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authorHoraK-FDF <HoraK-FDF@web.de>2021-03-25 19:55:59 +0100
committerGitHub <noreply@github.com>2021-03-25 18:55:59 +0000
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fixed map 009-1 (#436)
- upper part of left entrance was in wrong layer and was drawn over player when passing through. - many multipart tile objects where drawn in the same layer as ground layer so on certain positions the tree was only half way visible so i moved it into the right layer. - added a missing tree that was see able from 008-1.
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