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authorMicksha <Micksha@users.noreply.github.com>2021-06-09 14:44:21 +0200
committerGitHub <noreply@github.com>2021-06-09 14:44:21 +0200
commit6d987c32fa9e9c4b678aed143f52c67f914c092e (patch)
tree3b0259796df2adbd7e647abb1651eef431e09354
parent5b228633c3d7091ab91e53364fab6d511d890566 (diff)
parent297b3fb514103b023a64a19a1acb1f6039afaa5d (diff)
downloadclientdata-6d987c32fa9e9c4b678aed143f52c67f914c092e.tar.gz
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clientdata-6d987c32fa9e9c4b678aed143f52c67f914c092e.tar.xz
clientdata-6d987c32fa9e9c4b678aed143f52c67f914c092e.zip
Merge pull request #461 from HoraK-FDF/map_002-5
map 002-5 added supply chest collusion tile
-rw-r--r--maps/002-5.tmx25
1 files changed, 12 insertions, 13 deletions
diff --git a/maps/002-5.tmx b/maps/002-5.tmx
index bbc1617e..56cbb571 100644
--- a/maps/002-5.tmx
+++ b/maps/002-5.tmx
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8"?>
-<map version="1.0" orientation="orthogonal" renderorder="right-down" width="128" height="128" tilewidth="32" tileheight="32" nextobjectid="29">
+<map version="1.5" tiledversion="1.6.0" orientation="orthogonal" renderorder="right-down" width="128" height="128" tilewidth="32" tileheight="32" infinite="0" nextlayerid="11" nextobjectid="29">
<properties>
<property name="minimap" value="graphics/minimaps/002-5.png"/>
<property name="music" value="cavesong.ogg"/>
@@ -12,8 +12,7 @@
<tileset firstgid="419" source="../tilesets/cave2_sewer_mine.tsx"/>
<tileset firstgid="675" source="../tilesets/cave2_transistions.tsx"/>
<tileset firstgid="931" source="../tilesets/cave2_sewer_mine_x2.tsx"/>
- <tileset firstgid="1011" source="../tilesets/cave2_bilevel.tsx"/>
- <layer name="Ground1" width="128" height="128">
+ <layer id="1" name="Ground1" width="128" height="128">
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- <layer name="Ground2" width="128" height="128">
+ <layer id="2" name="Ground2" width="128" height="128">
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- <layer name="Ground3" width="128" height="128">
+ <layer id="3" name="Ground3" width="128" height="128">
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</data>
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- <layer name="Ground4" width="128" height="128">
+ <layer id="4" name="Ground4" width="128" height="128">
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- <layer name="Fringe" width="128" height="128">
+ <layer id="5" name="Fringe" width="128" height="128">
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+ <layer id="7" name="Over2" width="128" height="128">
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@@ -1107,7 +1106,7 @@
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@@ -1201,7 +1200,7 @@
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</data>
</layer>
- <objectgroup name="Objects">
+ <objectgroup id="10" name="Objects">
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<object id="2" name="graphics/particles/flame.particle.xml" type="particle_effect" x="1600" y="1440" width="32" height="32"/>
<object id="3" name="graphics/particles/flame.particle.xml" type="particle_effect" x="1440" y="2176" width="32" height="32"/>