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#pragma once
// mmo.hpp - Huge mess of structures.
//
// Copyright © ????-2004 Athena Dev Teams
// Copyright © 2004-2011 The Mana World Development Team
// Copyright © 2011-2014 Ben Longbons <b.r.longbons@gmail.com>
//
// This file is part of The Mana World (Athena server)
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "fwd.hpp"
#include "../compat/borrow.hpp"
#include "../compat/memory.hpp"
#include "../proto2/types.hpp"
namespace tmwa
{
inline
bool operator == (const SkillValue& l, const SkillValue& r)
{
return l.lv == r.lv && l.flags == r.flags;
}
inline
bool operator != (const SkillValue& l, const SkillValue& r)
{
return !(l == r);
}
struct CharPair
{
CharKey key;
std::unique_ptr<CharData> data;
CharPair()
: key{}, data(make_unique<CharData>())
{}
};
struct GM_Account
{
AccountId account_id;
GmLevel level;
};
struct PartyPair
{
PartyId party_id;
Borrowed<PartyMost> party_most;
PartyMost& operator *() const { return *party_most; }
Borrowed<PartyMost> operator->() const { return party_most; }
};
} // namespace tmwa
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