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authorJesusaves <jesusalva@themanaworld.org>2020-04-13 04:47:19 -0300
committerGitHub <noreply@github.com>2020-04-13 07:47:19 +0000
commit157f773f55532c71c99f241593868572b8d34079 (patch)
treedf08cb44e0fba833dbe987b468966e7e2ad252ec /monsters
parent760e58fbab383d8b0a2dabc4e12d25c6c7771989 (diff)
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Doomsday 3 Additional Patch (#370)
* Add Flashmob and Koyntety * Update item description. I'm sorry, but FX system misbehaved. Town in flames will take longer.
Diffstat (limited to 'monsters')
-rw-r--r--monsters/_include.xml3
-rw-r--r--monsters/monster1145_KageSlayer.xml13
-rw-r--r--monsters/monster1146_Flashmob.xml14
-rw-r--r--monsters/monster1147_Koyntety.xml14
4 files changed, 44 insertions, 0 deletions
diff --git a/monsters/_include.xml b/monsters/_include.xml
index 2653e98f..34367fe4 100644
--- a/monsters/_include.xml
+++ b/monsters/_include.xml
@@ -139,4 +139,7 @@
<include name="monsters/monster1142_Kage.xml"/>
<include name="monsters/monster1143_ManaSlayer.xml"/>
<include name="monsters/monster1144_GreatDragon.xml"/>
+ <include name="monsters/monster1145_KageSlayer.xml"/>
+ <include name="monsters/monster1146_Flashmob.xml"/>
+ <include name="monsters/monster1147_Koyntety.xml"/>
</monsters>
diff --git a/monsters/monster1145_KageSlayer.xml b/monsters/monster1145_KageSlayer.xml
new file mode 100644
index 00000000..0c9e2f6c
--- /dev/null
+++ b/monsters/monster1145_KageSlayer.xml
@@ -0,0 +1,13 @@
+<?xml version="1.0"?>
+<monsters offset="0">
+ <!-- This is a placeholder! -->
+ <monster id="1145" name="Clay Golem">
+ <sprite>model/base.xml|#53202b,7f4f45,9e6a43,d09459,fcd3a1,fefffc;#2f312f,727471,a4a6a3,dad5f5;#3a3a3a,d5d5d5</sprite>
+ <sprite>hairstyles/hairstyle08.xml|#53202b,7f4f45,9e6a43,d09459,fcd3a1,fefffc;#2f312f,727471,a4a6a3,dad5f5;#000000,202020,404040,dddddd</sprite>
+ <sprite>equipment/feet/assassin-boots.xml</sprite>
+ <sprite>equipment/legs/shorts.xml|#121212,343434</sprite>
+ <sprite>equipment/chest/robe.xml|#000000</sprite>
+ <!-- No folder for this -->
+ <attack id="1" critical-hit-effect-id="16" missile-particle="graphics/particles/fire-burst.xml" action="attack"/>
+ </monster>
+</monsters>
diff --git a/monsters/monster1146_Flashmob.xml b/monsters/monster1146_Flashmob.xml
new file mode 100644
index 00000000..a848a144
--- /dev/null
+++ b/monsters/monster1146_Flashmob.xml
@@ -0,0 +1,14 @@
+<?xml version="1.0"?>
+<monsters offset="0">
+ <monster id="1146" name="Flashmob">
+ <sprite>model/base.xml|#413e22,6c5d31,baa06e,b2b05f;#2f312f,727471,a4a6a3,dad5f5;#3a3a3a,d5d5d55</sprite>
+ <sprite>hairstyles/hairstyle15.xml|#53202b,7f4f45,9e6a43,d09459,fcd3a1,fefffc;#2f312f,727471,a4a6a3,dad5f5;#000000,202020,404040,dddddd</sprite>
+ <sprite>equipment/feet/assassin-boots.xml</sprite>
+ <sprite>equipment/legs/assassin.xml</sprite>
+ <sprite>equipment/chest/bromenalchest.xml|#fbf5e9</sprite>
+ <!-- No folder for this -->
+ <sprite>equipment/angel-wings.xml</sprite>
+ <sprite>equipment/weapons/polearm-chop.xml|#48488c,48488e,48488f,695c21,5f5fbe,827229,6e6edb,9493a4,a4adff,bab8c2,bcbbc6,e3eaff;#332c19,443a20,453b1e,61532d,87733d,a58d4d</sprite>
+ <attack id="1" critical-hit-effect-id="16" missile-particle="graphics/particles/fire-burst.xml" action="attack_2hand"/>
+ </monster>
+</monsters>
diff --git a/monsters/monster1147_Koyntety.xml b/monsters/monster1147_Koyntety.xml
new file mode 100644
index 00000000..0ef484de
--- /dev/null
+++ b/monsters/monster1147_Koyntety.xml
@@ -0,0 +1,14 @@
+<?xml version="1.0"?>
+<monsters offset="0">
+ <monster id="1147" name="Koyntety">
+ <sprite>model/female.xml|#413e22,6c5d31,baa06e,b2b05f;#2f312f,727471,a4a6a3,dad5f5;#3a3a3a,d5d5d5</sprite>
+ <sprite>hairstyles/hairstyle09-female.xml|#53202b,7f4f45,9e6a43,d09459,fcd3a1,fefffc;#2f312f,727471,a4a6a3,dad5f5;#000000,202020,404040,dddddd</sprite>
+ <sprite>equipment/feet/assassin-boots-female.xml</sprite>
+ <sprite>equipment/legs/assassin-female.xml</sprite>
+ <sprite>equipment/chest/bromenalchest-female.xml|#fbf5e9</sprite>
+ <!-- No folder for this -->
+ <sprite>equipment/angel-wings.xml</sprite>
+ <sprite>equipment/weapons/bow-banshee-female.xml</sprite>
+ <attack id="1" critical-hit-effect-id="16" missile-particle="graphics/particles/fire-burst.xml" action="attack_bow"/>
+ </monster>
+</monsters>