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author | Andrei Karas <akaras@inbox.ru> | 2015-11-02 18:10:42 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2015-11-02 18:10:42 +0300 |
commit | 2127361148d4ea5531a115cc92131a3f956ca528 (patch) | |
tree | 668182e046ff19bbacdc8cfc326bc2fab224b62b /src/gui/widgets/itemcontainer.cpp | |
parent | f89de74b1ac1cd9a02a70dab9221d601296da8cd (diff) | |
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Allow add items to npc inventory from same slot multiple times.
Added items automatically removed from inventory item amounts.
Diffstat (limited to 'src/gui/widgets/itemcontainer.cpp')
-rw-r--r-- | src/gui/widgets/itemcontainer.cpp | 10 |
1 files changed, 7 insertions, 3 deletions
diff --git a/src/gui/widgets/itemcontainer.cpp b/src/gui/widgets/itemcontainer.cpp index 650911f9d..975b865d9 100644 --- a/src/gui/widgets/itemcontainer.cpp +++ b/src/gui/widgets/itemcontainer.cpp @@ -789,9 +789,13 @@ void ItemContainer::mouseReleased(MouseEvent &event) inventory = PlayerInfo::getInventory(); if (inventory) { - mInventory->addVirtualItem( - inventory->getItem(dragDrop.getTag()), - getSlotByXY(event.getX(), event.getY())); + Item *const item = inventory->getItem(dragDrop.getTag()); + if (mInventory->addVirtualItem( + item, + getSlotByXY(event.getX(), event.getY()))) + { + inventory->virtualRemove(item, 1); + } } return; } |