/*
* The Mana World
* Copyright 2004 The Mana World Development Team
*
* This file is part of The Mana World.
*
* The Mana World is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* The Mana World is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with The Mana World; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* $Id$
*/
/*
* This module takes care of everything relating to the
* setup dialog.
*/
#include "setup.h"
#include "button.h"
#include "checkbox.h"
#include "scrollarea.h"
#include "listbox.h"
#include "radiobutton.h"
#include "slider.h"
#include "ok_dialog.h"
#include "../main.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <memory.h>
SDL_Rect **modes;
ModeListModel::ModeListModel()
{
int i;
modes = SDL_ListModes(NULL, SDL_FULLSCREEN | SDL_HWSURFACE);
// Check if any modes available
if (modes == (SDL_Rect**)0) {
nmode = 0;
logger.log("No modes");
}
// Check if modes restricted
if (modes == (SDL_Rect**)-1) {
logger.log("Modes unrestricted");
}
for (nmode = 0; modes[nmode]; ++nmode);
mode = (char**)calloc(nmode, sizeof(char*));
for (i = 0; modes[i]; ++i) {
char *temp = (char*)malloc(20 * sizeof(char));
mode[i] = temp;
if (sprintf(mode[i], "%d x %d", modes[i]->w, modes[i]->h) == -1) {
logger.log("Cannot allocate mode list");
}
}
}
ModeListModel::~ModeListModel()
{
int i;
// Cleanup
for (i = 0; i < nmode; i++) {
free(mode[i]);
}
free(mode);
}
int ModeListModel::getNumberOfElements()
{
return nmode;
}
std::string ModeListModel::getElementAt(int i)
{
return mode[i];
}
Setup::Setup():
Window("Setup")
{
modeListModel = new ModeListModel();
displayLabel = new gcn::Label("Display settings");
modeList = new ListBox(modeListModel);
scrollArea = new ScrollArea(modeList);
fsCheckBox = new CheckBox("Full screen", false);
soundLabel = new gcn::Label("Sound settings");
soundCheckBox = new CheckBox("Sound", false);
disabledRadio = new RadioButton("Disabled", "Modes", false);
applyButton = new Button("Apply");
cancelButton = new Button("Cancel");
alphaLabel = new gcn::Label("GUI opacity:");
alphaSlider = new Slider(0.2, 1.0);
// Set selections
last_sel = 0;
sel = 1;
// Set events
applyButton->setEventId("apply");
cancelButton->setEventId("cancel");
alphaSlider->setEventId("guialpha");
// Set dimensions/positions
setContentSize(240, 216);
scrollArea->setDimension(gcn::Rectangle(10, 40, 90, 50));
modeList->setDimension(gcn::Rectangle(0, 0, 60, 50));
displayLabel->setDimension(gcn::Rectangle(10, 10, 100,16));
cancelButton->setPosition(
240 - 5 - cancelButton->getWidth(),
216 - 5 - cancelButton->getHeight());
applyButton->setPosition(
cancelButton->getX() - 5 - applyButton->getWidth(),
216 - 5 - applyButton->getHeight());
soundLabel->setPosition(10, 110);
fsCheckBox->setPosition(120, 36);
soundCheckBox->setPosition(10, 130);
disabledRadio->setPosition(10, 140);
alphaLabel->setPosition(10, 157);
alphaSlider->setDimension(gcn::Rectangle(
alphaLabel->getWidth() + 20, 160, 100, 10));
// Listen for actions
applyButton->addActionListener(this);
cancelButton->addActionListener(this);
alphaSlider->addActionListener(this);
// Assemble dialog
add(scrollArea);
add(displayLabel);
add(fsCheckBox);
add(soundLabel);
add(soundCheckBox);
//add(disabledRadio);
add(applyButton);
add(cancelButton);
add(alphaLabel);
add(alphaSlider);
setLocationRelativeTo(getParent());
// load default settings
modeList->setSelected(1);
if (config.getValue("screen", 0) == 1) {
fsCheckBox->setMarked(true);
}
soundCheckBox->setMarked(config.getValue("sound", 0));
alphaSlider->setValue(config.getValue("guialpha", 0.8));
}
Setup::~Setup()
{
delete modeListModel;
delete modeList;
delete scrollArea;
delete fsCheckBox;
delete soundCheckBox;
delete soundLabel;
delete displayLabel;
delete applyButton;
delete cancelButton;
delete alphaLabel;
delete alphaSlider;
}
void Setup::action(const std::string &eventId)
{
if (eventId == "guialpha")
{
config.setValue("guialpha", alphaSlider->getValue());
}
else if (eventId == "apply")
{
setVisible(false);
/*screenW = modes[sel]->w;
screenH = modes[sel]->h;*/
if (fsCheckBox->isMarked()) { // Fullscreen
config.setValue("screen", 1);
displayFlags |= SDL_FULLSCREEN;
}
else { // Windowed
config.setValue("screen", 0);
displayFlags &= ~SDL_FULLSCREEN;
}
screen = SDL_SetVideoMode(screenW, screenH, bitDepth, displayFlags);
/* if (displayFlags & SDL_FULLSCREEN) {
#ifdef WIN32
displayFlags ^= SDL_FULLSCREEN;
screen = SDL_SetVideoMode(screenW, screenH, bitDepth, displayFlags);
#else
SDL_WM_ToggleFullScreen(screen);
#endif
}*/
// Sound settings
if (soundCheckBox->isMarked()) {
config.setValue("sound", 1);
try {
sound.init(32, 20);
}
catch (const char *err) {
new OkDialog(this, "Sound Engine", err);
logger.log("Warning: %s", err);
}
} else {
config.setValue("sound", 0);
sound.close();
}
} else if (eventId == "cancel") {
setVisible(false);
}
}