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asuratva/plus
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Advanced game client for tmwAthena and Evol2 servers.
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src
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graphicsmanager.cpp
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Author
Files
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2014-05-27
Refactor a bit video system initialisation.
Andrei Karas
1
-0
/
+20
2014-05-27
Rename initGraphics into intoRenderers.
Andrei Karas
1
-2
/
+2
2014-05-25
Fix texture size detection and saving.
Andrei Karas
1
-0
/
+2
2014-05-25
Add support for simple texture size detection.
Andrei Karas
1
-0
/
+5
2014-05-08
Fix code style in other files.
Andrei Karas
1
-4
/
+7
2014-04-30
Fix code style in other files.
Andrei Karas
1
-6
/
+9
2014-04-08
Add support for OpenGL extension GL_GREMEDY_string_marker.
Andrei Karas
1
-1
/
+6
2014-04-08
Add support for OpenGL extension GL_EXT_debug_marker.
Andrei Karas
1
-0
/
+13
2014-04-07
Add support for OpenGL extension GL_EXT_debug_label.
Andrei Karas
1
-0
/
+12
2014-04-07
Add support for OpenGL extension GL_GREMEDY_frame_terminator.
Andrei Karas
1
-0
/
+6
2014-02-02
Add missing const and static into other classes.
Andrei Karas
1
-1
/
+1
2014-01-29
allow apply scale without client restart.
Andrei Karas
1
-11
/
+1
2014-01-28
add support for screen scale in OpenGL modes.
Andrei Karas
1
-2
/
+13
2014-01-01
update copyright year in all sources.
Andrei Karas
1
-1
/
+1
2013-12-18
remove unused attribute from graphicsmanager.
Andrei Karas
1
-1
/
+1
2013-11-08
fix code style.
Andrei Karas
1
-3
/
+7
2013-11-04
Add screen size detection for nacl
Dan Sagunov
1
-0
/
+4
2013-10-27
fix crash with broken OpenGL functions.
Andrei Karas
1
-3
/
+5
2013-10-22
dehardcode render values.
Andrei Karas
1
-9
/
+9
2013-09-30
move mgl files into render directory.
Andrei Karas
1
-1
/
+1
2013-09-26
fix in Android and SDL2 screen size detection.
Andrei Karas
1
-1
/
+18
2013-09-25
allow use only first video mode on Android.
Andrei Karas
1
-36
/
+11
2013-09-25
improve a bit strings declaration.
Andrei Karas
1
-1
/
+1
2013-09-22
fix compilation with OpenGL with SDL2 on Android.
Andrei Karas
1
-0
/
+2
2013-09-22
fix compilation and partial running with SDL2 on Android.
Andrei Karas
1
-0
/
+4
2013-09-19
fix some compilation issues in different platforms.
Andrei Karas
1
-0
/
+2
2013-09-15
fix best mode detection.
Andrei Karas
1
-1
/
+4
2013-09-13
fix code style.
Andrei Karas
1
-2
/
+4
2013-09-13
Fix compilation errors with different flags.
Andrei Karas
1
-6
/
+39
2013-09-09
remove useless includes from some files.
Andrei Karas
1
-4
/
+9
2013-09-02
fix SDL2 default render mode.
Andrei Karas
1
-1
/
+0
2013-09-01
add software renderer for SDL2.
Andrei Karas
1
-2
/
+6
2013-09-01
add SDL2 default render mode.
Andrei Karas
1
-1
/
+15
2013-09-01
add way to map render mode selection to actual modes.
Andrei Karas
1
-5
/
+1
2013-09-01
add renderer enum.
Andrei Karas
1
-7
/
+12
2013-08-31
move render classes into render dir.
Andrei Karas
1
-2
/
+3
2013-08-25
add partial support for software mode with SDL2.
Andrei Karas
1
-1
/
+3
2013-08-25
add SurfaceImageHelper for loading/processing surfaces for SDL2.
Andrei Karas
1
-5
/
+14
2013-08-24
move WMInfo function calls into SDL helper.
Andrei Karas
1
-12
/
+2
2013-08-24
final SDL2 compilation fixes.
Andrei Karas
1
-0
/
+9
2013-08-24
add sdlhelper with some low level SDL functions.
Andrei Karas
1
-32
/
+2
2013-08-24
some SDL2 complilation fixes.
Andrei Karas
1
-0
/
+5
2013-08-24
move SDL_SetVideoMode calls into graphicsmanager.
Andrei Karas
1
-1
/
+7
2013-08-24
second part with compilation fixes for SDL2.
Andrei Karas
1
-0
/
+10
2013-08-20
fix typo.
Andrei Karas
1
-1
/
+1
2013-08-18
Split from Graphics SDL related code into SDLGraphics.
Andrei Karas
1
-2
/
+3
2013-06-03
Remove subdir SDL from SDL includes.
Andrei Karas
1
-2
/
+2
2013-06-03
fix SDL includes.
Andrei Karas
1
-2
/
+2
2013-05-10
fix code style.
Andrei Karas
1
-1
/
+0
2013-05-01
add option to override detected screen density.
Andrei Karas
1
-2
/
+7
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