS_getUserDir(); #if (defined __USE_UNIX98 || defined __FreeBSD__) - filenameSuffix << ".tmw/"; + filenameSuffix << ".mana/"; #elif defined __APPLE__ filenameSuffix << "Desktop/"; #endif diff --git a/src/main.cpp b/src/main.cpp index 607c6205..8ecac127 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -288,7 +288,7 @@ static void setUpdatesDir() } /** - * Initializes the home directory. On UNIX and FreeBSD, ~/.tmw is used. On + * Initializes the home directory. On UNIX and FreeBSD, ~/.mana is used. On * Windows and other systems we use the current working directory. */ static void initHomeDir(const Options &options) @@ -298,7 +298,7 @@ static void initHomeDir(const Options &options) if (homeDir.empty()) { #ifdef __APPLE__ - // Use Application Directory instead of .tmw + // Use Application Directory instead of .mana homeDir = std::string(PHYSFS_getUserDir()) + "/Library/Application Support/" + branding.getValue("appName", "Mana"); diff --git a/src/net/ea/charserverhandler.cpp b/src/net/ea/charserverhandler.cpp index 13c3cf45..0f93efb8 100644 --- a/src/net/ea/charserverhandler.cpp +++ b/src/net/ea/charserverhandler.cpp @@ -296,7 +296,7 @@ void CharServerHandler::connect() outMsg.writeInt32(token.session_ID1); outMsg.writeInt32(token.session_ID2); // [Fate] The next word is unused by the old char server, so we squeeze in - // tmw client version information + // mana client version information outMsg.writeInt16(CLIENT_PROTOCOL_VERSION); outMsg.writeInt8((token.sex == GENDER_MALE) ? 1 : 0); diff --git a/src/net/manaserv/generalhandler.cpp b/src/net/manaserv/generalhandler.cpp index 0b2eefe2..d8dcb51c 100644 --- a/src/net/manaserv/generalhandler.cpp +++ b/src/net/manaserv/generalhandler.cpp @@ -164,7 +164,7 @@ void GeneralHandler::guiWindowsLoaded() { inventoryWindow->setSplitAllowed(true); partyWindow->clearPartyName(); - skillDialog->loadSkills("tmw-skills.xml"); + skillDialog->loadSkills("skills.xml"); specialsWindow->loadSpecials("specials.xml"); player_node->setExpNeeded(100); @@ -2,7 +2,7 @@ #include "winver.h" -A ICON MOVEABLE PURE LOADONCALL DISCARDABLE "data/icons/tmw.ico" +A ICON MOVEABLE PURE LOADONCALL DISCARDABLE "data/icons/mana.ico" 1 VERSIONINFO FILEVERSION VER_MAJOR,VER_MINOR,VER_RELEASE,VER_BUILD diff --git a/tools/tmxcopy/readme.txt b/tools/tmxcopy/readme.txt index 52af1048..d130edd6 100644 --- a/tools/tmxcopy/readme.txt +++ b/tools/tmxcopy/readme.txt @@ -94,7 +94,7 @@ Blank tiles in the lower layer will be ignored (put a blank in the upper layer t The programs work so far but there are still some minor problems: --Only tested for TMW-compilant maps. I don't guarantee that it works with Tiled maps that are made for other games and thus use different features. +-Only tested for Mana-compilant maps. I don't guarantee that it works with Tiled maps that are made for other games and thus use different features. -Compressed maps (tmx.gz) can not be handled yet (but compressed or uncompressed layers work properly) -When the target map has an object layer it is moved to the bottom of the layer list of the map (no problem for the game but inconvenient for editing). Objects on the source map are ignored. -All tilesets included in the srcFile (TMXCopy) or template (TMXRandomFill and TMXCollide) will be added to the output file, even if they aren't needed for the tiles that are added. |