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authorAli-G <gauvain.dauchy@free.fr>2011-07-02 13:11:10 +0200
committerAli-G <gauvain.dauchy@free.fr>2011-07-02 13:11:10 +0200
commit12a215c6f6610424fa2bd1c00f4eb54f2e75c661 (patch)
treef83520cd1adb064876c9dc3c1d97148a42ceb59c /graphics/sprites/equipment/legs/brasspants-female.xml
parent18472182f0b50df768fc1f82eb79222126d3a85b (diff)
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Brass armors were renamed to Bromenal armors.
Diffstat (limited to 'graphics/sprites/equipment/legs/brasspants-female.xml')
-rw-r--r--graphics/sprites/equipment/legs/brasspants-female.xml104
1 files changed, 0 insertions, 104 deletions
diff --git a/graphics/sprites/equipment/legs/brasspants-female.xml b/graphics/sprites/equipment/legs/brasspants-female.xml
deleted file mode 100644
index 1d20c292..00000000
--- a/graphics/sprites/equipment/legs/brasspants-female.xml
+++ /dev/null
@@ -1,104 +0,0 @@
-<?xml version="1.0"?>
-<sprite name="player" action="stand">
-
- <imageset name="base" src="graphics/sprites/equipment/legs/brasspants-female.png" width="64" height="64" />
-
- <action name="stand" imageset="base">
- <animation direction="down">
- <frame index="0" />
- </animation>
- <animation direction="left">
- <frame index="18" />
- </animation>
- <animation direction="up">
- <frame index="36" />
- </animation>
- <animation direction="right">
- <frame index="54" />
- </animation>
- </action>
-
- <action name="walk" imageset="base">
- <animation direction="down">
- <sequence start="1" end="6" delay="75" />
- </animation>
- <animation direction="left">
- <sequence start="19" end="24" delay="75" />
- </animation>
- <animation direction="up">
- <sequence start="37" end="42" delay="75" />
- </animation>
- <animation direction="right">
- <sequence start="55" end="60" delay="75" />
- </animation>
- </action>
-
- <action name="sit" imageset="base">
- <animation direction="down">
- <frame index="7" />
- </animation>
- <animation direction="left">
- <frame index="25" />
- </animation>
- <animation direction="up">
- <frame index="43" />
- </animation>
- <animation direction="right">
- <frame index="61" />
- </animation>
- </action>
-
- <action name="dead" imageset="base">
- <animation direction="down">
- <frame index="8" />
- </animation>
- <animation direction="left">
- <frame index="26" />
- </animation>
- <animation direction="up">
- <frame index="44" />
- </animation>
- <animation direction="right">
- <frame index="62" />
- </animation>
- </action>
-
- <action name="attack" imageset="base">
- <animation direction="down">
- <sequence start="9" end="12" delay="75" />
- <end />
- </animation>
- <animation direction="left">
- <sequence start="27" end="30" delay="75" />
- <end />
- </animation>
- <animation direction="up">
- <sequence start="45" end="48" delay="75" />
- <end />
- </animation>
- <animation direction="right">
- <sequence start="63" end="66" delay="75" />
- <end />
- </animation>
- </action>
-
- <action name="attack_bow" imageset="base">
- <animation direction="down">
- <sequence start="13" end="17" delay="75" />
- <end />
- </animation>
- <animation direction="left">
- <sequence start="31" end="35" delay="75" />
- <end />
- </animation>
- <animation direction="up">
- <sequence start="49" end="53" delay="75" />
- <end />
- </animation>
- <animation direction="right">
- <sequence start="67" end="71" delay="75" />
- <end />
- </animation>
- </action>
-
-</sprite>