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author | ewew ukek <ewewukek@gmail.com> | 2024-04-16 18:33:14 +0000 |
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committer | Fedja Beader <fedja@protonmail.ch> | 2024-04-16 18:33:14 +0000 |
commit | 6e02a3cbe4c3e9faa9aab458bdf1c220eb7b4e32 (patch) | |
tree | 53f6c164a1360094e5d0591834bdcbbd8a5fdfa0 /src/resources | |
parent | 1a77b01a78a408b54ef709cb6df0d07893843c78 (diff) | |
download | plus-6e02a3cbe4c3e9faa9aab458bdf1c220eb7b4e32.tar.gz plus-6e02a3cbe4c3e9faa9aab458bdf1c220eb7b4e32.tar.bz2 plus-6e02a3cbe4c3e9faa9aab458bdf1c220eb7b4e32.tar.xz plus-6e02a3cbe4c3e9faa9aab458bdf1c220eb7b4e32.zip |
Fix screenshot size for OpenGL modes
Screenshot code didn't take into account scaling setting which resulted in cropped screenshots.
I didn't touch SDL modes because they don't support scaling and I'm not sure how that would be implemented for software render.
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mana/plus!70
Diffstat (limited to 'src/resources')
-rw-r--r-- | src/resources/mobileopenglscreenshothelper.cpp | 12 | ||||
-rw-r--r-- | src/resources/openglscreenshothelper.cpp | 12 |
2 files changed, 14 insertions, 10 deletions
diff --git a/src/resources/mobileopenglscreenshothelper.cpp b/src/resources/mobileopenglscreenshothelper.cpp index fb0be453a..6772c8fd0 100644 --- a/src/resources/mobileopenglscreenshothelper.cpp +++ b/src/resources/mobileopenglscreenshothelper.cpp @@ -50,15 +50,17 @@ MobileOpenGLScreenshotHelper::~MobileOpenGLScreenshotHelper() void MobileOpenGLScreenshotHelper::prepare() { if (config.getBoolValue("usefbo")) - graphicsManager.createFBO(mainGraphics->mWidth, - mainGraphics->mHeight, - &mFbo); + graphicsManager.createFBO(mainGraphics->mActualWidth, + mainGraphics->mActualHeight, + &mFbo); } SDL_Surface *MobileOpenGLScreenshotHelper::getScreenshot() { - const int h = mainGraphics->mHeight; - const int w = mainGraphics->mWidth - (mainGraphics->mWidth % 4); + const int h = mainGraphics->mActualHeight; + const int w = mainGraphics->mActualWidth + -(mainGraphics->mActualWidth % 4); + GLint pack = 1; SDL_Surface *const tmpImage = MSDL_CreateRGBSurface( diff --git a/src/resources/openglscreenshothelper.cpp b/src/resources/openglscreenshothelper.cpp index b0d21e81c..975b6bd35 100644 --- a/src/resources/openglscreenshothelper.cpp +++ b/src/resources/openglscreenshothelper.cpp @@ -49,15 +49,17 @@ OpenGLScreenshotHelper::~OpenGLScreenshotHelper() void OpenGLScreenshotHelper::prepare() { if (config.getBoolValue("usefbo")) - graphicsManager.createFBO(mainGraphics->mWidth, - mainGraphics->mHeight, - &mFbo); + graphicsManager.createFBO(mainGraphics->mActualWidth, + mainGraphics->mActualHeight, + &mFbo); } SDL_Surface *OpenGLScreenshotHelper::getScreenshot() { - const int h = mainGraphics->mHeight; - const int w = mainGraphics->mWidth - (mainGraphics->mWidth % 4); + const int h = mainGraphics->mActualHeight; + const int w = mainGraphics->mActualWidth + -(mainGraphics->mActualWidth % 4); + GLint pack = 1; SDL_Surface *const screenshot = MSDL_CreateRGBSurface( |