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path: root/rules/rule_woodland_020.tmx
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<?xml version="1.0" encoding="UTF-8"?>
<map version="1.0" orientation="orthogonal" width="11" height="4" tilewidth="32" tileheight="32">
 <tileset firstgid="1" name="Woodland" tilewidth="32" tileheight="32">
  <image source="../graphics/tiles/Woodland_ground.png" width="512" height="512"/>
 </tileset>
 <tileset firstgid="257" name="Collision" tilewidth="32" tileheight="32">
  <image source="../graphics/tiles/collision.png" width="64" height="32"/>
 </tileset>
 <tileset firstgid="259" name="set_rules" tilewidth="32" tileheight="32">
  <image source="../graphics/tiles/set_rules.png" width="64" height="64"/>
 </tileset>
 <tileset firstgid="263" name="set_woodland" tilewidth="32" tileheight="32">
  <image source="../graphics/tiles/set_woodland.png" width="192" height="192"/>
 </tileset>
 <layer name="RuleRegions" width="11" height="4">
  <data encoding="base64" compression="gzip">
   H4sIAAAAAAAAA2NgIA0wM0IwNjYyTcgMYtWiAwAPMLB1sAAAAA==
  </data>
 </layer>
 <layer name="RuleSet" width="11" height="4">
  <data encoding="base64" compression="gzip">
   H4sIAAAAAAAAA2NgIB3wMKLS6GxSzSEFAABpH13dsAAAAA==
  </data>
 </layer>
 <layer name="rule_Ground" width="11" height="4">
  <data encoding="base64" compression="gzip">
   H4sIAAAAAAAAA2NgIB2EQekIJLF0MsxxJ0MPAAI3UbmwAAAA
  </data>
 </layer>
</map>