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<?xml version="1.0"?>
<sprite>
<imageset name="base" src="graphics/sprites/monsters/moggun.png" width="77" height="76"/>
<action name="stand" imageset="base">
<animation direction="down">
<frame index="14"/>
</animation>
<animation direction="left">
<frame index="7"/>
</animation>
<animation direction="up">
<frame index="21"/>
</animation>
<animation direction="right">
<frame index="0"/>
</animation>
</action>
<action name="walk" imageset="base">
<animation direction="down">
<sequence start="14" end="17" delay="120"/>
</animation>
<animation direction="left">
<sequence start="7" end="10" delay="120"/>
</animation>
<animation direction="up">
<sequence start="21" end="24" delay="120"/>
</animation>
<animation direction="right">
<sequence start="0" end="3" delay="120"/>
</animation>
</action>
<action name="dead" imageset="base">
<animation direction="down">
<frame index="20" delay="900"/>
</animation>
<animation direction="left">
<frame index="13" delay="900"/>
</animation>
<animation direction="up">
<frame index="27" delay="900"/>
</animation>
<animation direction="right">
<frame index="6" delay="900"/>
</animation>
</action>
<action name="attack" imageset="base">
<animation direction="down">
<sequence start="18" end="19" delay="100"/>
<end/>
</animation>
<animation direction="left">
<sequence start="11" end="12" delay="100"/>
<end/>
</animation>
<animation direction="up">
<sequence start="25" end="26" delay="100"/>
<end/>
</animation>
<animation direction="right">
<sequence start="4" end="5" delay="100"/>
<end/>
</animation>
</action>
</sprite>
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