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authornmaligec <wouldnot@hotmail.com>2011-01-05 01:26:20 -0500
committernmaligec <wouldnot@hotmail.com>2011-01-05 01:26:20 -0500
commitff1acc14dcc3683aad70907c3748f3f8faf552dc (patch)
treee82d82edb6363f58296b9bcb14e8f26dc7c5dafc /monsters.xml
parent55c9b15c0d486be5d51c0fe4cc99f0aca7db0539 (diff)
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merging from previous test repo: ta-client-testing
Diffstat (limited to 'monsters.xml')
-rwxr-xr-xmonsters.xml228
1 files changed, 35 insertions, 193 deletions
diff --git a/monsters.xml b/monsters.xml
index 34854b39..d1bb7475 100755
--- a/monsters.xml
+++ b/monsters.xml
@@ -1337,211 +1337,53 @@ exp<TAG>: Tells how much experience point a monster is giving up
mutation="50"
/>
</monster>
- <monster id="65" name="The Lost" targetCursor="medium">
- <sprite>monsters/monster-skeleton.xml|#aca379</sprite>
- <sprite>chest-robe-male.xml|#333333</sprite>
- <sound event="hit">monsters/maggot/maggot-hit1.ogg</sound>
- <sound event="miss">monsters/maggot/maggot-miss1.ogg</sound>
- <sound event="hurt">monsters/maggot/maggot-hit2.ogg</sound>
- <sound event="die">monsters/maggot/maggot-dying1.ogg</sound>
- <drop item="777" percent="10"/> <!-- Rotten Rags -->
- <drop item="775" percent="5"/> <!-- Bone -->
- <drop item="776" percent="1"/> <!-- Skull -->
- <attributes
- hp="5000"
- size="4"
- speed="2.0"
- attack-min="111"
- attack-delta="111"
- attack-magic="0"
- hit="75"
- evade="30"
- physical-defence="20"
- magical-defence="70"
- mutation="0"
- />
- <vulnerability element="water" factor="0.7"/>
- <vulnerability element="air" factor="0.7"/>
- <vulnerability element="fire" factor="1.5"/>
- <vulnerability element="earth" factor="0.7"/>
- <vulnerability element="lighning" factor="-0.1"/>
- <vulnerability element="metal" factor="1"/>
- <vulnerability element="plant" factor="1"/>
- <vulnerability element="ice" factor="0"/>
- <exp level="0">3000</exp>
- <!-- average stroll- and track range-->
- <behavior
- aggressive="true"
- cowardly="false"
- track-range="5"
- stroll-range="1"
- attack-distance="96"
- />
- <attack id="0"
- priority="1"
- type="magical"
- pre-delay="10"
- aft-delay="5"
- damage-factor="1"
- range="32"
- angle="0"
- action="attack"
- script-function="strike" />
- <script>testmonster.lua</script> <!-- only Proof of Concept-->
+
+ <monster id="65" name="Reaper" targetCursor="medium">
+ <sprite>monsters/monster-reaper.xml</sprite>
+ <sprite>monsters/accessories/reaper-shadow.xml</sprite>
+ <particlefx>graphics/particles/monster-reaper.particle.xml</particlefx>
+ <sound event="hurt">monsters/reaper/reaper-hurt.ogg</sound>
</monster>
- <monster id="66" name="Reaper" targetCursor="medium">
- <sprite>monsters/monster-reaper.xml</sprite>
- <sprite>monsters/accessories/reaper-shadow.xml</sprite>
- <particlefx>graphics/particles/monster-reaper.particle.xml</particlefx>
- <sound event="hit">monsters/maggot/maggot-hit1.ogg</sound>
- <sound event="miss">monsters/maggot/maggot-miss1.ogg</sound>
- <sound event="hurt">monsters/reaper/reaper-hurt.ogg</sound>
- <sound event="die">monsters/maggot/maggot-dying1.ogg</sound>
- <drop item="777" percent="10"/> <!-- Rotten Rags -->
- <drop item="775" percent="5"/> <!-- Bone -->
- <drop item="776" percent="1"/> <!-- Skull -->
- <drop item="1221" percent="0.1"/> <!-- Skull Mask -->
- <attributes
- hp="35000"
- size="4"
- speed="2.0"
- attack-min="222"
- attack-delta="111"
- attack-magic="0"
- hit="100"
- evade="10"
- physical-defence="50"
- magical-defence="70"
- mutation="0"
- />
- <vulnerability element="water" factor="0.7"/>
- <vulnerability element="air" factor="0.7"/>
- <vulnerability element="fire" factor="1.5"/>
- <vulnerability element="earth" factor="0.7"/>
- <vulnerability element="lighning" factor="-0.1"/>
- <vulnerability element="metal" factor="1"/>
- <vulnerability element="plant" factor="1"/>
- <vulnerability element="ice" factor="0"/>
- <exp level="0">10000</exp>
- <!-- average stroll- and track range-->
- <behavior
- aggressive="true"
- cowardly="false"
- track-range="5"
- stroll-range="1"
- attack-distance="96"
- />
- <attack id="0"
- priority="1"
- type="magical"
- pre-delay="10"
- aft-delay="5"
- damage-factor="1"
- range="128"
- angle="0"
- action="attack"
- script-function="strike"
- />
- <script>testmonster.lua</script> <!-- only Proof of Concept-->
+ <monster id="66" name="Reaper" targetCursor="medium"> <!-- slave version -->
+ <sprite>monsters/monster-reaper.xml</sprite>
+ <sprite>monsters/accessories/reaper-shadow.xml</sprite>
+ <particlefx>graphics/particles/monster-reaper.particle.xml</particlefx>
+ <sound event="hurt">monsters/reaper/reaper-hurt.ogg</sound>
</monster>
<monster id="67" name="Scythe" targetCursor="large">
<sprite>monsters/monster-spinning-scythe.xml</sprite>
- <sprite>monsters/accessories/scythe-shadow.xml</sprite>
- <drop item="505" percent="8"/>
- <drop item="518" percent="4"/>
- <drop item="501" percent="1.5"/>
- <drop item="533" percent="1.5"/>
- <drop item="502" percent="0.7"/>
- <drop item="522" percent="0.1"/>
- <attributes
- hp="20"
- size="4"
- speed="2.0"
- attack-min="10"
- attack-delta="2"
- attack-magic="0"
- hit="10"
- evade="5"
- physical-defence="5"
- magical-defence="0"
- mutation="50"
- />
- <vulnerability element="fire" factor="1.5"/>
- <vulnerability element="earth" factor="0.7"/>
- <exp>10</exp>
- <!-- average stroll- and track range-->
- <behavior
- aggressive="false"
- cowardly="false"
- track-range="5"
- stroll-range="2"
- attack-distance="32"
- />
- <attack id="1"
- priority="1"
- type="physical"
- pre-delay="10"
- aft-delay="5"
- damage-factor="1"
- range="32"
- action="attack"
- script-function="strike"
- />
- <script>testmonster.lua</script> <!-- only Proof of Concept-->
+ <sprite>monsters/accessories/scythe-shadow.xml</sprite>
</monster>
<monster id="68" name="Ball Lightning" targetCursor="small">
- <sprite>monsters/monster-ball-lightning.xml</sprite>
- <sprite>monsters/accessories/ball-lightning-shadow.xml</sprite>
- <particlefx>graphics/particles/monster-ball-lightning.particle.xml</particlefx>
- <drop item="505" percent="8"/>
- <drop item="518" percent="4"/>
- <drop item="501" percent="1.5"/>
- <drop item="533" percent="1.5"/>
- <drop item="502" percent="0.7"/>
- <drop item="522" percent="0.1"/>
- <attributes
- hp="20"
- size="4"
- speed="2.0"
- attack-min="10"
- attack-delta="2"
- attack-magic="0"
- hit="10"
- evade="5"
- physical-defence="5"
- magical-defence="0"
- mutation="50"
- />
- <vulnerability element="fire" factor="1.5"/>
- <vulnerability element="earth" factor="0.7"/>
- <exp>10</exp>
- <!-- average stroll- and track range-->
- <behavior
- aggressive="false"
- cowardly="false"
- track-range="5"
- stroll-range="2"
- attack-distance="32"
- />
- <attack id="1"
- priority="1"
- type="physical"
- pre-delay="10"
- aft-delay="5"
- damage-factor="1"
- range="32"
- action="attack"
- script-function="strike"
- />
- <script>testmonster.lua</script> <!-- only Proof of Concept-->
- </monster>
+ <sprite>monsters/monster-ball-lightning.xml</sprite>
+ <sprite>monsters/accessories/ball-lightning-shadow.xml</sprite>
+ <particlefx>graphics/particles/monster-ball-lightning.particle.xml</particlefx>
+ </monster>
+
<monster id="69" name="Ice Element">
- <sprite>monsters/monster-element-ball.xml</sprite>
+ <sprite>monsters/monster-element-ball.xml</sprite>
</monster>
+
<monster id="70" name="Yeti">
<sprite>monsters/monster-yeti.xml</sprite>
</monster>
+
+ <monster id="71" name="The Lost" targetCursor="medium">
+ <sprite>monsters/monster-skeleton.xml|#aca379</sprite>
+ <sprite>chest-robe-male.xml|#333333</sprite>
+ </monster>
+
+ <!-- 72 RedBone -->
+
+ <!-- 73 Stalker -->
+
+ <!-- 74 DreadWing -->
+
+ <monster id="997" name="" targetCursor="small"> <!-- Dummy mob for weapon testing -->
+ <sprite>monsters/monster-slime.xml|#000000,ffffff</sprite>
+ </monster>
+
</monsters>