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author | Philipp Sehmisch <tmw@crushnet.org> | 2009-10-09 20:04:39 +0200 |
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committer | Philipp Sehmisch <tmw@crushnet.org> | 2009-10-09 20:04:39 +0200 |
commit | 20710ecae96c7f1e0615db4406cb6420f4b50484 (patch) | |
tree | 347ff8300e168bcd4b1ebe62deb548ced15e2d6e /graphics/sprites/monsters/monster-zombie.xml | |
parent | ab3f96a207c501efe95b8f53d4c93a75166cc056 (diff) | |
parent | 4f8fe737cede9d0750347f3bead71577b4693005 (diff) | |
download | clientdata-20710ecae96c7f1e0615db4406cb6420f4b50484.tar.gz clientdata-20710ecae96c7f1e0615db4406cb6420f4b50484.tar.bz2 clientdata-20710ecae96c7f1e0615db4406cb6420f4b50484.tar.xz clientdata-20710ecae96c7f1e0615db4406cb6420f4b50484.zip |
Merge branch 'master' of git@gitorious.org:tmwdata/mainline
Diffstat (limited to 'graphics/sprites/monsters/monster-zombie.xml')
-rw-r--r-- | graphics/sprites/monsters/monster-zombie.xml | 62 |
1 files changed, 62 insertions, 0 deletions
diff --git a/graphics/sprites/monsters/monster-zombie.xml b/graphics/sprites/monsters/monster-zombie.xml new file mode 100644 index 00000000..bb930af7 --- /dev/null +++ b/graphics/sprites/monsters/monster-zombie.xml @@ -0,0 +1,62 @@ +<?xml version="1.0"?> +<sprite> + + <imageset name="base" src="graphics/sprites/monsters/monster-zombie.png" width="64" height="64" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0"/> + </animation> + <animation direction="right"> + <frame index="7"/> + </animation> + <animation direction="up"> + <frame index="21"/> + </animation> + <animation direction="left"> + <frame index="14"/> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="6" delay="200"/> + </animation> + <animation direction="right"> + <sequence start="8" end="13" delay="200"/> + </animation> + <animation direction="up"> + <sequence start="21" end="27" delay="200"/> + </animation> + <animation direction="left"> + <sequence start="14" end="20" delay="200"/> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <sequence start="44" end="55" delay="100"/> + <frame index="55" delay="0" /> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="28" end="31" delay="100"/> + <end /> + </animation> + <animation direction="right"> + <sequence start="32" end="35" delay="100"/> + <end /> + </animation> + <animation direction="up"> + <sequence start="40" end="43" delay="100"/> + <end /> + </animation> + <animation direction="left"> + <sequence start="36" end="39" delay="100"/> + <end /> + </animation> + </action> + +</sprite> |