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authorewew ukek <ewewukek@gmail.com>2024-04-16 18:33:14 +0000
committerFedja Beader <fedja@protonmail.ch>2024-04-16 18:33:14 +0000
commit6e02a3cbe4c3e9faa9aab458bdf1c220eb7b4e32 (patch)
tree53f6c164a1360094e5d0591834bdcbbd8a5fdfa0 /src/gui/windows/pincodedialog.cpp
parent1a77b01a78a408b54ef709cb6df0d07893843c78 (diff)
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Fix screenshot size for OpenGL modes
Screenshot code didn't take into account scaling setting which resulted in cropped screenshots. I didn't touch SDL modes because they don't support scaling and I'm not sure how that would be implemented for software render. **** mana/plus!70
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