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authorJessica Tölke <jtoelke@mail.upb.de>2011-01-26 19:57:39 +0100
committerJessica Tölke <jtoelke@mail.upb.de>2011-01-26 19:57:39 +0100
commit8e8a3fa5b5564e096996a64bfd345b9a99b42e25 (patch)
tree97be295f85f9382176eaa5e58aa0333a80706ccd /monsters.xml
parentee03ea2ab3577137b3d5b28ebec3178ff03a2b2b (diff)
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adding the mobs drunken skeleton, tipsy skeleton and drunken lady skeleton
they still need to get clothes in the correct color
Diffstat (limited to 'monsters.xml')
-rwxr-xr-xmonsters.xml113
1 files changed, 102 insertions, 11 deletions
diff --git a/monsters.xml b/monsters.xml
index d1bb7475..426aa976 100755
--- a/monsters.xml
+++ b/monsters.xml
@@ -1337,53 +1337,144 @@ exp<TAG>: Tells how much experience point a monster is giving up
mutation="50"
/>
</monster>
-
+
<monster id="65" name="Reaper" targetCursor="medium">
<sprite>monsters/monster-reaper.xml</sprite>
<sprite>monsters/accessories/reaper-shadow.xml</sprite>
<particlefx>graphics/particles/monster-reaper.particle.xml</particlefx>
<sound event="hurt">monsters/reaper/reaper-hurt.ogg</sound>
</monster>
-
+
<monster id="66" name="Reaper" targetCursor="medium"> <!-- slave version -->
<sprite>monsters/monster-reaper.xml</sprite>
<sprite>monsters/accessories/reaper-shadow.xml</sprite>
<particlefx>graphics/particles/monster-reaper.particle.xml</particlefx>
<sound event="hurt">monsters/reaper/reaper-hurt.ogg</sound>
</monster>
-
+
<monster id="67" name="Scythe" targetCursor="large">
<sprite>monsters/monster-spinning-scythe.xml</sprite>
<sprite>monsters/accessories/scythe-shadow.xml</sprite>
</monster>
-
+
<monster id="68" name="Ball Lightning" targetCursor="small">
<sprite>monsters/monster-ball-lightning.xml</sprite>
<sprite>monsters/accessories/ball-lightning-shadow.xml</sprite>
<particlefx>graphics/particles/monster-ball-lightning.particle.xml</particlefx>
</monster>
-
+
<monster id="69" name="Ice Element">
<sprite>monsters/monster-element-ball.xml</sprite>
</monster>
-
+
<monster id="70" name="Yeti">
<sprite>monsters/monster-yeti.xml</sprite>
</monster>
-
+
<monster id="71" name="The Lost" targetCursor="medium">
<sprite>monsters/monster-skeleton.xml|#aca379</sprite>
<sprite>chest-robe-male.xml|#333333</sprite>
</monster>
-
+
<!-- 72 RedBone -->
-
+
<!-- 73 Stalker -->
-
+
<!-- 74 DreadWing -->
+ <monster id="75" name="Drunken Skeleton">
+ <sprite>monsters/monster-skeleton.xml|#ffe8bf</sprite>
+ <sprite>leg-chaps-male.xml</sprite>
+ <sprite>chest-vnecksweater-male.xml|#580000,A40000,C02020,ff6060</sprite>
+ <sprite>head-tophat.xml</sprite>
+ <attributes
+ hp="20"
+ size="4"
+ speed="2.0"
+ attack-min="10"
+ attack-delta="2"
+ attack-magic="0"
+ hit="10"
+ evade="10"
+ physical-defence="5"
+ magical-defence="0"
+ mutation="50"
+ />
+ <attack id="1"
+ priority="1"
+ type="magical"
+ element="fire"
+ pre-delay="10"
+ aft-delay="5"
+ damage-factor="1"
+ range="32"
+ action="attack"
+ />
+ </monster>
+
+ <monster id="76" name="Tipsy Skeleton">
+ <sprite>monsters/monster-skeleton.xml|#ffe8bf</sprite>
+ <sprite>leg-chaps-male.xml</sprite>
+ <sprite>chest-vnecksweater-male.xml</sprite>
+ <sprite>equipment/head/bowler-hat.xml</sprite>
+ <attributes
+ hp="20"
+ size="4"
+ speed="2.0"
+ attack-min="10"
+ attack-delta="2"
+ attack-magic="0"
+ hit="10"
+ evade="10"
+ physical-defence="5"
+ magical-defence="0"
+ mutation="50"
+ />
+ <attack id="1"
+ priority="1"
+ type="magical"
+ element="fire"
+ pre-delay="10"
+ aft-delay="5"
+ damage-factor="1"
+ range="32"
+ action="attack"
+ />
+ </monster>
+
+ <monster id="77" name="Drunken Lady Skeleton">
+ <sprite>monsters/monster-skeleton.xml|#ffe8bf</sprite>
+ <sprite>hairstyle8.xml</sprite>
+ <sprite>leg-skirt.xml</sprite>
+ <sprite>chest-shorttanktop-female.xml</sprite>
+ <sprite>equipment/head/heart-glasses.xml</sprite>
+ <attributes
+ hp="20"
+ size="4"
+ speed="2.0"
+ attack-min="10"
+ attack-delta="2"
+ attack-magic="0"
+ hit="10"
+ evade="10"
+ physical-defence="5"
+ magical-defence="0"
+ mutation="50"
+ />
+ <attack id="1"
+ priority="1"
+ type="magical"
+ element="fire"
+ pre-delay="10"
+ aft-delay="5"
+ damage-factor="1"
+ range="32"
+ action="attack"
+ />
+ </monster>
+
<monster id="997" name="" targetCursor="small"> <!-- Dummy mob for weapon testing -->
<sprite>monsters/monster-slime.xml|#000000,ffffff</sprite>
</monster>
-
+
</monsters>