diff options
Diffstat (limited to 'graphics/sprites')
-rw-r--r-- | graphics/sprites/monsters/golem-red.png | bin | 1317774 -> 2071145 bytes | |||
-rw-r--r-- | graphics/sprites/monsters/golem-red.xml | 2 | ||||
-rw-r--r-- | graphics/sprites/monsters/golem.png | bin | 1266630 -> 1844483 bytes | |||
-rw-r--r-- | graphics/sprites/monsters/golem.xml | 332 |
4 files changed, 188 insertions, 146 deletions
diff --git a/graphics/sprites/monsters/golem-red.png b/graphics/sprites/monsters/golem-red.png Binary files differindex 5e51eea9..551908b8 100644 --- a/graphics/sprites/monsters/golem-red.png +++ b/graphics/sprites/monsters/golem-red.png diff --git a/graphics/sprites/monsters/golem-red.xml b/graphics/sprites/monsters/golem-red.xml index be5d8eeb..b98dc957 100644 --- a/graphics/sprites/monsters/golem-red.xml +++ b/graphics/sprites/monsters/golem-red.xml @@ -1,5 +1,5 @@ <?xml version="1.0"?> <sprite> - <imageset name="mob" src="graphics/sprites/monsters/golem-red.png" width="128" height="128" offsetY="-4"/> + <imageset name="mob" src="graphics/sprites/monsters/golem-red.png" width="128" height="128" offsetY="3"/> <include file="monsters/golem.xml"/> </sprite> diff --git a/graphics/sprites/monsters/golem.png b/graphics/sprites/monsters/golem.png Binary files differindex e54c2c37..ad027032 100644 --- a/graphics/sprites/monsters/golem.png +++ b/graphics/sprites/monsters/golem.png diff --git a/graphics/sprites/monsters/golem.xml b/graphics/sprites/monsters/golem.xml index a10d06d6..01be80a9 100644 --- a/graphics/sprites/monsters/golem.xml +++ b/graphics/sprites/monsters/golem.xml @@ -2,149 +2,191 @@ <!-- Authors: Micksha Copyright (C) 2011-2020 Evol Online --> <sprite> - <imageset name="mob" src="graphics/sprites/monsters/golem.png" width="128" height="128" offsetY="-4"/> - <action name="spawn" imageset="mob"> - <animation direction="default"> - <frame index="214" delay="60"/> - <frame index="213" delay="60"/> - <frame index="212" delay="60"/> - <frame index="211" delay="60"/> - <frame index="210" delay="60"/> - <frame index="209" delay="60"/> - <frame index="208" delay="60"/> - <frame index="207" delay="60"/> - <frame index="206" delay="60"/> - <frame index="205" delay="60"/> - <frame index="204" delay="60"/> - <end/> - </animation> - </action> - <action name="stand" imageset="mob"> - <animation direction="down"> - <frame index="0"/> - </animation> - <animation direction="downright"> - <frame index="1"/> - </animation> - <animation direction="right"> - <frame index="2"/> - </animation> - <animation direction="upright"> - <frame index="3"/> - </animation> - <animation direction="up"> - <frame index="4"/> - </animation> - <animation direction="upleft"> - <frame index="5"/> - </animation> - <animation direction="left"> - <frame index="6"/> - </animation> - <animation direction="downleft"> - <frame index="7"/> - </animation> - </action> - <action name="walk" imageset="mob"> - <animation direction="down"> - <sequence start="12" end="23" delay="120"/> - </animation> - <animation direction="downright"> - <sequence start="24" end="35" delay="120"/> - </animation> - <animation direction="right"> - <sequence start="36" end="47" delay="120"/> - </animation> - <animation direction="upright"> - <sequence start="48" end="59" delay="120"/> - </animation> - <animation direction="up"> - <sequence start="60" end="71" delay="120"/> - </animation> - <animation direction="upleft"> - <sequence start="72" end="83" delay="120"/> - </animation> - <animation direction="left"> - <sequence start="84" end="95" delay="120"/> - </animation> - <animation direction="downleft"> - <sequence start="96" end="107" delay="120"/> - </animation> - </action> - <action name="attack" imageset="mob"> - <animation direction="down"> - <sequence start="108" end="118" delay="80"/> - <end/> - </animation> - <animation direction="downright"> - <sequence start="120" end="130" delay="80"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="132" end="142" delay="80"/> - <end/> - </animation> - <animation direction="upright"> - <sequence start="144" end="154" delay="80"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="156" end="166" delay="80"/> - <end/> - </animation> - <animation direction="upleft"> - <sequence start="168" end="178" delay="80"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="180" end="190" delay="80"/> - <end/> - </animation> - <animation direction="downleft"> - <sequence start="192" end="202" delay="80"/> - <end/> - </animation> - </action> - <action name="dead" imageset="mob"> - <animation direction="down"> - <sequence start="204" end="214" delay="100"/> - <frame index="215"/> - <end/> - </animation> - <animation direction="downright"> - <sequence start="216" end="226" delay="100"/> - <frame index="227"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="228" end="238" delay="100"/> - <frame index="239"/> - <end/> - </animation> - <animation direction="upright"> - <sequence start="240" end="250" delay="100"/> - <frame index="255"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="252" end="262" delay="100"/> - <frame index="263"/> - <end/> - </animation> - <animation direction="upleft"> - <sequence start="264" end="274" delay="100"/> - <frame index="275"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="276" end="286" delay="100"/> - <frame index="287"/> - <end/> - </animation> - <animation direction="downleft"> - <sequence start="288" end="298" delay="100"/> - <frame index="299"/> - <end/> - </animation> - </action> + <imageset name="mob" + src="graphics/sprites/monsters/golem.png" + width="128" + height="128" + offsetY="3"/> + + <action name="spawn" imageset="mob"> + + <animation direction="default"> + <frame index="214" delay="60"/> + <frame index="213" delay="60"/> + <frame index="212" delay="60"/> + <frame index="211" delay="60"/> + <frame index="210" delay="60"/> + <frame index="209" delay="60"/> + <frame index="208" delay="60"/> + <frame index="207" delay="60"/> + <frame index="206" delay="60"/> + <frame index="205" delay="60"/> + <frame index="204" delay="60"/> + <end /> + + </animation> + </action> + + <action name="stand" imageset="mob"> + <animation direction="down"> + <frame index="0"/> + </animation> + + <animation direction="downright"> + <frame index="1"/> + </animation> + + <animation direction="right"> + <frame index="2"/> + </animation> + + <animation direction="upright"> + <frame index="3"/> + </animation> + + <animation direction="up"> + <frame index="4"/> + </animation> + + <animation direction="upleft"> + <frame index="5"/> + </animation> + + <animation direction="left"> + <frame index="6"/> + </animation> + + <animation direction="downleft"> + <frame index="7"/> + </animation> + </action> + + <action name="walk" imageset="mob"> + <animation direction="down"> + <sequence start="12" end="23" delay="120"/> + </animation> + + <animation direction="downright"> + <sequence start="24" end="35" delay="120"/> + </animation> + + <animation direction="right"> + <sequence start="36" end="47" delay="120"/> + </animation> + + <animation direction="upright"> + <sequence start="48" end="59" delay="120"/> + </animation> + + <animation direction="up"> + <sequence start="60" end="71" delay="120"/> + </animation> + + <animation direction="upleft"> + <sequence start="72" end="83" delay="120"/> + </animation> + + <animation direction="left"> + <sequence start="84" end="95" delay="120"/> + </animation> + + <animation direction="downleft"> + <sequence start="96" end="107" delay="120"/> + </animation> + </action> + + <action name="attack" imageset="mob"> + <animation direction="down"> + <sequence start="108" end="118" delay="80"/> + <end /> + </animation> + + <animation direction="downright"> + <sequence start="120" end="130" delay="80"/> + <end /> + </animation> + + <animation direction="right"> + <sequence start="132" end="142" delay="80"/> + <end /> + </animation> + + <animation direction="upright"> + <sequence start="144" end="154" delay="80"/> + <end /> + </animation> + + <animation direction="up"> + <sequence start="156" end="166" delay="80"/> + <end /> + </animation> + + <animation direction="upleft"> + <sequence start="168" end="178" delay="80"/> + <end /> + </animation> + + <animation direction="left"> + <sequence start="180" end="190" delay="80"/> + <end /> + </animation> + + <animation direction="downleft"> + <sequence start="192" end="202" delay="80"/> + <end /> + </animation> + </action> + + <action name="dead" imageset="mob"> + + <animation direction="down"> + <sequence start="204" end="214" delay="100"/> + <frame index="215" /> + <end /> + </animation> + + <animation direction="downright"> + <sequence start="216" end="226" delay="100"/> + <frame index="227" /> + <end /> + </animation> + + <animation direction="right"> + <sequence start="228" end="238" delay="100"/> + <frame index="239" /> + <end /> + </animation> + + <animation direction="upright"> + <sequence start="240" end="250" delay="100"/> + <frame index="255" /> + <end /> + </animation> + + <animation direction="up"> + <sequence start="252" end="262" delay="100"/> + <frame index="263" /> + <end /> + </animation> + + <animation direction="upleft"> + <sequence start="264" end="274" delay="100"/> + <frame index="275" /> + <end /> + </animation> + + <animation direction="left"> + <sequence start="276" end="286" delay="100"/> + <frame index="287" /> + <end /> + </animation> + + <animation direction="downleft"> + <sequence start="288" end="298" delay="100"/> + <frame index="299" /> + <end /> + </animation> + + </action> + </sprite> |