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author | Andrei Karas <akaras@inbox.ru> | 2017-05-15 02:14:22 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2017-05-15 02:14:22 +0300 |
commit | 93e4b8849a71be3ebf9e552a27fad8ffc4217a6a (patch) | |
tree | c1587ca959e44bb1e340bdaa11761e2a53898208 /src/render/nullopenglgraphics.cpp | |
parent | b2f9877c03a8af2a2c32b3d57470b6e573dc3c6a (diff) | |
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Remove one condition form renderers.
Diffstat (limited to 'src/render/nullopenglgraphics.cpp')
-rw-r--r-- | src/render/nullopenglgraphics.cpp | 56 |
1 files changed, 27 insertions, 29 deletions
diff --git a/src/render/nullopenglgraphics.cpp b/src/render/nullopenglgraphics.cpp index c5c18295d..2526c9feb 100644 --- a/src/render/nullopenglgraphics.cpp +++ b/src/render/nullopenglgraphics.cpp @@ -181,7 +181,7 @@ void NullOpenGLGraphics::drawImageInline(const Image *restrict const image, #endif // DEBUG_BIND_TEXTURE bindTexture(OpenGLImageHelper::mTextureType, image->mGLImage); - setTexturingAndBlending(true); + enableTexturingAndBlending(); const SDL_Rect &imageRect = image->mBounds; drawQuad(image, imageRect.x, imageRect.y, dstX, dstY, @@ -232,7 +232,7 @@ void NullOpenGLGraphics::drawRescaledImage(const Image *restrict const image, #endif // DEBUG_BIND_TEXTURE bindTexture(OpenGLImageHelper::mTextureType, image->mGLImage); - setTexturingAndBlending(true); + enableTexturingAndBlending(); // Draw a textured quad. drawRescaledQuad(image, imageRect.x, imageRect.y, dstX, dstY, @@ -274,7 +274,7 @@ void NullOpenGLGraphics::drawPatternInline(const Image *restrict const image, bindTexture(OpenGLImageHelper::mTextureType, image->mGLImage); - setTexturingAndBlending(true); + enableTexturingAndBlending(); unsigned int vp = 0; const unsigned int vLimit = mMaxVertices * 4; @@ -408,7 +408,7 @@ void NullOpenGLGraphics::drawRescaledPattern(const Image *restrict const image, bindTexture(OpenGLImageHelper::mTextureType, image->mGLImage); - setTexturingAndBlending(true); + enableTexturingAndBlending(); unsigned int vp = 0; const unsigned int vLimit = mMaxVertices * 4; @@ -755,7 +755,7 @@ void NullOpenGLGraphics::drawTileCollection(const ImageCollection #endif // DEBUG_BIND_TEXTURE bindTexture(OpenGLImageHelper::mTextureType, image->mGLImage); - setTexturingAndBlending(true); + enableTexturingAndBlending(); drawVertexes(vert->ogl); } } @@ -917,7 +917,7 @@ void NullOpenGLGraphics::drawTileVertexes(const ImageVertexes * #endif // DEBUG_BIND_TEXTURE bindTexture(OpenGLImageHelper::mTextureType, image->mGLImage); - setTexturingAndBlending(true); + enableTexturingAndBlending(); drawVertexes(vert->ogl); } @@ -996,14 +996,14 @@ void NullOpenGLGraphics::popClipArea() restrict2 void NullOpenGLGraphics::drawPoint(int x A_UNUSED, int y A_UNUSED) restrict2 { - setTexturingAndBlending(false); + disableTexturingAndBlending(); restoreColor(); } void NullOpenGLGraphics::drawLine(int x1, int y1, int x2, int y2) restrict2 { - setTexturingAndBlending(false); + disableTexturingAndBlending(); restoreColor(); mFloatTexArray[0] = static_cast<float>(x1) + 0.5F; @@ -1024,34 +1024,32 @@ void NullOpenGLGraphics::fillRectangle(const Rect &restrict rect) restrict2 drawRectangle(rect, true); } -void NullOpenGLGraphics::setTexturingAndBlending(const bool enable) restrict2 +void NullOpenGLGraphics::enableTexturingAndBlending() restrict2 { - if (enable) - { - if (!mTexture) - mTexture = true; + if (!mTexture) + mTexture = true; - if (!mAlpha) - mAlpha = true; - } - else - { - mTextureBinded = 0; - if (mAlpha && !mColorAlpha) - mAlpha = false; - else if (!mAlpha && mColorAlpha) - mAlpha = true; - - if (mTexture) - mTexture = false; - } + if (!mAlpha) + mAlpha = true; +} + +void NullOpenGLGraphics::disableTexturingAndBlending() restrict2 +{ + mTextureBinded = 0; + if (mAlpha && !mColorAlpha) + mAlpha = false; + else if (!mAlpha && mColorAlpha) + mAlpha = true; + + if (mTexture) + mTexture = false; } void NullOpenGLGraphics::drawRectangle(const Rect &restrict rect A_UNUSED, const bool filled A_UNUSED) restrict2 { BLOCK_START("Graphics::drawRectangle") - setTexturingAndBlending(false); + disableTexturingAndBlending(); restoreColor(); #ifdef DEBUG_DRAW_CALLS @@ -1068,7 +1066,7 @@ void NullOpenGLGraphics::drawNet(const int x1, const int y1, unsigned int vp = 0; const unsigned int vLimit = mMaxVertices * 4; - setTexturingAndBlending(false); + disableTexturingAndBlending(); restoreColor(); const float xf1 = static_cast<float>(x1); |