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authorHoraK-FDF <horak-fdf@web.de>2022-12-15 13:49:20 +0000
committerJesusalva Jesusalva <jesusalva@themanaworld.org>2022-12-15 13:49:20 +0000
commit74dc34c3ec8bdd6413b546142f1e016871d91bc3 (patch)
tree1e75030ad5b951355cbb7d93c0e1f90e7d430aeb /src/mmo
parent4c2896b1de11e607b30672d88c428e63bb4b18df (diff)
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item bonus and showexprate
Diffstat (limited to 'src/mmo')
-rw-r--r--src/mmo/clif.t.hpp55
1 files changed, 16 insertions, 39 deletions
diff --git a/src/mmo/clif.t.hpp b/src/mmo/clif.t.hpp
index f216064..33a6f3c 100644
--- a/src/mmo/clif.t.hpp
+++ b/src/mmo/clif.t.hpp
@@ -317,6 +317,7 @@ enum class SP : uint16_t
#endif
// stats from equipment
+ // sent to client
STR2 = 61,
// sent to client
AGI2 = 62,
@@ -328,7 +329,6 @@ enum class SP : uint16_t
DEX2 = 65,
// sent to client
LUK2 = 66,
- // sent to client
DEAF = 70,
@@ -337,19 +337,17 @@ enum class SP : uint16_t
// sent to client
ATTACKRANGE = 1000,
+
ELTLVL = 1001,
ELTTYPE = 1002,
#if 0
CASTRATE = 1003,
#endif
MAXHPRATE = 1004,
-#if 0
MAXSPRATE = 1005,
-#endif
#if 0
- SPRATE = 1006,
+ SPRATE = 1006, // mana is subtracted at serverdata this can only become useable if spells are handled by servercode
#endif
-
#if 0
ADDEFF = 1012,
#endif
@@ -359,12 +357,9 @@ enum class SP : uint16_t
BASE_ATK = 1014,
ASPD_RATE = 1015,
HP_RECOV_RATE = 1016,
-#if 0
SP_RECOV_RATE = 1017,
-#endif
-#if 0
+
SPEED_RATE = 1018,
-#endif
CRITICAL_DEF = 1019,
#if 0
NEAR_ATK_DEF = 1020,
@@ -372,29 +367,24 @@ enum class SP : uint16_t
#if 0
LONG_ATK_DEF = 1021,
#endif
-#if 0
+
DOUBLE_RATE = 1022,
-#endif
DOUBLE_ADD_RATE = 1023,
#if 0
MATK = 1024,
#endif
-#if 0
+
MATK_RATE = 1025,
-#endif
#if 0
IGNORE_DEF_ELE = 1026,
#endif
#if 0
IGNORE_DEF_RACE = 1027,
#endif
-#if 0
+
ATK_RATE = 1028,
-#endif
SPEED_ADDRATE = 1029,
-#if 0
ASPD_ADDRATE = 1030,
-#endif
#if 0
MAGIC_ATK_DEF = 1031,
#endif
@@ -408,22 +398,15 @@ enum class SP : uint16_t
IGNORE_MDEF_RACE = 1034,
#endif
-#if 0
PERFECT_HIT_RATE = 1038,
-#endif
-#if 0
PERFECT_HIT_ADD_RATE = 1039,
-#endif
-#if 0
CRITICAL_RATE = 1040,
-#endif
#if 0
GET_ZENY_NUM = 1041,
#endif
#if 0
ADD_GET_ZENY_NUM = 1042,
#endif
-
#if 0
ADD_MONSTER_DROP_ITEM = 1047,
#endif
@@ -433,26 +416,15 @@ enum class SP : uint16_t
#if 0
DEF_RATIO_ATK_RACE = 1049,
#endif
-#if 0
+
ADD_SPEED = 1050,
-#endif
-#if 0
HIT_RATE = 1051,
-#endif
-#if 0
FLEE_RATE = 1052,
-#endif
-#if 0
FLEE2_RATE = 1053,
-#endif
DEF_RATE = 1054,
DEF2_RATE = 1055,
-#if 0
MDEF_RATE = 1056,
-#endif
-#if 0
MDEF2_RATE = 1057,
-#endif
#if 0
SPLASH_RANGE = 1058,
#endif
@@ -461,23 +433,28 @@ enum class SP : uint16_t
#endif
HP_DRAIN_RATE = 1061,
-#if 0
SP_DRAIN_RATE = 1062,
-#endif
#if 0
SHORT_WEAPON_DAMAGE_RETURN = 1063,
#endif
#if 0
LONG_WEAPON_DAMAGE_RETURN = 1064,
#endif
-
#if 0
ADDEFF2 = 1067,
#endif
+#if 0
BREAK_WEAPON_RATE = 1068,
+#endif
+#if 0
BREAK_ARMOR_RATE = 1069,
+#endif
+#if 0
ADD_STEAL_RATE = 1070,
+#endif
+#if 0
MAGIC_DAMAGE_RETURN = 1071,
+#endif
#if 0
RANDOM_ATTACK_INCREASE = 1072,
#endif