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authorStefan Beller <stefanbeller@googlemail.com>2010-11-14 19:56:11 +0100
committerStefan Beller <stefanbeller@googlemail.com>2010-11-20 20:21:02 +0100
commit0bc8034b04e852c69ffcf6e99563398e956a9672 (patch)
tree5fd7da2d528915e302dca97b61fa82581692f0fe /rules/icemountain
parentb98866cd80af1bb62b276dba7808da795672252b (diff)
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rules improved
Diffstat (limited to 'rules/icemountain')
-rw-r--r--rules/icemountain/rule_icemountain.txt2
1 files changed, 1 insertions, 1 deletions
diff --git a/rules/icemountain/rule_icemountain.txt b/rules/icemountain/rule_icemountain.txt
index 3cce7ee5..c01afdb9 100644
--- a/rules/icemountain/rule_icemountain.txt
+++ b/rules/icemountain/rule_icemountain.txt
@@ -8,7 +8,7 @@
# dark red: below
# the transitions "black<->dark red" and "black<->light red" can be mapped with
# this ruleset.
-# When you wan tto have more than 3 different heights, you should use the
+# When you wan to have more than 3 different heights, you should use the
# transition "light red<->dark red". So there is no wall at this transition and
# you can start over from the red to black, having a wall to another height.