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authorStefan Beller <stefanbeller@googlemail.com>2011-07-07 15:00:10 +0200
committerJessica Tölke <jtoelke@mail.upb.de>2011-07-07 21:27:36 +0200
commit9b459759770c5fa6d5fee0fff1ed42517cf56973 (patch)
tree3f0bad70493a080dfb22662295bcee57a8ca3d83 /rules/icecave/rule_icecave_004.tmx
parentbb82169142a253c95f6ed719cf1902e86a668556 (diff)
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Automapper: fixing caves vertical walls
This fixes the rules needed to be applied at corners, which have one direction with over layer. (Also all cave rules have been opened, visibility of all layers was activated, and saved again. Not really needed, just make all rules look smart. Also the maps are saved now with the latest map format.)
Diffstat (limited to 'rules/icecave/rule_icecave_004.tmx')
-rw-r--r--rules/icecave/rule_icecave_004.tmx4
1 files changed, 2 insertions, 2 deletions
diff --git a/rules/icecave/rule_icecave_004.tmx b/rules/icecave/rule_icecave_004.tmx
index 094e2e77..d13349a9 100644
--- a/rules/icecave/rule_icecave_004.tmx
+++ b/rules/icecave/rule_icecave_004.tmx
@@ -28,12 +28,12 @@
H4sIAAAAAAAAA2NgoD9gJsDHBgB9Q1zQqAAAAA==
</data>
</layer>
- <layer name="rule_Ground" width="7" height="6" visible="0">
+ <layer name="rule_Ground" width="7" height="6">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgIAzsobQtFjl/KO2LRS4eSscSYQchAAB9+9lsqAAAAA==
</data>
</layer>
- <layer name="rule_Collision" width="7" height="6" visible="0">
+ <layer name="rule_Collision" width="7" height="6">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA+YoBidTYkcA5ocMQAAqilRnqgAAAA=
</data>