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author | Andrei Karas <akaras@inbox.ru> | 2014-08-18 21:52:57 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2014-08-18 22:06:50 +0300 |
commit | 7272851afd9e3a8fcdb531900a8e5c43af417a4b (patch) | |
tree | 4c39553287cf3f6edc1d5ca620f3c4e780d69df6 /src/gui/widgets/tabs/setup_input.cpp | |
parent | e21479ccc48ed8383a6ab72f45c43e12e8dffa69 (diff) | |
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Add parameter for button name in okdialog.
Diffstat (limited to 'src/gui/widgets/tabs/setup_input.cpp')
-rw-r--r-- | src/gui/widgets/tabs/setup_input.cpp | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/src/gui/widgets/tabs/setup_input.cpp b/src/gui/widgets/tabs/setup_input.cpp index 50bdf96ec..b6e245c2b 100644 --- a/src/gui/widgets/tabs/setup_input.cpp +++ b/src/gui/widgets/tabs/setup_input.cpp @@ -150,7 +150,10 @@ void Setup_Input::apply() // TRANSLATORS: input settings error strprintf(_("Conflict \"%s\" and \"%s\" keys. " "Resolve them, or gameplay may result in strange behaviour."), - gettext(str1.c_str()), gettext(str2.c_str())), DialogType::ERROR, + gettext(str1.c_str()), gettext(str2.c_str())), + // TRANSLATORS: ok dialog button + _("OK"), + DialogType::ERROR, true, true, nullptr, 260); } keyboard.setEnabled(true); |