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author | Andrei Karas <akaras@inbox.ru> | 2014-05-20 21:04:44 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2014-05-20 21:04:44 +0300 |
commit | 7975143ff6a344c0af4ace7f530ae02dc94e1a78 (patch) | |
tree | f131fa9e469169c36a7a449ee00de61bc85aa39b /src/listeners/playerdeathlistener.h | |
parent | 60231aaaccfab29e531b633e09ae13bf901a1e5a (diff) | |
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Move platerdeathlistener into separate file.
Diffstat (limited to 'src/listeners/playerdeathlistener.h')
-rw-r--r-- | src/listeners/playerdeathlistener.h | 64 |
1 files changed, 64 insertions, 0 deletions
diff --git a/src/listeners/playerdeathlistener.h b/src/listeners/playerdeathlistener.h new file mode 100644 index 000000000..3c4129e07 --- /dev/null +++ b/src/listeners/playerdeathlistener.h @@ -0,0 +1,64 @@ +/* + * The ManaPlus Client + * Copyright (C) 2004-2009 The Mana World Development Team + * Copyright (C) 2009-2010 The Mana Developers + * Copyright (C) 2011-2014 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#ifndef LISTENERS_PLAYERDEATHLISTENER_H +#define LISTENERS_PLAYERDEATHLISTENER_H + +#include "game.h" + +#include "being/localplayer.h" + +#include "gui/viewport.h" + +#include "gui/windows/okdialog.h" +#include "gui/windows/npcdialog.h" + +#include "net/net.h" +#include "net/playerhandler.h" + +#include "localconsts.h" + +extern OkDialog *deathNotice; + +/** + * Listener used for handling death message. + */ +struct PlayerDeathListener final : public ActionListener +{ + void action(const ActionEvent &event A_UNUSED) + { + if (Net::getPlayerHandler()) + Net::getPlayerHandler()->respawn(); + deathNotice = nullptr; + + Game::closeDialogs(); + + if (viewport) + viewport->closePopupMenu(); + + NpcDialog::clearDialogs(); + if (player_node) + player_node->respawn(); + } +}; + +#endif // LISTENERS_PLAYERDEATHLISTENER_H |