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authorHongwen Qiu <qiuhongwen@gmail.com>2012-11-22 14:38:33 +0800
committerBen Longbons <b.r.longbons@gmail.com>2012-11-22 10:56:40 -0800
commit5851bda025379a31e7226f9bae832588bbc68146 (patch)
tree7b939c8bc885a7dfaf7f76afafea1d12276d5130 /maps/056-1.tmx
parentfffd5f56e228f90a52040543b04b89695cca3861 (diff)
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Remove all instances of "Spawn " in monster names.
This is a fix for making #chipchip work in all maps. Also fix a typo.
Diffstat (limited to 'maps/056-1.tmx')
-rw-r--r--maps/056-1.tmx6
1 files changed, 3 insertions, 3 deletions
diff --git a/maps/056-1.tmx b/maps/056-1.tmx
index 2b85c3fc..f66d993a 100644
--- a/maps/056-1.tmx
+++ b/maps/056-1.tmx
@@ -62,7 +62,7 @@
<property name="dest_y" value="1792"/>
</properties>
</object>
- <object name="Spawn Evil Mushroom" type="spawn" x="0" y="0">
+ <object name="Evil Mushroom" type="spawn" x="0" y="0">
<properties>
<property name="eA_death" value="45000"/>
<property name="eA_spawn" value="10000"/>
@@ -70,7 +70,7 @@
<property name="monster_id" value="11"/>
</properties>
</object>
- <object name="Spawn Log Head" type="spawn" x="0" y="0">
+ <object name="Log Head" type="spawn" x="0" y="0">
<properties>
<property name="eA_death" value="45000"/>
<property name="eA_spawn" value="10000"/>
@@ -78,7 +78,7 @@
<property name="monster_id" value="23"/>
</properties>
</object>
- <object name="Spawn Mauve Herb" type="spawn" x="0" y="0">
+ <object name="Mauve Plant" type="spawn" x="0" y="0">
<properties>
<property name="eA_death" value="85000"/>
<property name="eA_spawn" value="10000"/>