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author | Eugenio Favalli <elvenprogrammer@gmail.com> | 2006-08-28 10:07:36 +0000 |
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committer | Eugenio Favalli <elvenprogrammer@gmail.com> | 2006-08-28 10:07:36 +0000 |
commit | 74d7b1c478b8e4aa239127c465760f01f345fb9d (patch) | |
tree | 93cb9bf13ae6b4040dfe2032a6d57c651d297548 /graphics/sprites/item001.xml | |
parent | 82cf4883bcc134ab9d2b89cdee17d255650e2059 (diff) | |
download | clientdata-74d7b1c478b8e4aa239127c465760f01f345fb9d.tar.gz clientdata-74d7b1c478b8e4aa239127c465760f01f345fb9d.tar.bz2 clientdata-74d7b1c478b8e4aa239127c465760f01f345fb9d.tar.xz clientdata-74d7b1c478b8e4aa239127c465760f01f345fb9d.zip |
Added headband and fixed svn properties
Diffstat (limited to 'graphics/sprites/item001.xml')
-rw-r--r-- | graphics/sprites/item001.xml | 192 |
1 files changed, 96 insertions, 96 deletions
diff --git a/graphics/sprites/item001.xml b/graphics/sprites/item001.xml index 24d31e92..c31561b7 100644 --- a/graphics/sprites/item001.xml +++ b/graphics/sprites/item001.xml @@ -1,96 +1,96 @@ -<?xml version="1.0"?>
-<sprite name="player" action="stand">
-
- <imageset name="base" src="graphics/sprites/item001.png" width="64" height="64" />
-
- <action name="stand" imageset="base">
- <animation direction="down">
- <frame index="0" />
- </animation>
- <animation direction="left">
- <frame index="18" />
- </animation>
- <animation direction="up">
- <frame index="36" />
- </animation>
- <animation direction="right">
- <frame index="54" />
- </animation>
- </action>
-
- <action name="walk" imageset="base">
- <animation direction="down">
- <sequence start="1" end="6" delay="75" />
- </animation>
- <animation direction="left">
- <sequence start="19" end="24" delay="75" />
- </animation>
- <animation direction="up">
- <sequence start="37" end="42" delay="75" />
- </animation>
- <animation direction="right">
- <sequence start="55" end="60" delay="75" />
- </animation>
- </action>
-
- <action name="sit" imageset="base">
- <animation direction="down">
- <frame index="7" />
- </animation>
- <animation direction="left">
- <frame index="25" />
- </animation>
- <animation direction="up">
- <frame index="43" />
- </animation>
- <animation direction="right">
- <frame index="61" />
- </animation>
- </action>
-
- <action name="dead" imageset="base">
- <animation direction="down">
- <frame index="8" />
- </animation>
- <animation direction="left">
- <frame index="26" />
- </animation>
- <animation direction="up">
- <frame index="44" />
- </animation>
- <animation direction="right">
- <frame index="62" />
- </animation>
- </action>
-
- <action name="attack" imageset="base">
- <animation direction="down">
- <sequence start="9" end="12" delay="75" />
- </animation>
- <animation direction="left">
- <sequence start="27" end="30" delay="75" />
- </animation>
- <animation direction="up">
- <sequence start="45" end="48" delay="75" />
- </animation>
- <animation direction="right">
- <sequence start="63" end="66" delay="75" />
- </animation>
- </action>
-
- <action name="attack_bow" imageset="base">
- <animation direction="down">
- <sequence start="13" end="17" delay="75" />
- </animation>
- <animation direction="left">
- <sequence start="31" end="37" delay="75" />
- </animation>
- <animation direction="up">
- <sequence start="49" end="53" delay="75" />
- </animation>
- <animation direction="right">
- <sequence start="67" end="71" delay="75" />
- </animation>
- </action>
-
-</sprite>
+<?xml version="1.0"?> +<sprite name="player" action="stand"> + + <imageset name="base" src="graphics/sprites/item001.png" width="64" height="64" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" /> + </animation> + <animation direction="left"> + <frame index="18" /> + </animation> + <animation direction="up"> + <frame index="36" /> + </animation> + <animation direction="right"> + <frame index="54" /> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="6" delay="75" /> + </animation> + <animation direction="left"> + <sequence start="19" end="24" delay="75" /> + </animation> + <animation direction="up"> + <sequence start="37" end="42" delay="75" /> + </animation> + <animation direction="right"> + <sequence start="55" end="60" delay="75" /> + </animation> + </action> + + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="7" /> + </animation> + <animation direction="left"> + <frame index="25" /> + </animation> + <animation direction="up"> + <frame index="43" /> + </animation> + <animation direction="right"> + <frame index="61" /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="8" /> + </animation> + <animation direction="left"> + <frame index="26" /> + </animation> + <animation direction="up"> + <frame index="44" /> + </animation> + <animation direction="right"> + <frame index="62" /> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="9" end="12" delay="75" /> + </animation> + <animation direction="left"> + <sequence start="27" end="30" delay="75" /> + </animation> + <animation direction="up"> + <sequence start="45" end="48" delay="75" /> + </animation> + <animation direction="right"> + <sequence start="63" end="66" delay="75" /> + </animation> + </action> + + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <sequence start="13" end="17" delay="75" /> + </animation> + <animation direction="left"> + <sequence start="31" end="37" delay="75" /> + </animation> + <animation direction="up"> + <sequence start="49" end="53" delay="75" /> + </animation> + <animation direction="right"> + <sequence start="67" end="71" delay="75" /> + </animation> + </action> + +</sprite> |