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author | ewew ukek <ewewukek@gmail.com> | 2024-03-20 23:59:46 +0000 |
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committer | Fedja Beader <fedja@protonmail.ch> | 2024-03-20 23:59:46 +0000 |
commit | 6243e38c2f13754d11b750ffee069dd1542f905e (patch) | |
tree | 0b3d7bb9962df0f440515d23b79473215c272d3c /src/enums/gui/usercolorid.h | |
parent | 4f7bcdb0af1d3f2a02f55613e851770a489d91d6 (diff) | |
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Color setting for attack range of monsters from ignore list
This MR displays attack range of monsters from ignore attack list in different color. I picked magenta as default, this may be changed if needed.
There are actor types other than monsters but looks like it's not possible to add them to ignore list anyway.
* Flip if branches for readability
* Color setting for attack range of monsters from ignore list
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Diffstat (limited to 'src/enums/gui/usercolorid.h')
-rw-r--r-- | src/enums/gui/usercolorid.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/enums/gui/usercolorid.h b/src/enums/gui/usercolorid.h index ddda8955b..541060899 100644 --- a/src/enums/gui/usercolorid.h +++ b/src/enums/gui/usercolorid.h @@ -88,6 +88,7 @@ enumStart(UserColorId) ATTACK_RANGE, ATTACK_RANGE_BORDER, MONSTER_ATTACK_RANGE, + IGNORED_MONSTER_ATTACK_RANGE, SKILL_ATTACK_RANGE, LABEL_OTHER, FLOOR_ITEM_TEXT, |