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asuratva/plus
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Advanced game client for tmwAthena and Evol2 servers.
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2016-05-01
Remove CLANG_FALLTHROUGH from mapreader.cpp
Andrei Karas
1
-1
/
+0
2016-04-30
Hide attribute clang::fallthrough in macros.
Andrei Karas
1
-3
/
+1
2016-04-30
Add attribute for hide warning about missing break in MapReader.
Andrei Karas
1
-0
/
+3
2016-04-30
Add pragmas into MapReader to avoid destructor clang warning.
Andrei Karas
1
-0
/
+3
2016-04-30
Disable noexcept for clang and old gcc versions.
Andrei Karas
9
-70
/
+70
2016-04-30
Fix glext.h include for MacOSX.
Andrei Karas
1
-2
/
+4
2016-04-29
Add memory counting into MapHeights.
Andrei Karas
3
-2
/
+16
2016-04-29
Add memory counting into ObjectsLayer.
Andrei Karas
3
-2
/
+17
2016-04-29
Add memory counting into AbmientLayer.
Andrei Karas
3
-7
/
+35
2016-04-29
Add missing explicit keyword in Action.
Andrei Karas
1
-1
/
+1
2016-04-29
Add partial support for memory counting in Map.
Andrei Karas
3
-7
/
+73
2016-04-29
Add name into WalkLayer memory object.
Andrei Karas
1
-0
/
+3
2016-04-29
Add name into SpecialLayer memory object.
Andrei Karas
3
-7
/
+16
2016-04-29
Add name into MapLayer memory object.
Andrei Karas
3
-5
/
+23
2016-04-29
Add name into TexttureAtlas memory object.
Andrei Karas
1
-0
/
+3
2016-04-29
Add name into AtlasItem memory object.
Andrei Karas
1
-0
/
+3
2016-04-29
In memory usage tree not show 0 for child objects.
Andrei Karas
1
-6
/
+16
2016-04-29
Add name into Animation memory object.
Andrei Karas
5
-3
/
+17
2016-04-29
Add name into Action memory object.
Andrei Karas
3
-3
/
+8
2016-04-29
Add name into memory usage tree for SDLMusic and SoundEffect.
Andrei Karas
6
-13
/
+34
2016-04-28
Fix overload virtual warning with SDL2.
Andrei Karas
16
-25
/
+29
2016-04-28
Add workaround for fix compilation warnings in SDL2.
Andrei Karas
1
-0
/
+8
2016-04-28
Remove useless function ResourceManager::load.
Andrei Karas
2
-19
/
+4
2016-04-28
Show object name/source in memory counting tree.
Andrei Karas
6
-4
/
+23
2016-04-28
Fix compilation warnings in memory manager.
Andrei Karas
1
-3
/
+3
2016-04-27
Show counted memory usage sum in chat.
Andrei Karas
2
-3
/
+19
2016-04-26
Add chat command for print memory usage. For now only report about resources.
Andrei Karas
2
-0
/
+21
2016-04-26
Add memory count functions into MapLayer and SpecailLayer.
Andrei Karas
33
-57
/
+93
2016-04-26
Split graphicsvetexes into multiply files.
Andrei Karas
1
-1
/
+1
2016-04-26
Move doublerect into separate file.
Andrei Karas
1
-0
/
+34
2016-04-26
Move graphicsvertexes into render/vertexes.
Andrei Karas
1
-1
/
+1
2016-04-26
Add memory count functions into ResourceManager.
Andrei Karas
2
-1
/
+38
2016-04-26
Fix compilation warning with some flags.
Andrei Karas
1
-0
/
+2
2016-04-26
Add memory count function into Tileset.
Andrei Karas
1
-0
/
+17
2016-04-26
Add memory count function into WalkLayer.
Andrei Karas
2
-0
/
+9
2016-04-26
Add memory count functions into Action and Animation.
Andrei Karas
7
-4
/
+82
2016-04-25
Add memory counting functions into AtlasResource and some other.
Andrei Karas
4
-3
/
+53
2016-04-25
Add memory count function into Imageset.
Andrei Karas
2
-0
/
+9
2016-04-25
Add memory count function into SDLMusic.
Andrei Karas
2
-0
/
+9
2016-04-25
Fix Image and SubImage memory calculaiton functions.
Andrei Karas
2
-2
/
+4
2016-04-25
Add memory count function into SoundEffect.
Andrei Karas
2
-0
/
+9
2016-04-25
Add memory count method into SubImage.
Andrei Karas
2
-0
/
+9
2016-04-23
Fix include in memorymanager class.
Andrei Karas
1
-1
/
+1
2016-04-23
Fix code style.
Andrei Karas
5
-22
/
+9
2016-04-22
Add memorycounter interface. Impliment it in Image.
Andrei Karas
8
-1
/
+220
2016-04-18
Add into being dbs, shared attribute "quickActionEffect".
Andrei Karas
3
-0
/
+11
2016-04-17
Revert "Remove override keyword, if it present with final."
Andrei Karas
17
-64
/
+64
2016-04-17
Remove override keyword, if it present with final.
Andrei Karas
17
-64
/
+64
2016-04-11
Fix compilation warning with some flags.
Andrei Karas
1
-9
/
+9
2016-04-09
Fix string for translation with separate % and %s.
Andrei Karas
1
-1
/
+1
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