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<?xml version="1.0"?>
<sprite>
<imageset name="base" src="graphics/sprites/monsters/squirrel.png|R" width="32" height="32"/>
<action name="stand" imageset="base">
<animation direction="down">
<sequence start="16" end="19" delay="375"/>
<sequence start="20" end="25" delay="75"/>
<sequence start="16" end="19" delay="120"/>
</animation>
<animation direction="right">
<sequence start="0" end="3" delay="375"/>
<sequence start="4" end="7" delay="75"/>
<sequence start="0" end="3" delay="75"/>
</animation>
<animation direction="up">
<sequence start="24" end="27" delay="375"/>
<sequence start="28" end="31" delay="75"/>
<sequence start="24" end="27" delay="75"/>
</animation>
<animation direction="left">
<sequence start="8" end="11" delay="375"/>
<sequence start="12" end="15" delay="75"/>
<sequence start="8" end="11" delay="75"/>
</animation>
</action>
<action name="walk" imageset="base">
<animation direction="down">
<sequence start="48" end="50" delay="110"/>
</animation>
<animation direction="right">
<sequence start="32" end="34" delay="110"/>
</animation>
<animation direction="up">
<sequence start="56" end="58" delay="110"/>
</animation>
<animation direction="left">
<sequence start="40" end="42" delay="110"/>
</animation>
</action>
<action name="dead" imageset="base">
<animation direction="down">
<sequence start="54" end="55" delay="800"/>
<frame index="55" delay="4000"/>
</animation>
</action>
<action name="attack" imageset="base">
<animation direction="down">
<frame index="16" delay="250"/>
<frame index="52" delay="250"/>
<end/>
</animation>
<animation direction="right">
<frame index="0" delay="250"/>
<frame index="36" delay="250"/>
<end/>
</animation>
<animation direction="up">
<frame index="24" delay="250"/>
<frame index="60" delay="250"/>
<end/>
</animation>
<animation direction="left">
<frame index="8" delay="250"/>
<frame index="44" delay="250"/>
<end/>
</animation>
</action>
</sprite>
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