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authorasuratva <asuratva@proton.me>2024-05-09 18:14:18 +0530
committerasuratva <asuratva@proton.me>2024-05-10 07:38:42 +0530
commit0595fe73ac239710a77e6afa8783f7c12d26350b (patch)
tree377bec0ea06d6a0172e037818fbc0b45e5360349 /src/gui/windows
parentdd1627eb548a7705f749d2e8529207e6123e5e2e (diff)
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Fix: Job XP Bar not updating on monster kill in mini status window
Diffstat (limited to 'src/gui/windows')
-rw-r--r--src/gui/windows/ministatuswindow.cpp7
1 files changed, 5 insertions, 2 deletions
diff --git a/src/gui/windows/ministatuswindow.cpp b/src/gui/windows/ministatuswindow.cpp
index 4c2b2d376..956721c47 100644
--- a/src/gui/windows/ministatuswindow.cpp
+++ b/src/gui/windows/ministatuswindow.cpp
@@ -275,8 +275,6 @@ void MiniStatusWindow::statChanged(const AttributesT id A_UNUSED,
statusWindow->updateMPBar(mMpBar,
false);
}
- StatusWindow::updateJobBar(mJobBar,
- true);
}
void MiniStatusWindow::attributeChanged(const AttributesT id,
@@ -302,6 +300,11 @@ void MiniStatusWindow::attributeChanged(const AttributesT id,
StatusWindow::updateXPBar(mXpBar,
true);
break;
+ case Attributes::PLAYER_JOB_LEVEL:
+ case Attributes::PLAYER_JOB_EXP:
+ case Attributes::PLAYER_JOB_EXP_NEEDED:
+ StatusWindow::updateJobBar(mJobBar, true);
+ break;
case Attributes::TOTAL_WEIGHT:
case Attributes::MAX_WEIGHT:
StatusWindow::updateWeightBar(mWeightBar);