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-rw-r--r--src/gui/windows/inventorywindow.cpp6
-rw-r--r--src/gui/windows/ministatuswindow.cpp4
2 files changed, 5 insertions, 5 deletions
diff --git a/src/gui/windows/inventorywindow.cpp b/src/gui/windows/inventorywindow.cpp
index 3253a8e83..41d34df13 100644
--- a/src/gui/windows/inventorywindow.cpp
+++ b/src/gui/windows/inventorywindow.cpp
@@ -389,7 +389,7 @@ InventoryWindow::InventoryWindow(Inventory *const inventory) :
Layout &layout = getLayout();
layout.setRowHeight(2, LayoutType::SET);
- mInventory->addInventoyListener(this);
+ mInventory->addInventoryListener(this);
invInstances.push_back(this);
@@ -425,7 +425,7 @@ InventoryWindow::~InventoryWindow()
{
invInstances.remove(this);
if (mInventory != nullptr)
- mInventory->removeInventoyListener(this);
+ mInventory->removeInventoryListener(this);
if (!invInstances.empty())
invInstances.front()->updateDropButton();
@@ -1117,7 +1117,7 @@ void InventoryWindow::unsetInventory()
{
if (mInventory != nullptr)
{
- mInventory->removeInventoyListener(this);
+ mInventory->removeInventoryListener(this);
if (mItems != nullptr)
mItems->unsetInventory();
}
diff --git a/src/gui/windows/ministatuswindow.cpp b/src/gui/windows/ministatuswindow.cpp
index 1621055ab..4c2b2d376 100644
--- a/src/gui/windows/ministatuswindow.cpp
+++ b/src/gui/windows/ministatuswindow.cpp
@@ -154,7 +154,7 @@ MiniStatusWindow::MiniStatusWindow() :
addMouseListener(this);
Inventory *const inv = PlayerInfo::getInventory();
if (inv != nullptr)
- inv->addInventoyListener(this);
+ inv->addInventoryListener(this);
StatusWindow::updateMoneyBar(mMoneyBar);
StatusWindow::updateArrowsBar(mArrowsBar);
@@ -169,7 +169,7 @@ MiniStatusWindow::~MiniStatusWindow()
Inventory *const inv = PlayerInfo::getInventory();
if (inv != nullptr)
- inv->removeInventoyListener(this);
+ inv->removeInventoryListener(this);
FOR_EACH (ProgressBarVectorCIter, it, mBars)
{