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2016-08-15Move itemtype.h into item directory.Andrei Karas1-1/+1
2016-08-09Fix compilation after last commit.Andrei Karas2-0/+3
2016-08-09Fix show overhead message with format "text".Andrei Karas1-7/+8
2016-08-08Fix particles counter in being popup.Andrei Karas1-1/+1
2016-08-07Add player wall collision type (5).Andrei Karas1-1/+4
2016-08-07Extend horses.xml with separate offset for each direction for rider, up and d...Andrei Karas1-6/+7
2016-08-06Add support for player rider offset by x and y.Andrei Karas1-1/+3
2016-08-06Add own colors for hp bars for homunculus, mercenary, elemental.Andrei Karas1-6/+6
2016-08-04Fix shadowing method by variable name in some compilers.Andrei Karas1-5/+5
2016-08-04Add some missing tmwa defines. Fix compilation error without tmwa support.Andrei Karas1-0/+2
2016-08-04Draw hp bar for elementals.Andrei Karas2-1/+79
2016-08-04Remember id of own elemental.Andrei Karas2-0/+15
2016-08-03Add support for elemental db and draw elementals sprites.Andrei Karas1-17/+39
2016-08-03Add actor type elemental.Andrei Karas1-3/+7
2016-07-31Show hp and max hp in being popup.Andrei Karas1-0/+3
2016-07-29Fix code style.Andrei Karas2-2/+0
2016-07-29Fix some issues detected by cppcheck.Andrei Karas2-7/+4
2016-07-29Add some missing tmwa defines.Andrei Karas4-4/+36
2016-07-28Remove define EATHENA_SUPPORT from all code.Andrei Karas6-112/+4
2016-07-27Show hp bar for mercenary.Andrei Karas2-1/+82
2016-07-27Impliment packet SMSG_HOMUNCULUS_EXP 0x0b22.Andrei Karas2-0/+15
2016-07-27Show hp bar in own homunculus.Andrei Karas2-7/+96
2016-07-27Calculate damage per second for homunculus and mercenary.Andrei Karas1-17/+29
2016-07-25Add into player attributes prefix PLAYER_.Andrei Karas3-17/+21
2016-07-24Remove extra includes.Andrei Karas1-2/+0
2016-07-24Remove useless virtual keyword from castingeffect.hAndrei Karas1-1/+1
2016-07-24Fix wrong assert for portals.Andrei Karas1-1/+2
2016-07-24Add castingeffect object for draw casting effect in specified position and so...Andrei Karas4-66/+198
2016-07-24Use switch in Being::setSubtype.Andrei Karas1-118/+120
2016-07-23Allow skill source and destination particle effects depend on skill level.Andrei Karas1-6/+17
2016-07-23Remove extra include from actorsprite.cppAndrei Karas1-1/+0
2016-07-23Add skill attacking src and dst effects.Andrei Karas1-0/+3
2016-07-23Allow delete untracker being particle effects.Andrei Karas4-9/+37
2016-07-23Add skill casting particle arrow effect.Andrei Karas2-0/+23
2016-07-21Fix style issue in localplayer.cppAndrei Karas1-1/+0
2016-07-21Fix initial reading configuration option sync player move distance.Andrei Karas1-2/+2
2016-07-21Add packet SMSG_WALK_ERROR 0x0b21.Andrei Karas2-1/+9
2016-07-18Play cast animation while casting skills.Andrei Karas2-16/+69
2016-07-18Move skillinfo into resources/skill directory.Andrei Karas1-1/+1
2016-07-18Move skilldata into resources/skill directory.Andrei Karas1-1/+2
2016-07-18Highlight skill attack range with border, while casting skill.Andrei Karas2-1/+63
2016-07-17Freeze plater while casting skill.Andrei Karas2-2/+27
2016-07-14Use branch prediction macro in Being::logic.Andrei Karas1-6/+11
2016-07-13Show particles amount in being popup.Andrei Karas1-0/+6
2016-07-10Add support for permanent particle effect.Andrei Karas1-4/+2
2016-07-10Rename StatusEffect::getParticle into StatusEffect::getStartParticleAndrei Karas1-2/+4
2016-07-10Add support for initial particle effect for effect from status-effects.xmlAndrei Karas4-19/+48
2016-07-04Use skill type as bit mask with skill types.Andrei Karas1-1/+6
2016-06-21Add support for items with cards in charcreation.xmlAndrei Karas2-0/+20
2016-06-21Imrove Being::setTempSprite.Andrei Karas1-6/+5