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-rw-r--r--src/map/magic-stmt.cpp5
1 files changed, 2 insertions, 3 deletions
diff --git a/src/map/magic-stmt.cpp b/src/map/magic-stmt.cpp
index f24167c..5d732c8 100644
--- a/src/map/magic-stmt.cpp
+++ b/src/map/magic-stmt.cpp
@@ -437,7 +437,6 @@ void entity_warp(dumb_ptr<block_list> target, map_local *destm, int destx, int d
case BL::PC:
{
dumb_ptr<map_session_data> character = target->as_player();
- char *map_name;
clif_clearchar(character, BeingRemoveWhy::WARPED);
map_delblock(character);
character->bl_x = destx;
@@ -447,7 +446,7 @@ void entity_warp(dumb_ptr<block_list> target, map_local *destm, int destx, int d
pc_touch_all_relevant_npcs(character);
// Note that touching NPCs may have triggered warping and thereby updated x and y:
- map_name = character->bl_m->name;
+ const char *map_name = character->bl_m->name_;
// Warp part #1: update relevant data, interrupt trading etc.:
pc_setpos(character, map_name, character->bl_x, character->bl_y, BeingRemoveWhy::GONE);
@@ -689,7 +688,7 @@ int op_spawn(dumb_ptr<env_t>, const_array<val_t> args)
int mob_id;
dumb_ptr<mob_data> mob;
- mob_id = mob_once_spawn(owner, loc.m->name, loc.x, loc.y, "--ja--", // Is that needed?
+ mob_id = mob_once_spawn(owner, loc.m->name_, loc.x, loc.y, "--ja--", // Is that needed?
monster_id, 1, "");
mob = map_id_as_mob(mob_id);