Age | Commit message (Collapse) | Author | Files | Lines |
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1) Removed a lot of debug messages that shouldnt be visible in normal gameplay.
2) On Tormenta impersonation end timer would also cancel HP bonus.
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Few things to keep in mind:
1) This commit lands DEBUG version of thing to give some ideas how it could happen.
2) This version is very "chatty" and spits a lot of debug messages to General chat.
Next commits would remove most of non-essential spell messages.
3) This version allows ANYONE to invoke spells and should not be used on production!
Next commits would address this, uplifting spell invocation requirements.
4) Cooldown times are too low, to facilitate testing. Should be fixed in next commits.
Next commits would
5) Some effects need to be rewired, and few more spells could possibly be added.
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Dark shrooms are better, but cost more SP
See merge request legacy/serverdata!693
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Asorm lasts longer
See merge request legacy/serverdata!692
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Or normal bones if you run out of animal bones I guess
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mobinfo
See merge request legacy/serverdata!615
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* cooldown constants for enchanters and koynety added
* added distinct name for summons
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Brawling is effective against high defense mobs, even without crits.
Ragging is effective against low defense mobs without crits.
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CRC Day utilities and minor bugfixes (revert upmarmu changes)
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I have a nerf gun and am not afraid of using it!
* Nerf boss point gain in the crypt fights: -5 for Krukan, -10 for Razha and -15 for Terogan
* **No nerf if** doing Kurkan and level < 90
* **No nerf if** doing Razha and level < 100
* **No nerf if** doing Terogan and level < 120
* _In future, there may be a new boss fight for level < 135 and for level < 150, but this is NYI._
* Nerf upmarmu. if your int is lower than agi, nerf applies by half the difference. If int is higher than agi, same formula, but it is a **boost**.
* This is a nerf for EVERYTHING including mobs ─ Nerf MDEF for Poltergeist (-5), Lightning Ball (-15), The Lost (-10), Witch Guard (-20), JackO (-2), Zombie (-1), Fallen (-2), Terranite (-5), Reaper (-10), Nutcracker (-5), Swashbuckler (-2), Grenadier (-10), Anne (-5), and Tormenta (-20).
* Also nerf General Razha cost in (-2 Eyes)
* Change Terogan cost to be more consistent with exercised drop rates (Eyes <-> Ears)
* Nerf Audsbel asked Grass Snake Tongues from 50 to 40
* Remove Wumpus Egg.
* Add Tomato using Wumpus Egg former ID (usable, 200 HP)
* Add three items archetypes for the upcoming CRC Day.
Also adds Keshlam mobs to Evil Obelisk for 10kGP.
_PS. Actually, 30 tongues for Audsbel would have worked but I prefer to be incremental and the exp would need some reviewing in this case._
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tweak damage (#587)
These changes make #upmarmu slightly less expensive and more likely that it will actually be used. Spellpower is re-integrated so that players have a reason to increase INT for more than just mana and mana regen and charges have been tweaked to make the spell more favourable for lower level players.
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Has not been tested; Why would I?
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This is very hackish, and the explanation is as hackish as the code.
But hey, it gets the job done, and self-disables after Christmas, so.
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close serverdata!2
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That's all for now, folks! :D
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An epic halloween event which will last about a week.
Non-definitive version; Final showdown might receive last-minute changes.
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Change even more Test Server Debug Logic to withdraw more content.
Missing code contributed by Gumi for the next arc.
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Contains utils, gameplay and epilogue functions for Doomsday Act 5
THE FINAL BATTLE
Note: Balancing patches may follow and are expected.
The debug commands (`@js33`, `@js67` and `@js99`) were not removed.
There might be overlap in voicing, in case specialeffect2() fails to work as intended.
Bonus Content:
* MONOCLE QUEST
* Golden Apple healing is now instantaneous.
* PVP Coin (Unrelated but anyway)
* Golden PVP Cap.
* Fix PVP Cap weight.
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