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author | Jessica Tölke <jtoelke@mail.upb.de> | 2012-06-05 15:55:17 +0200 |
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committer | Jessica Tölke <jtoelke@mail.upb.de> | 2012-06-11 20:42:33 +0200 |
commit | b683a8cfeb43f4c6b9547ad9c31e82b8af50626b (patch) | |
tree | 65bfa1ca0e8b49984274b5faafae58bb3ac7992f /graphics/sprites/monsters/accessories/ball-lighning-shadow.xml | |
parent | 93b68068f1c940d9437b1849047349b1a8a1e91e (diff) | |
download | clientdata-b683a8cfeb43f4c6b9547ad9c31e82b8af50626b.tar.gz clientdata-b683a8cfeb43f4c6b9547ad9c31e82b8af50626b.tar.bz2 clientdata-b683a8cfeb43f4c6b9547ad9c31e82b8af50626b.tar.xz clientdata-b683a8cfeb43f4c6b9547ad9c31e82b8af50626b.zip |
Format xml files.
Running tools/formatXML.sh
Applying manual edits to:
- effects.xml to place comments above the line they belong to instead of below
- to paths.xml and portal-door.particle.xml to remove tabs within a comment
- to playerglow.particle.xml to remove an superflous '-->' which messed up the automatic indentation.
- used 'sed 's/^\(.*\)\(<!--.*-->\)\(.*\)$/\2\1\3/' -i npcs.xml' to move comments in front of the tags they belong to,
manually edited npcs 251 to 265
Diffstat (limited to 'graphics/sprites/monsters/accessories/ball-lighning-shadow.xml')
-rw-r--r-- | graphics/sprites/monsters/accessories/ball-lighning-shadow.xml | 27 |
1 files changed, 12 insertions, 15 deletions
diff --git a/graphics/sprites/monsters/accessories/ball-lighning-shadow.xml b/graphics/sprites/monsters/accessories/ball-lighning-shadow.xml index 1b7444d6..0d811374 100644 --- a/graphics/sprites/monsters/accessories/ball-lighning-shadow.xml +++ b/graphics/sprites/monsters/accessories/ball-lighning-shadow.xml @@ -1,18 +1,15 @@ <?xml version="1.0"?> <sprite> - <imageset name="base" src="graphics/sprites/monsters/accessories/generic-shadow-small-circle.png" width="16" height="11" /> - <imageset name="empty" src="graphics/sprites/monsters/accessories/empty-frame.png" width="1" height="1" /> - - <action name="stand" imageset="base"> - <animation> - <frame index="0" offsetY="5"/> - </animation> - </action> - - <action name="dead" imageset="empty"> - <animation> - <frame index="0" /> - </animation> - </action> - + <imageset name="base" src="graphics/sprites/monsters/accessories/generic-shadow-small-circle.png" width="16" height="11"/> + <imageset name="empty" src="graphics/sprites/monsters/accessories/empty-frame.png" width="1" height="1"/> + <action name="stand" imageset="base"> + <animation> + <frame index="0" offsetY="5"/> + </animation> + </action> + <action name="dead" imageset="empty"> + <animation> + <frame index="0"/> + </animation> + </action> </sprite> |