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authorAndrei Karas <akaras@inbox.ru>2018-10-29 02:02:04 +0300
committerAndrei Karas <akaras@inbox.ru>2018-10-29 02:02:04 +0300
commita6d18b282ab916c6536dc25516affeb9200043b6 (patch)
tree9980735a47cb2118999fb4f4dceaa52bf9f4fae7 /src/net/ea/gamerecv.cpp
parent98c74738f21d7ae256f1273b6c1614ee64e2a3ad (diff)
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Fix code style.
Diffstat (limited to 'src/net/ea/gamerecv.cpp')
-rw-r--r--src/net/ea/gamerecv.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/net/ea/gamerecv.cpp b/src/net/ea/gamerecv.cpp
index 0d180dc45..ee5ccb9ce 100644
--- a/src/net/ea/gamerecv.cpp
+++ b/src/net/ea/gamerecv.cpp
@@ -54,7 +54,7 @@ void GameRecv::processWhoAnswer(Net::MessageIn &msg)
void GameRecv::processCharSwitchResponse(Net::MessageIn &msg)
{
- if (msg.readUInt8("response") != 0u)
+ if (msg.readUInt8("response") != 0U)
client->setState(State::SWITCH_CHARACTER);
}