diff options
Diffstat (limited to 'rules/cave/rule_cave.txt')
-rw-r--r-- | rules/cave/rule_cave.txt | 41 |
1 files changed, 41 insertions, 0 deletions
diff --git a/rules/cave/rule_cave.txt b/rules/cave/rule_cave.txt new file mode 100644 index 00000000..8308c683 --- /dev/null +++ b/rules/cave/rule_cave.txt @@ -0,0 +1,41 @@ +# lines starting with # or // are comments +# all other lines will be parsed and treated as filenames. + +# Rules for caves + +# basic stuff: each rule-tile gets a default tile +# here is a map attribute set: "DeleteTiles := true" This means to delete all +# tiles in all touched tileslayers first. +./rule_cave_001.tmx + +# straight walls: +./rule_cave_002.tmx + +# corners at walls +./rule_cave_003.tmx +./rule_cave_004.tmx +./rule_cave_005.tmx + +# water in caves: +./rule_cave_006.tmx +./rule_cave_007.tmx + +# rules for entrances, has bad exception handling, +# so mind where to put entrances. (So avoid putting them near corners) +./rule_cave_008.tmx + +# straight carpets +./rule_cave_009.tmx + +# corners in carpets +./rule_cave_010.tmx + +# all tiles, which are walkable, but have unwalkable neighbors, +# should be unwalkable +# example: a decorative stone in a sea + +./rule_cave_050.tmx + +# error handling: some situations cannot be handled properly with this ruleset: +# so indicate these situations with the error-tile +./rule_cave_100.tmx |