/*
* The Mana World
* Copyright (C) 2008 The Mana World Development Team
*
* This file is part of The Mana World.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "gui/partywindow.h"
#include "gui/widgets/chattab.h"
#include "net/net.h"
#include "net/partyhandler.h"
#include "utils/dtor.h"
#include "utils/gettext.h"
#include "utils/strprintf.h"
PartyWindow::PartyWindow() : Window(_("Party"))
{
setWindowName("Party");
setVisible(false);
setResizable(false);
setCaption(_("Party"));
setCloseButton(true);
setMinWidth(110);
setMinHeight(200);
setDefaultSize(620, 300, 110, 200);
loadWindowState();
setVisible(false); // Do not start out visible
}
PartyWindow::~PartyWindow()
{
delete_all(mMembers);
}
void PartyWindow::draw(gcn::Graphics *graphics)
{
Window::draw(graphics);
}
PartyMember *PartyWindow::findMember(int id) const
{
PartyList::const_iterator it = mMembers.find(id);
if (it == mMembers.end())
return NULL;
else
return it->second;
}
PartyMember *PartyWindow::findOrCreateMember(int id)
{
PartyMember *member = findMember(id);
if (!member)
{
member = new PartyMember;
member->avatar = new Avatar("");
mMembers[id] = member;
add(member->avatar, 0, (mMembers.size() - 1) * 14);
}
return member;
}
int PartyWindow::findMember(const std::string &name) const
{
PartyList::const_iterator itr = mMembers.begin(),
itr_end = mMembers.end();
while (itr != itr_end)
{
if ((*itr).second->name == name)
{
return (*itr).first;
}
++itr;
}
return -1;
}
void PartyWindow::updateMember(int id, const std::string &memberName,
bool leader, bool online)
{
PartyMember *player = findOrCreateMember(id);
player->name = memberName;
player->leader = leader;
player->online = online;
player->avatar->setName(memberName);
player->avatar->setOnline(online);
// show the window
if (mMembers.size() > 0)
{
setVisible(true);
}
}
void PartyWindow::removeMember(int id)
{
mMembers.erase(id);
// if no-one left, remove the party window
if (mMembers.size() < 1)
{
setVisible(false);
}
}
void PartyWindow::removeMember(const std::string &name)
{
removeMember(findMember(name));
}
void PartyWindow::updateOnlne(int id, bool online)
{
PartyMember *player = findMember(id);
if (!player)
return;
player->online = online;
player->avatar->setOnline(online);
}
void PartyWindow::showPartyInvite(const std::string &inviter,
const std::string &partyName)
{
// check there isnt already an invite showing
if (mPartyInviter != "")
{
localChatTab->chatLog("Received party request, but one already exists",
BY_SERVER);
return;
}
std::string msg;
// log invite
if (partyName.empty())
msg = strprintf("%s has invited you to join their party",
inviter.c_str());
else
msg = strprintf("%s has invited you to join the %s party",
inviter.c_str(), partyName.c_str());
localChatTab->chatLog(msg, BY_SERVER);
// show invite
acceptDialog = new ConfirmDialog("Accept Party Invite", msg, this);
acceptDialog->addActionListener(this);
mPartyInviter = inviter;
}
void PartyWindow::action(const gcn::ActionEvent &event)
{
const std::string &eventId = event.getId();
// check if they accepted the invite
if (eventId == "yes")
{
localChatTab->chatLog("Accepted invite from " + mPartyInviter);
Net::getPartyHandler()->inviteResponse(mPartyInviter, true);
mPartyInviter = "";
}
else if (eventId == "no")
{
localChatTab->chatLog("Rejected invite from " + mPartyInviter);
Net::getPartyHandler()->inviteResponse(mPartyInviter, false);
mPartyInviter = "";
}
}
void PartyWindow::clear()
{
Window::clear();
mMembers.clear();
}