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-rw-r--r--src/gui/windows/socialwindow.cpp118
1 files changed, 1 insertions, 117 deletions
diff --git a/src/gui/windows/socialwindow.cpp b/src/gui/windows/socialwindow.cpp
index 4c19a18f5..9b828aac0 100644
--- a/src/gui/windows/socialwindow.cpp
+++ b/src/gui/windows/socialwindow.cpp
@@ -56,6 +56,7 @@
#include "gui/widgets/tabs/chattab.h"
#include "gui/widgets/tabs/socialattacktab.h"
+#include "gui/widgets/tabs/socialfriendstab.h"
#include "gui/widgets/tabs/socialguildtab.h"
#include "gui/widgets/tabs/socialguildtab2.h"
#include "gui/widgets/tabs/socialnavigationtab.h"
@@ -74,123 +75,6 @@
extern unsigned int tmwServerVersion;
-namespace
-{
- static class SortFriendsFunctor final
- {
- public:
- bool operator() (const Avatar *const m1,
- const Avatar *const m2) const
- {
- if (!m1 || !m2)
- return false;
-
- if (m1->getOnline() != m2->getOnline())
- return m1->getOnline() > m2->getOnline();
-
- if (m1->getName() != m2->getName())
- {
- std::string s1 = m1->getName();
- std::string s2 = m2->getName();
- toLower(s1);
- toLower(s2);
- return s1 < s2;
- }
- return false;
- }
- } friendSorter;
-} // namespace
-
-class SocialFriendsTab final : public SocialTab
-{
-public:
- SocialFriendsTab(const Widget2 *const widget,
- std::string name,
- const bool showBackground) :
- SocialTab(widget),
- mBeings(new BeingsListModel)
- {
- mList = new AvatarListBox(this, mBeings);
- mList->postInit();
- mScroll = new ScrollArea(this, mList, showBackground,
- "social_background.xml");
-
- mScroll->setHorizontalScrollPolicy(ScrollArea::SHOW_AUTO);
- mScroll->setVerticalScrollPolicy(ScrollArea::SHOW_ALWAYS);
-
- getPlayersAvatars();
- setCaption(name);
- }
-
- A_DELETE_COPY(SocialFriendsTab)
-
- ~SocialFriendsTab()
- {
- delete2(mList)
- delete2(mScroll)
- delete2(mBeings)
- }
-
- void updateList() override final
- {
- getPlayersAvatars();
- }
-
- void getPlayersAvatars()
- {
- if (!actorManager)
- return;
-
- std::vector<Avatar*> *const avatars = mBeings->getMembers();
- if (!avatars)
- return;
-
- std::vector<Avatar*>::iterator ia = avatars->begin();
- while (ia != avatars->end())
- {
- delete *ia;
- ++ ia;
- }
- avatars->clear();
-
- const StringVect *const players
- = player_relations.getPlayersByRelation(PlayerRelation::FRIEND);
-
- const std::set<std::string> &players2 = whoIsOnline->getOnlineNicks();
-
- if (!players)
- return;
-
- int online = 0;
- int total = 0;
-
- FOR_EACHP (StringVectCIter, it, players)
- {
- Avatar *const ava = new Avatar(*it);
- if (actorManager->findBeingByName(*it, ActorType::PLAYER)
- || players2.find(*it) != players2.end())
- {
- ava->setOnline(true);
- online ++;
- }
- total ++;
- avatars->push_back(ava);
- }
- std::sort(avatars->begin(), avatars->end(), friendSorter);
- delete players;
-
- // TRANSLATORS: social window label
- mCounterString = strprintf(_("Friends: %u/%u"),
- static_cast<uint32_t>(online),
- static_cast<uint32_t>(total));
- updateCounter();
- }
-
-private:
- BeingsListModel *mBeings;
-};
-
-
class CreatePopup final : public Popup, public LinkHandler
{
public: