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/* _______ __ __ __ ______ __ __ _______ __ __
* / _____/\ / /\ / /\ / /\ / ____/\ / /\ / /\ / ___ /\ / |\/ /\
* / /\____\// / // / // / // /\___\// /_// / // /\_/ / // , |/ / /
* / / /__ / / // / // / // / / / ___ / // ___ / // /| ' / /
* / /_// /\ / /_// / // / // /_/_ / / // / // /\_/ / // / | / /
* /______/ //______/ //_/ //_____/\ /_/ //_/ //_/ //_/ //_/ /|_/ /
* \______\/ \______\/ \_\/ \_____\/ \_\/ \_\/ \_\/ \_\/ \_\/ \_\/
*
* Copyright (c) 2004 - 2008 Olof Naessén and Per Larsson
*
*
* Per Larsson a.k.a finalman
* Olof Naessén a.k.a jansem/yakslem
*
* Visit: http://guichan.sourceforge.net
*
* License: (BSD)
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* the documentation and/or other materials provided with the
* distribution.
* 3. Neither the name of Guichan nor the names of its contributors may
* be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
* TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef GCN_KEYINPUT_HPP
#define GCN_KEYINPUT_HPP
#include "guichan/key.hpp"
namespace gcn
{
/**
* Internal class that represents key input. Generally you won't have to
* bother using this class unless you implement an Input class for
* a back end.
*
* @since 0.1.0
*/
class KeyInput
{
public:
/**
* Constructor.
*/
KeyInput() :
mKey(0),
mType(0),
mShiftPressed(false),
mControlPressed(false),
mAltPressed(false),
mMetaPressed(false),
mNumericPad(false)
{ }
/**
* Constructor.
*
* @param key The key of the key input.
* @param type The type of key input.
*/
KeyInput(const Key& key, unsigned int type);
/**
* Sets the type of the key input.
*
* @param type The type of key input.
* @see getType
*/
void setType(unsigned int type);
/**
* Gets the type of the key input.
*
* @return the input type.
* @see setType
*/
int getType() const A_WARN_UNUSED;
/**
* Sets the key of the key input.
*
* @param key The key of the key input.
* @see getKey
*/
void setKey(const Key& key);
/**
* Gets the key of the key input.
*
* @return The key of the key input.
* @see setKey
*/
const Key& getKey() const A_WARN_UNUSED;
/**
* Checks if shift is pressed.
*
* @return True if shift was pressed at the same
* time as the key, false otherwise.
* @see setShiftPressed
* @since 0.6.0
*/
bool isShiftPressed() const A_WARN_UNUSED;
/**
* Sets shift to be pressed at the same time as the key,
* or not.
*
* @param pressed True if shift is pressed, false otherwise.
* @see isShiftPressed
* @since 0.6.0
*/
void setShiftPressed(bool pressed);
/**
* Checks if control is pressed.
*
* @return True if control was pressed at the same
* time as the key, false otherwise.
* @see setControlPressed
* @since 0.6.0
*/
bool isControlPressed() const A_WARN_UNUSED;
/**
* Sets control to be pressed at the same time as the key,
* or not.
*
* @param pressed True if control is pressed, false otherwise.
* @see isControlPressed
* @since 0.6.0
*/
void setControlPressed(bool pressed);
/**
* Checks if alt is pressed.
*
* @return True if alt was pressed at the same
* time as the key, false otherwise.
* @see setAltPressed
* @since 0.6.0
*/
bool isAltPressed() const;
/**
* Sets the alt to be pressed at the same time as the key,
* or not.
*
* @param pressed True if alt is pressed at the same
* time as the key, , false otherwise.
* @see isAltPressed
* @since 0.6.0
*/
void setAltPressed(bool pressed);
/**
* Checks if meta is pressed.
*
* @return True if meta was pressed at the same
* time as the key, false otherwise.
* @see setMetaPressed
* @since 0.6.0
*/
bool isMetaPressed() const A_WARN_UNUSED;
/**
* Sets meta to be pressed at the same time as the key,
* or not.
*
* @param pressed True if meta is pressed at the same
* time as the key, false otherwise.
* @see isMetaPressed
* @since 0.6.0
*/
void setMetaPressed(bool pressed);
/**
* Checks if the key was pressed at the numeric pad.
*
* @return True if key pressed at the numeric pad,
* false otherwise.
* @setNumericPad
* @since 0.6.0
*/
bool isNumericPad() const A_WARN_UNUSED;
/**
* Sets the key to be pressed at the numeric pad.
*
* @param numpad True if the key was pressed at the numeric
* pad, false otherwise.
* @see isNumericPad
* @since 0.6.0
*/
void setNumericPad(bool numpad);
/**
* Key input types. This enum corresponds to the enum with event
* types on KeyEvent for easy mapping.
*/
enum
{
PRESSED = 0,
RELEASED
};
protected:
/**
* Holds the key of the key input.
*/
Key mKey;
/**
* Holds the type of the key input.
*/
unsigned int mType;
/**
* True if shift was pressed at the same time as the key,
* false otherwise.
*/
bool mShiftPressed;
/**
* True if control was pressed at the same time as the key,
* false otherwise.
*/
bool mControlPressed;
/**
* True if alt was pressed at the same time as the key,
* false otherwise.
*/
bool mAltPressed;
/**
* True if meta was pressed at the same time as the key,
* false otherwise.
*/
bool mMetaPressed;
/**
* True if the numeric pad was used when the key was pressed,
* false otherwise.
*/
bool mNumericPad;
};
} // namespace gcn
#endif // end GCN_KEYINPUT_HPP
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